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		<id>https://wiki.darkan.org/index.php?title=Wanted!&amp;diff=33572&amp;oldid=prev</id>
		<title>188.28.124.111 at 12:24, 31 October 2012</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Floor}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Quest&lt;br /&gt;
| name = Wanted!&lt;br /&gt;
| image = [[File:Wanted!.png|300px]]&lt;br /&gt;
| aka =&lt;br /&gt;
| release = [[17 October]] [[2005]]&lt;br /&gt;
| update = Wanted!&lt;br /&gt;
| members = Yes&lt;br /&gt;
| series = [[Temple Knight series|Temple Knight]]&lt;br /&gt;
| difficulty = Intermediate&lt;br /&gt;
| length = Medium-Long&lt;br /&gt;
| number = 85&lt;br /&gt;
| developer = James B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official description==&lt;br /&gt;
{{Cquote2|&amp;#039;&amp;#039;A wanted man is on the loose. Can you track him down&amp;#039;&amp;#039;?}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{clear|right}}&lt;br /&gt;
{{Quest details&lt;br /&gt;
|start = Begin by speaking to [[Sir Tiffy Cashien]] in Falador Park.&lt;br /&gt;
|difficulty = Intermediate&lt;br /&gt;
|length = Medium (Can be long depending on time spent traveling)&lt;br /&gt;
|members = Yes&lt;br /&gt;
|requirements =&lt;br /&gt;
{{Questreq|Wanted!}}&lt;br /&gt;
:*Partial Completion of [[The Lost Tribe]] (you only need to reach the [[Dorgesh-Kaan]] entrance)&lt;br /&gt;
:*[[Ghosts Ahoy]] (optional)&lt;br /&gt;
|items = *10,000 [[coins]] (or a [[Law rune]], a [[Slayer gem]] (bought from a Slayer Master) and some [[Molten glass]]) &lt;br /&gt;
*20 un-noted [[Rune essence]] or [[Pure essence]] (Can be obtained easily during quest)&lt;br /&gt;
*A [[light source]], preferably a [[Seers&amp;#039; headband]]&lt;br /&gt;
*[[Tinderbox]] if you go to the Dorgeshuun mines (not needed if using headband)&lt;br /&gt;
*[[Rope]] if you have not been in the [[Lumbridge Swamp Caves]] before.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Recommended items:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Amulet of Glory]] (charged) and [[Ring of duelling]]&lt;br /&gt;
*Teleport methods; [[runes]]/Teletabs, [[Ectophial]] (very helpful if [[Ghosts Ahoy]] is completed for fast travel to [[Canifis]]) Or, you can use the Kharyrll teleport using the Ancient spellbook to teleport to Canafis Pub. This will use 2 Law runes and 1 Blood rune and requires 66 Magic to cast. &lt;br /&gt;
*Some food would be a good idea for when [[Solus Dellagar]] almost kills you, and when you go into the [[Lumbridge Swamp]] underground.&lt;br /&gt;
*At least started [[A Fairy Tale Part II]] so you use teleportation rings to easily go to the areas needed (optional)&lt;br /&gt;
|kills = *A level 34 [[Black Knight]] and a level 33 [[Black Knight]]&lt;br /&gt;
*[[Solus Dellagar]] (no [[combat level]], but is about as strong as a Black Knight)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
A Dangerous, exiled criminal called Solus has returned once more to threaten the civilised lands of RuneScape.&lt;br /&gt;
&lt;br /&gt;
The White Knights responsible for dealing with this threat don&amp;#039;t seem capable of meeting the challenge... perhaps some adventurer can succeed where they have failed?&lt;br /&gt;
&lt;br /&gt;
Use all of your tracking skills, and a little Temple Knight technology, to track him down and bring this criminal to justice once and for all!&lt;br /&gt;
&lt;br /&gt;
===A tiny problem with the old dossier===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
&lt;br /&gt;
First, speak with [[Sir Tiffy Cashien]] in [[Falador Park]]. Ask if he has any jobs for you yet.&lt;br /&gt;
&lt;br /&gt;
