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	<title>Strength - Revision history</title>
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		<id>https://wiki.darkan.org/index.php?title=Strength&amp;diff=30896&amp;oldid=prev</id>
		<title>imported&gt;Coelacanth0794 at 15:50, 29 October 2012</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{RSC page|Strength}}&lt;br /&gt;
{{otheruses|the skill|information on training strength|Melee training}}&lt;br /&gt;
{{Infobox skill&lt;br /&gt;
|release = [[4 January]] [[2001]]&lt;br /&gt;
|update = Runescape beta is now online!&lt;br /&gt;
|members = No&lt;br /&gt;
}}&lt;br /&gt;
[[File:Strength.png|left|A detailed image of the strength icon.]]&lt;br /&gt;
{{Listen&lt;br /&gt;
|filename=Strength_under_level_50.ogg&lt;br /&gt;
|align=right&lt;br /&gt;
|desc=&lt;br /&gt;
|title=Strength level-up music under level 50&lt;br /&gt;
}}&lt;br /&gt;
{{Listen&lt;br /&gt;
|filename=Strength.ogg&lt;br /&gt;
|align=right&lt;br /&gt;
|desc=&lt;br /&gt;
|title=Strength level-up music&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; is a [[melee]] [[combat]] [[skills|skill]] which determines the amount of damage a player can inflict in melee combat. A player&amp;#039;s Strength level has a positive correlation with his or her [[maximum melee hit|maximum hit]]. Additionally, Strength may be required to wield certain weapons and armour, access some [[Agility]] [[shortcut]]s, and complete several [[quests]]. Strength is one of the most popular skills among players, having more players of level 99 than any other skill.&lt;br /&gt;
&lt;br /&gt;
{{Skill minimum rank|Strength}} {{Skill 99s|Strength}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Strength was among the first skills available, introduced with RuneScape&amp;#039;s launch on [[4 January]] [[2001]], along with [[Attack]], [[Defence]], [[Hitpoints (historical)|Hitpoints]] (now [[Constitution]]), [[Ranged]], [[Thieving]], [[Cooking]], [[Woodcutting]], [[Firemaking]], [[Crafting]], [[Smithing]], [[Mining]], and [[Herblore]] (called Herblaw at the time). As the game has progressed, the concept of the skill has remained largely untouched.&lt;br /&gt;
&lt;br /&gt;
Since the skill&amp;#039;s inception, increasingly higher tiers of equipment have been released. [[Bronze equipment|Bronze]] through [[adamant equipment]] were available since the introduction of the game itself, but [[rune equipment]] was not made available until [[26 July]] [[2001]]. Each successive tier of equipment offered increasing Strength bonuses, but none of them required a specific Strength level to equip. It was not until after the release of [[Regicide]] on [[20 September]] [[2004]], the fourth part of the [[Plague quest series|Plague City quest series]], that the game saw a weapon which required a Strength level to wield. The [[quests|quest]] introduced [[halberd]]s, two handed weapons which were capable of engaging an opponent in melee combat around obstacles and from up to 2 tiles away. All halberds stronger than [[steel halberd|steel]] required a Strength level half of the Attack level required to wield the weapon.&lt;br /&gt;
&lt;br /&gt;
Until [[26 January]] [[2005]], halberds remained the only weapon type which required a Strength level to equip. However, the [[Update:Slayer Skill|release]] of [[Slayer]] introduced [[gargoyle]]s, which dropped [[granite maul]]s, two-handed weapons which required 50 Attack and 50 Strength to equip. On [[9 May]] [[2005]], the [[Barrows]] activity was added, introducing two new weapons which required a Strength level to equip. [[Dharok&amp;#039;s greataxe]] and [[Torag&amp;#039;s hammers]] were two of six legendary weapons originally belonging to the [[Barrows brothers]] which could be obtained as a reward from the activity. Both of these weapons required 70 Attack and Strength to wield, further increasing the maximum Strength level required to equip a weapon. Additionally, Dharok&amp;#039;s greataxe, boasting a +105 Strength bonus, was the first weapon to exceed a +100 Strength bonus. Later that year, the [[TzHaar City]] was released and along with it, the [[Tzhaar-ket-om]], colloquially known as the obsidian maul, was released. This was only the second maul to be released and, like the granite maul before it, required a Strength level to equip. Yet, unlike the granite maul, the obsidian maul did not have an Attack requirement, making it the first weapon to only require Strength to use.&lt;br /&gt;
