<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Standard_spells</id>
	<title>Standard spells - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Standard_spells"/>
	<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Standard_spells&amp;action=history"/>
	<updated>2026-07-17T18:56:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.darkan.org/index.php?title=Standard_spells&amp;diff=81417&amp;oldid=prev</id>
		<title>imported&gt;Liquidmetalrob at 01:05, 10 November 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Standard_spells&amp;diff=81417&amp;oldid=prev"/>
		<updated>2012-11-10T01:05:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Standard spells&amp;#039;&amp;#039;&amp;#039; (also called the &amp;#039;&amp;#039;&amp;#039;standard spellbook&amp;#039;&amp;#039;&amp;#039;) are a group of [[Magic]] spells available to all players. It is unlocked by default upon character creation, and can be used at level 1 Magic.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[File:Standardspells.png|thumb|left|All spells in the standard spellbook.]]&lt;br /&gt;
The spells in the standard spellbook can be divided into a number of distinct classifications.&lt;br /&gt;
&lt;br /&gt;
===Combat spells===&lt;br /&gt;
Spells such as [[Water Strike]] and [[Fire Blast]] are simple: They deal damage to one target, with the [[Magic damage|amount of damage]] varying according to the spell&amp;#039;s maximum hit and other modifiers. The accuracy of these spells is determined by a number of factors, none of which are the spell itself; all other things being equal, [[Wind Rush]] is as accurate as [[Fire Surge]].&lt;br /&gt;
&lt;br /&gt;
There are four main elements for [[combat spells]] in the standard spellbook: wind (air), water, earth, and fire. Additionally, there are five increasingly strong groups of spells: [[Strike spells]], [[Bolt spells]], [[Blast spells]], [[Wave spells]], and [[Surge spells]]. Among these groups, wind spells are always the weakest, and fire spells are always the strongest. The elements themselves do not seem to affect much except in a few circumstances; for example, metal dragons such as [[iron dragon]]s are said to be weaker to fire spells than the other elements. Each of these spells makes use of at least one catalyst rune (such as [[mind rune]]s or [[death rune]]s), a number of [[air rune]]s, and a number of [[water rune]]s, [[earth rune]]s or [[fire rune]]s depending on the spell. [[Free-to-play|Free players]] may use all elemental spells up to and including [[Fire Blast]].&lt;br /&gt;
&lt;br /&gt;
In addition to the elemental spells, there are a number of unique combat spells with different properties. [[Iban Blast]] requires that [[Iban&amp;#039;s staff]] be equipped to use it, and casts of Iban Blast drain charges on the staff until it must eventually be recharged; however, it hits extremely hard for the level required to use it. [[Magic Dart]] uses no elemental runes, instead using only death runes and mind runes, and has a maximum hit determined by the caster&amp;#039;s Magic level. Each of the [[god spell]]s has a secondary effect upon a successful hit.&lt;br /&gt;
&lt;br /&gt;
Compared to melee and Ranged, some lower-levelled offensive spells have exceptionally high maximum hits for the levels required to cast them. For example, [[Fire Strike]] can hit up to 80 damage at a mere level 13 Magic, which is not possible (assuming reasonably consistent skill levels) with either melee or Ranged.&lt;br /&gt;
&lt;br /&gt;
===Curses===&lt;br /&gt;
[[Curses]] are offensive spells that temporarily lower the target&amp;#039;s [[stats]]. As Magic is meant to be strong against [[melee]] users, the various curse spells lower [[Attack]], [[Strength]] and [[Defence]] by either 5% or 10%. Additionally, [[Teleport Block]] may be classified as a curse, although it prevents [[teleportation]] rather than lowering a stat. Free players have access to the first three curses ([[Confuse]], [[Weaken]] and [[Curse]]) as well as Teleport Block. All curse spells aside from Teleport Block make use of either [[body rune]]s or [[soul rune]]s, as well as earth runes and water runes.&lt;br /&gt;
&lt;br /&gt;
Curse spells do not stack with themselves or similar curses; for example, it is not possible to frequently cast [[Stun]] on a target to drain its Attack further than 10%, nor is it possible to cast [[Confuse]] afterward for an additional 5% drain.&lt;br /&gt;
&lt;br /&gt;
===Binding spells===&lt;br /&gt;
