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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Zombie_%28random_event%29</id>
	<title>Zombie (random event) - Revision history</title>
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	<updated>2026-07-18T06:54:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.darkan.org/index.php?title=Zombie_(random_event)&amp;diff=54434&amp;oldid=prev</id>
		<title>imported&gt;The Mol Man at 20:40, 16 November 2012</title>
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		<updated>2012-11-16T20:40:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;: &amp;#039;&amp;#039;For zombies in general, see [[Zombie]].&amp;#039;&amp;#039;&lt;br /&gt;
{{Gone}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
|name = Zombie&lt;br /&gt;
|image = [[File:Zombie.png|160px]]&lt;br /&gt;
|release = [[2 February]] [[2004]]&lt;br /&gt;
|update = Huge_Runescape_2_update&lt;br /&gt;
|level = 14, 29, 49, 79, 120, 159, 170&lt;br /&gt;
|HP = Varies&lt;br /&gt;
|slaylvl = 1&lt;br /&gt;
|slayxp = No&lt;br /&gt;
|assigned = No&lt;br /&gt;
|members = No&lt;br /&gt;
|aggressive = Yes&lt;br /&gt;
|poisonous = No&lt;br /&gt;
|immune to poison = No&lt;br /&gt;
|attack style = Melee&lt;br /&gt;
|max hit = Varies&lt;br /&gt;
|weakness = [[Crumble Undead]], [[Salve amulet]], [[Salve amulet (e)]], Slash attacks&lt;br /&gt;
|always drops = Bones (1)&lt;br /&gt;
|examine = &amp;quot;Dead man walking&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Zombie&amp;#039;&amp;#039;&amp;#039; is a discontinued [[Random Event]] which was discontinued on [[25 February]] [[2009]]. Before that, when any player buried [[bones]], there was a risk of spawning an aggressive Zombie. As with similar guardian [[Random Events]], the combat level of a zombie varied according to the combat level of the player.&lt;br /&gt;
&lt;br /&gt;
Zombies were somewhat rare, as players rarely buried bones in high enough quantities to activate this random event. Also, [[Prayer]] had two other random events that could occur while training it: [[Shade (random event)|Shades]] and [[Leo the Gravedigger]]. Zombies would not appear if training Prayer via the [[Ectofuntus]] or a [[POH]] [[Altar]]. When a Zombie appeared, it would yell, &amp;quot;Braaaainssss!&amp;quot;. Once dead then it would drop a variety of bones.&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
*Chaos Runes (35)&lt;br /&gt;
*Dragon bones (1) big bones (1)&lt;br /&gt;
*Dragon bones (3), big bones (10), bones (9)&lt;br /&gt;
*6 big bones, 3 bones&lt;br /&gt;
*4 big bones&lt;br /&gt;
*Fishing Bait (27)&lt;br /&gt;
*Coins&lt;br /&gt;
&lt;br /&gt;
[[File:Zombie1.png|thumb|left|A player kills Zombie (random event) in 2004.]]&lt;br /&gt;
{{Random Events}}&lt;/div&gt;</summary>
		<author><name>imported&gt;The Mol Man</name></author>
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