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	<title>Update:Patch Notes (9 November 2009) - Revision history</title>
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		<title>imported&gt;Henneyj at 18:41, 12 April 2011</title>
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		<updated>2011-04-12T18:41:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|date=9 November 2009|qfc=13,14,604,58266335,goto,4}}&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website).&lt;br /&gt;
&lt;br /&gt;
==Graphical==&lt;br /&gt;
*Synchronised [[rake]] animations and adjusted how players hold it.&lt;br /&gt;
*Reworked the model for the [[camel mask]].&lt;br /&gt;
*Updated [[Varrock Museum]] workmen models.&lt;br /&gt;
*Prevented the [[toy kite]] from floating while playing &amp;#039;&amp;#039;[[Vinesweeper]]&amp;#039;&amp;#039;.&lt;br /&gt;
*Resolved the differences between [[Dharok&amp;#039;s greataxe|Dharok’s axe]]’s inventory icon and wielded model.&lt;br /&gt;
*The [[Evil Tree|evil tree]] can no longer cause items to float above its roots.&lt;br /&gt;
*Added map bordering to certain underground areas.&lt;br /&gt;
*Fixed a render issue with an [[Agility#Shortcuts|Agility shortcut]] in [[Taverley Dungeon]].&lt;br /&gt;
*Adjusted some wall around the [[Grand Exchange]] area.&lt;br /&gt;
*Removed an issue where players would become invisible if stood on a certain spot.&lt;br /&gt;
*Fixed various roof issues in [[Goblin Village]].&lt;br /&gt;
*Tweaked the timings of the animation to [[Zanaris]] from [[Lumbridge Swamp]].&lt;br /&gt;
*A plaque on a wall in [[Edgeville]] couldn&amp;#039;t be seen properly.&lt;br /&gt;
*Added highlighting to the [[Trollheim Teleport]] icon.&lt;br /&gt;
*Updated various [[mogre]] animations.&lt;br /&gt;
*Fixed an issue with the [[spirit tree]] chathead.&lt;br /&gt;
*Resolved a problem with the [[death]] animation of [[bandit]]s.&lt;br /&gt;
*Fixed the chimney smoke animation.&lt;br /&gt;
*Improved the walls and minimap looks for the dungeon area under [[Lumbridge]].&lt;br /&gt;
*Replaced several broken textures in [[Standard Detail]] mode.&lt;br /&gt;
*Corrected some tree models that appeared to have a line across the bottom part of their trunks.&lt;br /&gt;
*Corrected some mapping around the &amp;#039;&amp;#039;[[Clan Wars]]&amp;#039;&amp;#039; arena.&lt;br /&gt;
*Players are now animated when planting spirit trees.&lt;br /&gt;
*Improved the animations for the [[Al Kharid|Al-Kharid]]/Lumbridge Agility shortcut.&lt;br /&gt;
*Resized the camouflage helmet to better fit players’ heads.&lt;br /&gt;
*Fixed a see-through wall between [[Draynor Village|Draynor]] and [[Port Sarim]].&lt;br /&gt;
*Added some missing animations to [[Menaphite Thug|menaphite thugs]].&lt;br /&gt;
*Improved some walls in the [[Living Rock Caverns]].&lt;br /&gt;
*Removed a gap between a jaw and head model in &amp;#039;&amp;#039;[[Icthlarin&amp;#039;s Little Helper|Ictharin&amp;#039;s Little Helper]]&amp;#039;&amp;#039;{{sic}}.&lt;br /&gt;
*Adjusted the animations when using the [[ectophial]] as a [[monkey]].&lt;br /&gt;
*Altered the render order of some of the scenery in the &amp;#039;&amp;#039;[[The Great Orb Project|Great Orb Project]]&amp;#039;&amp;#039; waiting area.&lt;br /&gt;
*Corrected the model for the cannon’s [[Item sets|Grand Exchange set]] when dropped on the floor.&lt;br /&gt;
*A [[lit torch]] now has a flame when in your inventory.&lt;br /&gt;
*Made the water look better in the Living Rock Caverns.&lt;br /&gt;
*Tweaked various inventory graphics for noted longbows.&lt;br /&gt;
*Stopped clipping of the [[white sword]] and [[White scimitar|scimitar]] on their inventory icons.&lt;br /&gt;
