Effect

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Effects are external conditions that are applied from using different abilities. Some effects will benefit the player, while some of them will inhibit certain actions.

Stuns

A few abilities provide a binding effect on your opponent, making them immobile and preventing the victim from perform any action (e.g. eating, activating prayer, drinking potion, attacking etc.).

Some abilities deal additional damage while victim is stunned, and some other deal additional damage if the victim is immune to stun.

Image Ability Combat Style Class Level Cooldown Requirements F2P Effects
Backhand Attack Basic 15 15 seconds None Smack your target with the back of your hand, stunning them for 3 seconds. Targets immune to stun instead suffer 188% weapon damage.
Smash Attack Basic 25 10 seconds Two-handed melee weapon Smash your target for up to 125% weapon damage, disabling protection prayers in PvP.
Barge Attack Basic 34 20 seconds None Shoulder barge at your target, stunning it for 3 seconds on contact. Targets immune to stun instead suffer 188% weapon damage.
Kick Strength Basic 3 15 seconds None Kick your target, stunning them for 3 seconds. Targets immune to stun instead suffer 188% weapon damage.
Destroy Strength Threshold 37 20 seconds Dual melee weapons Destroy your target, dealing damage equal to 219% weapon damage to your target over 6 seconds, during which time they are also stunned. Combo Attack.
Bash Defence Basic 8 15 seconds Shield Bash your target with your shield, stunning them for 3 seconds. Targets immune to stun instead suffer 188% weapon damage.
Binding Shot Ranged Basic 15 15 seconds None Shoot your target with a shot which stuns them for 3 seconds and binds them in place for up to 20 seconds. Targets immune to stun instead suffer 188% weapon damage.
Asphyxiate Magic Threshold 1 20 seconds None Reach out with magical force and choke the life from your target over 6 seconds, dealing damage every 2 seconds. Your target is stunned for the duration of this effect. Channelled.
Impact Magic Basic 15 15 seconds None Blast your target with a burst of magical energy, stunning them for 3 seconds. Targets immune to stun instead suffer 188% of active spell's damage.

Damage over time

Abilities that provide a bleeding effect cause your opponents to take damage over time, generally as a percentage of your maximum weapon damage.

Image Ability Combat Style Class Level Cooldown Requirements F2P Effects
Slaughter Attack Threshold 1 30 seconds None Cause your target to bleed for up to 250% weapon damage over 10 seconds. If the target moves location, they suffer triple damage.
Flurry Attack Threshold 37 20 seconds Dual melee weapons Perform a flurry of blows against your target, dealing 125% weapon damage over 6 seconds. Combo Attack.
Massacre Attack Ultimate 66 60 seconds Dual melee weapons Destroy your target, dealing up to 157% of both weapons' damage instantly and causing an additional 157% of both weapons' damage over 6 seconds.
Dismember Strength Basic 14 30 seconds None Dismember your target, dealing 125% weapon damage over 6 seconds.
Fury Strength Basic 24 20 seconds None Unleash your fury, dealing damage equal to 150% of 6 seconds of auto-attack damage to your target. Combo Attack.
Assault Strength Threshold 55 30 seconds None Assault your target, dealing damage equal to 219% of 6 seconds auto-attack damage to your target. Combo Attack.
Frenzy Strength Ultimate 86 60 seconds Dual melee weapons Perform a frenzied attack lasting 10 seconds. Targets standing directly in front of you take damage equal to 20% of their maximum lifepoints every 2 seconds. Combo Attack.
Deadshot Ranged Ultimate 2 30 seconds None Boom! Fire a deadly shot at your target with deals 188% weapon damage instantly, and a further 157% weapon damage over 6 seconds.
Snipe Ranged Basic 7 10 seconds None Take aim at your target, dealing up to 219% weapon damage after 3 seconds. Channelled.
Fragmentation Shot Ranged Basic 25 30 seconds None Shoot a shot in a large arc which fragments over your target, causing them to suffer damage equal to 250% weapon damage over 6 seconds. If the target moves the effect is increased.
Rapid-fire Ranged Threshold 37 20 seconds None Rapidly fire both weapons at your target, dealing damage equal to 94% of 6 seconds auto-attack damage to your target. Channelled.
Incendiary Shot Ranged Ultimate 66 60 seconds Two-Handed Ranged Weapon Fire an explosive shot into your target, which will detonate after 3 seconds dealing damage equal to 30% of their maximum life points.
Unload Ranged Ultimate 81 60 seconds Dual-Wielded Ranged Weapons Unload both your weapons at your target's current location for 6 seconds. Every 2 seconds, all targets standing at that location will take damage equal to 35% of maximum life points. Channelled.
Asphyxiate Magic Threshold 1 20 seconds None Reach out with magical force and choke the life from your target over 6 seconds, dealing damage every 2 seconds. Your target is stunned for the duration of this effect. Channelled.
Combust Magic Basic 25 30 seconds None Applies a damage-over-time effect to the target, dealing 125% of the active spell's damage over 6 seconds.

