<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Terror_dog</id>
	<title>Terror dog - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Terror_dog"/>
	<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Terror_dog&amp;action=history"/>
	<updated>2026-07-17T22:35:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.darkan.org/index.php?title=Terror_dog&amp;diff=35184&amp;oldid=prev</id>
		<title>imported&gt;AnselaJonla at 22:08, 10 November 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Terror_dog&amp;diff=35184&amp;oldid=prev"/>
		<updated>2012-11-10T22:08:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Beta}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
|name = Terror dog&lt;br /&gt;
|image = [[File:Terror dog.png|125px]]&lt;br /&gt;
|release = [[22 January]] [[2007]]&lt;br /&gt;
|update = The Lair of Tarn Razorlor&lt;br /&gt;
|level = 100/110&lt;br /&gt;
|LP = 820/880&lt;br /&gt;
|slaylvl = 40&lt;br /&gt;
|slayxp = 82/87&lt;br /&gt;
|Sumona = Yes&lt;br /&gt;
|Lapalok = No&lt;br /&gt;
|Kuradal = Yes&lt;br /&gt;
|members = Yes&lt;br /&gt;
|aggressive = Yes&lt;br /&gt;
|poisonous = No&lt;br /&gt;
|immune to poison = No&lt;br /&gt;
|attack style = Melee&lt;br /&gt;
|attack speed = 6&lt;br /&gt;
|max hit = 110 (approx)/150&lt;br /&gt;
|weakness = Magic, and the level 110 are weak to ranged.&lt;br /&gt;
|always drops = [[Bones]]/[[Big bones]]&lt;br /&gt;
|examine = A terrifying dog beast.&lt;br /&gt;
|experience = 100: 328 +109  &lt;br /&gt;
110: 348 +116 }}&lt;br /&gt;
&lt;br /&gt;
[[File:Terror dog icon.png|left]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Terror dogs&amp;#039;&amp;#039;&amp;#039; are found at the end of [[Lair of Tarn Razorlor (dungeon)|Tarn&amp;#039;s Lair]]. Players can access them very quickly by utilising the teleport to Tarn&amp;#039;s Lair on the [[slayer ring]], assuming that the player has spent 75 points on a ring or 300 points on unlocking the ability to craft these rings and has 75 crafting to make them. They are the only monsters that drop [[Granite helmet]]s. They can be killed at level 40 [[Slayer]]. Although they are in a [[multi-combat area]], the [[Dwarf Multicannon]] cannot be used here. Tarn&amp;#039;s Lair quickly drains [[prayer]] at a rate of 10 points per two game ticks, or 500 points per minute (much faster than the [[Barrows]]), so it is best not to plan on using prayer. As such, high level armour (perhaps [[Guthan&amp;#039;s]]) and food is recommended. The spell [[Bones to Peaches]] is also useful for food. It is also useful to use a [[halberd]] and trap them.&lt;br /&gt;
&lt;br /&gt;
During [[The Lair of Tarn Razorlor]], four of these need to be fought alongside some [[animated armour]] and [[Tarn Razorlor]]. They rarely use their magic attack, only using it when out of melee range, and is very weak and inaccurate.&lt;br /&gt;
&lt;br /&gt;
Terror dogs do not count toward fulfilling a [[Slayer]] task for dogs; they are a separate task.&lt;br /&gt;
&lt;br /&gt;
Their drops are also very similar to the drops of [[Green dragon]]s.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
* [[Tarn&amp;#039;s Lair]]&lt;br /&gt;
* [[Dominion Tower]] (4 when fighting [[Tarn Razorlor]]; these do not count toward slayer assignments)&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
{{cquote2|Terror dogs are, unsurprisingly, dogs that terrorise the weak. You&amp;#039;ll find them in the Haunted Mine, near Tarn&amp;#039;s Lair.|Kuradal}}&lt;br /&gt;
&lt;br /&gt;
Terror dogs are similar to [[hellhounds]] in that they can hit hard and quite accurately, but have very low defence and can easily be killed by a player with high offensive stats. However, differing from hellhounds, terror dogs drop more than just [[charms]] and the occasional [[clue scroll]].  &lt;br /&gt;
Fighting terror dogs (mostly done for slayer tasks) can be a difficult and annoying task, although high-level players with healing equipment or familiars can fight them almost indefinitely. Since their room is multicombat and the terror dogs can hit high, it is recommended that players stand in places where only one or two terror dogs can attack at the same time, until they become non-aggressive. &amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; they become aggressive again after 20 minutes. The corners of the room allow only one level 110 terror dog to attack, because of its size, although a level 100 terror dog can also attack. The north-eastern or the north-western crevices are similar and can be somewhat better, as the level 110 terror dogs will line up trying to attack and only one level 100 terror dog spawns in each of these crevices. The level 100 terror dogs are not quite as dangerous as the level 110 ones, so staying in the back of the crevices allows only the level 100s to be fought, and once the level 110s that follow the player into the crevice they can killed. Moving near the crevice&amp;#039;s opening to the central room, however, can attract more level 110s into the crevice. Killing level 100s in this method, however, can be somewhat time consuming, as after one is killed the player must wait for it to respawn.&lt;br /&gt;
&lt;br /&gt;
It is advisable to carry [[monkfish]] or higher-healing food.&lt;br /&gt;
&lt;br /&gt;
If the player will have to reach the terror dogs by travelling through Tarn&amp;#039;s Lair (rather than teleporting via the ring of slaying), it is then recommended to wear [[dragonhide armour]] or bring [[prayer potion]]s if you are under 70 prayer, as the [[skeleton mage]]s&amp;#039; magic attacks can hit hard on metal armour - or just pray mage and you are immune to their attacks. Before entering the room with the terror dogs, make sure to change into better melee armour.&lt;br /&gt;
