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	<title>Stun - Revision history</title>
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	<updated>2026-07-17T22:21:21Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Stun&amp;diff=32776&amp;oldid=prev</id>
		<title>imported&gt;Atheist723: /* Magic training */</title>
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		<updated>2012-09-20T09:54:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Magic training&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{RSC page|Stun}}&lt;br /&gt;
{{Infobox spell&lt;br /&gt;
|Stun&lt;br /&gt;
|name = Stun&lt;br /&gt;
|image = [[File:Stun icon.png|Stun]]&lt;br /&gt;
|members = Yes&lt;br /&gt;
|level = 80&lt;br /&gt;
|cost = 12 [[Water rune|Water]]&amp;lt;br/&amp;gt; 12 [[Earth rune|Earth]]&amp;lt;br/&amp;gt; 1 [[Soul rune|Soul]]&lt;br /&gt;
|spellbook = Normal Daemonheim&lt;br /&gt;
|exp = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Stun.gif|frame|left|A player casting Stun.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stun&amp;#039;&amp;#039;&amp;#039; is a curse spell in the [[Magic#Standard spells|standard spellbook]] that temporarily reduces the target&amp;#039;s [[Attack]] level by 10%. It does not stack with [[Confuse]], any Attack-draining [[Ancient Curses]] such as [[Leech Attack]], or itself; once the target&amp;#039;s Attack level has been reduced by an effect, it cannot be reduced again until it has fully recovered.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Remember, you cannot use [[Ancient Magicks]] or [[Lunar Spells]] if you are using [[standard spells]].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Cost==&lt;br /&gt;
{{Spell cost table&lt;br /&gt;
|Rune1 = Water&lt;br /&gt;
|Rune1num =12&lt;br /&gt;
|Rune2 = Earth&lt;br /&gt;
|Rune2num = 12&lt;br /&gt;
|Rune3 = Soul&lt;br /&gt;
|Rune3num = 1&lt;br /&gt;
|Staff1 = water&lt;br /&gt;
|Staff2 = earth&lt;br /&gt;
|Staffcombo = mud&lt;br /&gt;
|Rune1combo = Soul&lt;br /&gt;
|Rune1combonum = 1&lt;br /&gt;
|Combo = mud&lt;br /&gt;
|Combonum = 12}}&lt;br /&gt;
&lt;br /&gt;
==Magic training==&lt;br /&gt;
[[File:Stun equipment.png|thumb|Suggested equipment to stun with. The [[Fighter hat]], [[Dragonfire shield]] and [[Bandos tassets]] can be replaced with iron or bronze full helm, kiteshield and platelegs.]]&lt;br /&gt;
Stun is a popular spell for training [[Magic]]. Because a curse spell may be re-cast on the target if it misses, it is possible to equip items with the highest possible Magic attack penalty and constantly re-cast Stun on a single monster. At a Magic attack bonus of -65, Stun will never hit the target; this is achievable by equipping metal [[armour]] and a set of [[vambraces]]. The mud staff gives a magic bonus of +10&lt;br /&gt;
When training Magic in this way, it is recommended to use either a [[mud battlestaff]]/[[mystic mud staff]], or a combination of a [[staff of earth]] (or equivalent) and a [[tome of frost]]. As these items provide unlimited earth and water runes, the single soul rune is the only rune needed to cast Stun. As soul runes are currently {{Exchange:Soul rune|View=price}} coins each, and as Stun gives 90 [[experience]] per cast, the cost per experience point is currently {{#expr:{{Exchange:Soul rune|View=price}} / 90 round 1}} coins. Under some circumstances, Stun provides cheaper Magic experience than [[High Level Alchemy]], but this is not a guarantee.&lt;br /&gt;
&lt;br /&gt;
Some players prefer to use [[Sacred clay equipment#Mage|sacred clay armour]] in order to double the amount of experience gained per spell. With sacred clay armour, the cost per experience point is {{#expr:{{Exchange:Soul rune|View=price}} /180 round 1}} coins.&lt;br /&gt;
&lt;br /&gt;
Popular locations for training with Stun are [[Edgeville]], casting at [[skeleton]]s across the [[Wilderness wall]]; at an [[elemental balance]] in the [[games room]] of a [[player-owned house]], at the caged [[Monk of Zamorak]] at [[Varrock Palace]] and in the [[Magic Guild]] cellar, where there are caged zombies. However, any location with a [[safe spot]] may be used.&lt;br /&gt;
&lt;br /&gt;
Stun may be casted infinite times on the Elemental Balance in one&amp;#039;s player-owned house. Using this method does not require a negative magic bonus and the player can wear whatever he/she wishes.&lt;br /&gt;
&lt;br /&gt;
It was once possible to cast Stun on [[dummy|dummies]] at [[Varrock]] and [[Lumbridge]]; however, this can no longer be done. Some players were upset by the removal of the ability to Stun dummies, as it had been a popular method of training Magic.&lt;br /&gt;
&lt;br /&gt;
Because Stun cannot be [[autocast]], repeatedly casting it on a monster involves a lot of clicking. To alleviate this, some players prefer to use a combination of [[mousekeys]] and the F4 key (which opens and closes the spellbook interface) instead of mouse movements and clicking.&lt;br /&gt;
&lt;br /&gt;
When using this method, the maximum experience rate is 108,000 experience per hour, at 1,200 casts per hour (1 cast every 3 seconds). &lt;br /&gt;
&lt;br /&gt;
One other method of using Stun, is to use it in combination with high-level alchemy (also known as stun-alching).  This can be optimised with a [[lava battlestaff]] and a [[Tome of Frost]]&lt;br /&gt;
&lt;br /&gt;
{{Curse}}&lt;br /&gt;
{{Daemonheim spells other}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[es:Stun]]&lt;br /&gt;
[[fi:Stun]]&lt;br /&gt;
[[Category:Dungeoneering spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Atheist723</name></author>
	</entry>
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