Critical hit

Image Ability Combat Style Class Level Cooldown Requirements F2P Effects
Slice Attack Basic 1 5 seconds None Slice your target for up to 125% weapon damage. In addition, has a 10% greater chance of being a critical hit.

Damage Reduction / Immunity

The following abilities decrease all damage dealt to the player, either by damping or reflecting back to the opponent.

Image Ability Combat Style Class Level Cooldown Requirements F2P Effects
Sever Attack Basic 45 30 seconds None Sever your target's nerves, dealing up to 188% weapon damage and reducing any damage they deal by 10% for 10 seconds.
Pulverise Strength Ultimate 81 60 seconds Two-handed melee weapon Pulverise your target, dealing 188% weapon damage and reducing their damage dealt by 25% for 10 seconds.
Anticipation Defence Basic 3 25 seconds None Concentrate on anticipating your foe's attacks, reducing all damage taken by 10% and making the player immune to stuns for 10 seconds.
Immortality Defence Ultimate 29 120 seconds None Become an immortal! Any damage you receive is reduced by 25% for 30 seconds. If you should die during this period, you will miraculously return to life, however the Immortality effect will be consumed.
Reflect Defence Threshold 34 15 seconds Shield Raise your shield, reflecting 50% of any damage you receive back at the attacker. Lasts 10 seconds.
Freedom Defence Basic 34 30 seconds None Break free of any stuns or snares and gain immunity to any further snares and stuns for 6 seconds, also clears damage over time effects.
Debilitate Defence Threshold 55 30 seconds None Debilitate your target for up to 100% weapon damage, also reducing any damage they deal to you by 50% for 10 seconds.
File:Barricade (Beta).png Barricade Defence Ultimate 81 60 seconds Shield Summon an impenetrable barricade, which prevents all damage received for 10 seconds.
Escape Ranged Basic 34 20 seconds None Leap backwards up to 7 squares to help you maintain range from your target.
Surge Magic Basic 34 20 seconds None Instantly teleport up to 10 squares in a straight line ahead.

Multi-target

Image Ability Combat Style Class Level Cooldown Requirements F2P Effects
Hurricane Attack Threshold 55 20 seconds Two-handed melee weapon Spin on the spot, dealing up to 188% weapon damage to all adjacent targets.
Quake Strength Threshold 37 20 seconds Two-handed melee weapon Smash your weapon into the ground beneath you, dealing 100% weapon damage to all adjacent targets.
Cleave Strength Basic 48 10 seconds Two-handed melee weapon Cleave through your foes, dealing 125% weapon damage to all targets in a frontal cone.
Frenzy Strength Ultimate 86 60 seconds Dual melee weapons Perform a frenzied attack lasting 10 seconds. Targets standing directly in front of you take damage equal to 20% of their maximum lifepoints every 2 seconds. Combo Attack.
Ricochet Ranged Basic 45 10 seconds None Fire a shot which ricochets off your target, hitting 2 additional nearby targets for 100% weapon damage.
Bombardment Ranged Threshold 55 30 seconds None Fire a volley of shots into the air, which come raining down dealing 219% weapon damage to all adjacent targets.
Unload Ranged Ultimate 81 60 seconds Dual-Wielded Ranged Weapons Unload both your weapons at your target's current location for 6 seconds. Every 2 seconds, all targets standing at that location will take damage equal to 35% of maximum life points. Channelled.
Dragon Breath Magic Basic 7 10 seconds None Breathe a mighty cloud of fire in a frontal cone, hitting all targets for damage up to 188% of active spell damage. This damage is not affected by any kind of dragonfire protection.
Detonate Magic Threshold 37 30 seconds None Summon an explosive ball of energy. The longer you maintain the effect - up to 12 seconds - the more powerful the explosion will become. Using detonate a second time will trigger the explosion. A fully charged ball damages targets in a 5x5 area around the player.
Chain Magic Basic 45 10 seconds None A magical spell that chains between nearby targets, hitting for 94% of your active spell damage.
Tsunami Magic Ultimate 81 60 seconds None Summon forth a destructive wall of water, damaging all targets in a frontal cone for damage equal to 250% of your active spell's damage.

Restoration

Image Ability Combat Style Class Level Cooldown Requirements F2P Effects
Resonance Defence Basic 48 30 seconds Shield The next attack you receive within 6 seconds will heal you instead of harm you.
Rejuvenate Defence Ultimate 52 60 seconds Shield Channel your adrenaline to help restore 40% of your life points and fully restore your drained stats over 10 seconds.
Regenerate Constitution Basic 10 0 seconds None Focus your remaining adrenaline to heal your wounds over 6 seconds. Does not work during combat.