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	<title>Void Knight quest series - Revision history</title>
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	<updated>2026-07-18T07:08:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Void_Knight_quest_series&amp;diff=72009&amp;oldid=prev</id>
		<title>imported&gt;SmartMind: Corrected template usage</title>
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		<updated>2012-08-20T00:55:20Z</updated>

		<summary type="html">&lt;p&gt;Corrected template usage&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Void knights concept art.jpg|thumb|300px|Concept art from the Development Blog.]]&lt;br /&gt;
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The &amp;#039;&amp;#039;&amp;#039;Void Knights quest series&amp;#039;&amp;#039;&amp;#039; is a series of three quests. It was first announced [[22 April]] [[2010]] by Mod Moltare in the development blog, [[Update:Blog - The Void Knights Series: Into the Void|The Void Knights Series: Into the Void]].{{CiteDevBlog |author=Mod Moltare |url=http://services.runescape.com/m=devblog/view_post.ws?post_id=91 |title=The Void Knights Series: Into the Void |blogdate=22 April 2010 |date=09:18, June 26, 2011 (UTC) |name=devblog }}&lt;br /&gt;
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{{clear|left}}&lt;br /&gt;
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==Quiet Before the Swarm==&lt;br /&gt;
{{main|Quiet Before the Swarm}}&lt;br /&gt;
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The player finds out that a pest has been released from the [[Void Knight Outpost]]. [[Commodore Matthias]] and [[Captain Tyr]] ask the player to interview residents of the area. Afterwards, the player finds out the culprit was [[Jessika]], who sympathized with the [[Pest Control Monsters|Pests.]] The player confronts Jessika, who reveals that she released the Pests. Afterwards, the Commodore arranges an attack of the mainland. The player later finds Void Knight Korasi in a stupor, and through a series of puzzles, reveals that everyone else had been killed by an ambush by Pests and a [[Mysterious Figure]].&lt;br /&gt;
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==A Void Dance==&lt;br /&gt;
{{main|A Void Dance}}&lt;br /&gt;
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The player aids to search for the creature released by [[Jessika]] previously. During the investigation, the player meets a number of sick people, along with mysterious burrows and hidden purple goo. Then, with the help of the [[Temple Knights]], a merchant, [[Ali Tist|Ali Ti]], is found to sell suspicious [[Waxwood]] boxes, with the purple goo inside.&lt;br /&gt;
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Through treasure trail clues, the players tracks the culprit to be the [[Black Knight]]s. They make use of a [[Void leech]], which secretes the purple goo. The &amp;quot;foodgoo&amp;quot; can weaken any creature around. It is delivered to different people through [[Waxwood]] crates, intentionally to overthrow the [[White Knights]] in [[Falador]].&lt;br /&gt;
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How the [[Void leech]] became utilised by [[Black Knight]]s and why the [[Temple Knights]] are involved remain mysterious.&lt;br /&gt;
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==The Void Stares Back==&lt;br /&gt;
&lt;br /&gt;
{{main|The Void Stares Back}}&lt;br /&gt;
The player is given a mission to work undercover with the Black Knights to infiltrate their own store room, where someone had broken in after hacking the security systems.&lt;br /&gt;
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The player goes through many puzzles and some arms of combat to get through the hacked security systems, before having their cover blown by [[Lord Daquarius]]. [[Sir Tiffy]], along with [[Korasi]] and [[Jessika]] arrive shortly after.&lt;br /&gt;
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The player finds out that [[Wizard Grayzag]], the mysterious figure from Quiet Before the Swarm, was the one who broke into the Black Knights&amp;#039; store room and has a plan to summon the [[Pest Queen]]. After Grayzag kills either Korasi or Jessika (the choice who to save is up to the player), he succeeds in summoning the queen. The player goes through an intense fight to defeat her. After the fight, Wizard Grayzag is either killed or imprisoned (again, the player chooses the outcome) and the quest is completed.&lt;br /&gt;
==Moral Choices==&lt;br /&gt;
One interesting feature of the quest series is the variety of moral choices the player has the opportunity to make during the second and third quests. These decisions affect which colour of Elite Void Knight armour the player receives at the end of the final quest. The first four decisions take place during [[A Void Dance]]; the final two take place during [[The Void Stares Back]].&lt;br /&gt;
*Telling the truth vs. lying to the Port Sarim bar owner&lt;br /&gt;
*Killing the Black Knight guard vs. binding and gagging him&lt;br /&gt;
*Murdering an innocent slave for his key vs. finding another way to unlock the door&lt;br /&gt;
*Setting the innocent Void Leech free vs. killing it&lt;br /&gt;
*Saving [[Jessika]] vs. saving [[Korasi]] (the other is sacrificed)&lt;br /&gt;
*Torturing [[Wizard Grayzag]] vs. interrogating him, imprisoning him for life, or killing him instantly&lt;br /&gt;
==Trivia==&lt;br /&gt;
*According to [[Letters to the Chaos Elemental]], Letter 14, &amp;quot;A Canal: The pieces are black and white; like good mysteries they come in fours. But the game is void; there are no Grandmasters here. A temple may sit between the pieces.&amp;quot;. The four parts were the first two quests, the Conquest minigame, and the final Grandmaster quest.&lt;br /&gt;
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==References==&lt;br /&gt;
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{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Void Knight Series}}&lt;br /&gt;
[[Category:Quest series]]&lt;/div&gt;</summary>
		<author><name>imported&gt;SmartMind</name></author>
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