*[[Jimmy]]&amp;#039;s chathead should now be consistently drunk.&lt;br /&gt;
*Added the daze effect when you&amp;#039;re ‘baguetted’ by the [[sandwich lady]].&lt;br /&gt;
*Adjusted some wall in [[Falador]] to match its surroundings.&lt;br /&gt;
*Prevented the [[iceberg]]s to the north from being see-through.&lt;br /&gt;
*Various bridges now look better on the minimap.&lt;br /&gt;
*Fixed [[god cape]]s rendering oddly when in the Oo&amp;#039;glog spa pools.&lt;br /&gt;
*Resolved a selection of ground issues around [[Karamja]].&lt;br /&gt;
*Fixed a graphical problem with the cutscene and ship deck in the &amp;#039;&amp;#039;[[Rocking Out]]&amp;#039;&amp;#039; quest.&lt;br /&gt;
*Corrected a remove roof issue with the pirate ship north of [[Port Phasmatys]].&lt;br /&gt;
*Improved various projectile animations and prevented them from disappearing with a low camera angle.&lt;br /&gt;
*Fixed a wall beam render issue in [[Falador]].&lt;br /&gt;
*Players’ shadows should no longer look odd on the [[Gnome Agility Course]]’s rope swing.&lt;br /&gt;
*Corrected the remove roof feature for the [[Toad and Chicken Inn]].&lt;br /&gt;
*Adjusted NPC firing animations for the [[Dorgeshuun crossbow]].&lt;br /&gt;
*Changed the [[Around the World in Eggty Days|Easter 2009 emote]] to look better while [[Prayer]] icons are active.&lt;br /&gt;
*Extracted a fence that went through a tree.&lt;br /&gt;
*Improved the flag animations in [[Varrock Museum]].&lt;br /&gt;
*Greatly sped up the [[death]] animation of [[pyrefiend]]s.&lt;br /&gt;
*Improved and tweened the animations of the children in Varrock Museum.&lt;br /&gt;
*Added an animation for pressing the case buttons in Varrock Museum.&lt;br /&gt;
*Adjusted some floating rocks above the [[Elemental workshop (dungeon)|elemental workshop]] area.&lt;br /&gt;
*A large amount of NPC pirate models have been updated.&lt;br /&gt;
*A mapping problem in Falador is now water under the bridge.&lt;br /&gt;
*Updated the water in some [[random event]]s.&lt;br /&gt;
*Removed other various white spots of water around the world.&lt;br /&gt;
*Ogres dying and fences were causing render order issues.&lt;br /&gt;
*Removed a few pillars that weren&amp;#039;t holding anything up.&lt;br /&gt;
*You can no longer see through the river on [[Lunar Isle]].&lt;br /&gt;
*Fixed [[Sigli the Huntsman|Sigli]]&amp;#039;s chathead model.&lt;br /&gt;
*Corrected the graphics for several log balances.&lt;br /&gt;
*The stairs in [[Varrock]]’s west bank no longer descend into a grey/white void.&lt;br /&gt;
*Stopped the tree gates in [[Lletya]] from jumping when players are passing through them.&lt;br /&gt;
*Adjusted fogging and brightness in some catacombs.&lt;br /&gt;
*Corrected some roofing on the [[Void Knights&amp;#039; Outpost]].&lt;br /&gt;
*Fixed a rope that was missing a section.&lt;br /&gt;
*Reworked various [[zombie]] and [[skeleton]] combat animations.&lt;br /&gt;
*Re-added animations to an [[Underground Pass]] Agility pipe.&lt;br /&gt;
*Adjusted the height of [[Juliet]]&amp;#039;s balcony.&lt;br /&gt;
*Reworked a bit of mapping near [[Ardougne]] where the ground was overly spiky.&lt;br /&gt;
*Corrected some roofing on [[Ape Atoll]].&lt;br /&gt;
*The [[Emotes#Penguin emotes|penguin Spin emote]] no longer has a [[Crafting]] cursor.&lt;br /&gt;
*Tweened a selection of animal impression animations in Varrock Museum.&lt;br /&gt;
*Fixed a few problems with the minimap in [[Taverley Dungeon]].&lt;br /&gt;
*Realigned a piece of wooden fence.&lt;br /&gt;
*Fixed a texturing problem with [[maple tree]] stumps.&lt;br /&gt;
*Fixed some combinations of [[hairstyles]] and [[hat]]s that were causing render issues.&lt;br /&gt;