He lets you know the White Knights made &amp;quot;a tiny blunder&amp;quot; and that you&amp;#039;re not actually permitted to join the [[Temple Knights]] if you&amp;#039;re not in the order of the [[White Knights]]. It turns out you have to work as a squire for five years... or try [[Sir Tiffy]]&amp;#039;s different solution to the problem.&lt;br /&gt;
&lt;br /&gt;
Tell him you are interested and he will mention a loophole which will let you in, now ask about the Wanted quest, and he will tell you to go see [[Sir Amik Varze]] who can be found on the second floor of the tower on the [[White Knights&amp;#039; Castle]] west side.&lt;br /&gt;
&lt;br /&gt;
===Definitely Not Some Kind of Elaborate Hoax===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
&lt;br /&gt;
Find [[Sir Amik Varze]] on the {{FloorNumber|3}} floor of the castle, west room. Talk to him; After a short conversation, he asks you to become a squire, decline his offer and continue the conversation; Sir Amik tells you that there needs to be a crisis for you to be deputised directly as a White Knight.&lt;br /&gt;
&lt;br /&gt;
If you accept [[Sir Amik]]&amp;#039;s offer to become a squire, he will ask you to get him an [[Asgarnian ale]]. Bringing him one will just cause him to ask for another one. At this point, you have to go speak with Sir Tiffy again to continue on with the quest.&lt;br /&gt;
&lt;br /&gt;
Go report back to [[Sir Tiffy]] what Amik said and Sir Tiffy will tell you about a particularly vicious and dangerous criminal, after the conversation with Sir Tiffy, head back to Sir Amik and speak with him about the criminal.&lt;br /&gt;
&lt;br /&gt;
Sir Tiffy sometimes does not say anything about a crisis. If so, you have to talk to him and then go back to Sir Amik.&lt;br /&gt;
&lt;br /&gt;
Sir Amik tells you the news that a criminal named [[Solus Dellagar]] the &amp;quot;infamous murder-mage&amp;quot; is back. Continue through this conversation as well, and accept the mission. Sir Amik now makes you a fully deputised White Knight. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Before started the next part, it is recommended that you have some teleport tabs and runes with you and food.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===The Temple Knight Communication Orb===&lt;br /&gt;
[[File:Commorb Scanning.gif|right|frame|A player scanning with the Commorb.]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items:&amp;#039;&amp;#039;&amp;#039; Either 10,000 coins or a [[Law rune]], a [[slayer gem]] and a [[molten glass]].&lt;br /&gt;
&lt;br /&gt;
Return to Sir Tiffy, and speak with him. Turns out that you&amp;#039;re just an agent who will track Dellagar down for a recovery team to capture the evil mage, Tiffy will mention that you need a device called a [[Commorb]]- which you can either have Tiffy make (By giving him a [[Law rune]], a [[slayer gem]], and a [[molten glass]]), or by giving him 10,000 [[coin]]s. Give him the money/items and he will give you the Temple Knight Communication Orb, which is needed throughout the quest. Tiffy now asks you to contact your information operative, [[Savant]].&lt;br /&gt;
&lt;br /&gt;
You have several options for controlling your [[Commorb]]:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scan: &amp;#039;&amp;#039;&amp;#039;Once in range, you can scan for [[Solus Dellagar]] to find him.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Contact: &amp;#039;&amp;#039;&amp;#039;Allows you to contact [[Savant]]. Savant is a [[Temple Knight]] agent who helps you defeat [[Solus Dellagar]]. She can only be seen in the [[Commorb]], though her real location is hidden.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use: &amp;#039;&amp;#039;&amp;#039;Just your normal, everyday &amp;#039;&amp;#039;use&amp;#039;&amp;#039; option.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Playback: &amp;#039;&amp;#039;&amp;#039;Give you your current and past assignments.&lt;br /&gt;