&lt;br /&gt;
No new weapons which required Strength to wield were introduced until [[6 March]] [[2007]], when the [[barrelchest anchor]] was released as a reward for the [[Great Brain Robbery]] [[quests|quest]]. A powerful but slow weapon, the anchor required 40 Strength to equip, even though it offered a massive +100 Strength bonus. On [[17 March]] [[2009]], another quest reward featured a weapon requiring a Strength level to use. The [[granite mace]] was the second [[granite equipment|granite weapon]] released, and required 50 Attack as well as Strength to wield.&lt;br /&gt;
&lt;br /&gt;
A host of new weapons were released with the [[Dungeoneering]] skill on [[12 April]] [[2010]]. Of these new weapons, one entire weapon type featured Strength prominently in its use. [[Novite maul|Novite]] through [[primal maul]]s required only Strength to wield and offered extremely high Strength bonuses. With a +166 Strength bonus, the primal maul is currently the strongest weapon in RuneScape. However, its use is restricted to [[Daemonheim]].&lt;br /&gt;
&lt;br /&gt;
==Gaining experience==&lt;br /&gt;
===Combat===&lt;br /&gt;
{{main|Pay-to-play Melee Training|Free-to-play Melee training}}&lt;br /&gt;
[[File:Kick.gif|frame|right|A player [[Combat styles#Aggressive|kicking]] a dummy found in [[Varrock]].]]&lt;br /&gt;
Players may receive Strength [[experience]] during combat, and the amount of experience gained is dependent on the [[Combat styles|combat style]] being used. Of the four melee combat styles available, Strength experience is only awarded when fighting in the aggressive or controlled stances.&lt;br /&gt;
&lt;br /&gt;
When fighting in the [[Combat styles#Aggressive|aggressive stance]], &amp;lt;math&amp;gt;0.4 * x&amp;lt;/math&amp;gt; Strength experience is awarded per hit, where &amp;lt;math&amp;gt;x&amp;lt;/math&amp;gt; is the amount of damage dealt. Fighting using the [[Combat styles#Controlled|controlled stance]], however, awards &amp;lt;math&amp;gt;0.133 * x&amp;lt;/math&amp;gt; Strength experience per hit, where &amp;lt;math&amp;gt;x&amp;lt;/math&amp;gt; is the amount of damage dealt. For example, a player who hits a 10 would receive 4 Strength experience when fighting in the aggressive stance and 1.33 Strength experience when fighting in the controlled stance. The amount of experience received when fighting in the controlled stance may be calculated in the same way that experience awarded to the [[Constitution]] skill is calculated.&lt;br /&gt;
&lt;br /&gt;
The difference between these two stances is that the aggressive stance solely provides experience for the Strength and [[Constitution]] skills. However, the controlled stance distributes experience equally among Strength, [[Attack]], [[Defence]], and [[Constitution]]. A player who hits a 10 would receive 1.33 experience in each one of these skills. Additionally, fighting using the aggressive stance provides a hidden boost of +3 to the Strength skill while using the controlled stance only provides a boost of +1.&lt;br /&gt;
&lt;br /&gt;
===Experience rewards===&lt;br /&gt;
{{main|Strength/Experience rewards}}&lt;br /&gt;
Strength experience may be awarded after the completion of certain [[quests]], [[miniquests]], [[tasks]], [[random events]], [[Distractions and Diversions]], and other [[activities]]. Additionally, [[lamp|experience lamps]], [[dragonkin lamp]]s, and [[book of knowledge|books of knowledge]] may be used to gain Strength experience.&lt;br /&gt;
&lt;br /&gt;
===Bonus/other experience===&lt;br /&gt;
Several items provide bonus experience in Strength, as well as other melee skills, when equipped. [[Brawling gloves (melee)|Melee brawling gloves]] provide a 300% experience bonus to Strength (as well as Attack and Defence) when training combat in the [[Wilderness]] and a 50% bonus when training outside of the Wilderness. The brawling gloves last for approximately 100,000 experience before disintegrating.&lt;br /&gt;
&lt;br /&gt;
Individual pieces of [[sacred clay equipment]] obtained through the [[Stealing Creation]] [[activities|activity]] also provide an experience bonus to Strength and other combat skills. These items double the amount of experience received through combat when equipped. Only one piece of sacred clay armour must be worn to receive this bonus. Similar to the brawling gloves, a piece will disappear after the experience threshold of 24,450 experience is reached.&lt;br /&gt;