&lt;br /&gt;
Terror dogs can hit frequently and hard, so players should pay particular attention to their life points when fighting them. For example, even when using Guthan&amp;#039;s set and a [[Bunyip]] at the same time, a series of terror dog hits can sometimes cause damage much faster than the equipment and familiar can heal the player. An [[Emergency teleport]] is recommended if players experience difficulty staying about half life points.&lt;br /&gt;
&lt;br /&gt;
Terror dogs can be an annoying slayer task &amp;#039;&amp;#039;&amp;#039;if&amp;#039;&amp;#039;&amp;#039; the player is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; in possession of a [[Ring of slaying]], as getting there will take a long time and will be very dangerous. Therefore it is advisable to skip these tasks if possible, in this case. However, with a Ring of Slaying getting there is quick, and chances are that a player in possession of said ring will be fit enough to challenge these beasts similar to hellhounds - though it is possible for well-equipped, high-level players to navigate the lair, complete the miniquest and the slayer assignment in one trip without a Ring of Slaying.&lt;br /&gt;
&lt;br /&gt;
It is possible to [[safespot]] terror dogs once they become [[tolerant]]. The trick is to get the terror dog &amp;quot;caught&amp;quot; behind the torch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Safespot terror dog line up.png|A good place to line Terror dogs&lt;br /&gt;
Terror_dog_safespot.png|The safe spot at the torch.&lt;br /&gt;
Terror_dog_safespot_2.png|The safe spot in the cage.&lt;br /&gt;
Terror dog awakening.png|Tarn turns a statue into a terror dog!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
===100% drop===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Bones|Quantity=1|Rarity=Always|Raritynotes=&amp;lt;ref&amp;gt;Level 100 only&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
{{DropsLine|Name=Big bones|Quantity=1|Rarity=Always|Raritynotes=&amp;lt;ref&amp;gt;Level 110 only&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|}  &lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
===Charms===&lt;br /&gt;
{{Charm:Terror dog}}&lt;br /&gt;
&lt;br /&gt;
===Weapons and armour===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Steel battleaxe|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Mithril spear|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Mithril hatchet|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Steel platelegs|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Granite helm|Quantity=1|Rarity=Uncommon|Raritynotes=&amp;lt;ref&amp;gt;Estimated at 1/126 using [[RuneScape:Data/Adventurer&amp;#039;s Logs (18 September 2012)#Effigy-assisted drop rates|gathered Adventurer&amp;#039;s Log data]] as of 18 September 2012.&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
{{DropsLine|Name=Adamant full helm|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Rune dagger|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Mithril kiteshield|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Runes===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Water rune|Quantity=75|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Law rune|Quantity=3|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Nature rune|Quantity=15|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Fire rune|Quantity=37|Rarity=Uncommon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Herbs===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Grimy guam|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Grimy marrentill|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Grimy tarromin|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Grimy harralander|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Grimy ranarr|Quantity=1|Rarity=Rare}}&lt;br /&gt;
{{DropsLine|Name=Grimy irit|Quantity=1|Rarity=Rare}}&lt;br /&gt;
{{DropsLine|Name=Grimy avantoe|Quantity=1|Rarity=Rare}}&lt;br /&gt;
{{DropsLine|Name=Grimy kwuarm|Quantity=1|Rarity=Rare}}&lt;br /&gt;
{{DropsLine|Name=Grimy cadantine|Quantity=1|Rarity=Rare}}&lt;br /&gt;
{{DropsLine|Name=Grimy lantadyme|Quantity=1|Rarity=Rare}}&lt;br /&gt;
{{DropsLine|Name=Grimy dwarf weed|Quantity=1|Rarity=Rare}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Coins|Quantity = 44-200, 440|Rarity=Common|gemw=no|Image=Coins 25.png}}&lt;br /&gt;
{{DropsLine|Name=Adamantite ore|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Bass|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Clue scroll (hard)|Quantity=1|Rarity=Uncommon|gemw=no|Image=Clue scroll.png}}&lt;br /&gt;
&lt;br /&gt;
{{DropsLine|Name=Long bone|Quantity=1|Rarity=Rare|Raritynotes=&amp;lt;ref name=&amp;quot;ref1&amp;quot;&amp;gt;Only dropped by level 110&amp;#039;s.&amp;lt;/ref&amp;gt;|gemw=no|Image=Long bone.png}}&lt;br /&gt;
{{DropsLine|Name=Curved bone|Quantity=1|Rarity=Rare|Raritynotes=&amp;lt;ref name=&amp;quot;ref1&amp;quot;/&amp;gt;|gemw=no|Image=Curved bone.png}}&lt;br /&gt;
{{DropsLine|Name=Spin ticket|Quantity=1|Rarity=Rare|gemw=no|Image=Spin ticket.png}}{{DropsLine|Name=Starved ancient effigy|Quantity=1|Rarity=Very rare|gemw=no|Image=Ancient effigy.png}}&lt;br /&gt;
|}  &lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rare drop table drops===&lt;br /&gt;
{{Rare drop table}}&lt;br /&gt;
&lt;br /&gt;
{{Slayer monsters}}&lt;br /&gt;
[[fi:Terror dog]]&lt;br /&gt;
[[Category:Clue Drop Monsters]]&lt;/div&gt;</summary>
		<author><name>imported&gt;AnselaJonla</name></author>
	</entry>
</feed>