&lt;br /&gt;
Contact [[Savant]] using the Commorb. She tells you that you should investigate the [[Taverley Dungeon]] where the [[Black Knight]]s supposedly are and you should also take a look at the [[Zamorak mage]] that is interested in [[Runecrafting]].&lt;br /&gt;
&lt;br /&gt;
===Down in the dungeon===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items:&amp;#039;&amp;#039;&amp;#039; [[Commorb]], armour, weapon, and enough food to kill a level 33 [[Black Knight]] and be hit while running through the dungeon.&lt;br /&gt;
&lt;br /&gt;
[[File:Discontinued_Wanted_cutscene_1.png|thumb|right|Solus confronts Lord Daquarius|250px]]Head over to the [[Taverley Dungeon]]. If you start from the western bank in [[Falador]], use the [[agility]] shortcut south-west of the bank and head north-west till you see the Taverley Dungeon ladder, just south of [[Taverley]]. You can also use the [[Lodestone Network|Lodestone]] to get to Taverley, then walk south, east to the bridge, and south-west to the dungeon.&lt;br /&gt;
&lt;br /&gt;
Climb down the ladder, head north past the [[Skeleton]]s, and open the gate on the right, in between the level 19 [[Suit of Armour|Suits of Armour]]. Go east, and then head south, past the [[Magic axe]]s, [[Poison Scorpion]]s, [[Chaos dwarf|Chaos dwarves]], and finally the [[Hill giants]] and into the [[Black Knight]]&amp;#039;s rooms.&lt;br /&gt;
&lt;br /&gt;
If you have 70+ agility it is recommended that you take the agility shortcut right when you go down the ladder into the dungeon. Then run east past the blue dragons and out the door. Now run south past the Lesser Demons and chaos dwarfs. This way is faster than going all the way around.&lt;br /&gt;
&lt;br /&gt;
Make your way to the south-western-most room to find [[Lord Daquarius]]. Talk to him, but he won&amp;#039;t help you. Savant advises you not to try to bluff him into giving you something. Go kill a level 33 [[Black Knight]], however, and Daquarius will give in, begging you not to kill any more of his men. Be warned: if you are wearing a piece of temple knight or white knight armour, the knights will be aggressive towards you, making it difficult to talk to Lord Daquarius.&lt;br /&gt;
&lt;br /&gt;
Talk to him again, and he tells you that Solus is in a place with a lot of [[fur]] that is not [[Bear fur]].&lt;br /&gt;
&lt;br /&gt;
It won&amp;#039;t count if you kill a [[Black Knight]] before talking to Lord Daquarius, leave after killing a [[Black Knight]], or get interrupted during the ensuing conversation.&lt;br /&gt;
&lt;br /&gt;
===Trade for information with the Zamorak mage===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items:&amp;#039;&amp;#039;&amp;#039; [[Commorb]], 20 unnoted [[Rune essence]] or [[Pure essence]], [[Varrock Teleport]] (optional)&lt;br /&gt;
&lt;br /&gt;
[[File:Discontinued_Wanted_cutscene_2.png|thumb|Solus threatens the Zamorak Mage|left]]Grab twenty &amp;#039;&amp;#039;&amp;#039;unnoted&amp;#039;&amp;#039;&amp;#039; [[Rune essence]] or [[Pure essence]], and talk to the [[Mage of Zamorak]] about Solus Dellagar. (Just North of Edgeville in level 5-6 wilderness beside the start of River Lum. He will then tell you to meet him at the [[Varrock#Altars_of_Zamorak|altar of Zamorak]] in Varrock. Which is located south of [[Aubury&amp;#039;s Rune Shop]] in the south-east corner of the city)&lt;br /&gt;
&lt;br /&gt;
If you have not already started the [[Abyss (miniquest)]], you will first have to talk to the Zamorak Mage north of Edgeville. You can find him at the end of the river, just north of Edgeville but he will say the Wilderness isn&amp;#039;t a place to talk so he tells you to meet him at the altar of Zamorak.&lt;br /&gt;
&lt;br /&gt;