&lt;br /&gt;
Strength experience may also be received from damage dealt by certain [[Summoning]] [[Summoning familiars|familiars]]. However, different familiars provide experience for different combat skills. The following familiars grant 40% Strength experience per point of damage dealt.&lt;br /&gt;
&lt;br /&gt;
[[File:Obsidian golem.png|200px|right|link=Obsidian golem]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Familiar&lt;br /&gt;
!{{sc|Combat}} [[Combat level]]&lt;br /&gt;
!{{sc|Summoning}} [[Summoning]] level required&lt;br /&gt;
|-&lt;br /&gt;
|[[Honey badger]]&lt;br /&gt;
|45&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|[[Pyrelord]]&lt;br /&gt;
|70&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit jelly]]&lt;br /&gt;
|88&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit graahk]]&lt;br /&gt;
|93&lt;br /&gt;
|57&lt;br /&gt;
|-&lt;br /&gt;
|[[Barker toad]]&lt;br /&gt;
|112&lt;br /&gt;
|66&lt;br /&gt;
|-&lt;br /&gt;
|[[Obsidian golem]]&lt;br /&gt;
|126&lt;br /&gt;
|73&lt;br /&gt;
|-&lt;br /&gt;
|[[Talon beast]]&lt;br /&gt;
|135&lt;br /&gt;
|77&lt;br /&gt;
|-&lt;br /&gt;
|[[Moss titan]]&lt;br /&gt;
|139&lt;br /&gt;
|79&lt;br /&gt;
|-&lt;br /&gt;
|[[Lava titan]]&lt;br /&gt;
|148&lt;br /&gt;
|83&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following familiars grant 13.3% Attack, Strength, and Defence experience per point of damage dealt. &lt;br /&gt;
[[File:Arctic bear.png|200px|right|link=Arctic bear]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Familiar&lt;br /&gt;
!{{sc|Combat}} [[Combat level]]&lt;br /&gt;
!{{sc|Summoning}} [[Summoning]] level required&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit scorpion]]&lt;br /&gt;
|51&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|[[Vampyre bat]]&lt;br /&gt;
|44&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit larupia]]&lt;br /&gt;
|93&lt;br /&gt;
|57&lt;br /&gt;
|-&lt;br /&gt;
|[[Stranger plant]]&lt;br /&gt;
|107&lt;br /&gt;
|64&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic bear]]&lt;br /&gt;
|122&lt;br /&gt;
|71&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant ent]]&lt;br /&gt;
|137&lt;br /&gt;
|78&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit dagannoth]]&lt;br /&gt;
|148&lt;br /&gt;
|83&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
A secondary use of the Strength skill is determining which weapons a player may wield in combat. Generally, weapons which require a higher level to equip confer greater combat bonuses, providing some incentive for players to train the skill. All of the weapons in the following table are &amp;#039;&amp;#039;&amp;#039;members only&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
[[File:Dragon halberd detail.png|right|200px|link=Dragon halberd]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!Attack level&lt;br /&gt;
!Strength level&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bronze halberd.png|link=]]&lt;br /&gt;
|[[Bronze halberd]]&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Iron halberd.png|link=]]&lt;br /&gt;
|[[Iron halberd]]&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Steel halberd.png|link=]]&lt;br /&gt;
|[[Steel halberd]]&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black halberd.png|link=]]&lt;br /&gt;
|[[Black halberd]]&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:White halberd.png|link=]]&lt;br /&gt;
|[[White halberd]]&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mithril halberd.png|link=]]&lt;br /&gt;
|[[Mithril halberd]]&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adamant halberd.png|link=]]&lt;br /&gt;
|[[Adamant halberd]]&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rune halberd.png|link=]]&lt;br /&gt;
|[[Rune halberd]]&lt;br /&gt;
|40&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragon halberd.png|link=]]&lt;br /&gt;
|[[Dragon halberd]]&lt;br /&gt;
|60&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Barrelchest anchor.png|link=]]&lt;br /&gt;
|[[Barrelchest anchor]]&lt;br /&gt;
|60&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Granite maul.png|link=]]&lt;br /&gt;
|[[Granite maul]]&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Granite mace.png|link=]]&lt;br /&gt;
|[[Granite mace]]&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tzhaar-ket-om.png|link=]]&lt;br /&gt;
|[[Tzhaar-ket-om]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-style: normal; &amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Torag&amp;#039;s hammers.png|link=]]&lt;br /&gt;