*Fixed a long standing issue where [[ice warrior]]s would lose the transparency of their models in combat.&lt;br /&gt;
*Updated a considerable number of water areas around the world.&lt;br /&gt;
*Improved the [[Music|music track]] &amp;#039;Soundscape&amp;#039;.&lt;br /&gt;
*Added music back to the [[Observatory]]’s dungeon area.&lt;br /&gt;
*Added a few sound effects to the &amp;#039;&amp;#039;[[Wolf Whistle]]&amp;#039;&amp;#039; quest.&lt;br /&gt;
*Corrected the unlock message for the music track &amp;#039;Expedition&amp;#039;.&lt;br /&gt;
*Improved the catapult sounds in &amp;#039;&amp;#039;[[Castle Wars]]&amp;#039;&amp;#039;.&lt;br /&gt;
*Added some new music to the upper floors of [[Lumbridge Castle]].&lt;br /&gt;
*Corrected some mapping where a piece of platform was floating.&lt;br /&gt;
*Stopped a crate glowing due to a lantern next to it.&lt;br /&gt;
*Fixed various graphical issues in several dungeon map squares (mostly lava- and flame-related).&lt;br /&gt;
*Added [[Zanik]]&amp;#039;s mark back to the NPC model to match the chathead again.&lt;br /&gt;
*Fixed a problem with a river bank next to a wall.&lt;br /&gt;
*Resolved a few problems with walls that have gaps and holes in.&lt;br /&gt;
*Corrected the [[minimap]] look of a stile that had an odd red line associated with it.&lt;br /&gt;
*Resolved an animation problem with the cleaner in Varrock.&lt;br /&gt;
*The [[Slayer ring]] will now display the correct chathead relating to your [[Slayer Master]].&lt;br /&gt;
*Corrected a problem with the [[fire cape]] when using [[fairy ring]]s.&lt;br /&gt;
*Fixed various graphical and mapping issues around [[Baxtorian Falls]].&lt;br /&gt;
*Altered some mapping to fix the floor and walls in the [[Falador Mole Lair]].&lt;br /&gt;
*Corrected a few emote problems with [[Eek|Eek the spider]].&lt;br /&gt;
*Flattened the pier flooring in [[Port Sarim]].&lt;br /&gt;
*Steam from the pools in [[Oo&amp;#039;glog]] shouldn&amp;#039;t make players slightly transparent any more.&lt;br /&gt;
*Added a missing carpet to [[Nardah]] and adjusted some of the flying animations.&lt;br /&gt;
*Corrected some of the sea near the [[Piscatoris Fishing Colony]].&lt;br /&gt;
*Tweened the animations of Varrock Museum’s guards.&lt;br /&gt;
*Fixed a problem with some of the walls in [[Dorgesh-Kaan]].&lt;br /&gt;
&lt;br /&gt;
==Audio==&lt;br /&gt;
*Added some variety to bird flapping sounds.&lt;br /&gt;
*Updated the [[Music|music track]] &amp;#039;Attention&amp;#039;.&lt;br /&gt;
*Corrected the sounds associated with [[Torag&amp;#039;s hammers]].&lt;br /&gt;
*Updated the unlock hints for a handful of music tracks in the [[Wilderness]].&lt;br /&gt;
*Corrected the sounds for [[Lit torch|lit]] and [[unlit torch]]es.&lt;br /&gt;
*Added a stove sound to appropriate locations.&lt;br /&gt;
*Added fireplace sounds to the fireplace in [[Lumbridge Castle]].&lt;br /&gt;
*The track &amp;#039;Newby Melody&amp;#039; has been changed slightly.&lt;br /&gt;
*Added a variety of sound effects to the preparation of food products.&lt;br /&gt;
*Modified the timing and sounds when hammering planks in the &amp;#039;&amp;#039;[[Cabin Fever]]&amp;#039;&amp;#039; quest.&lt;br /&gt;
*Added sound effects for opening various lockers and depositing plunder in the &amp;#039;&amp;#039;Cabin Fever&amp;#039;&amp;#039; quest.&lt;br /&gt;
*Added sound effects for when failing to get into mine carts.&lt;br /&gt;
*A metal gate no longer sounds like a wooden door.&lt;br /&gt;
*Added sounds to the catapult on the [[Barbarian Outpost|Barbarian Agility Course]].&lt;br /&gt;
*Added various ambient sounds around [[Lumbridge]].&lt;br /&gt;
*Added a missing eat sound for [[tangled toads&amp;#039; legs]].&lt;br /&gt;
*Adjusted some of the core audio sounds that are used in various songs.&lt;br /&gt;