He will not speak to you if you are wearing items from other gods, such as [[Guthix armour set (l)|Guthix armour]], [[Void Knight equipment]], or [[Saradomin armour set (l)|Saradomin armour]].&lt;br /&gt;
&lt;br /&gt;
The [[Mage of Zamorak|Zamorak mage]] offers to trade what he knows about Solus for your [[Commorb]], but Savant stops you. He then offers to trade his information for twenty unnoted Rune or Pure[[Rune essence| essence]]. Talk to the mage again, and trade him the twenty unnoted Rune/Pure essences. You must give him twenty Rune/Pure essence in one time for him to accept them, and they cannot be in pouches at the time. He tells you somewhat unhelpfully that Solus is east of the mage. Savant reminds you that Daquarius said Solus is with furry animals of some kind. Your character then very smartly figures out [[Solus Dellagar]] is in [[Canifis]].&lt;br /&gt;
&lt;br /&gt;
[[File:Soluschickhead.png|thumb|Solus&amp;#039;s female chat head]]&lt;br /&gt;
&lt;br /&gt;
===Chasing Solus Dellagar===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items:&amp;#039;&amp;#039;&amp;#039; [[Commorb]], light source, teleportation method to Canifis (optional), any teleportation aids you have to all over Gielinor (optional), food, and armour.&lt;br /&gt;
&lt;br /&gt;
Now head to [[Canifis]].&lt;br /&gt;
&lt;br /&gt;
Once you enter the village of werewolves, Savant contacts you and says she is going to scan for Solus. She tells you a bit about a teleporting experiment and suggests you scan for Solus.&lt;br /&gt;
&lt;br /&gt;
If you accidentally click and skip the conversation started by Savant you wont be able to access the conversation via the CommOrb. If you ask her about your assignment she will tell you that you need to talk to the Mage and the Black Knight still. This can be fixed by leaving Canifis and then returning shortly after being cautious not to skip the conversation again. Without this conversation you cannot scan and you cannot advance in the quest.&lt;br /&gt;
&lt;br /&gt;
Choose the Scan option with your [[Commorb]] as you walk around Canifis until you uncover Solus.&lt;br /&gt;
&lt;br /&gt;
Solus briefly appears, speaks with you, and disappears. Savant then appears and gives you a clue to Solus&amp;#039;s next whereabouts.&lt;br /&gt;
&lt;br /&gt;
From this point on, you&amp;#039;ll be chasing Solus throughout [[Gielinor]], and each time you find him you&amp;#039;ll receive an item in your [[inventory]]. That item is a hint for where to go next. The items appear in random order, so below is a list of items that you may receive, along with the location the item is a hint for:[[File:Solus flames of zamarok.png|thumb|Solus&amp;#039;s Flames of Zamorak spell nearly killing a player.]]&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Banana]]:&amp;#039;&amp;#039;&amp;#039; [[Musa Point]] banana plantation. [[Solus]] may teleport you to [[Camelot]], attack or he will summon a Black Knight.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Bear Fur]]&amp;#039;&amp;#039;&amp;#039;: The [[Fur stall]] in the [[East Ardougne]] marketplace&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Bone spear]]: &amp;#039;&amp;#039;&amp;#039;[[Dorgeshuun Mines]]. You&amp;#039;ll find a &amp;quot;poor maiden kidnapped by the evil Solus,&amp;quot; who turns out to be Solus himself, who will sucker punch you and leave.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Cape (blue)]]:&amp;#039;&amp;#039;&amp;#039; [[Champion&amp;#039;s Guild]]. Solus will throw some smoke in your face, blinding you until Savant is done talking. Although Savant says that the smoke is highly poisonous, the player will not receive poison damage. (You may need to be INSIDE the guild for the scan to work)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Castle wars ticket|Castle Wars Ticket]]: &amp;#039;&amp;#039;&amp;#039;[[Castle Wars]]. Solus may attack you and teleport you to another location.