Clan Citadel/Build tick

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The kick out timer starts 3 minutes before the build tick.

The Build tick refers to the time at which the build orders in the citadel take place. This takes place generally every week, exactly one week after the first person enters the citadel after the previous tick. It will take place even if there are not enough members in the clan. Before the tick, everyone in the citadel is given a three-minute warning to perform final operations, such as picking up dropped items. No one is allowed to enter the citadel during this time. After the timer elapses, everyone in the citadel is removed and the changes to the citadel in the past week will take place, in the following order:

  1. Downgrades are executed, lowering or removing structures, and lowering the upkeep cost.
  2. Any upkeep owed is paid, in order of priority.
  3. Upgrades are executed, in order of priority. This includes new structures and customisation.

Unused resources will be spoiled after the tick, and destroyed. Some resources may be saved, depending on the tier of the storehouse. All resources used towards upgrade jobs that have not been completed remain after the tick. It is beneficial for clans to set upgrade or customisation jobs for any unused resources.

The maximum capacity of the storehouse is different from the maximum number of resources that each non-probationary clan member can collect. Timber, stone, cloth and rations carry over from one tick to the next; minions, charcoal, ore and precious ore do not. Bars and precious bars have a cap and percentage equal to one-third of the other resources.

To move the build tick to a better time, clan leaders may talk to the Quartermaster to push back the build tick up to six days. This costs the same amount as the total upkeep of the citadel for a week. It cannot be changed again until the new build tick has occurred once.

Six hours before the build tick and later, clan admins are not able to make any changes to the citadel. Only the clan owner may do so.

After the build tick has occurred, all members will be able to enter citadel again. The new build tick will be automatically set to 7 days after the first clan member enters the citadel. This mechanism can be particularly useful if a clan needs to keep their Citadel dormant for some time. As long as no member enters Citadel, the build tick will not be activated: this will prevent degradation from occurring.