Spells that prevent the target from moving are binding spells. The ability to deal damage from a distance is one of a mage&amp;#039;s greatest advantages in combat, and binding spells ensure that melee users are unable to get too close. Free players may use [[Bind]], which holds the target for 5 seconds, but [[Pay-to-play|members]] can use the [[Snare]] and [[Entangle]] spells, which hold the target for 10 and 15 seconds, respectively. Binding spells use [[nature rune]]s.&lt;br /&gt;
&lt;br /&gt;
After a binding spell wears off, its target is immune to successive binding spells for five seconds.&lt;br /&gt;
&lt;br /&gt;
===Teleports===&lt;br /&gt;
The standard spellbook contains a number of [[teleportation|teleport spells]], which instantly transport the caster to a certain destination. These spells are popular as they offer a considerably faster method of transportation than walking everywhere, and several of them, such as [[Varrock Teleport]], lead to popular areas of the map. Free players may access all teleport spells up to and including [[Falador Teleport]]. All teleport spells use [[law rune]]s in addition to other runes.&lt;br /&gt;
&lt;br /&gt;
The standard spellbook is also the only spellbook to feature teleother spells. When cast on another player, these spells will teleport that player to a certain destination. However, the targeted player must have [[Accept Aid]] on, and will be asked whether they wish to accept the teleportation. All teleother spells use soul runes in addition to law runes.&lt;br /&gt;
&lt;br /&gt;
===Enchantment spells===&lt;br /&gt;
Enchantment spells imbue certain items with magical properties, giving them new abilities. Any piece of [[jewellery]] crafted with a [[gem]] may be enchanted by the proper Enchant Jewellery spell, and [[Bolts#Gem-tipped bolts|crossbow bolts with tips made from gems]] may be enchanted by the proper Enchant Crossbow Bolt spell. [[Jewellery#Enchanted jewellery|Enchanted jewellery items]] have a wide variety of effects, such as teleportation, increased [[Equipment Stats|equipment bonuses]], and assistance in skills such as [[Smithing]] and [[Runecrafting]]. [[Bolts#Enchanted bolts|Enchanted crossbow bolts]] gain secondary effects in combat. Additionally, the Charge Orb spells may be used to imbue [[unpowered orb]]s with elemental magic, after which they may be used to make [[elemental staves]]. All enchantment spells make use of [[cosmic rune]]s.&lt;br /&gt;
&lt;br /&gt;
===Alchemy spells===&lt;br /&gt;
Alchemy spells convert items into other items. There are only three alchemy spells in the game. [[Low Level Alchemy]] and [[High Level Alchemy]] convert items into certain amounts of coins, and [[Superheat Item]] may be used to forge [[ore]] into [[bar]]s without a [[furnace]]. These three spells all use nature runes and fire runes.&lt;br /&gt;
&lt;br /&gt;
==Spell Summary==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Icon&lt;br /&gt;
!Spell&lt;br /&gt;
!Magic Level&lt;br /&gt;
!Members only?&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Runes Required&lt;br /&gt;
!Experience&lt;br /&gt;
![[Magic damage|Maximum hit]]&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lumbridge home port icon.png]]&lt;br /&gt;
|[[Home Teleport]]&lt;br /&gt;
|0&lt;br /&gt;
|No&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|Gives a variety of options to teleport to areas around [[Gielinor]] via the [[Lodestone Network]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind Rush.png]]&lt;br /&gt;
|[[Wind Rush]]&lt;br /&gt;
|1&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Air=2}}&lt;br /&gt;
|2.7+&lt;br /&gt;
|10&lt;br /&gt;
|The weakest combat spell. Can be cast for free if wielding a [[staff of air]] or equivalent.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind Strike icon.png]]&lt;br /&gt;
|[[Wind Strike]]&lt;br /&gt;
|1&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Air=1|Mind=1}}&lt;br /&gt;
|5.5+&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Confuse icon.png]]&lt;br /&gt;
|[[Confuse]]&lt;br /&gt;
|3&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Water=3|Earth=2|Body=1}}&lt;br /&gt;
|13&lt;br /&gt;
|N/A&lt;br /&gt;
|Lowers the target&amp;#039;s [[Attack]] by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Opal bolts (e) 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Opal)]]&lt;br /&gt;
|4&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Air=2|Cosmic=1}}&lt;br /&gt;
|9&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[opal bolts]] into [[opal bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water Strike icon.png]]&lt;br /&gt;
|[[Water Strike]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Air=1|Water=1|Mind=1}}&lt;br /&gt;
|7.5+&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enchant Level 1 Jewellery icon.png]]&lt;br /&gt;
|[[Enchant Level 1 Jewellery]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Water=1|Cosmic=1}}&lt;br /&gt;