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Hat (Gnome Stronghold)|Cream Hat]]: &amp;#039;&amp;#039;&amp;#039;[[Grand Tree|Grand Tree.]] Solus may teleport you to Camelot.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Robe top (Gnome Stronghold)|Cream Robe]]: &amp;#039;&amp;#039;&amp;#039;[[Tree Gnome Stronghold]], near the top of the [[Grand Tree]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Earmuffs]]: &amp;#039;&amp;#039;&amp;#039;[[Canifis]] [[Slayer Tower]]. Solus may teleport you to Camelot or summon a level 32 [[Black Knight]].&lt;br /&gt;
[[File:Solus_black_knight.png|thumb|right|206px|&amp;quot;Say hello to my little friend!&amp;quot;]]&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Eye patch]]: &amp;#039;&amp;#039;&amp;#039;[[Brimhaven]] pub. [[Solus]] may teleport you to [[Camelot]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Fake beard]]: &amp;#039;&amp;#039;&amp;#039;[[Ali Morrisane]]&amp;#039;s stall in [[Al-Kharid]]. Solus may sharply reduce your lifepoints, teleport you to Camelot, or summon a level 32 [[Black Knight]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Fremennik Cloak]]: &amp;#039;&amp;#039;&amp;#039;[[Rellekka]]. [[Solus]] may teleport you to [[Camelot]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Fur]]: &amp;#039;&amp;#039;&amp;#039;[[Ardougne]] Market. Solus may sharply reduce your lifepoints or summon a level 32 [[Black Knight]]. There is a bug where you can get the black knight stuck and can summon another one by scanning again before the next talk. With multiple out they can attack you, even though this isn&amp;#039;t a multi-combat area. Solus may also teleport you to Camelot.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Giant Frog Legs]]: &amp;#039;&amp;#039;&amp;#039;[[Lumbridge Swamp Caves]], specifically the southern bit with the level 99 [[Big frog]]s. Be sure to bring a [[Lightsource]], preferably an oil or bullseye lantern, and a rope. [[Solus]] may teleport you to [[Camelot]] or summon a level 32 [[Black Knight]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Goblin Mail]]: &amp;#039;&amp;#039;&amp;#039;[[Goblin Village]]. Solus may attack you or teleport you to Camelot.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Greenman&amp;#039;s ale]]: &amp;#039;&amp;#039;&amp;#039;[[Yanille]] pub. Solus may attack you or teleport you away.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Pure Essence]], twenty noted: &amp;#039;&amp;#039;&amp;#039;[[Rune Essence mine]]s. This is the final location, you will fight Solus here.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Red vine worm]]: &amp;#039;&amp;#039;&amp;#039;[[McGrubor&amp;#039;s Wood]], [[Solus]] may teleport you to [[Camelot]] may also summon a level 32 or 36 black knight&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Toy horsey]]: &amp;#039;&amp;#039;&amp;#039;[[Draynor Village]], near [[Diango]]. [[Solus]] may teleport you to [[Camelot]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Unholy Symbol]]: &amp;#039;&amp;#039;&amp;#039;[[Scorpius Shrine]], north of the [[Observatory]] with all the ghosts. May teleport you to Camelot.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Wizard hat]]: &amp;#039;&amp;#039;&amp;#039;[[Wizards&amp;#039; Tower]]. He may attack you or teleport you to a random location.&lt;br /&gt;