*Corrected the sound and animation timings for the church bell in Lumbridge.&lt;br /&gt;
*Updated the [[2008 Hallowe&amp;#039;en event|Hallowe&amp;#039;en 2008]] music unlock information.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
*A check in the &amp;#039;&amp;#039;[[Rum Deal]]&amp;#039;&amp;#039; quest now checks your actual level rather than current level for a stat.&lt;br /&gt;
*Removed a hole in the floor in the &amp;#039;&amp;#039;[[Legacy of Seergaze]]&amp;#039;&amp;#039; quest.&lt;br /&gt;
*Included a little more info to the latter part of the &amp;#039;&amp;#039;[[Myths of the White Lands]]&amp;#039;&amp;#039; caverns.&lt;br /&gt;
*Fixed the flames in the &amp;#039;&amp;#039;[[Smoking Kills]]&amp;#039;&amp;#039; dungeon.&lt;br /&gt;
*Corrected the &amp;#039;&amp;#039;Legacy of Seergaze&amp;#039;&amp;#039; quest complete message.&lt;br /&gt;
*The &amp;#039;&amp;#039;[[Roving Elves]]&amp;#039;&amp;#039; quest should correctly cross out the requirements when you meet them.&lt;br /&gt;
*Updated some of the code in the &amp;#039;&amp;#039;[[King&amp;#039;s Ransom]]&amp;#039;&amp;#039; quest.&lt;br /&gt;
*Added a bit more info to the &amp;#039;&amp;#039;[[Dragon Slayer]]&amp;#039;&amp;#039; quest journal.&lt;br /&gt;
*Rewrote some of the logic in &amp;#039;&amp;#039;[[Monkey Madness]]&amp;#039;&amp;#039;.&lt;br /&gt;
*Improved the looks of the mirror rotation interface in &amp;#039;&amp;#039;[[Mourning&amp;#039;s Ends Part II]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Minigames==&lt;br /&gt;
*Adjusted the models for the siege game type in &amp;#039;&amp;#039;[[Mobilising Armies]]&amp;#039;&amp;#039;.&lt;br /&gt;
*Some &amp;#039;&amp;#039;[[Sorceress&amp;#039;s Garden]]&amp;#039;&amp;#039; messages have been added to the [[spam filter]].&lt;br /&gt;
*Removed a bottleneck at the &amp;#039;&amp;#039;[[Blast Furnace]]&amp;#039;&amp;#039; by removing the door and making appropriate changes to the anvil.&lt;br /&gt;
*Players will no longer be swimming if they&amp;#039;re removed from the &amp;#039;&amp;#039;[[Fishing Trawler]]&amp;#039;&amp;#039; under certain circumstances.&lt;br /&gt;
*Corrected a problem when using the &amp;#039;&amp;#039;[[Clan Wars]]&amp;#039;&amp;#039; viewing orbs, which were viewing the wrong locations.&lt;br /&gt;
*The &amp;#039;&amp;#039;Mobilising Armies&amp;#039;&amp;#039; [[quest kit]] is no longer destroyed upon [[death]].&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*Fixed some drawers in [[Taverley]] that couldn&amp;#039;t be closed.&lt;br /&gt;
*Swapping tea around with a full inventory no longer causes cups to be dropped.&lt;br /&gt;
*Ensured a [[Fishing]] spot near [[West Ardougne]] can actually be fished from.&lt;br /&gt;
*Prevented thrones from occasionally disappearing in your [[Player-owned house|POH]].&lt;br /&gt;
*[[Prayer]] icons should now be correctly removed if you run out of Prayer points in a [[random event]].&lt;br /&gt;
*You can now chisel [[limestone]] in larger quantities without repetitive clicking.&lt;br /&gt;
*Modified the [[Mind helmet|elemental mind helm]] to resolve a few problems.&lt;br /&gt;
*The [[Death Altar]] portal in the [[Abyss]] is now a little more informative if you don&amp;#039;t have the requirements.&lt;br /&gt;
*En&amp;#039;shore&amp;#039;d that a [[Fishing]] spot is no longer partly on land.&lt;br /&gt;
*Adjusted an interface that was having text problems in various languages.&lt;br /&gt;
*Added a few [[Summoning]]-related messages to the [[spam filter]].&lt;br /&gt;
*Added the [[Teleport Block|Teleblock]] spell name to [[Quick Chat]].&lt;br /&gt;
*[[Slayer Master]]s are now referred to by the location they reside in.&lt;br /&gt;