|17.5&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[jewellery]] items made with [[sapphire]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sapphire bolts (e) 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Sapphire)]]&lt;br /&gt;
|7&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Water=1|Cosmic=1}}&lt;br /&gt;
|17&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[sapphire bolts]] into [[sapphire bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earth Strike icon.png]]&lt;br /&gt;
|[[Earth Strike]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Mind=1|Earth=2|Air=1}}&lt;br /&gt;
|9.5+&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mobilising armies teleport.gif]]&lt;br /&gt;
|[[Mobilising Armies Teleport]]&lt;br /&gt;
|10&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Law=1|Air=1|Water=1}}&lt;br /&gt;
|19&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports the caster to [[Mobilising Armies]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Weaken icon.png]]&lt;br /&gt;
|[[Weaken]]&lt;br /&gt;
|11&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Body=1|Earth=2|Water=3}}&lt;br /&gt;
|21&lt;br /&gt;
|N/A&lt;br /&gt;
|Lowers the target&amp;#039;s [[Strength]] by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire Strike icon.png]]&lt;br /&gt;
|[[Fire Strike]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Mind=1|Fire=3|Air=2}}&lt;br /&gt;
|11.5+&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jade bolts 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Jade)]]&lt;br /&gt;
|14&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=1|Earth=2}}&lt;br /&gt;
|19&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[jade bolts]] into [[jade bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bones to Bananas icon.png]]&lt;br /&gt;
|[[Bones to Bananas]]&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Water=2|Earth=2|Nature=1}}&lt;br /&gt;
|25&lt;br /&gt;
|N/A&lt;br /&gt;
|Converts all normal [[bones]] in the inventory into [[banana]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind Bolt icon.png]]&lt;br /&gt;
|[[Wind Bolt]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Air=2|Chaos=1}}&lt;br /&gt;
|13.5+&lt;br /&gt;
|90&lt;br /&gt;
|Maximum hit is increased to 120 with [[chaos gauntlets]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Curse icon.png]]&lt;br /&gt;
|[[Curse]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Body=1|Earth=3|Water=2}}&lt;br /&gt;
|29&lt;br /&gt;
|N/A&lt;br /&gt;
|Lowers the target&amp;#039;s [[Defence]] by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bind icon.png]]&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Nature=2|Water=3|Earth=3}}&lt;br /&gt;
|30&lt;br /&gt;
|N/A&lt;br /&gt;
|Prevents the target from moving for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Low Level Alchemy icon.png]]&lt;br /&gt;
|[[Low Level Alchemy]]&lt;br /&gt;
|21&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Nature=1|Fire=3}}&lt;br /&gt;
|31&lt;br /&gt;
|N/A&lt;br /&gt;
|Converts an item into an amount of coins equivalent to the price that a [[general store]] will pay for it at zero stock.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water Bolt icon.png]]&lt;br /&gt;
|[[Water Bolt]]&lt;br /&gt;
|23&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Chaos=1|Water=2|Air=2}}&lt;br /&gt;
|16.5+&lt;br /&gt;
|100&lt;br /&gt;
|Maximum hit is increased to 130 with [[chaos gauntlets]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pearl bolts (e) 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Pearl)]]&lt;br /&gt;
|24&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=1|Water=2}}&lt;br /&gt;
|29&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[pearl bolts]] into [[pearl bolts (e)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Varrock Teleport icon.png]]&lt;br /&gt;
|[[Varrock Teleport]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Law=1|Air=3|Fire=1}}&lt;br /&gt;
|35&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports the caster to the market square in [[Varrock]]. After completion of [[Varrock Tasks#Easy tasks|the easy Varrock tasks]], the spell&amp;#039;s destination can be changed to the entrance to the [[Grand Exchange]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enchant Level 2 Jewellery icon.png]]&lt;br /&gt;
|[[Enchant Level 2 Jewellery]]&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Cosmic=1|Air=3}}&lt;br /&gt;
|37&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[jewellery]] items made with [[emerald]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Emerald bolts (e) 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Emerald)]]&lt;br /&gt;