[[File:Solus_woman.png|thumb|186px|Solus as a woman, tricking the player.]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:*At about the third scan location, Solus will become irritated by your perseverance. After some dialogue, he will use a particularly strong [[Flames of Zamorak]] spell to critically lower your life points. The amount of damage you take depends on your current life points, and can go as high as 960 (at full health with level 99 [[Constitution]]). [[Protect from magic]] cannot block the spell, but &amp;#039;&amp;#039;&amp;#039;the spell will NEVER kill you&amp;#039;&amp;#039;&amp;#039; as [[Savant]] will fortunately protect you (you will still be severely damaged). You will then be teleported back to [[Falador]], in the [[White Knight&amp;#039;s Castle]] with all of your items.&lt;br /&gt;
:*Solus may also teleport you to various places, most commonly [[Camelot]].&lt;br /&gt;
:*Prior to your getting the clue of twenty noted [[Rune Essence]]/[[Pure Essence]], Solus will summon a level 32 [[Black Knight]] to take you out. You may kill the knight if you wish; however, it does not matter, as it will disappear if you leave the scanning area.&lt;br /&gt;
:*After you finish this quest, you keep every item you receive from this section.&lt;br /&gt;
&lt;br /&gt;
[[File:Solus at the rune essence.png|200px|right|thumb|Meeting solus at the rune essence.]]Eventually, you get the noted [[Rune Essence]] clue, so head off to whichever [[Rune Essence mine]] teleport spot you want.&lt;br /&gt;
&lt;br /&gt;
Upon entering the mine, you view a [[cutscene]] where Savant summons fifteen rangers to attack but [[Solus Dellagar]] kills them all with [[Ice Barrage]], dealing 700 damage to each [[Temple Knight]]. After that, the cutscene ends, and Solus is greatly weakened. Finish off [[Solus Dellagar]] yourself. If you are using ranged, you &amp;#039;&amp;#039;&amp;#039;will not&amp;#039;&amp;#039;&amp;#039; be able to retrieve spare arrows/bolts after the fight.(Note: You can also pick up and bury the 15 bones that the rangers leave when they are killed.)&lt;br /&gt;
&lt;br /&gt;
[[File:Fighting_Solus.png|100px|thumb|Fighting the weakened Solus.]]Solus is fairly easy, with no specific combat level, 540 life points, and only uses melee due to being weakened. Once he is defeated, you receive his [[Solus&amp;#039;s hat|hat]] in your inventory. Return to Falador, talk to [[Sir Amik Varze]], and hand over [[Solus&amp;#039;s hat]]. If the hat is lost, speak to Savant to obtain another one.&lt;br /&gt;
&lt;br /&gt;
Congratulations. Quest complete!&lt;br /&gt;
&lt;br /&gt;
Talk to Sir Amik again, who will explain about the [[Sir Vyvin # Knight Rankings|knight-ranking system]] and killing [[Black Knight]]s.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Wanted Reward.png|Wanted Reward|center]]&lt;br /&gt;
&lt;br /&gt;
*5,000 {{Skill clickpic|Slayer}} experience&lt;br /&gt;
*Access to the [[White equipment|armoury of the White Knights]]&lt;br /&gt;
*1 [[Quest Point]]&lt;br /&gt;
*20 noted Pure/Rune essence and the other items (from chasing Solus)&lt;br /&gt;
*2 extra spins on the [[Squeal of Fortune]]&lt;br /&gt;
&lt;br /&gt;
==Music unlocked==&lt;br /&gt;
*[[Dunjun]]&lt;br /&gt;
*[[Royale]]&lt;br /&gt;
*[[Attack4]]&lt;br /&gt;
*[[The Terrible Tower]]&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
Completion of Wanted! is required for the following:&lt;br /&gt;
*[[Devious Minds]]&lt;br /&gt;
*[[Quiet Before the Swarm]]&lt;br /&gt;
*[[The Slug Menace]]&lt;br /&gt;
*[[While Guthix Sleeps]]&lt;br /&gt;
*[[Falador Tasks]]:&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Medium:&amp;#039;&amp;#039;&amp;#039; &amp;quot;It&amp;#039;s Nothing Personal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* After completion of &amp;#039;&amp;#039;Wanted!&amp;#039;&amp;#039;, the Adventurer&amp;#039;s Log will read &amp;quot;&amp;#039;&amp;#039;As a shortcut to being deputised into the White Knights, I tracked down and defeated a dangerous mage known as Solus Dellagar.&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
