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	<title>Update:Patch Notes (28 March 2011) - Revision history</title>
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	<updated>2026-07-17T13:06:09Z</updated>
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		<title>imported&gt;Henneyj: Creating page with &#039;{{Patch Notes|date=28 March 2011|qfc=15,16,768,62602197}}
 The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please...&#039;</title>
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		<updated>2011-03-28T15:02:01Z</updated>

		<summary type="html">&lt;p&gt;Creating page with &amp;#039;{{Patch Notes|date=28 March 2011|qfc=15,16,768,62602197}}  The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|date=28 March 2011|qfc=15,16,768,62602197}}&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website).&amp;lt;br /&amp;gt;&lt;br /&gt;
===Graphical===&lt;br /&gt;
*Will in the Lumber Yard has had his animations updated.&lt;br /&gt;
*Stomp dying no longer causes the wall behind him to be raised up.&lt;br /&gt;
*It is no longer possible to play the bullroarer and dragon kite animations together.&lt;br /&gt;
*Some pirate animations have been updated.&lt;br /&gt;
*The Thieving skillcape animation no longer causes the cape to clip through the player.&lt;br /&gt;
*Some ground has been levelled out in Feldip Hills to stop toads from disappearing.&lt;br /&gt;
*Some flickering in a dream sequence in Dream Mentor has been fixed.&lt;br /&gt;
*Players will no longer slide while transforming into a bone pile using a bone brooch.&lt;br /&gt;
*A gap in some railings near the Varrock dark wizards has been fixed.&lt;br /&gt;
*Some vines in the Ape Atoll temple can now be seen in all graphical modes.&lt;br /&gt;
*Silif in Falador has had his animations updated.&lt;br /&gt;
*Some flickering issues in the goblin temple during Land of the Goblins has been fixed.&lt;br /&gt;
*Some mysterious floating planks in the Port Sarim fishing shop have been removed.&lt;br /&gt;
*Miscellania&amp;#039;s bridge supports no longer conflict with the water.&lt;br /&gt;
*Radimus Erkle&amp;#039;s animations have been updated.&lt;br /&gt;
*The Falador barber shop sign no longer starts and stops randomly.&lt;br /&gt;
*Using holy water while wearing an Ardougne cloak no longer causes a spike to appear.&lt;br /&gt;
*Some floating grass in Ape Atoll has been removed.&lt;br /&gt;
*Primal platelegs no longer stretch when worn by a male character.&lt;br /&gt;
*Flickering issues around the exit to the ice eagle cave have been fixed.&lt;br /&gt;
*Flickering issues with a carpet in the Vinesweeper area has been fixed.&lt;br /&gt;
*Fletching a magic log now consistently looks like a magic log.&lt;br /&gt;
*A new animation has been added when dropping explosive liquid.&lt;br /&gt;
*A fence near the Fishing Guild no longer causes things to disappear behind it.&lt;br /&gt;
*A rug in Miscellania&amp;#039;s palace has had shadow clipping issues fixed.&lt;br /&gt;
*The ancient ceremonial robes animation now hides weapons when played.&lt;br /&gt;
*Toban&amp;#039;s kick animation in the Watchtower quest has been fixed.&lt;br /&gt;
*A spear wall in Tyras Camp has been updated.&lt;br /&gt;
*Sailors’ feet no longer clip with a gangplank in Port Sarim.&lt;br /&gt;
*The floor now renders correctly through the roof in Barbarian Village.&lt;br /&gt;
*A white tile in the desert has been fixed.&lt;br /&gt;
*Players’ feet no longer sink into the surrounding decor in the temple area of Temple at Senntisten.&lt;br /&gt;
&lt;br /&gt;
===Audio===&lt;br /&gt;
*The &amp;quot;Right on Track&amp;quot; music track no longer unlocks during a part of Recipe for Disaster.&lt;br /&gt;
*The sound effects for the level-up fireworks have been improved.&lt;br /&gt;
*The &amp;quot;Undercurrent&amp;quot; music track unlock hint no longer refers to Fist of Guthix.&lt;br /&gt;
*A few more gnomes have had their sound effects updated to the new gnome sounds.&lt;br /&gt;
*Some new sound effects have been added to the Daemonheim’s icefiend boss.&lt;br /&gt;
&lt;br /&gt;
===Quests &amp;amp; Tasks===&lt;br /&gt;
*Players can now only gain one weapon store key during Shield of Arrav.&lt;br /&gt;
*A book in Making History has been updated to reflect some more recent quests.&lt;br /&gt;
*A typo in the wizard&amp;#039;s chat in Lost City has been fixed.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
*The right-click &amp;quot;Travel&amp;quot; option on magic carpet salesmen has been optimised.&lt;br /&gt;
*Zahur in Nardah will now decant juju potions.&lt;br /&gt;
*It is now possible to uncharge all broodoo shields, similar to black masks.&lt;br /&gt;
*It is now possible to Grind-X when grinding mud runes.&lt;br /&gt;
*The right-click options on the tool leprechaun in the Herblore Habitat area have been updated to give two separate exchange options.&lt;br /&gt;
*Charm drop rates for hellhounds and rock lobsters have been reverted.&lt;br /&gt;
*Hungry pet warnings will now appear in red in the chat window.&lt;br /&gt;
*The wording for ‘Show on map’ on the quest interface has been fixed.&lt;br /&gt;
*The Smithing skillguide now has a ‘Milestones’ tab once again.&lt;br /&gt;
*A typo on a warrior statue in the Artisan’s workshop has been fixed.&lt;br /&gt;
*Barbarian Assault turrets no longer stall the player.&lt;br /&gt;
*The Varrock Tasks reward for battlestaves no longer refers to Zaff.&lt;br /&gt;
*Trollheim shortcuts now state the correct Agility level needed to pass.&lt;br /&gt;
*A typo when inspecting an evil tree has been fixed.&lt;br /&gt;
*Mr Pinsworth now has a ‘Collect’ option like all other bankers.&lt;br /&gt;
*The Skeletal Horror&amp;#039;s combat level now decreases when it should.&lt;br /&gt;
*The Summoning status globe’s ‘Interact’ option now works correctly for cats.&lt;br /&gt;
*A grammar error in a fisherman&amp;#039;s chat in Fish Flingers has been fixed.&lt;br /&gt;
*A Farming patch on Miscellania now resets correctly.&lt;br /&gt;
*&amp;quot;Nothing interesting happens&amp;quot; now appears when using random items on runes.&lt;br /&gt;
*Dungeoneering toolkits have been removed from the Grand Exchange.&lt;br /&gt;
*The Dungeoneering photo booth no longer claims to need a novite bar in the skill advance guide.&lt;br /&gt;
*&amp;quot;textgender&amp;quot; no longer appears when fixing cannons in the Artisans workshop.&lt;br /&gt;
*Steel titans will now use their melee attack in PvP situations more often.&lt;br /&gt;
*A tile in the Corporeal Beast&amp;#039;s lair no longer causes players to go invisible.&lt;br /&gt;
*Banana and pineapple picking has had the &amp;quot;You pick a banana&amp;quot; style messages removed.&lt;br /&gt;
*The Void Knight armour requirements have been clarified on the skill advance guide.&lt;br /&gt;
*Familiars now correctly trigger Stomp&amp;#039;s lodestone crystal phase.&lt;br /&gt;
*It is no longer possible to interact with a familiar during cutscenes.&lt;br /&gt;
*A typo on ‘Wasteless Herblore’ in the skill advance guide has been fixed.&lt;/div&gt;</summary>
		<author><name>imported&gt;Henneyj</name></author>
	</entry>
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