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	<title>Update:Patch Notes (24 June 2010) - Revision history</title>
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	<updated>2026-07-17T16:18:15Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Update:Patch_Notes_(24_June_2010)&amp;diff=73456&amp;oldid=prev</id>
		<title>imported&gt;Henneyj at 18:51, 12 April 2011</title>
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		<updated>2011-04-12T18:51:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|qfc = 13,14,604,58266335,goto,6|date = 24 June 2010}}&lt;br /&gt;
&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website). &lt;br /&gt;
&lt;br /&gt;
==Graphical==&lt;br /&gt;
&lt;br /&gt;
*You shouldn&amp;#039;t float anymore while wearing a trimmed rune plateskirt.&lt;br /&gt;
*Fixed a nurse&amp;#039;s skillcape in the Duel Arena hospital.&lt;br /&gt;
*Slightly tweaked the animation when fishing with a big net.&lt;br /&gt;
*Straw beds on the floor should now look a bit better.&lt;br /&gt;
*Fixed the ladder down into the gem mine.&lt;br /&gt;
*Adjusted the ground around Waterbirth Island.&lt;br /&gt;
*Removed some blocking from the dungeon under Karamja’s volcano.&lt;br /&gt;
*Leaving Stealing Creation with headgear on shouldn&amp;#039;t change your hairstyle anymore.&lt;br /&gt;
*Adjusted the animations when climbing up a rope.&lt;br /&gt;
*Improved animation timings for a selection of teleport spells (mostly necklace ones).&lt;br /&gt;
*Fixed a problem with the Saradomin cape and a handful of holiday items being worn at the same time.&lt;br /&gt;
*Updated the run animations when wielding chinchompas.&lt;br /&gt;
*Roddeck&amp;#039;s chathead will no longer stretch slightly.&lt;br /&gt;
*Fixed the models for the well in the Regicide quest.&lt;br /&gt;
*Sir Prysin&amp;#039;s chathead shouldn&amp;#039;t turn into a cat&amp;#039;s head during Demon Slayer.&lt;br /&gt;
*Fixed an oddly shaped pond near Tai Bwo Wannai Village.&lt;br /&gt;
*Adjusted the curse deflect animations to be faster. This was an animation issue only; running/walking is still the same with or without curses active.&lt;br /&gt;
*Tweaked pirate hats for better photos!&lt;br /&gt;
*Updated a scimitar icon used in a random events.&lt;br /&gt;
*The ogre club model should now fit on its inventory icon.&lt;br /&gt;
*Fixed the animations when attempting to mine living rocks, if you&amp;#039;ve just been using the Dream spell.&lt;br /&gt;
*Prevent long beards from clipping in certain detail modes.&lt;br /&gt;
*Fixed a small hole in the ground in front of a cave entrance.&lt;br /&gt;
*Fixed a stretching issue with a circus top and the candy cane.&lt;br /&gt;
*Fixed a stretching issue with the abyssal whip and penance skirt.&lt;br /&gt;
*Fixed the water colour of the top of the God Wars Dungeon’s hot spring eruptions.&lt;br /&gt;
*Resolved some clipping with the tops of the God Wars Dungeon.&lt;br /&gt;
*Improved the fishing-with-a-lobster-cage animation to better suit all scenarios.&lt;br /&gt;
*Fire giant heads no longer shrink midway through their death animation.&lt;br /&gt;
*Fixed the look of the brown apron while resting.&lt;br /&gt;
*Corrected an issue wherein animated shadows stopped when you had your mouse over the location, for example.&lt;br /&gt;
*Fixed some of the bookcases sticking through ceilings.&lt;br /&gt;
*Fixed a problem with fine breeches when using the Home Teleport spell.&lt;br /&gt;
*Removed some random white triangles from the various islands where penguins can be found and around Mos Le’Harmless.&lt;br /&gt;
*Fixed a label issue with the penguin-spotting animation and hunting capes.&lt;br /&gt;
*Stopped a rock pile flickering on the ground.&lt;br /&gt;
*Give you an auto-setup option if we couldn&amp;#039;t load your previous graphics settings.&lt;br /&gt;
*The snowy pine tree stump colour now matches the tree.&lt;br /&gt;