*Removed a duplicate &amp;quot;Nothing interesting happens.&amp;quot; message when [[Firemaking]].&lt;br /&gt;
*Clue scrolls have been updated to reflect the recent name change of the Spin emote to [[Twirl]].&lt;br /&gt;
*Improved the timing of [[Ancient Magicks]] teleports.&lt;br /&gt;
*Rewrote [[pestle and mortar]] grinding code.&lt;br /&gt;
*Made [[wheat]] locations a bit easier to click on.&lt;br /&gt;
*The [[penguin (race)|penguin]] is now correctly sitting on the block of ice in [[Varrock Museum]].&lt;br /&gt;
*Made [[tool leprechaun]]s’ references to buckets consistent.&lt;br /&gt;
*Fixed various spelling errors and grammatical issues.&lt;br /&gt;
*Ensured players aren&amp;#039;t crouched after hiding in a crate.&lt;br /&gt;
*The [[Alathazdrar the Demon butler|demon butler]] will reappear even if you are busy doing other things.&lt;br /&gt;
*Updated the [[Player-owned house|POH]] guidebook to reflect recent additions.&lt;br /&gt;
*Adjusted the text of [[Grim Reaper|Grim]]&amp;#039;s book to fit the interface.&lt;br /&gt;
*A hole for a cellar door can no longer be walked on.&lt;br /&gt;
*Ensured [[poison]] is properly cured during a cutscene and the green glow on the status globe is turned off.&lt;br /&gt;
*Adjusted the behaviour of [[wily cat]]s when placed in a [[menagerie]].&lt;br /&gt;
*Removed some unnecessary blocking from [[Waterbirth Island]].&lt;br /&gt;
*Added messages to the [[spam filter]] when trying to gather [[phoenix feather]]s.&lt;br /&gt;
*[[Energy|Run energy]] should now continue to be restored when charging various orbs.&lt;br /&gt;
*Reduced the number or right-click options on the barriers around the [[Grand Exchange]] NPCs.&lt;br /&gt;
*The [[Hand cannon|dwarf hand cannon]] correctly states that it&amp;#039;s a members’ item in the skill guide.&lt;br /&gt;
*Penguins will no longer appear to talk with cat chatheads on occasion.&lt;br /&gt;
*Removed some excessive blocking from [[Lumbridge]]’s basement areas.&lt;br /&gt;
*Improved the code that attempts to rejoin you to a [[Clan Chat]] channel on login.&lt;br /&gt;
*The ‘[[Items Kept on Death]]’ interface will now give a bit of extra info about gravestones if applicable.&lt;br /&gt;
*Removed a members-only message from an [[Agility#Shortcuts|Agility shortcut]] in [[Falador]].&lt;br /&gt;
*Updated some of the code for the [[Hunter]] skill.&lt;br /&gt;
*Put the [[Tanner|tanning]] icon back on the map correctly in [[Canifis]].&lt;br /&gt;
*Removed a duplicate shortcut icon from the map.&lt;br /&gt;
*Improved some of the code affecting the bank and switching tabs while searching for items.&lt;br /&gt;
*You will now be returned to your POH if you were in it when you received a random event.&lt;br /&gt;
*[[Roddeck]] will no longer advise you to &amp;#039;smelt&amp;#039; rune essence.&lt;br /&gt;
*Optimised the code for player notes.&lt;br /&gt;
*Rewrote the code controlling the [[Summoning pouches|Summoning pouch]]/[[Summoning scrolls|scroll]] creation interfaces.&lt;br /&gt;
*When fighting the knights as part of &amp;#039;&amp;#039;[[King&amp;#039;s Ransom]]&amp;#039;&amp;#039;, it should now properly remember your progress should you logout.&lt;br /&gt;
*Improved the various error messages when trying to create an account.&lt;br /&gt;
*Updated the code checks for [[Clockwork|clockwork toys]].&lt;br /&gt;
*Removed a [[Summoning]] option on the [[spirit Tz-Kih]] that doesn&amp;#039;t exist.&lt;br /&gt;
*Improved the logic dealing with cats changing to their fully grown state.&lt;br /&gt;
*Adjusted the ‘delivery cost’ (the mark-up for players who buy these items from shops and sell them on the Grand Exchange) of [[mithril seed]]s, [[bone bolt]]s and [[white boot]]s.&lt;br /&gt;
