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	<title>Update:Patch Notes (4 January 2011) - Revision history</title>
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	<updated>2026-07-17T07:09:20Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Update:Patch_Notes_(4_January_2011)&amp;diff=80364&amp;oldid=prev</id>
		<title>imported&gt;Henneyj at 19:05, 12 April 2011</title>
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		<updated>2011-04-12T19:05:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|date=4 January 2011|qfc=13,14,604,58266335,goto,9}}&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website).&lt;br /&gt;
&lt;br /&gt;
==Graphical==&lt;br /&gt;
*Incorrect invisible blocking in the Agility course on Ape Atoll and near the south-west corner of Daemonheim.&lt;br /&gt;
*Various barbarian women had their spears offset from their hands.&lt;br /&gt;
*Brimhaven Dungeon had black patches on the floor.&lt;br /&gt;
*The golden hammer was been seen in animations even if you were using Stealing Creation hammers for their bonuses.&lt;br /&gt;
*Graphical conflicts between the Cape of Legends and Runecrafting Guild clothes.&lt;br /&gt;
*Capes in Castle Wars were changing colour to match your base kit.&lt;br /&gt;
*Decorative platelegs stretched during certain animations and clipped with skillcapes.&lt;br /&gt;
*Players floated above some steps near Castle Wars.&lt;br /&gt;
*Overhauled the cutscene showing you enter the Chasm of Tears.&lt;br /&gt;
*Brimstail’s crystal bowl clipped with the floor.&lt;br /&gt;
*Dagon’Hai robes clipped with skillcapes.&lt;br /&gt;
*Cross on Defence skillcape was unclear in your inventory.&lt;br /&gt;
*Dragonhide chaps clipped with desert kit.&lt;br /&gt;
*Rellekka docks looked wrong on the minimap.&lt;br /&gt;
*The entrance to the Stronghold of Player Safety had problems with its shadow.&lt;br /&gt;
*Female gardeners were holding watering cans incorrectly.&lt;br /&gt;
*A farmer had inappropriate combat animations.&lt;br /&gt;
*Flared trousers on women could clip with boots.&lt;br /&gt;
*The timer bar did not appear in Fist of Guthix in DirectX mode.&lt;br /&gt;
*Fixed a floating bit of roof in the Barbarian Village.&lt;br /&gt;
*Bandos tassets no longer stretch while fishing.&lt;br /&gt;
*There was a stretching polygon on a floating barrel in Witchaven.&lt;br /&gt;
*Some Hunter animations have been updated to work better with capes.&lt;br /&gt;
*Incorrect floor colour and roof height in Zanaris.&lt;br /&gt;
*Health bars were at inappropriate heights on tormented demons and the Phoenix.&lt;br /&gt;
*Reworked a minimap dot for a dairy cow in Rellekka.&lt;br /&gt;
*Revenant goblin animations have been fixed.&lt;br /&gt;
*Some generic boulders were clipping with the ground.&lt;br /&gt;
*Large crashed stars had z-bias issues.&lt;br /&gt;
*A rift in Stealing Creation clipped with the floor.&lt;br /&gt;
*Improved animation for opening Betty’s chest in Swept Away.&lt;br /&gt;
*Cyclopean helmet stretching fixed.&lt;br /&gt;
*A trapdoor by White Wolf Mountain was clipping with the ground.&lt;br /&gt;
*Barrows kit and monk robes clipped with the fire cape.&lt;br /&gt;
*The banker at the Wilderness Volcano had a stretchy head.&lt;br /&gt;
*Clipping issues with gravestones near Fenkenstrain’s castle.&lt;br /&gt;
&lt;br /&gt;
==Audio==&lt;br /&gt;
&lt;br /&gt;
*Additional roaring noises added to certain dragon animations.&lt;br /&gt;
&lt;br /&gt;
==Quests and Tasks==&lt;br /&gt;
&lt;br /&gt;
*The description of Kayle in the Blood Pact quest was out of date.&lt;br /&gt;
*Polished a cutscene in Dream Mentor.&lt;br /&gt;
*The Task system thought you couldn’t do the “Graceful Barbarian” task if you’d already completed Scorpion Catcher.&lt;br /&gt;
*A task specified that you should speak to a banker in Lumbridge, whereas any banker would suffice.&lt;br /&gt;
&lt;br /&gt;
==Activities and Distractions==&lt;br /&gt;
&lt;br /&gt;
*An unnecessary warning message on the Clan Wars setup menu has been removed.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
*When gravite weapons degraded, the message referred to them as chaotic weapons.&lt;br /&gt;
*Fixed a typo in “Marmaros” in the in-game skill guide for Attack.&lt;br /&gt;
*In-game skill guide for Summoning now lists Fremennik helms more clearly.&lt;br /&gt;
*The scroll of cleansing was preserving the wrong item when various potions were mixed.&lt;br /&gt;
*Trimmed studded chaps had no damage absorption properties.&lt;br /&gt;
*Aluft’s free delivery token could stop working if the gnome couldn’t reach you.&lt;br /&gt;
*Cave lizards in the Ourania Altar area didn’t give combat XP.&lt;br /&gt;
*Circus equipment was sometimes missing.&lt;br /&gt;
*Sir Tiffy’s chat for retrieving a lost CommOrb was illogical.&lt;br /&gt;
*Wrong colour hitsplats from a Dungeoneering challenge.&lt;br /&gt;
*The zombie farmer didn’t stop protecting trees if you dug them up.&lt;br /&gt;
*Some of Faruq’s tools had inappropriate options in the bank screen.&lt;br /&gt;
*Grubfoot should no longer appear in Goblin Village after he’s moved to Dorgesh-Kaan.&lt;br /&gt;
*Fixed the capitalisation on some messages about Summoning headgear.&lt;br /&gt;
*Fixed some issues with POH servants returning to your house after their bedroom had been deleted.&lt;br /&gt;
*Herbicide now works on herbs from grenwalls.&lt;br /&gt;
*Updated some code in The Feud, Creature of Fenkenstrain and Nature Spirit to improve the use of variables.&lt;br /&gt;
*Adjusted the way beasts of burden hold onto items after you switch to a different familiar.&lt;br /&gt;
*Wrong skill listed in requirements for entering the Warriors’ Guild.&lt;br /&gt;
*Golden hammers can now be used to repair godswords and upgrade spirit shields while the hammer is equipped.&lt;/div&gt;</summary>
		<author><name>imported&gt;Henneyj</name></author>
	</entry>
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