*The Taverley pet shop sign should now be visible from all angles.&lt;br /&gt;
*Stopped trees rotating as you attempt to pass through them in Lletya.&lt;br /&gt;
*Corrected an issue with a Wilderness banker.&lt;br /&gt;
*Zanik now looks better in some of the detail modes that were previously causing issues.&lt;br /&gt;
*The enchanted version of the berserker ring from Mobilising Armies should now have a slightly different colour to it.&lt;br /&gt;
*A plaque in Catherby should now render in front of the wall it resides on.&lt;br /&gt;
*Lifted up some of the fence on Entrana.&lt;br /&gt;
*Magic tree roots are now rooted in the ground.&lt;br /&gt;
*Removed floor texturing where a trapdoor has been placed down.&lt;br /&gt;
*Fixed the Judge&amp;#039;s wig in the Seers’ Village courtroom.&lt;br /&gt;
*Removed some flowers that were floating on water.&lt;br /&gt;
*Fixed a problem with haircuts and medium helmets.&lt;br /&gt;
*Resolved a long-standing issue when wearing party hats with a particular female haircut.&lt;br /&gt;
*Fixed the zombie protestors’ animations. &lt;br /&gt;
&lt;br /&gt;
==Audio==&lt;br /&gt;
&lt;br /&gt;
*Added goblin attack and defend sounds during the tutorial. &lt;br /&gt;
*Added missing combat sounds to the bow from the Blood Pact quest. &lt;br /&gt;
&lt;br /&gt;
==Quests and Achievement Diaries==&lt;br /&gt;
&lt;br /&gt;
*Clarified the Ranging Guild task for the Seers’ Village Achievement Diary. &lt;br /&gt;
*Adjusted a few bits and pieces at the start of the Blood Pact quest to meet new standards. &lt;br /&gt;
*Clarified the messages when paying Glough to help with the puzzle during Monkey Madness. &lt;br /&gt;
*Stopped the occasional spawning of two Dagannoth Mothers during Horror from the Deep. &lt;br /&gt;
*Adjusted the interface graphics for a puzzle in Monkey Madness. &lt;br /&gt;
*Removed outdated code from a selection of older quests. &lt;br /&gt;
*Prevented further duplicate Adventurer&amp;#039;s Log entries for Fairy Tale Part III. &lt;br /&gt;
&lt;br /&gt;
==Activities and Distractions &amp;amp; Diversions==&lt;br /&gt;
&lt;br /&gt;
*Corrected an issue with player ranks in Burthorpe games room. &lt;br /&gt;
*Added some checks to the Mobilising Armies tutorial when clicking to continue. &lt;br /&gt;
*Prevented juggling of random items, not just circus objects. &lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
*Fixed a few typos in Nomad&amp;#039;s Requiem and Fairy Tale Parts II and III.&lt;br /&gt;
*Adjusted the balance beam option text to closer match your actions.&lt;br /&gt;
*Added a few extra checks to the staff of light’s special attack.&lt;br /&gt;
*Fixed a problem with Sir Prysin taking{{sic}} about Silverlight.&lt;br /&gt;
*Bankers in Port Phasmatys now face their customers correctly.&lt;br /&gt;
*Prevented a bit of quest chat being cut off prematurely.&lt;br /&gt;
*Corrected an issue with the in-game Smithing skill guide.&lt;br /&gt;
*The Constitution status globe should now take advantage of any Dungeoneering anti-poison potions.&lt;br /&gt;
*Clarified the use of granite in the Summoning skill guide.&lt;br /&gt;
*Fixed a problem with a particular challenge room in Daemonheim involving (not) waking guards.&lt;br /&gt;
*Adjusted the phrasing of a few Quick Chat choices.&lt;br /&gt;
*Corrected the book interfaces so you&amp;#039;re given mouse-over options to choose the next/previous pages.&lt;br /&gt;
*You can now recharge your camulet by using it with camel dung or vice versa. Previously, this only worked one way round.&lt;br /&gt;
*Adjusted some of the game loading code for diagnostic purposes.&lt;br /&gt;
*Fixed an interface that wasn&amp;#039;t possible to use in one of the detail modes.&lt;br /&gt;
*Egg-streme Management should no longer appear on the Adventurer&amp;#039;s Log for those who&amp;#039;ve not started it.&lt;/div&gt;</summary>
		<author><name>imported&gt;Henneyj</name></author>
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