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	<title>Update:Patch Notes (22 November 2011) - Revision history</title>
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	<updated>2026-07-17T19:48:05Z</updated>
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		<title>imported&gt;AnselaJonla: Creating page with &#039;{{Patch Notes|date=22 November 2011|qfc=15,16,765,63394013}} The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, plea...&#039;</title>
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		<updated>2011-11-22T16:32:06Z</updated>

		<summary type="html">&lt;p&gt;Creating page with &amp;#039;{{Patch Notes|date=22 November 2011|qfc=15,16,765,63394013}} The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, plea...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|date=22 November 2011|qfc=15,16,765,63394013}}&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website). &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical: &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Katrine from the Shield of Arrav quest now holds her dagger correctly. &lt;br /&gt;
*Some banners near Al Kharid have been fixed. &lt;br /&gt;
*Aquanite projectiles no longer render through everything. &lt;br /&gt;
*Desert sandstorms no longer have shadows. &lt;br /&gt;
*A bed in Paterdomus no longer flickers. &lt;br /&gt;
*A building in Port Sarim now looks connected to its wooden supports. &lt;br /&gt;
*The Asgarnian goldmine area no longer has flickering issues around the edges of the mine. &lt;br /&gt;
*Water on the Lunar Isle has been made to look less flat. &lt;br /&gt;
*The red floor marker from the Evil Twin random event now appears in any graphical mode. &lt;br /&gt;
*An archer in Lumbridge now holds his bow correctly. &lt;br /&gt;
*The Curse of Arrav dungeon no longer has flickering issues. &lt;br /&gt;
*Some wall kits in Burgh de Rott no longer appear to be floating. &lt;br /&gt;
*The minimap near the Mage Training Arena is now less turquoise. &lt;br /&gt;
*White Robin Hood hats no longer look so grey in Photo Booth pictures. &lt;br /&gt;
*Flickering issues in low detail modes around the Grand Exchange have been fixed. &lt;br /&gt;
*A missing wall in a tower in Lumbridge has been replaced. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Quests: &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*The One Piercing Note investigator’s notebook, hymn book, and lyric sheet are all now contained in a Player Owned House bookcase. &lt;br /&gt;
*The investigator&amp;#039;s notebook now contains all of the clues from One Piercing Note after the quest is completed. &lt;br /&gt;
*Citharede Requiem is now sorted correctly on the music interface. &lt;br /&gt;
*A chest in Perils of Ice Mountain now opens towards the player. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills &amp;amp; Minigames: &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Dominion Tower weapons now have slightly more charges before crumbling, and the crossbow has been given a ranged strength boost. &lt;br /&gt;
*The goliath gloves’ special attack no longer blinds the wielder. &lt;br /&gt;
*Some capitalisation has been fixed on The Everlasting and The Illusive’s fight in Dominion Tower. &lt;br /&gt;
*Dreadnips now function better in multiway combat. &lt;br /&gt;
*The description for Flambeed in Dominion Tower has been updated to prevent confusion about what the ice gloves do. &lt;br /&gt;
*The Untouchable&amp;#039;s sound effects have all been updated. &lt;br /&gt;
*It is no longer possible to spam audio during chat with Arrav in Dominion Tower. &lt;br /&gt;
*Karamel now restores players&amp;#039; Dungeoneering stat after the battle. &lt;br /&gt;
*A typo on &amp;quot;Telekinesis&amp;quot; has been fixed in Dominion Tower. &lt;br /&gt;
*A second copy of a Barrows brother will no longer appear in the tunnels if there is one already spawned nearby. &lt;br /&gt;
*It is no longer possible to use an aura in a duel. &lt;br /&gt;
*Performing the &amp;quot;Yes&amp;quot; emote is no longer considered repetitive during a Circus event. &lt;br /&gt;
*Barbarian Assault, The Great Orb Project, and Shades of Mort&amp;#039;ton now have minimap &amp;quot;minigame&amp;quot; icons. &lt;br /&gt;
*Placing a Dominion Marker no longer allows you into the Stealing Creation waiting areas. &lt;br /&gt;
*Dominion Markers can now be freely taken into Soul Wars and Castle Wars. &lt;br /&gt;
*Several bosses in Dominion Tower that regenerate (such as Count Draynor) now give no combat XP after they&amp;#039;ve regenerated several times. &lt;br /&gt;
*Several potion effects are now cancelled on entering a &amp;quot;No potions&amp;quot; Dominion Tower match. &lt;br /&gt;
*Dominion Tower XP books are no longer bankable. &lt;br /&gt;
*Completing an endurance Dominion Tower fight now plays the correct boss death animation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other: &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*The White Knight store can now be accessed via a handy &amp;quot;Trade&amp;quot; option. &lt;br /&gt;
*The cutscene music from Love Story has been added to the music interface. &lt;br /&gt;
*Using unpoisoned javelins, knives or darts, whilst having a single item in the players quiver after summoning any familiar, will no longer cause players to poison NPCs. &lt;br /&gt;
*Overload potion timers are no longer delayed when an interface is opened. &lt;br /&gt;
*Clan vexillums can now be taken onto Entrana. &lt;br /&gt;
*Ilfeen will now recognise that you have enough money to recharge your Crystal bow when you have more than enough coins. &lt;br /&gt;
*Sir Tiffy now recognises the correct spelling of &amp;quot;Triumvirate&amp;quot;. &lt;br /&gt;
*Using a bonecrusher whilst using falconry will now calculate the required free inventory spots correctly.&lt;br /&gt;
*Drinking barbarian potions now drinks from the slot that was clicked. &lt;br /&gt;
*A lantern outside the Edgeville general store no longer moves players off of it. &lt;br /&gt;
*The amulet of zealots is no longer referred to as the amulet of hopelessness in the skill advance guide. &lt;br /&gt;
*Akrisae&amp;#039;s mace now degrades at the correct rate. &lt;br /&gt;
*Dungeoneering surgeboxes and blastboxes now have a &amp;quot;Check charges&amp;quot; option when equipped. They can also now be left-click equipped. &lt;br /&gt;
*The Living on Borrowed Time emote can no longer be used whilst waiting for a Great Orb Project game to start. &lt;br /&gt;
*Selecting a note on the notes tab is slightly less laggy. &lt;br /&gt;
*It is now possible to use mouse-cam during a Court case. &lt;br /&gt;
*Zanaris choirs are no longer considered followers. &lt;br /&gt;
*Crafting a wooden knot is now counted as gaining XP in the crafting skill for the Jack of Trades aura. &lt;br /&gt;
*The skill advance guide for Runecrafting now reports the correct level for Dungeoneering blastboxes. &lt;br /&gt;
*Dragonbane arrows and bolts now function correctly on all kinds of Frost dragon. &lt;br /&gt;
*The Drunken Dwarf no longer appears inside bank booths at the Grand Exchange. &lt;br /&gt;
*Several more NPCs have been given left-click attack. This includes Pest Control NPCs, skeletal wyverns, and the Chaos Elemental. &lt;br /&gt;
*The Advisor System and related micro-tutorials have been removed from the game.&lt;/div&gt;</summary>
		<author><name>imported&gt;AnselaJonla</name></author>
	</entry>
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