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	<title>Update:Patch Notes (13 May 2010) - Revision history</title>
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		<id>https://wiki.darkan.org/index.php?title=Update:Patch_Notes_(13_May_2010)&amp;diff=72073&amp;oldid=prev</id>
		<title>imported&gt;Henneyj at 18:50, 12 April 2011</title>
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		<updated>2011-04-12T18:50:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch Notes|date=13 May 2010|qfc=13,14,604,58266335,goto,6}}&lt;br /&gt;
&lt;br /&gt;
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature (&amp;#039;Submit a Bug Report&amp;#039; under the &amp;#039;Help&amp;#039; drop-down menu of the website).&lt;br /&gt;
&lt;br /&gt;
===Graphical===&lt;br /&gt;
&lt;br /&gt;
* Improved some of the animations while holding [[Banner (Construction)|banners]].&lt;br /&gt;
* Prevented interruptions when playing the [[snow globe]] animation.&lt;br /&gt;
* Adjusted a couple of models where items were interfering with each other.&lt;br /&gt;
* Changed some of the animation priorities when cutting [[trees]] down.&lt;br /&gt;
* Adjusted some of the offsets for the [[ectophial]] animation.&lt;br /&gt;
* Some locations were disappearing in [[RuneScape High Detail|High Detail]] mode.&lt;br /&gt;
* The text in the [[Balloon transport system|hot-air balloon]] journey interface should now be easier to read.&lt;br /&gt;
* Improved and tweened some of the animations on NPCs in [[Varrock Museum]].&lt;br /&gt;
* A plaque on a wall was popping out the other side.&lt;br /&gt;
* Fixed some leaky roofing due to the ground heightmap.&lt;br /&gt;
* Guards in [[Sophanem]] have been retrained in how to correctly wield spears.&lt;br /&gt;
* Fixed a [[tree]] that seemed to be sinking into the ground.&lt;br /&gt;
* Corrected some remove roof issues in [[Keldagrim]].&lt;br /&gt;
* Swapped some doors that were the wrong way around in the [[Stronghold of Security]].&lt;br /&gt;
* Corrected a small animation problem when holding [[mjolnir]]s.&lt;br /&gt;
* A wall [[torch]] flame wasn&amp;#039;t aligned with the holder.&lt;br /&gt;
* A white tile in the [[Tower of Life]] now properly fades to black.&lt;br /&gt;
* Corrected the [[Grand Exchange]] icons for some of the wizard sets.&lt;br /&gt;
* Ensured that some footprints used in the [[Glorious Memories]] quest were visible on the ground.&lt;br /&gt;
* Improved the molten metal animation in the [[Blast Furnace]].&lt;br /&gt;
* Stopped players from looking like they’re [[Energy|running]] on the spot while using a [[dark bow]] and your target is dying.&lt;br /&gt;
* [[Goblin]] death animations should now be a bit quicker.&lt;br /&gt;
* Fixed the [[human]]-to-[[werewolf]] transformation animation.&lt;br /&gt;
* Casting the [[High Level Alchemy|High Alchemy]] spell with various items in your left hand will no longer affect the animation.&lt;br /&gt;
* Changed a few [[troll]]s to use a more suitable idle animation.&lt;br /&gt;
* Improved the final sequence in a [[Ratcatchers]] quest cutscene.&lt;br /&gt;
* Players will no longer be placed on a particular [[crate]].&lt;br /&gt;
* [[Arcane spirit shield]]s should no longer render through players in Standard Detail.&lt;br /&gt;
* Fixed [[Eek]]&amp;#039;s animations when you’re wearing various gloves.&lt;br /&gt;
* [[Duradel]] now has the correct cape during [[While Guthix Sleeps]].&lt;br /&gt;
* Removed items from your left hand when playing the animation for teleporting with the [[enchanted lyre]].&lt;br /&gt;
* Improved the chathead for the [[cockatrice]] when stuffed on a wall in your [[Player-owned house|POH]].&lt;br /&gt;
* The [[Air talisman staff|staff of air]] from the [[Great Orb Project]] has had its inventory icon fixed.&lt;br /&gt;
* Corrected an open version for a gate that didn&amp;#039;t match the closed one.&lt;br /&gt;
* Fixed a problem with the [[2009 Christmas event|2009 Christmas]] holiday items and shields.&lt;br /&gt;
* [[Pirate leggings]] and the [[abyssal whip]] no longer interfere with each other.&lt;br /&gt;
* Added the end to the [[Agility]] log balance in the [[Wilderness]].&lt;br /&gt;
* [[Shanomi]] now wields his two-handed sword correctly.&lt;br /&gt;
* Raised the height of an animation climbing a ladder in the [[Desert Mining Camp]].&lt;br /&gt;
* Adjusted the lighting on the path to the [[Barrows]].&lt;br /&gt;
* Corrected the [[minimap]] for a crevice near [[Edgeville]].&lt;br /&gt;