|27&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Nature=1|Cosmic=1|Air=3}}&lt;br /&gt;
|37&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[emerald bolts]] into [[emerald bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earth Bolt icon.png]]&lt;br /&gt;
|[[Earth Bolt]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Chaos=1|Earth=1|Air=3}}&lt;br /&gt;
|19.5+&lt;br /&gt;
|110&lt;br /&gt;
|Maximum hit is increased to 140 with [[chaos gauntlets]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Topaz bolts 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Red Topaz)]]&lt;br /&gt;
|29&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=1|Fire=2}}&lt;br /&gt;
|33&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[red topaz bolts]] into [[red topaz bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lumbridge Teleport icon.png]]&lt;br /&gt;
|[[Lumbridge Teleport]]&lt;br /&gt;
|31&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Law=1|Air=3|Earth=1}}&lt;br /&gt;
|41&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports the caster to the courtyard of [[Lumbridge Castle]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Telekinetic Grab icon.png]]&lt;br /&gt;
|[[Telekinetic Grab]]&lt;br /&gt;
|33&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Law=1|Air=1}}&lt;br /&gt;
|43&lt;br /&gt;
|N/A&lt;br /&gt;
|Remotely takes an item laying on the ground or on a table. Can be cast through barriers such as fences and jail cell bars, but not through solid objects like doors or walls.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire Bolt icon.png]]&lt;br /&gt;
|[[Fire Bolt]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Chaos=1|Fire=4|Air=3}}&lt;br /&gt;
|22.5+&lt;br /&gt;
|120&lt;br /&gt;
|Maximum hit is increased to 150 with [[chaos gauntlets]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Falador Teleport icon.png]]&lt;br /&gt;
|[[Falador Teleport]]&lt;br /&gt;
|37&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Law=1|Water=1|Air=3}}&lt;br /&gt;
|47&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports the caster to the centre of [[Falador]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crumble Undead icon.png]]&lt;br /&gt;
|[[Crumble Undead]]&lt;br /&gt;
|39&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Chaos=1|Air=2|Earth=2}}&lt;br /&gt;
|24.5+&lt;br /&gt;
|150&lt;br /&gt;
|May only be cast against [[undead]] monsters, such as [[skeleton]]s, [[zombies]], [[Ghost (monster)|ghosts]] and [[shade]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleport to House icon.png]]&lt;br /&gt;
|[[Teleport to House]]&lt;br /&gt;
|40&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Law=1|Air=1|Earth=1}}&lt;br /&gt;
|30&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports the caster to their [[player-owned house]]. This spell&amp;#039;s destination can either be the exit portal inside the house itself, or outside the entrance portal.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind Blast icon.png]]&lt;br /&gt;
|[[Wind Blast]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Death=1|Air=3}}&lt;br /&gt;
|25.5+&lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superheat Item icon.png]]&lt;br /&gt;
|[[Superheat Item]]&lt;br /&gt;
|43&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Nature=1|Fire=4}}&lt;br /&gt;
|53&lt;br /&gt;
|N/A&lt;br /&gt;
|Smelts [[ore]] into [[bars]] without need of a [[furnace]]. [[Iron ore]]&amp;#039;s success rate is 100% when used with this spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Camelot Teleport icon.png]]&lt;br /&gt;
|[[Camelot Teleport]]&lt;br /&gt;
|45&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Law=1|Air=5}}&lt;br /&gt;
|55.5&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports the caster to the gates of [[Camelot]]. After completion of the [[Seers&amp;#039; Village Diary#Hard tasks|hard Seers&amp;#039; Village tasks]], this spell&amp;#039;s destination may be changed to the middle of [[Seers&amp;#039; Village]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water Blast icon.png]]&lt;br /&gt;
|[[Water Blast]]&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Death=1|Water=3|Air=3}}&lt;br /&gt;
|28.5+&lt;br /&gt;
|140&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enchant Level 3 Jewellery icon.png]]&lt;br /&gt;
|[[Enchant Level 3 Jewellery]]&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Cosmic=1|Fire=5}}&lt;br /&gt;
|59&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[jewellery]] items made with [[ruby|rubies]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ruby bolts (e) 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Ruby)]]&lt;br /&gt;
