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	<title>Update:Mobilising Armies - Revision history</title>
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		<id>https://wiki.darkan.org/index.php?title=Update:Mobilising_Armies&amp;diff=61696&amp;oldid=prev</id>
		<title>imported&gt;The Fizzbuzzler at 20:39, 17 April 2011</title>
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		<updated>2011-04-17T20:39:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Update|date=8 July 2009}}&lt;br /&gt;
[[File:Mobilising armies news.jpg|right|Mobilising Armies.]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[[Mobilising Armies]]&amp;#039;&amp;#039; is a new multiplayer combat minigame, but instead of controlling your avatar you’ll be controlling a whole battalion, deploying your squads with tactical precision and trying to second-guess the intentions of your opponents. There are four different scenarios to play in: Conflict, Siege, Hoard and Rescue. Each presents its own set of challenges, such as building catapults, collecting resources and stealing from your opponents, to name just a few. Don’t worry about finding three other players, though: when you turn up at the command centre the officers will arrange your match for you.&lt;br /&gt;
&lt;br /&gt;
As we all know, war isn’t cheap, so with &amp;#039;&amp;#039;Mobilising Armies&amp;#039;&amp;#039; we are introducing a commodity-exchange system. If, after training a skill, you’re left with a lot of commodities that you don’t need yourself (e.g. a surplus of [[jewellery]] after training [[Crafting]]), you’ll be able to trade them in at the command centre for investment credits, which can then be exchanged for squads and special units, such as [[cannon]]s, barricades or [[Chinchompa (item)|exploding chinchompas]]. You can also choose to stake investment credits in an impending battle for a larger payout of reward credits, which can in turn be spent on additional items.&lt;br /&gt;
&lt;br /&gt;
There are a variety of rewards for victorious commanders, including quest kits that let you hold much-needed questing tools in one inventory slot, resource locators that’ll teleport you directly to resources such as mining spots and trees, and “spoils of war”, which are a selection of resources, gold and items that will allow you to train your skills further&lt;br /&gt;
&lt;br /&gt;
Good luck, and enjoy!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Mod Tim, Lead Content Developer, and Mod Maz, Content Developer and Queen of the Squirrels&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
(For a look at some of the technical challenges we&amp;#039;ve faced in developing this minigame, take a look at this [[Update:Blog - Mobilising Armies|recent blog post from Andrew]], titled Mobilising Armies.)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Summary:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:3px; padding:5px; border:2px solid black;&amp;quot; &lt;br /&gt;
| Mobilising Armies can be found south of the [[Feldip Hills]] and west of [[Oo&amp;#039;glog]]. You can get there using any of the following: &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
* [[Spirit tree]]s&lt;br /&gt;
* The [[Mobilising Armies teleport|Mobilising Armies Teleport]] spell in the standard [[spellbook]]&lt;br /&gt;
* The [[Ring of duelling]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
There are no requirements to start playing, but to keep playing you’ll need tradeable commodities.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;In other news...&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We’ve added the ability for you to make [[notes]]. To access this new feature, click on the notes icon at the bottom-right of the screen. This remarkably simple system enables you to leave up to 30 notes for yourself, each of which can be up to 50 characters long.&lt;br /&gt;
&lt;br /&gt;
On a related note, any invalid player names saved in your [[Friends List|Friends]]/[[Ignore List|Ignore lists]] have been marked with a &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;. From now on, you will only be able to add valid player names to your Friends/Ignore lists.&lt;br /&gt;
&lt;br /&gt;
We’ve also moved the [[Summoning screen|Summoning interface]]’s functionality to the Summoning icon next to the [[minimap]] - simply right-click on this icon for all your pet/familiar needs. We’re aware this leaves a blank ‘stone’ on the interface; there is another new feature planned to go in that space.&lt;br /&gt;
&lt;br /&gt;
We&amp;#039;ve added an alternative sitting position when you rest. You can toggle how you sit by clicking [[rest]] again to choose your preferred pose.&lt;br /&gt;
&lt;br /&gt;
[[Zanik&amp;#039;s crossbow]] can now be used with many more varieties of bolts. It seems that it only used a small selection beforehand.&lt;br /&gt;
&lt;br /&gt;
The filter for the [[Quest List|quest list]] will no longer remove quests you&amp;#039;ve already started.&lt;br /&gt;
&lt;br /&gt;
[[Summoning scrolls]] should no longer interfere with special attack energy replenishing.&lt;br /&gt;
&lt;br /&gt;
You can no longer use [[fairy rings]] while you are tele-blocked. This seemed a bit inconsistent with other areas of the game.&lt;br /&gt;
&lt;br /&gt;
You can now take [[Summoning familiars|familiars]] over the bridge towards [[Zamorak]] in the [[God Wars Dungeon]], so you don&amp;#039;t have to dismiss them and then summon them again after crossing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game updates|{{PAGENAME}}]]&lt;br /&gt;
[[nl:Update:Mobilising Armies]]&lt;/div&gt;</summary>
		<author><name>imported&gt;The Fizzbuzzler</name></author>
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