|[[Torag&amp;#039;s hammers]]&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dharok&amp;#039;s greataxe.png|link=]]&lt;br /&gt;
|[[Dharok&amp;#039;s greataxe]]&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dungeoneering weapons====&lt;br /&gt;
Conventional weapons used throughout [[Gielinor]] are not allowed in [[Daemonheim]], so a separate set of metals is used during [[Dungeoneering]]. The metal types are classified by their &amp;quot;tiers&amp;quot;, with tier 1 being the weakest and tier 11 being the strongest. Tiers 1 through 10 weapons may be player made or received as a drop from several monsters, but tier 11 items may only be received as a drop from boss monsters. Of the Dungeoneering weapon types, only mauls require a Strength level. Members-only weapons are indicated by &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
[[File:Gorgonite maul detail.png|right|200px|link=Gorgonite maul]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Maul type&lt;br /&gt;
!Strength level&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Novite maul.png|link=]]&lt;br /&gt;
|[[Novite maul|Novite]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[File:Bathus maul.png|link=]]&lt;br /&gt;
|[[Bathus maul|Bathus]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[File:Marmaros maul.png|link=]]&lt;br /&gt;
|[[Marmaros maul|Marmaros]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[File:Kratonite maul.png|link=]]&lt;br /&gt;
| [[Kratonite maul|Kratonite]]&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[File:Fractite maul.png|link=]]&lt;br /&gt;
|[[Fractite maul|Fractite]]&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|[[File:Zephyrium maul.png|link=]]&lt;br /&gt;
|[[Zephyrium maul|Zephyrium]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[File:Argonite maul.png|link=]]&lt;br /&gt;
|[[Argonite maul|Argonite]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[File:Katagon maul.png|link=]]&lt;br /&gt;
|[[Katagon maul|Katagon]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|[[File:Gorgonite maul.png|link=]]&lt;br /&gt;
|[[Gorgonite maul|Gorgonite]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[File:Promethium maul.png|link=]]&lt;br /&gt;
|[[Promethium maul|Promethium]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|90&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|[[File:Primal maul.png|link=]]&lt;br /&gt;
|[[Primal maul|Primal]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Certain pieces of armour require a Strength level to wear. Though uncommon, a few such pieces exist. All of the pieces of armour in the following table are &amp;#039;&amp;#039;&amp;#039;members only&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Armour&lt;br /&gt;
!Strength level&lt;br /&gt;
!Other requirement(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black mask.png|link=]]&lt;br /&gt;
|[[Black mask]]&lt;br /&gt;
|20&lt;br /&gt;
|10 [[Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Full slayer helmet.png|link=]]&lt;br /&gt;
|[[Full slayer helmet]]&lt;br /&gt;
|20&lt;br /&gt;
|10 [[Defence]], 20 [[Magic]] and [[Ranged]], and completion of [[Smoking Kills]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Void melee helm.png|link=]]&lt;br /&gt;
|[[Void Knight equipment]]&lt;br /&gt;
|42&lt;br /&gt;
|42 [[Attack]], [[Defence]], [[Constitution]], [[Magic]] and [[Ranged]], 22 [[Prayer]], and up to 250 [[Void Knight commendation points|commendation points]] per piece&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Granite shield.png|link=]]&lt;br /&gt;
|[[Granite equipment]]&lt;br /&gt;
|50&lt;br /&gt;
|50 [[Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Torva platebody.png|link=]]&lt;br /&gt;
|[[Torva armour]]&lt;br /&gt;
|80&lt;br /&gt;
|80 [[Defence]] and 80 [[Constitution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{{main|Strength/Level up table}}&lt;br /&gt;
Strength levels are required for various other aspects of the game, including [[quests]], [[tasks]], [[Agility#Grapple Shortcuts|Agility shortcuts]] involving [[mithril grapple|grapples]], [[Fishing#Barbarian Fishing|barbarian fishing]], activities, and access to certain areas. Some of these requirements are listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Feature&lt;br /&gt;
!Strength&amp;lt;br /&amp;gt;level&lt;br /&gt;
!Other requirements&lt;br /&gt;