*Improved the code involving the [[Rat Pits|rat pits]] and certain cat checks.&lt;br /&gt;
*Rewrote some of code for the [[Werewolf Agility Course]] and fixed a stepping-stone bug at the same time.&lt;br /&gt;
*Fixed a piece of code in the [[God Wars Dungeon]] where a stat-reducing attack didn&amp;#039;t reduce the correct amount.&lt;br /&gt;
*After killing [[Bork]] your [[Prayer]] icons should be correctly updated.&lt;br /&gt;
*You can now re-acquire a [[pendant of Lucien]] from the NPC in [[Lucien]]’s house (the one west of the [[Grand Exchange]]) after completing the &amp;#039;&amp;#039;[[Temple of Ikov]]&amp;#039;&amp;#039; quest.&lt;br /&gt;
*[[Accept Aid|‘Accept’ Aid]] now affects the ability for trading while in the &amp;#039;&amp;#039;[[Stealing Creation]]&amp;#039;&amp;#039; minigame.&lt;br /&gt;
*Resolved an issue with the rune payment interface for the banker at [[Ourania Runecrafting Altar|Ourania Altar]].&lt;br /&gt;
*Rewrote some of the [[Cape of Accomplishment|skillcape trimming]] code to better handle all scenarios.&lt;br /&gt;
*Fighting with kick selected and [[Eek]] in your hands will no longer play a punch animation.&lt;br /&gt;
*Removed the follower restrictions on [[magic carpet]], [[canoe]] and [[Balloon transport system|balloon]] journeys.&lt;br /&gt;
*Sped up the interaction when passing through the [[Al Kharid|Al-Kharid]] toll gates from [[Lumbridge]].&lt;br /&gt;
*Corrected the action names found on ledges that referred to doors.&lt;br /&gt;
*Added tooltips and reworked [[Varrock Museum]]’s interfaces.&lt;br /&gt;
*[[Free play]]ers are now given a bit of text when trying to enter the desert.&lt;br /&gt;
*[[Sawdust]] is now correctly set as a members’ item.&lt;br /&gt;
*Fixed a minor problem when trying to deposit certain items into a full bank.&lt;br /&gt;
*[[Explorer Jack]]&amp;#039;s chat now has a chat option to end the conversation.&lt;br /&gt;
*[[Yanni Salika|Yanni]] now recognises different genders in chat.&lt;br /&gt;
*Adjusted the stock of various dyes and changed the shop they&amp;#039;re sold in accordingly.&lt;br /&gt;
*[[Crawling Hand|Crawling hands]] can now drop purple gloves on occasion.&lt;br /&gt;
*We’ve also added various gloves (in small amounts) to a shop in [[Canifis]].&lt;br /&gt;
*Certain items will now have a bit more freedom on the [[Grand Exchange]], including [[Antipoison|anti-poison]], [[Pizza|pizza bases]] and [[thin snail]]s.&lt;br /&gt;
*You can now bless as many [[silver sickle]]s as you like without having to drop them on the floor.&lt;br /&gt;
*Increased the shop stock for pots of flour.&lt;br /&gt;
*Ensure hit splats always show on players when attacked by wizards near the [[Wizards&amp;#039; Tower]], even if it&amp;#039;s a 0.&lt;br /&gt;
*Players are now given more information if the client can&amp;#039;t switch to [[High Detail]] mode.&lt;br /&gt;
*Butlers can no longer be trapped upstairs in rooms that no longer exist.&lt;br /&gt;
*You can now log into a [[Bounty worlds|Bounty or Bounty+1 world]] if you are in a [[random event]], providing the location you were taken from originally is a valid location on these worlds.&lt;br /&gt;
*Fixed a few problems with the [[Barbarian Outpost|Barbarian Agility Course]] and slightly streamlined the high-level part of it.&lt;br /&gt;
*A stepping stone [[Agility#Shortcuts|Agility shortcut]] has been placed in [[Shilo Village]] requiring 74 [[Agility]].&lt;br /&gt;
*Rewrote a fair chunk of code dealing with [[Keldagrim]]’s mini tasks.&lt;/div&gt;</summary>
		<author><name>imported&gt;Henneyj</name></author>
	</entry>
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