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	<title>Update:Patch Notes (5 July 2011) - Revision history</title>
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	<updated>2026-07-17T12:53:46Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Update:Patch_Notes_(5_July_2011)&amp;diff=88785&amp;oldid=prev</id>
		<title>imported&gt;Saftzie: The template does the category, by necessity</title>
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		<updated>2011-07-05T19:10:48Z</updated>

		<summary type="html">&lt;p&gt;The template does the category, by necessity&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|date=5 July 2011}}&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Falling into a spike pit in Isafdar no longer puts the player into a black space if they lag when falling.&lt;br /&gt;
*Mahogany wardrobes no longer stick through the upper floor of a player-owned house.&lt;br /&gt;
*Karil&amp;#039;s skirt (broken) no longer has a large clickable area when dropped.&lt;br /&gt;
*Thurgo and Ramarno&amp;#039;s chatheads have been updated.&lt;br /&gt;
*A chameleon in Zanaris now more closely matches the colour scheme used in Zanaris.&lt;br /&gt;
*Some flickering on the edges of the cliffs in the Brimhaven dungeon has been fixed.&lt;br /&gt;
*The lederhosen top once again has sleeves.&lt;br /&gt;
*Some fire in the Rocking Out prison no longer clips through the floor above.&lt;br /&gt;
*Flags at the Drill Demon random event now wave correctly.&lt;br /&gt;
*The colour has been returned to the robe of elidinis.&lt;br /&gt;
*A flickering tile near the Keldagrim entrance has been fixed.&lt;br /&gt;
*Aggie and a man will no longer walk through chimes on Aggie&amp;#039;s house in Draynor Village.&lt;br /&gt;
*Larger Evergreen tree trunks are now using newer tree trunk graphics.&lt;br /&gt;
*The farming patch during My Arm&amp;#039;s Big Adventure has had its colour returned when it&amp;#039;s full of rocks.&lt;br /&gt;
*The Jatizso dock no longer flickers.&lt;br /&gt;
*Some heightmapping in the Daemonheim terrain has been fixed.&lt;br /&gt;
*The camera no longer jumps around when climbing down Trollheim agility shortcuts.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*The ‘Blast and Hellfire’ task no longer states that it can be unlocked on training dummies.&lt;br /&gt;
*The torn paper interface during the Slug Menace quest has had the tooltips updated.&lt;br /&gt;
*The quest journal for Blood Pact no longer mentions Kayle&amp;#039;s Bow.&lt;br /&gt;
*A grammatical error in Horror From the Deep has been fixed.&lt;br /&gt;
*Some confusing dialogue in the Legacy of Seergaze quest has been tidied up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Activities&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*It is no longer possible to enchant crossbow bolts or humidify during Castle Wars. It is also not possible to do anything involving ‘Make-X’.&lt;br /&gt;
*Emotes performed in the Circus are no longer considered repetitive.&lt;br /&gt;
*Lunar spells no longer give experience during minigames which offer free runes.&lt;br /&gt;
*The Mining boost gained during Lava Flow Mine now persists over logout.&lt;br /&gt;
*Ozan and Owen no longer hold their weapons when home teleporting during the Fremennik Sagas.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Miscellaneous&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*The aura slot has been added to the bank&amp;#039;s equip screen.&lt;br /&gt;
*Some Loyalty Programme-related phrases have been added to the Quick Chat system.&lt;br /&gt;
*The Dungeoneering party tab now remains upon completing a Dungeoneering floor, instead of half-reverting to the Quest tab.&lt;br /&gt;
*It is no longer possible to set up a dwarven cannon at the Grand Exchange.&lt;br /&gt;
*The ‘yawn’ and ‘beckon’ emotes are now the correct way around.&lt;br /&gt;
*The ‘laugh’ emote is now listed on the Treasure Trails emote filter.&lt;br /&gt;
*The bonecrusher now works correctly with monkey skeletons. The respawning code has also been tidied up to not rely on players being in the area.&lt;br /&gt;
*A group gatestone now functions correctly when traded.&lt;br /&gt;
*The required level dialogue when selecting a Dungeoneering floor now tells the correct level needed.&lt;br /&gt;
*Spam-clicking the advisor button no longer causes players to disconnect.&lt;br /&gt;
*All Faruq&amp;#039;s Tools now correctly output to Friends&amp;#039; Chat channels instead of Clan Chat.&lt;br /&gt;
*A typo has been fixed upon speaking to Hans about Veteran capes.&lt;br /&gt;
*A tree resource in certain Dungeoneering rooms can now be accessed.&lt;br /&gt;
*Mahogany pyre logs are now named consistently with other kinds of pyre logs.&lt;/div&gt;</summary>
		<author><name>imported&gt;Saftzie</name></author>
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