* When scanning at the third location (before Solus reduces the player&amp;#039;s life points), your character will say &amp;quot;Dead or alive, you&amp;#039;re coming with me&amp;quot; this is a reference to the Robocop films from the 80&amp;#039;s and 90&amp;#039;s.&lt;br /&gt;
* When Solus summons the [[Black Knight]] he says &amp;quot;Say hello to my little friend.&amp;quot;. This is a reference to the movie &amp;quot;Scarface&amp;quot;.&lt;br /&gt;
* If a player leaves through the rune essence portal or teleports while fighting Solus and comes back, the cutscene will repeat itself.&lt;br /&gt;
* After completing the quest, if you talk to Juna, your character will say, &amp;quot;...And after I had finally managed to track him down, let me tell you, that Solus Dellagar fellow was almost as powerful as he was insane!&amp;quot;&lt;br /&gt;
* At the beginning of the cutscene when Solus talks with the Mage of Zamorak, he still uses the old Ancient Magicks teleport animation.&lt;br /&gt;
* If the player tells Sir Amik about their desire to denounce their status as a Temple Knight while wearing Initiate armour, Sir Amik will say, &amp;quot;But you&amp;#039;re wearing their armour!&amp;quot; The player will respond, &amp;quot;So? Did you hear me bad mouth the armour? The armour is cool, I keep the armour!&amp;quot;&lt;br /&gt;
* When scanning while fighting Solus in the Rune Essences Mine, the game fades out and the cutscene repeats itself. It is good for gaining experience in Prayer, as every time the cutscene starts, he will kill the Temple Knights and leave their bones behind. This glitch has yet to be fixed.&lt;br /&gt;
* When you first talk to Sir Tiffy, you will mention elemental items, whether you have done [[Elemental Workshop]] quests or not.&lt;br /&gt;
* Sometimes, when scanning for Solus in the Castle Wars arena, the camera view will be blocked by the roof of the arena, this is due to graphic settings being on &amp;#039;mid&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Knight Rankings==&lt;br /&gt;
In order to increase your ranking, you must kill a certain number of [[Black Knight]]s. You start off as a Novice at 100 kills, and as you kill more knights, you&amp;#039;ll advance in rank.&lt;br /&gt;
&lt;br /&gt;
*No rank - 0 Black Knights&lt;br /&gt;
*Novice - 100 Black Knights&lt;br /&gt;
*Peon - 200 Black Knights&lt;br /&gt;
*Page - 300 Black Knights&lt;br /&gt;
*Noble - 500 Black Knights&lt;br /&gt;
*Adept - 800 Black Knights&lt;br /&gt;
*Master - 1,300 Black Knights&lt;br /&gt;
&lt;br /&gt;
Players can check their rank in the Wanted! [[quest journal]]. In addition, the game window will tell you when you&amp;#039;ve reached a new rank, such as &amp;quot;Congratulations! you are now a White Knight Adept!&amp;quot;. The Knight rankings are necessary to buy [[White Knight Equipment]], each new rank unlocks better equipment for purchase, you can also buy the equipment at the G.E. Players can also lower their rank by killing White Knights. Each White Knight killed subtracts one Black Knight kill from a player&amp;#039;s rank.&lt;br /&gt;
&lt;br /&gt;
After the update on [[26 November]] [[2008]], players may kill [[Elite Black Knight]]s to raise their ranks. Killing an Elite Black Knight counts as 10 normal Black Knight kills.&lt;br /&gt;
&lt;br /&gt;
{{Temple Knights quest series}}&lt;br /&gt;
[[nl:Wanted!]]&lt;br /&gt;
[[es:Wanted!]]&lt;br /&gt;
[[fi:Wanted!]]&lt;br /&gt;
[[Category:Quests|Wanted!]]&lt;br /&gt;
[[Category:Temple Knights quest series]]&lt;br /&gt;
[[Category:Wanted!| ]]&lt;br /&gt;
[[Category:Wikia Game Guides quests]]&lt;/div&gt;</summary>
		<author><name>188.28.124.111</name></author>
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