* Reduced the height of the flames in a castle and in [[Tai Bwo Wannai]].&lt;br /&gt;
* Added a hole in the floor to the [[Werewolf Agility Arena]] entrance in High Detail.&lt;br /&gt;
* Various animations in Varrock Museum’s display cases have been tweened.&lt;br /&gt;
* Updated the [[genie]] NPC model.&lt;br /&gt;
* Fixed a render problem with [[Ava]]&amp;#039;s coat in Standard Detail.&lt;br /&gt;
* You can no longer put items on some of the punters’ heads in [[Blue Moon Inn]] in [[Varrock]].&lt;br /&gt;
* Fixed [[Charley]] the pirate&amp;#039;s eyes when laughing.&lt;br /&gt;
* [[Dharok&amp;#039;s axe]] now matches the player version of this item.&lt;br /&gt;
* The [[armour salesman]] no longer wields a shield in the [[Ranging Guild]].&lt;br /&gt;
* Fixed a problem with the [[Lletya]] [[banker]]s’ clothing.&lt;br /&gt;
* Corrected a stretching problem with crossbows and [[Mobilising Armies/Rewards|Mobilising Armies clothing]].&lt;br /&gt;
* Increased the thickness of timber walls to stop render problems.&lt;br /&gt;
* [[Professor Oddenstein]]&amp;#039;s moustache no longer stretches on the left side.&lt;br /&gt;
* Fixed some of the cave walls in the [[Haunted Mine]] to meet the water levels properly.&lt;br /&gt;
* Removed a streak of yellow from the black suit of armour in Varrock Museum.&lt;br /&gt;
* [[Viyeldi]]&amp;#039;s staff is now held at the correct position.&lt;br /&gt;
* [[Spiritual ranger]]s now hold bows correctly.&lt;br /&gt;
* Fixed the defend animation when wielding a [[shield]] and a [[toy kite|kite]].&lt;br /&gt;
* Adjusted some heightmapping in the [[Rune Essence mine]].&lt;br /&gt;
* Resolved an issue with [[Runecrafter robes|runecrafter clothing]] and [[Crossbow (weapon type)|crossbows]].&lt;br /&gt;
* Added some ladder minimap icons to the [[Thieves&amp;#039; Guild]].&lt;br /&gt;
* Added the two missing sides to a crate in [[Ardougne]].&lt;br /&gt;
* The [[magic skullball]] and [[rune plateskirt]] no longer cause odd stretching issues.&lt;br /&gt;
* Removed a lightsource that didn&amp;#039;t have a light associated with it.&lt;br /&gt;
* Updated the [[Magic box|imp-in-a-box]] chathead to match the current version.&lt;br /&gt;
* The quill from [[Rocking Out]] no longer has a broken inventory icon when highlighted.&lt;br /&gt;
* Updated some of the POH banner models.&lt;br /&gt;
&lt;br /&gt;
===Audio===&lt;br /&gt;
&lt;br /&gt;
* Fixed a problem where you&amp;#039;d hear an attacking player’s defend sound when you&amp;#039;re hit.&lt;br /&gt;
* The song &amp;#039;[[Long Ago]]&amp;#039; now correctly unlocks where the hint suggests.&lt;br /&gt;
* Removed some silence at the end of &amp;#039;[[Waiting for Battle]]&amp;#039;.&lt;br /&gt;
* Updated the [[Yo-yo|yoyo]]’s sound effects.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
* Correctly cross out the requirements for [[Regicide]] when you meet them.&lt;br /&gt;
* Increased the timings for the slippery rocks in [[Royal Trouble]] to give you more of a chance to escape the damage.&lt;br /&gt;
&lt;br /&gt;
===Activities and Distractions &amp;amp; Diversions===&lt;br /&gt;
&lt;br /&gt;
* Improved the code dealing with the time left before another [[Fish Flingers]] competition begins.&lt;br /&gt;
* Fixed a path-finding issue with the portals in [[Pest Control]].&lt;br /&gt;
* You can no longer rest while the [[Fishing Trawler|fishing trawler]] is sinking.&lt;br /&gt;
* [[Scarab swarm]]s in [[Pyramid Plunder]] have had their stats reduced to bring them back into line with how they were originally.&lt;br /&gt;
* We&amp;#039;ve updated [[Kolodion]] in the [[Mage Arena]] to add/change the types of creature he can change into.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
&lt;br /&gt;
* Optimised the code for [[cooking]] on a [[range]] or stove location.&lt;br /&gt;
* A blade wall trap in the [[Rogues&amp;#039; Den]] is now working properly again.&lt;br /&gt;
* Improved the code dealing with storing items in your bank via the [[pack yak]].&lt;br /&gt;
* Removed some mouse [[cursor]]s appearing when you couldn&amp;#039;t click to do anything.&lt;br /&gt;
* Players should now be able to keep moving while drinking [[Sanfew serum]]s, which is now consistent with other potions.&lt;br /&gt;
* Adjusted some of the [[advisor system]] to better cope with [[Instant Demo|demo worlds]].&lt;br /&gt;
* Fixed several typos/grammar problems.&lt;br /&gt;
* You&amp;#039;ll now get a more sensible message when trying to enter certain worlds from the lobby.&lt;br /&gt;
