Template:Infobox Bonuses
<infobox type="bonuses">
<title><default>Bonuses</default></title>
<image source="image"><format>
</format>
</image>
<format></format>
<default>Script error: No such module "HF".</default>
<group row-items="5"> <header> Attack bonus</header>
<label></label>
<format>Template:Format eq stat</format>
<label></label>
<format>Template:Format eq stat</format>
<label></label>
<format>Template:Format eq stat</format>
<label>Attack Magic</label>
<format>Template:Format eq stat</format>
<label>Attack Ranged</label>
<format>Template:Format eq stat</format>
<header> Defence bonus</header>
<label></label>
<format>Template:Format eq stat</format>
<label></label>
<format>Template:Format eq stat</format>
<label></label>
<format>Template:Format eq stat</format>
<label>Defence Magic</label>
<format>Template:Format eq stat</format>
<label>Defence Ranged</label>
<format>Template:Format eq stat</format>
<header>File:Melee.png Other bonuses</header> <label>Strength</label> <format>Template:Format eq stat</format> <label>Rnged Strength</label> <format>Template:Format eq stat</format> <label>Magic Damage</label> <format>Template:Format eq stat</format> <label></label> <format>Template:Format eq stat</format> <label>Slot</label> <format>[[{{{slot}}} slot table|List]]</format>
<label>Attack speed</label> <format></format> <default></default>
</group>
</infobox>
{{Infobox Bonuses Beta | slot = Which slot(s) the item occupies? Options:Head/Ammo/Neck/Cape/Weapon/2h/Body/Shield/Legs/Hands/Feet/Ring/Aura | mainDamage = The damage caused by a mainhand weapon. Type N/A if not available. | mainAccuracy = The accuracy of a mainhand weapon. Type N/A if not available. | maintype = The style/type of the weapon, e.g. Slashing for whip. Type N/A if not available. | offDamage = The damage caused by an offhand weapon. Type N/A if not available. | offAccuracy = The accuracy of an offhand weapon. Type N/A if not available. | offType = The style/type of the weapon, e.g. Slashing for whip. Type N/A if not available. | defence = The armour rating of a piece of armour. | life = The amount of life points boosted by the equipment. | prayer = The prayer bonus given by the equipment. | aspeed = Attack speed of the main or offhand weapon. DELETE THIS LINE for armour. Options:Average/Fast/Fastest | class = The class of the equipment. Type N/A if there is no class. Options:Melee/Magic/Ranged/All | meleecrit = The critical bonus given to a melee weapon and armour. | rangedcrit = The critical bonus given to a ranged weapon and armour. | magiccrit = The critical bonus given to a magic weapon and armour. | style = Extra styling. }}
Empty template
{{Infobox Bonuses Beta | slot = | mainDamage = | mainAccuracy = | mainType = | offDamage = | offAccuracy = | offType = | defence = | life = | prayer = | aspeed = | class = | meleecrit = | rangedcrit = | magiccrit = | style = | image = | caption = }}