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	<title>Update:Patch Notes (9 November 2010) - Revision history</title>
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		<id>https://wiki.darkan.org/index.php?title=Update:Patch_Notes_(9_November_2010)&amp;diff=78051&amp;oldid=prev</id>
		<title>imported&gt;Henneyj at 18:57, 12 April 2011</title>
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		<updated>2011-04-12T18:57:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|date=9 November 2010|qfc=13,14,604,58266335,goto,8}}&lt;br /&gt;
&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website). &lt;br /&gt;
&lt;br /&gt;
==Graphical==&lt;br /&gt;
&lt;br /&gt;
* Chopping a tree to build a canoe now uses a more appropriate animation.&lt;br /&gt;
* Players wielding a godsword have had their walking animations tweaked.&lt;br /&gt;
* The Phoenix Lair no longer has a flickering light on the wall.&lt;br /&gt;
* Silver and gold bands on male characters now look different.&lt;br /&gt;
* The Evil Bob fishing random event is now using a small net fishing animation.&lt;br /&gt;
* Summoning scrolls have had their inventory images fixed so the icons show in all circumstances.&lt;br /&gt;
* Teleport animations have been updated to use the new animation in specific quest-related areas.&lt;br /&gt;
* Adding herbs to vials now uses a new animation.&lt;br /&gt;
* The gas mask and disguise has been remodelled and recoloured.&lt;br /&gt;
* Rats’ animations have been tweaked to not have their wounds open up massively.&lt;br /&gt;
* Rebuilding the Mort&amp;#039;ton temple no longer tries to play a new animation every second.&lt;br /&gt;
* Diango chathead now plays an animation when talking to him about redeeming items.&lt;br /&gt;
* A child in Burgh de Rott now walks correctly.&lt;br /&gt;
* Giant rock crabs no longer mysteriously grow when awakened.&lt;br /&gt;
* Water on allotments now looks similar in any graphical mode.&lt;br /&gt;
&lt;br /&gt;
==Audio==&lt;br /&gt;
&lt;br /&gt;
* Poisoned sheep now have new sound effects.&lt;br /&gt;
* Falador cow calves have now discovered they can moo.&lt;br /&gt;
&lt;br /&gt;
==Quests and Achievement Diaries==&lt;br /&gt;
&lt;br /&gt;
* Polished buttons now drop a lot sooner during the Animal Magnetism quest.&lt;br /&gt;
* The Lost Tribe&amp;#039;s Lumbridge cellar shortcut now has a left-click option to clear the rubble.&lt;br /&gt;
* Barbarian Assault has been updated to give the correct amount of Healer points in any role.&lt;br /&gt;
&amp;lt;!--Yes, belongs in the Activities section, but this is where they put it.--&amp;gt;&lt;br /&gt;
* The Blood Runs Deep quest now correctly tells players to complete the Hard section of the Fremennik Achievement Diary.&lt;br /&gt;
* Some typos have been fixed in Legacy of Seergaze.&lt;br /&gt;
&lt;br /&gt;
==Activities and Distractions &amp;amp; Diversions==&lt;br /&gt;
&lt;br /&gt;
* The Bounty Worlds target script has been further tweaked to improve the time it takes to gain a target. &lt;br /&gt;
* The evil tree&amp;#039;s nurture stage now tells players what tree it&amp;#039;s going to become. &lt;br /&gt;
* Revenants will no longer attack players who are in combat with Treasure Trail-related NPCs. &lt;br /&gt;
* Larry&amp;#039;s right-click Hide and Seek option now works. &lt;br /&gt;
* The Pyramid Plunder mummy will now try to attack whatever player spawned it. &lt;br /&gt;
* Shooting stars will now appear much sooner after a system update. &lt;br /&gt;
* The healing animation on TzTok Jad has been updated to stop it from interrupting his other animations. &lt;br /&gt;
* The explorer&amp;#039;s ring 4 will now notify players when it has been recharged. &lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
* Players can now teleport using the broomstick without equipping it first.&lt;br /&gt;
* Rams no longer stand still.&lt;br /&gt;
* Grain sacks are now listed as animal feed sacks.&lt;br /&gt;
* Players can now light fires using sighted longbows.&lt;br /&gt;
* Chameleons no longer change colour due to the area you’re in – they will now change colour on request.&lt;br /&gt;
* The game no longer thinks you&amp;#039;re trying to light a fire if you try to use a yew longbow on any item in a bank.&lt;br /&gt;
* Players can no longer walk through benches on Miscellania&amp;#039;s boat.&lt;br /&gt;
* The monkey greegree drop text will now appear in all instances, whenever it is dropped.&lt;br /&gt;
* Gilded altar burners no longer remain lit on leaving your house if no-one else is inside.&lt;br /&gt;
* Half bottles of wine now have a confirmation box upon drinking.&lt;br /&gt;
* The mysterious book from Cryptic Clue Fest 2 now tells players where they can reclaim it correctly upon destruction.&lt;br /&gt;
* Making tablets on a lectern will now use up the correct amount of combination runes.&lt;br /&gt;
* A water source has been added near Lumbridge&amp;#039;s anvil.&lt;br /&gt;
* Adamant/rune bars are no longer listed as adamantite/runite, as these are the names of the ores, not the metal.&lt;br /&gt;
* Bert will now give the correct amount of sand to players.&lt;br /&gt;
* Hunting and the bonecrusher will now correctly check the space left in a player&amp;#039;s inventory.&lt;br /&gt;
* The Ranged guide&amp;#039;s ‘Other’ section is no longer listed as members-only.&lt;br /&gt;
* The link from the Adventurer&amp;#039;s Log to the Knowledge Base page on Gunnar&amp;#039;s Ground has returned.&lt;br /&gt;
* Elf leaf traps now place a player&amp;#039;s gravestone outside of the trap.&lt;br /&gt;
* Chat about the Party Room has been updated to match the text on the world list.&lt;br /&gt;
* Varrock’s archery shop now stocks hardleather bodies.&lt;br /&gt;
&lt;br /&gt;
==Dungeoneering==&lt;br /&gt;
&lt;br /&gt;
* Blink will no longer duplicate himself if a follower attacks him.&lt;br /&gt;
* An adult sneakerpeeper is now far happier to be fed.&lt;br /&gt;
* The bound celestial surgebox is now the same size as the unbound variant.&lt;br /&gt;
* The spirit cape reward now works correctly with Summoning spells.&lt;br /&gt;
* The sneakerpeeper&amp;#039;s skill requirement has been corrected in the skill advance guide.&lt;br /&gt;
* The warped Dungeoneering floors are now listed with the correct levels in the skill advance guide.&lt;br /&gt;
* The wasteless Herblore ability is now correctly listed as members-only in the skill advance guide.&lt;br /&gt;
* Dungeoneering spears have been added to the skill advance guide.&lt;br /&gt;
* The amulet of zealots is now correctly listed in the skill advance guide.&lt;br /&gt;
* The rock from the ‘crossing bridges’ Dungeoneering challenge room has been removed from the Grand Exchange.&lt;/div&gt;</summary>
		<author><name>imported&gt;Henneyj</name></author>
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