|-&lt;br /&gt;
|River crossing from [[Al Kharid]] to [[Lumbridge Swamp]]&lt;br /&gt;
|19&lt;br /&gt;
|15 [[Agility]] and 48 [[Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|Grapple shortcut from [[Water Obelisk Island]] to [[Catherby]]&lt;br /&gt;
|22&lt;br /&gt;
|36 [[Agility]] and 39 [[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
|Ability to catch [[leaping salmon]] barehanded&lt;br /&gt;
|30&lt;br /&gt;
|30 [[Agility]], 58 [[Fishing]], and completion of [[Barbarian Training#Barbarian Fishing|barbarian fishing training]]&lt;br /&gt;
|-&lt;br /&gt;
|Ability to climb the cliff on [[White Wolf Mountain]] from [[Catherby]]&lt;br /&gt;
|35&lt;br /&gt;
|Completion of [[Fishing Contest]]&lt;br /&gt;
|-&lt;br /&gt;
|Ability to catch [[tuna]] barehanded&lt;br /&gt;
|35&lt;br /&gt;
|55 [[Fishing]] and completion of [[Barbarian Training#Barbarian Fishing|barbarian fishing training]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Falador]] wall shortcut north of [[Falador Park]]&lt;br /&gt;
|37&lt;br /&gt;
|11 [[Agility]] and 19 [[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Yanille]] wall shortcut south of the [[Dragon Inn]]&lt;br /&gt;
|38&lt;br /&gt;
|39 [[Agility]] and 21 [[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
|Ability to catch [[leaping sturgeon]] barehanded&lt;br /&gt;
|45&lt;br /&gt;
|45 [[Agility]], 70 [[Fishing]], and completion of [[Barbarian Training#Barbarian Fishing|barbarian fishing training]]&lt;br /&gt;
|-&lt;br /&gt;
|Ability to catch [[swordfish]] barehanded&lt;br /&gt;
|50&lt;br /&gt;
|70 [[Fishing]] and completion of [[Barbarian Training#Barbarian Fishing|barbarian fishing training]]&lt;br /&gt;
|-&lt;br /&gt;
|Access to the statues in [[Bandos&amp;#039;s throne room]]&lt;br /&gt;
|60&lt;br /&gt;
|Completion of [[The Chosen Commander]]&lt;br /&gt;
|-&lt;br /&gt;
|Access to the [[God Wars Dungeon]] via the boulder&lt;br /&gt;
|60&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|Access to [[God Wars Dungeon#Bandos&amp;#039;s Stronghold|Bandos&amp;#039;s Stronghold]] in the [[God Wars Dungeon]]&lt;br /&gt;
|70&lt;br /&gt;
|A [[hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|Ability to catch [[shark]] barehanded&lt;br /&gt;
|76&lt;br /&gt;
|96 [[Fishing]] and completion of [[Barbarian Training#Barbarian Fishing|barbarian fishing training]]&lt;br /&gt;
|-&lt;br /&gt;
|Ability to cross the cave south of [[Dorgesh-Kaan]]&lt;br /&gt;
|80&lt;br /&gt;
|Completion of [[Death to the Dorgeshuun]]&lt;br /&gt;
|-&lt;br /&gt;
|Keep [[big rock]] and use for an emote after [[King of the Dwarves]]&lt;br /&gt;
|90&lt;br /&gt;
|Completion of [[King of the Dwarves]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strength bonuses==&lt;br /&gt;
{{main|Strength/Highest bonuses}}&lt;br /&gt;
Most melee weapons provide a Strength bonus, which, along with a player&amp;#039;s Strength level, determines how much damage a player may inflict in melee combat. Weapons which do not give a positive Strength bonus may be referred to as [[fun weapons]]. These weapons do not exist necessarily for use in combat; they may exist merely for aesthetic purposes.&lt;br /&gt;
&lt;br /&gt;
==Warriors&amp;#039; Guild==&lt;br /&gt;
{{main|Warriors&amp;#039; Guild}}&lt;br /&gt;
The [[Warriors&amp;#039; Guild]] is a guild for players who have attained mastery or near mastery of melee combat skills. Entrance to the guild requires either 99 [[Attack]], 99 Strength, or a sum of 130 in Attack and Strength. The guild features several activities which involve combat and combat experience, including the [[Warriors&amp;#039; Guild#Shot Put room|shot put room]]. Here, players may practise throwing differently weighted balls for Strength experience.&lt;br /&gt;
&lt;br /&gt;
==Skill mastery==&lt;br /&gt;
[[File:Strength Emote.gif|left|frame|A player performing the Strength cape&amp;#039;s emote.]]&lt;br /&gt;
{{main|Skill mastery}}&lt;br /&gt;
Level 99 is the maximum level a player may achieve in Strength, attained at 13,034,431 experience. The amount of experience players may gain is capped at 200 million, but acquiring additional experience until 200 million experience will not increase the Strength level beyond level 99.&lt;br /&gt;
&lt;br /&gt;
