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	<title>Uzer Hunter area - Revision history</title>
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	<updated>2026-07-18T00:59:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Uzer_Hunter_area&amp;diff=48502&amp;oldid=prev</id>
		<title>imported&gt;CookBot: /* Transportation */removing line breaks</title>
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		<updated>2012-07-08T12:30:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Transportation: &lt;/span&gt;removing line breaks&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Relativelocation&lt;br /&gt;
|location = Uzer Hunter area&lt;br /&gt;
|north = [[Duel Arena]]&lt;br /&gt;
|west = [[Dominion Tower]]&lt;br /&gt;
|south = [[Nardah]]&lt;br /&gt;
|east = [[Ruins of Uzer]]&lt;br /&gt;
}} &amp;#039;&amp;#039;&amp;#039;Uzer Hunter area&amp;#039;&amp;#039;&amp;#039; is [[Hunter]] area in the north-eastern [[Kharidian Desert]], north-west of the [[Ruins of Uzer]]. This area formerly labelled as &amp;#039;&amp;#039;&amp;#039;Here be Sand&amp;#039;&amp;#039;&amp;#039; on the world map.&lt;br /&gt;
&lt;br /&gt;
The Uzer Hunter Area is a comparably small hunter area, consisting mainly of a small series of clustered rocks. A variety of creatures can be found and captured here. There are several [[cacti]] in the area, meaning that players can refill their waterskins easily.&lt;br /&gt;
&lt;br /&gt;
==Transportation==&lt;br /&gt;
The fastest way to reach the Uzer Hunter Area is to teleport to the [[Dominion Tower]] using a [[Dominion medallion]]. However, this method requires the player to have 110 combat so not all players can use this method to travel there. Once you arrive at the Dominion Tower lobby simply leave through the exit and the Hunter Area will be a few steps to the North East.&lt;br /&gt;
&lt;br /&gt;
[[File:Uzer Hunter Area.png|right|thumb|250px|Uzer Hunter Area]]&lt;br /&gt;
The most common method of reaching the Uzer Hunter Area is through [[Shantay Pass]], which forms the southern border of [[Al-Kharid]]. In order to pass through, the player must purchase a ticket for five coins. They must then travel east and slightly south until they reach a bridge of the [[River Elid]]. Once they have crossed it, the Hunter Area is very close by.&lt;br /&gt;
&lt;br /&gt;
A second method is to use the [[Magic Carpet]]s to travel from Shantay Pass to the Ruins of Uzer in the east. This costs 200 [[coin]]s, or, if you have reached a certain point in the [[Rogue Trader]] mini-game, 100. The price can be further reduced to 75 coins if the player is wearing a [[Ring of Charos (a)]]. To access the Uzer carpet route, players must have completed [[The Golem]].&lt;br /&gt;
&lt;br /&gt;
[[File:UZer_Eagle_Entrance.png|thumb|278px|The home of the desert eagles.]]&lt;br /&gt;
&lt;br /&gt;
Another possible method is to use the [[fairy ring]]s. To the south of the Hunter Area is a fairy ring, its combination DLQ. This method is fairly fast, but requires that the player reach a certain point in [[Fairytale II - Cure a Queen]]. They must also be wielding a [[Dramen Staff]] or a [[Lunar Staff]] (after [[Lunar Diplomacy]]), if they didn&amp;#039;t finish Fairytale lll, although they can switch weapons once they passed through the ring. There are also several aggressive level 42 [[desert lizard]]s in the area.&lt;br /&gt;
&lt;br /&gt;
One final shortcut is to use the [[Eagle transport system]], which requires completion of the [[Eagle&amp;#039;s Peak]] quest. They player must first move a boulder in a cave north of the Hunter Area to use it. The player must also have a [[rope]], which can be found in the eagle&amp;#039;s nest.&lt;br /&gt;
&lt;br /&gt;
==Catchable Creatures==&lt;br /&gt;
[[File:Uzer_hunter_area.png|thumb|334px|The hunter area.]]&lt;br /&gt;
&lt;br /&gt;
Compared to other hunting grounds, the Uzer Hunter Area has few catchable creatures. This, coupled with the [[desert heat]] effect, have made it somewhat unpopular amongst high-levelled players. However, at low levels, the Uzer Hunter Area can be a good training area.&lt;br /&gt;
&lt;br /&gt;
The following creatures can be found here:&lt;br /&gt;
&lt;br /&gt;
*[[Desert Devil]]s&lt;br /&gt;
*[[Golden Warbler]]s&lt;br /&gt;
*[[Orange Salamander]]s&lt;br /&gt;
&lt;br /&gt;
==What to Bring==&lt;br /&gt;
&lt;br /&gt;
Because the Hunter Area is in the desert, players must drink water at regular intervals to avoid dying of thirst. It is recommended that players wear light clothing to reduce the amount of water they have to drink.&lt;br /&gt;
&lt;br /&gt;
*[[Desert Clothing]] ([[desert camouflage gear]] is ideal, as it will increase your success when hunting.)&lt;br /&gt;
*[[Waterskin]]s&lt;br /&gt;
&lt;br /&gt;
Optionally:&lt;br /&gt;
*[[Knife]] - For refilling water at cacti.&lt;br /&gt;
*Money for Carpet ride (if completed [[The Golem]])&lt;br /&gt;
*[[Enchanted water tiara]] - Recommended if [[Dealing with Scabaras]] is complete.&lt;br /&gt;
*[[Choc-ice]]s - Will reduce the frequency at which you must drink water.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The area where the Uzer Hunter Area is was once known as &amp;quot;Here Be Sand&amp;quot; on the [[world map]]. When the Hunter Area was added, the name was removed, mainly because the area was no longer famous for having nothing but sand.&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Kharidian Desert]]&lt;br /&gt;
[[Category:Hunter]]&lt;/div&gt;</summary>
		<author><name>imported&gt;CookBot</name></author>
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