* The pools at [[Oo&amp;#039;glog]] no longer reduce any stat boosts you already had, such as [[Prayer]].&lt;br /&gt;
* Prevented [[Quick Chat]] from interfering with the height of the chatbox.&lt;br /&gt;
* The Haunted Mine now correctly extinguishes all light sources.&lt;br /&gt;
* Added a few more lines to the game spam filter.&lt;br /&gt;
* &amp;#039;[[Zookeeper]]&amp;#039; should now be consistent throughout the game.&lt;br /&gt;
* Removed an unnecessary right-click option on POH [[servant]]s before they&amp;#039;re hired.&lt;br /&gt;
* Fixed a problem where you&amp;#039;d remove the adjacent item from your [[bank]] by mistake.&lt;br /&gt;
* You must now continue to wear the [[Falador shield]] reward when performing the associated emote.&lt;br /&gt;
* [[Winelda]] will now recognise players who already have a [[limpwurt root]] in their inventory.&lt;br /&gt;
* Updated some of the Pest Control core code and also some code used in the [[Troll Stronghold]], though it should not cause any gameplay changes.&lt;br /&gt;
* [[Chinchompa]]s now have a confirmation screen on release in case you accidentally clicked to release them.&lt;br /&gt;
* Prevented the crafting of [[silver sickle]]s on [[Entrana]].&lt;br /&gt;
* Fixed a quest link on the [[Adventurer&amp;#039;s Log]].&lt;br /&gt;
* [[Chat#Private Chat|Private chat]] &amp;#039;loading&amp;#039; status message should update quicker.&lt;br /&gt;
* The [[RuneScape Lobby|lobby]] will now notify you if you receive a message in a tab you don&amp;#039;t currently have open.&lt;br /&gt;
&lt;br /&gt;
===Dungeoneering===&lt;br /&gt;
&lt;br /&gt;
* If you are not owed [[Dungeoneering]] [[experience]] when leaving partway through a dungeon, you will not get the warning about leaving.&lt;br /&gt;
* Forcing a tile to flip over in a [[Dungeoneering/Puzzles#Flip tiles|Dungeoneering puzzle room]] will no longer result in a warning each time.&lt;br /&gt;
* Stopped a 2x2 NPC from standing in the door of a dungeon and preventing you from progressing.&lt;br /&gt;
* Moved some [[Rock#Mining rocks|mining rocks]] that could on occasion prevent the particular puzzle in the room from being completed.&lt;br /&gt;
* Updated the login screen to show the correctly increased [[members]]&amp;#039; bank space after the release of Dungeoneering.&lt;br /&gt;
* Fixed the [[Smithing]] code that meant you could only smith some ores by clicking on the [[furnace]] first.&lt;br /&gt;
* In [[Daemonheim]], using a [[vial]] on a [[water source]] will now fill all empty vials. Also, when smelting [[ore]]s, it will attempt to smelt all of a particular ore in your inventory rather than just one.&lt;br /&gt;
* You can no longer put [[logs]] into a cooking range in Daemonheim if you don&amp;#039;t have the [[Firemaking]] level to light them.&lt;br /&gt;
* You can now correctly set Dungeoneering as an [[Objective system|objective]] on free worlds.&lt;br /&gt;
* Corrected some of the Smithing messages when in Daemonheim.&lt;br /&gt;
* Increased the [[Ranged strength]] of poisoned [[sagittarian arrow]]s to match the normal version.&lt;br /&gt;
* [[Frostbite dagger|Frostbite]]/[[Hailstorm dagger]]s now have wield options instead of wear.&lt;br /&gt;
* You shouldn&amp;#039;t be able to have two [[Ring of kinship|rings of kinship]] at the same time.&lt;br /&gt;
* The quick (right-click) option on the [[Runecrafting]] altars in Daemonheim are actually quicker now.&lt;br /&gt;
* Poisoned [[promethium arrow]]s were incorrectly listed as tier 1 items instead of tier 10.&lt;br /&gt;
* [[Super restore]] potions now restore your Dungeoneering level.&lt;br /&gt;
* Improved the description for the [[scroll of life]] Dungeoneering reward.&lt;br /&gt;
* Corrected the combat animations for [[forgotten warrior]]s.&lt;br /&gt;
* Adjusted the Advisor interface to correctly deal with Dungeoneering.&lt;br /&gt;
* You should now correctly receive combat XP when fighting [[Astea Frostweb]].&lt;br /&gt;
* Adjusted the options on several items when speaking to the [[smuggler]] in Daemonheim.&lt;br /&gt;
* Removed the level 25 duplicate Dungeoneering level-up messages.&lt;br /&gt;
* Tidied up some old [[Woodcutting]] code that isn&amp;#039;t used any more.&lt;br /&gt;
* Improved the sounds when sliding down the ice after leaving a dungeon in Daemonheim.&lt;br /&gt;
* Dungeoneering should no longer override Quick Chat menus in some circumstances.&lt;/div&gt;</summary>
		<author><name>imported&gt;Henneyj</name></author>
	</entry>
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