As with all skills, players who achieve level 99 in Strength may purchase a [[Cape of Accomplishment]] from the skill&amp;#039;s master. The [[Strength cape]] and [[Strength hood|hood]] are sold by [[Sloane]] (or [[Yadech Strongarm]] after [[While Guthix Sleeps]]) in the [[Warriors&amp;#039; Guild]] for 99,000 [[coins]]. Players with more than 1 skill at level 99 will receive a red trim on the sides of the cape along with a +4 [[Equipment Stats#Other bonuses|prayer bonus]]. However, players with only 1 level 99 skill will receive an untrimmed version of the cape.&lt;br /&gt;
&lt;br /&gt;
Currently, there are {{99s|Strength}} players with level 99 Strength and {{200mxp|Strength}} players with 200 million experience in Strength.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Temporary boosts==&lt;br /&gt;
Various items, potions, prayers, and familiars provide temporary boosts. Below is a list of all possible boosts to Strength.&lt;br /&gt;
&lt;br /&gt;
===Visible===&lt;br /&gt;
Visible boosts are indicated in the [[stats]] interface by showing a level increase from the base level. Members-only boosts are indicated by &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Image&lt;br /&gt;
!Boost&lt;br /&gt;
!Skill&lt;br /&gt;
!Level&amp;lt;br /&amp;gt;increase&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; width=&amp;quot;30%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Strength potion (4).png|link=]] [[File:Strength mix (2).png|link=]]&lt;br /&gt;
|[[Strength potion]] (or [[Strength mix|mix]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt;3 + 10%&lt;br /&gt;
|Mix version heals 30 life points.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super strength (4).png|link=]] [[File:Sup. str. mix (2).png|link=]]&lt;br /&gt;
|[[Super strength]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039; (or [[Super strength mix|mix]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;15%&amp;lt;/span&amp;gt;5 + 15%&lt;br /&gt;
|Mix version heals 60 life points.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Extreme strength (3).png|link=]]&lt;br /&gt;
|[[Extreme strength]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;22%&amp;lt;/span&amp;gt;5 + 22%&lt;br /&gt;
|Not tradeable; requires 89 [[Herblore]] to make.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Overload (3).png|link=]]&lt;br /&gt;
|[[Overload]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], [[Defence]], [[Ranged]], and [[Magic]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;22%&amp;lt;/span&amp;gt;Constant boost of 5 + 22% for 5 minutes&lt;br /&gt;
|Not tradeable; requires 96 [[Herblore]] to make.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zamorak brew (4).png|link=]] [[File:Zamorak mix.png|link=]]&lt;br /&gt;
|[[Zamorak brew]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039; (or [[Zamorak mix|mix]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; and [[Attack]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;12%&amp;lt;/span&amp;gt;2 + 12% (&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;), 2 + 20% (Attack)&lt;br /&gt;
|Decreases [[Defence]] and remaining life points by 2 + 10% (Mix reduces life points by 10% - (10 to 40)).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combat potion (4).png|link=]] [[File:Combat mix.png|link=]]&lt;br /&gt;
|[[Combat potion]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039; (or [[Combat mix|mix]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; and [[Attack]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt;3 + 10%&lt;br /&gt;
|Mix also heals 60 life points.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beer.png|link=]]&lt;br /&gt;
|[[Asgarnian ale]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|2&lt;br /&gt;
|Lowers [[Attack]] by 4.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beer.png|link=]]&lt;br /&gt;
|[[Beer]]&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|2&lt;br /&gt;
|Lowers [[Attack]] by 4.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beer (tankard).png|link=]]&lt;br /&gt;
|[[Tankard of beer]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|2&lt;br /&gt;
|Lowers [[Attack]] by 4.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Keg of beer.png|link=]]&lt;br /&gt;
|[[Keg of beer]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|10&lt;br /&gt;
|Lowers [[Attack]] by 40.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragon bitter.png|link=]]&lt;br /&gt;
|[[Dragon bitter]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|2&lt;br /&gt;
|Lowers [[Attack]] by 1.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grog.png|link=]]&lt;br /&gt;
