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	<title>Swamp lizard - Revision history</title>
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	<updated>2026-07-17T14:01:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Swamp_lizard&amp;diff=44075&amp;oldid=prev</id>
		<title>imported&gt;Spineweilder at 03:35, 2 November 2012</title>
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		<updated>2012-11-02T03:35:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{otheruses|the weapon|the Hunter creature|Swamp lizard (Hunter)}}&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name = Swamp lizard&lt;br /&gt;
|image = [[File:Swamp lizard.png]]&lt;br /&gt;
|release = [[21 November]] [[2006]]&lt;br /&gt;
|update = HUNTER SKILL!&lt;br /&gt;
|members = Yes&lt;br /&gt;
|quest = No&lt;br /&gt;
|tradeable = Yes&lt;br /&gt;
|equipable = Yes&lt;br /&gt;
|stackable = No&lt;br /&gt;
|high = 30&lt;br /&gt;
|low = 20&lt;br /&gt;
|destroy = Release&lt;br /&gt;
|death = lost&lt;br /&gt;
|store = No&lt;br /&gt;
|exchange = GEMW&lt;br /&gt;
|examine = A very slimy and generally disgusting green lizard.&lt;br /&gt;
|weight = 4&lt;br /&gt;
}}&lt;br /&gt;
[[File:Swamp lizard detail.png|left|100px]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Swamp lizard&amp;#039;&amp;#039;&amp;#039; is a versatile, two handed weapon that facilitates the training of not only the [[Ranged]] skill, but also [[Magic]] and [[Strength]]. As such it requires Level 30 in [[Attack]], Ranged, and Magic to wield. To be operated, the swamp lizard requires its requisite fuel, [[guam tar]].&lt;br /&gt;
&lt;br /&gt;
Even though the swamp lizard is the weakest of the salamander class of weapon, it is the most costly salamander because it is the tertiary ingredient used in making [[swamp titan]] pouches. As such, it has become a popular item for Hunters.&lt;br /&gt;
[[File:Swamp-lizard.gif|thumb|A player attacking with the swamp lizard. (Old hitsplats)]]&lt;br /&gt;
With 29 [[Hunter]] Swamp lizards may be obtained through use of [[Deadfall_trap#Net_Trapping|net traps]], buying them from other players, or by buying them from the [[Grand Exchange]].&lt;br /&gt;
&lt;br /&gt;
Swamp lizards can be hunted south of [[Canifis]] in [[Morytania]]. Many medium levelled hunters hunt swamp lizards for money. Players should watch out for [[Ghast]]s while hunting Swamp lizards. Many players hunt swamp lizards because of the constant demand, therefore guaranteeing them a good price. If constantly hunting with two nets, the average amount of cash earned per hour is 160,000 coins. This will increase with 3 nets at a time.The amount of money earned per hour is also increased, when a familiar is used with the ancient magic spellbook. Using the [[kharyll teleport]] to teleport to canifis for fast banking.&lt;br /&gt;
&lt;br /&gt;
The swamp lizard will not appear under the player&amp;#039;s [[gravestone]] if he/she dies.&lt;br /&gt;
If held in a beast of burden when the beast is dismissed, they will appear on the ground.&lt;br /&gt;
&lt;br /&gt;
Swamp lizard can be used as a melee, Ranged, or Magic weapon. This proves to be effective in [[Player killing|PvP]]. As they will not know which attack style you will switch to next, you can prey on their weaknesses. This is at the cost of some power, and unreplaceable ammo.&lt;br /&gt;
&lt;br /&gt;
When using a swamp lizard set to give strength experience, you gain 0.4x the experience for the amount that you hit.&lt;br /&gt;
&lt;br /&gt;
When using a swamp lizard set to give ranged experience, you gain 0.4x the experience for the amount that you hit.&lt;br /&gt;
&lt;br /&gt;
When using a swamp lizard set to give magic experience, you gain 0.2x the experience for the amount that you hit.&lt;br /&gt;
&lt;br /&gt;
Players may receive swamp lizards from opening a [[box of summoning ingredients]], a possible reward from the [[Familiarisation]] [[Distraction and Diversion]].&lt;br /&gt;
{{Infobox Bonuses&lt;br /&gt;
|slot = 2h&lt;br /&gt;
| astab = 0&lt;br /&gt;
| aslash = +10&lt;br /&gt;
| acrush = 0&lt;br /&gt;
| amagic = 0&lt;br /&gt;
| arange = +20&lt;br /&gt;
| dstab = 0&lt;br /&gt;
| dslash = 0&lt;br /&gt;
| dcrush = 0&lt;br /&gt;
| dmagic = 0&lt;br /&gt;
| drange = 0&lt;br /&gt;
| dsummon = 0&lt;br /&gt;
| str = +22&lt;br /&gt;
| rangestr= +16&lt;br /&gt;
| absorbmelee = 0%&lt;br /&gt;
| absorbmagic = 0%&lt;br /&gt;
| absorbranged = 0%&lt;br /&gt;
| prayer = 0&lt;br /&gt;
| aspeed = 5&lt;br /&gt;
| image = Swamp lizard equipped.png{{!}}150px&lt;br /&gt;
| caption = A player wielding a swamp lizard&lt;br /&gt;
|magicdamage = 0}}&lt;br /&gt;
&lt;br /&gt;
==Combat Styles==&lt;br /&gt;
{{CombatStyles Salamander}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The attack speed of the swamp lizard when using the flare (Ranged) attack style is 6, which is similar in concept to the rapid style of most ranged weapons.&lt;br /&gt;
*It is currently possible to use this item on the melee setting to attack monsters that could not previously be attacked with a melee-style attack, for instance [[Aviansies]] and even [[Kree&amp;#039;ara]] in the [[God Wars Dungeon]].&lt;br /&gt;
*It is the only salamander without the word &amp;quot;salamander&amp;quot; in their name.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;line-height:21px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;line-height:21px;&amp;quot;&amp;gt;It has been reported that while doing the [[Knight Waves Training Grounds|Knight&amp;amp;nbsp;Waves Training&amp;amp;nbsp;Grounds]] mini-quest (unlocked upon completion &amp;lt;/span&amp;gt;[[King&amp;#039;s Ransom]]&amp;lt;span style=&amp;quot;line-height:21px;&amp;quot;&amp;gt;), the salamanders do not count as a melee weapon, even while on the melee setting.&amp;lt;/span&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Salamanders}}&lt;br /&gt;
[[fi:Swamp lizard]]&lt;br /&gt;
[[Category:Summoning tertiaries]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Spineweilder</name></author>
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