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	<title>Turmoil/Boost calculations - Revision history</title>
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	<updated>2026-07-18T01:02:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.darkan.org/index.php?title=Turmoil/Boost_calculations&amp;diff=87653&amp;oldid=prev</id>
		<title>imported&gt;The Fizzbuzzler: Adding categories</title>
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		<updated>2011-06-12T05:31:56Z</updated>

		<summary type="html">&lt;p&gt;Adding categories&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page explains how the game calculates the overall bonuses given by the [[Turmoil]] curse.&lt;br /&gt;
&lt;br /&gt;
Note that the &amp;#039;&amp;#039;floor&amp;#039;&amp;#039; function means to round down to the next integer.&lt;br /&gt;
&lt;br /&gt;
For &amp;#039;&amp;#039;&amp;#039;Attack&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Defence&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&amp;lt;math&amp;gt;Bonus\ \% = floor\left (\frac{100\times floor(0.15\times Opponent\ level)}{Your\ level}\right ) + 15&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&amp;lt;math&amp;gt;Bonus\ \% = floor\left (\frac{100\times floor(0.1\times Opponent\ level)}{Your\ level}\right ) + 23&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The resulting values are percentages and can then be multiplied by the user&amp;#039;s skill level in order to find the effective skill level.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
A player named [[Elfinlocks]] challenges a player named [[Pee Ker XXL]] at the [[Duel Arena]]. Elfinlocks has 76 Attack, 77 Strength, and 75 Defence; Pee Ker XXL has 65 attack, 80 Strength, and 50 Defence. They begin a duel, and Elfinlocks activates Turmoil.&lt;br /&gt;
&lt;br /&gt;
In order to calculate Elfinlocks&amp;#039;s total bonus to Attack, the game takes Pee Ker XXL&amp;#039;s Attack level (65) and multiplies it by 15% to get 9.75, which is rounded down to 9. Next, the game figures out how much of a percentage increase 9 levels is to Elfinlocks&amp;#039;s 76 Attack; it does this by dividing 9 by 76 to get 11.8%, rounded down to 11. The value 11 is added to Turmoil&amp;#039;s initial Attack bonus of 15%, giving a total of +26% to Elfinlocks&amp;#039;s Attack level. She now hits as accurately as someone with 95 Attack.&lt;br /&gt;
&lt;br /&gt;
The process is the same for Strength and Defence. Turmoil adds 8 levels to Elfinlocks&amp;#039;s 77 Strength, which is 10% of her 77 Strength: a total Strength boost of 33%, giving her an effective Strength level of 102. Turmoil adds 7 levels to her 75 Defence, an increase of 9%: a total Defence boost of 24%, giving her an effective Defence level of 93. Overall, her Prayer window reports that her boosts to Attack/Strength/Defence are +26%/+33%/+24%, respectively. Elfinlocks is easily able to defeat her opponent in the duel.&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;The Fizzbuzzler</name></author>
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