|[[Grog]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|3&lt;br /&gt;
|Lowers [[Attack]] by 6.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blurberry Special.png|link=]]&lt;br /&gt;
|[[Blurberry special]]/[[Premade blurb&amp;#039; sp.]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|7&lt;br /&gt;
|Lowers [[Attack]] by 5.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drunk Dragon.png|link=]]&lt;br /&gt;
|[[Drunk dragon]]/[[Premade dr&amp;#039; dragon]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|7&lt;br /&gt;
|Lowers [[Attack]] by 4.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wizard Blizzard.png|link=]]&lt;br /&gt;
|[[Wizard blizzard]]/[[Premade wiz blz&amp;#039;d]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|6&lt;br /&gt;
|Lowers [[Attack]] by 4.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Short Green Guy.png|link=]]&lt;br /&gt;
|[[Short green guy]]/[[Premade sgg]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|4&lt;br /&gt;
|Lowers [[Attack]] by 3.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Braindeath &amp;#039;rum&amp;#039;.png|link=]]&lt;br /&gt;
|[[Braindeath &amp;#039;rum&amp;#039;]]&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|3&lt;br /&gt;
|Also increases [[Mining]] by 1; decreases [[Attack]], [[Defence]], [[Prayer]], [[Magic]], [[Agility]] and [[Herblore]] by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragon battleaxe.png|link=]]&lt;br /&gt;
|&amp;#039;&amp;#039;Rampage&amp;#039;&amp;#039; ([[Dragon battleaxe]] special attack) &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|20%&lt;br /&gt;
|Lowers [[Attack]], [[Magic]], [[Ranged]] and [[Defence]] by 10% and uses 100% of special bar. Requires 60 [[Attack]] to equip.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brine sabre.png|link=]]&lt;br /&gt;
|&amp;#039;&amp;#039;Liquify&amp;#039;&amp;#039; ([[Brine sabre]] special attack) &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], and [[Defence]]&lt;br /&gt;
|2.5% of damage dealt (&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], and [[Defence]])&lt;br /&gt;
|May only be used underwater. Requires 40 [[Attack]] to equip.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brackish blade.png|link=]]&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;&amp;#039;Rum&amp;#039;&amp;lt;/nowiki&amp;gt;ify&amp;#039;&amp;#039; ([[Brackish blade]] special attack) &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], and [[Defence]]&lt;br /&gt;
|2.5% of damage dealt (&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], and [[Defence]])&lt;br /&gt;
|Requires 60 [[Attack]] to equip.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Volcanic str. scroll.png|link=]]&lt;br /&gt;
|[[Obsidian golem#Volcanic strength scroll|Volcanic strength scroll]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|9&lt;br /&gt;
|Special attack of the [[obsidian golem]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cavefish.png|link=]]&lt;br /&gt;
|[[Cavefish]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], [[Defence]], [[Magic]], or [[Ranged]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; 2&lt;br /&gt;
|Heals 200 life points.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Strength cape.png|link=]]&lt;br /&gt;
|[[Strength cape]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|1&lt;br /&gt;
|Requires 99 Strength to equip.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spicy stew.png|link=]]&lt;br /&gt;
|[[Spicy stew|Red spicy stew]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], [[Defence]], [[Ranged]], [[Magic]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;6 to 6&lt;br /&gt;
|The stew may boost or reduce levels by 1 to 6 points randomly. +6 boost are extremely rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Invisible===&lt;br /&gt;
Invisible boosts are not indicated in the stats interface, but they are applied in combat calculations nevertheless. Members-only boosts are indicated by &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Image&lt;br /&gt;
!Boost&lt;br /&gt;
!Skill&lt;br /&gt;
!Level&amp;lt;br /&amp;gt;increase&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; width=&amp;quot;30%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Burst of strength.gif|link=]]&lt;br /&gt;
|[[Burst of Strength]]&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|5%&lt;br /&gt;
