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	<title>Update:Patch Notes (20 December 2010) - Revision history</title>
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	<updated>2026-07-17T20:14:20Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Update:Patch_Notes_(20_December_2010)&amp;diff=79547&amp;oldid=prev</id>
		<title>imported&gt;Henneyj at 19:05, 12 April 2011</title>
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		<updated>2011-04-12T19:05:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|date=20 December 2010|qfc=13,14,604,58266335,goto,9}}&lt;br /&gt;
&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website).&amp;lt;br /&amp;gt;&lt;br /&gt;
==Graphical==&lt;br /&gt;
*Void Knight robes now look better when resting.&lt;br /&gt;
*Animations for wielding chinchompas and noose wands have been updated.&lt;br /&gt;
*The scythe&amp;#039;s wield animation has been changed to prevent clipping with hats.&lt;br /&gt;
*Skills necklaces and naval shirts no longer cause a spike when resting.&lt;br /&gt;
*Dragon boots no longer mysteriously go brown when running while wearing Dagon&amp;#039;Hai robes.&lt;br /&gt;
*Cat training medals no longer render underneath aprons.&lt;br /&gt;
*White platebodies no longer have a spike connecting to wielded Asgarnian banners.&lt;br /&gt;
*Textures on the border of the Oo’glog salt pool have been updated.&lt;br /&gt;
*Crab claws and Statius&amp;#039;s platelegs no longer have a spike joining them.&lt;br /&gt;
*Casting alchemy spells while running will cause clipping issues with skillcapes less often.&lt;br /&gt;
*Players&amp;#039; heads will no longer render through Void melee helms.&lt;br /&gt;
*Zenevivia has updated the Castle Wars armour in her house to the new style of armour.&lt;br /&gt;
*Sagittarian bodies and bryll robe bottoms no longer cause players to be split in two.&lt;br /&gt;
*A Varrock bartender&amp;#039;s rag no longer mysteriously grows when cleaning glasses.&lt;br /&gt;
*Black dragonhide chaps are no longer attached to gnomeballs.&lt;br /&gt;
*Lowe’s Bows archery shop no longer has a gap in the western room.&lt;br /&gt;
*The Giant Dwarf statue has had its head returned.&lt;br /&gt;
*Drops in Tarn&amp;#039;s Lair should be more visible.&lt;br /&gt;
*Flickering issues in the ice strykewyrm cave have been fixed.&lt;br /&gt;
*A fence is no longer sticking through a house on Miscellania.&lt;br /&gt;
*The Bandos godsword&amp;#039;s special attack animation will now play every time it is used.&lt;br /&gt;
*A floating roof in Port Sarim has been fixed.&lt;br /&gt;
*White lines no longer appear on the roof of Entrana&amp;#039;s herb store.&lt;br /&gt;
*The Arrav banner has been altered to not have the pole go through a player&amp;#039;s hand.&lt;br /&gt;
*Iron pickaxes have been darkened to make the difference clearer between them and steel pickaxes.&lt;br /&gt;
*Gertrude&amp;#039;s toy weapons no longer clip with the floor.&lt;br /&gt;
*The crowd is now more visible when performing Agility at the Circus.&lt;br /&gt;
*Dragon kites no longer stay still when using the squirrel ears juggling emote.&lt;br /&gt;
*Zanik&amp;#039;s crossbow is no longer connected to elegant male bottoms.&lt;br /&gt;
*Ahrim&amp;#039;s robe top no longer has yellow sleeves.&lt;br /&gt;
&lt;br /&gt;
==Quests and Tasks==&lt;br /&gt;
&lt;br /&gt;
*Rubbing a dragon coin in Sir Amik Varze&amp;#039;s part of Recipe for Disaster has been updated.&lt;br /&gt;
*Dialogue in Biohazard has been updated to give players more direction.&lt;br /&gt;
*Some duplicate text in Waking the Muspah has been removed.&lt;br /&gt;
*The sacred clay hammer can now be used to fix the Mos Le’Harmless bridge after Fairy Tale Part III.&lt;br /&gt;
*Bert has had a typo fixed after Hand in the Sand.&lt;br /&gt;
*A typo has been fixed in a cutscene in the Soul&amp;#039;s Bane quest.&lt;br /&gt;
*The Quest Overview interface no longer refers to objectives.&lt;br /&gt;
&lt;br /&gt;
==Activities and Distractions==&lt;br /&gt;
&lt;br /&gt;
*Pest Control splatters now damage players and barriers once again.&lt;br /&gt;
*The Barbarian Assault interface has been updated to display the correct amount of bonus damage for Attackers.&lt;br /&gt;
*The Barbarian Assault tutorial has been updated to show the correct amount of life points for Healers.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
*Trimmed dragonhide chaps now have the same soaking bonuses as the untrimmed variants.&lt;br /&gt;
*Zaff has decided that he will talk to players on free worlds.&lt;br /&gt;
*The Scroll of Cleansing effect now works on Herblore Habitat potions.&lt;br /&gt;
*It is no longer possible to avoid Nomad&amp;#039;s disintegrate attack by trying to escape.&lt;br /&gt;
*The Music Player now remembers its scroll position when teleporting.&lt;br /&gt;
*The Woodcutting juju potion now applies to special teak logs.&lt;br /&gt;
*The amulet of zealots now shows the boost when using curses on the Prayer interface.&lt;br /&gt;
*Herblore Habitat bushes have been updated to work with wolpertingers.&lt;br /&gt;
*Charged Summoning headgears have had damage soaking applied to them.&lt;br /&gt;
*It is no longer possible to get a strange rock from attempting to mine without a pickaxe.&lt;br /&gt;
*Earth warriors now play their death animation as soon as they die.&lt;br /&gt;
*The camulet, amulet of catspeak and amulet of monkeyspeak have had their examine information made more consistent.&lt;br /&gt;
*Two Agility icons have had their tooltips switched to give the correct requirements.&lt;br /&gt;
*Tindel Marchant now recognises what an iron longsword is.&lt;br /&gt;
*It is no longer possible to plant marker plants while seated.&lt;/div&gt;</summary>
		<author><name>imported&gt;Henneyj</name></author>
	</entry>
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