|Requires 4 [[Prayer]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superhuman strength.gif|link=]]&lt;br /&gt;
|[[Superhuman Strength]]&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|10%&lt;br /&gt;
|Requires 13 [[Prayer]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultimate strength.gif|link=]]&lt;br /&gt;
|[[Ultimate Strength]]&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|15%&lt;br /&gt;
|Requires 31 [[Prayer]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chivalry.png|link=]]&lt;br /&gt;
|[[Chivalry]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], and [[Defence]]&lt;br /&gt;
|18% &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, 15% [[Attack]], and 20% [[Defence]]&lt;br /&gt;
|Requires 60 [[Prayer]] and completion of the [[Camelot training room]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Piety.png|link=]]&lt;br /&gt;
|[[Piety]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], and [[Defence]]&lt;br /&gt;
|23% &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, 20% [[Attack]], and 25% [[Defence]]&lt;br /&gt;
|Requires 70 [[Prayer]] and completion of the [[Camelot training room]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Leech strength.gif|link=]]&lt;br /&gt;
|[[Leech Strength]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt; 5%, increasing to 10% over time&lt;br /&gt;
|Requires 82 [[Prayer]] and completion of [[The Temple at Senntisten]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Turmoil.gif|link=]]&lt;br /&gt;
|[[Turmoil]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, [[Attack]], and [[Defence]]&lt;br /&gt;
|23% plus 10% of enemy&amp;#039;s level (&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;), 15% plus 15% of enemy&amp;#039;s level ([[Attack]] and [[Defence]])&lt;br /&gt;
|Requires 95 [[Prayer]] and completion of [[The Temple at Senntisten]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black warlock (item).png|link=]]&lt;br /&gt;
|[[Black Warlock]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|20%&lt;br /&gt;
|Boost affects the player it is used on; may only be used in a multi-combat zone.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black mask.png|link=]]&lt;br /&gt;
|[[Black mask]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; and [[Attack]]&lt;br /&gt;
|16.67%&lt;br /&gt;
|Boost only applies when fighting monsters assigned by a [[Slayer Master]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Salve amulet.png|link=]]&lt;br /&gt;
|[[Salve amulet]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; and [[Attack]]&lt;br /&gt;
|16.67%&lt;br /&gt;
|Boost only applies when fighting [[undead]] monsters. Requires partial completion of [[Haunted Mine]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Salve amulet (e).png|link=]]&lt;br /&gt;
|[[Salve amulet (e)]] &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; and [[Attack]]&lt;br /&gt;
|20%&lt;br /&gt;
|Boost only applies when fighting [[undead]] monsters. Requires completion of [[The Lair of Tarn Razorlor]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dharok&amp;#039;s armour set equipped.png|30px|link=]]&lt;br /&gt;
|&amp;#039;&amp;#039;Wretched Strength&amp;#039;&amp;#039; ([[Barrows - dharok&amp;#039;s set|Dharok&amp;#039;s]] set effect) &amp;#039;&amp;#039;&amp;#039;(m)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|(Max - current [[Constitution|life points]]) * 0.1%&lt;br /&gt;
|Requires 70 Strength, 70 [[Attack]], and 70 [[Defence]] to wear the full set. Full set must be worn for special effect to take place.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Strength/Experience rewards|Experience rewards - Strength]]&lt;br /&gt;
*[[Free-to-play Melee training]], a guide to training Strength for free-to-play players&lt;br /&gt;
*[[Pay-to-play Melee training]], a guide to training Strength for pay-to-play players&lt;br /&gt;
*[[Calculators#Combat|Combat Calculator]]&lt;br /&gt;
&lt;br /&gt;
{{WP also}}&lt;br /&gt;
{{skills}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Strength]]&lt;br /&gt;
[[nl:Strength]]&lt;br /&gt;
[[fi:Strength]]&lt;br /&gt;
[[de:Stärke]]&lt;br /&gt;
&lt;br /&gt;
[[no:Strength]]&lt;br /&gt;
[[es:Strength]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
[[Category:Wikia Game Guides skills]]&lt;br /&gt;
[[Category:Strength]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Coelacanth0794</name></author>
	</entry>
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