|49&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=1|Cosmic=1|Fire=5}}&lt;br /&gt;
|59&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[ruby bolts]] into [[ruby bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Iban Blast icon.png]]&lt;br /&gt;
|[[Iban Blast]]&lt;br /&gt;
|50&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Death=1|Fire=5}}&lt;br /&gt;
|61+&lt;br /&gt;
|250&lt;br /&gt;
|Requires completion of [[Underground Pass (quest)|Underground Pass]] and that [[Iban&amp;#039;s staff]] be equipped. The staff must be recharged after 120 casts of Iban Blast (60 casts [[Player killing|against other players]]).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Snare icon.png]]&lt;br /&gt;
|[[Snare]]&lt;br /&gt;
|50&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Nature=3|Earth=4|Water=4}}&lt;br /&gt;
|60&lt;br /&gt;
|30&lt;br /&gt;
|Prevents the target from moving for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Slayer Dart icon.png]]&lt;br /&gt;
|[[Magic Dart]]&lt;br /&gt;
|50&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Death=1|Mind=4}}&lt;br /&gt;
|61+&lt;br /&gt;
|150+&lt;br /&gt;
|Requires 55 [[Slayer]] and use of either a [[slayer staff]] or [[staff of light]]. Magic Dart&amp;#039;s maximum hit is the caster&amp;#039;s Magic level plus 100, and it is the only spell that can damage [[turoth]] and [[kurask]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ardougne Teleport icon.png]]&lt;br /&gt;
|[[Ardougne Teleport]]&lt;br /&gt;
|51&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Law=2|Water=2}}&lt;br /&gt;
|61&lt;br /&gt;
|N/A&lt;br /&gt;
|Requires completion of [[Plague City]]. Teleports the caster to the market square in [[East Ardougne]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earth Blast icon.png]]&lt;br /&gt;
|[[Earth Blast]]&lt;br /&gt;
|53&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Death=1|Earth=4|Air=3}}&lt;br /&gt;
|31.5+&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High Level Alchemy icon.png]]&lt;br /&gt;
|[[High Level Alchemy]]&lt;br /&gt;
|55&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Nature=1|Fire=5}}&lt;br /&gt;
|65&lt;br /&gt;
|N/A&lt;br /&gt;
|Converts an item into the amount of coins that a specialty shop will pay for it at zero stock; the amount is 50% greater than that of [[Low Level Alchemy]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charge Water Orb icon.png]]&lt;br /&gt;
|[[Charge Water Orb]]&lt;br /&gt;
|56&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=3|Water=30|Orb=1}}&lt;br /&gt;
|56&lt;br /&gt;
|N/A&lt;br /&gt;
|Turns an [[unpowered orb]] into a [[water orb]] when cast at the [[Obelisk of Water|Water Obelisk]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enchant Level 4 Jewellery icon.png]]&lt;br /&gt;
|[[Enchant Level 4 Jewellery]]&lt;br /&gt;
|57&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Cosmic=1|Earth=10}}&lt;br /&gt;
|67&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[jewellery]] items made with [[diamond]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond bolts (e) 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Diamond)]]&lt;br /&gt;
|57&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Law=2|Cosmic=1|Earth=10}}&lt;br /&gt;
|67&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[diamond bolts]] into [[diamond bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Watchtower Teleport icon.png]]&lt;br /&gt;
|[[Watchtower Teleport]]&lt;br /&gt;
|58&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Law=2|Earth=2}}&lt;br /&gt;
|68&lt;br /&gt;
|N/A&lt;br /&gt;
|Requires completion of [[Watchtower Quest]]. Teleports the caster to the top of the [[Watchtower (building)|Watchtower]] outside of [[Yanille]]. After completion of the [[Ardougne Tasks#Hard tasks|hard Ardougne tasks]], this spell&amp;#039;s destination may be changed to the middle of Yanille.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire Blast icon.png]]&lt;br /&gt;
|[[Fire Blast]]&lt;br /&gt;
|59&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Death=1|Fire=5|Air=4}}&lt;br /&gt;
|34.5+&lt;br /&gt;
|160&lt;br /&gt;
|This is the strongest combat spell that [[free-to-play|free players]] may cast.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charge Earth Orb icon.png]]&lt;br /&gt;
|[[Charge Earth Orb]]&lt;br /&gt;
|60&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=3|Earth=30|Orb=1}}&lt;br /&gt;
|70&lt;br /&gt;
|N/A&lt;br /&gt;
|Turns an [[unpowered orb]] into an [[earth orb]] when cast at the [[Obelisk of Earth|Earth Obelisk]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bones to Peaches icon.png]]&lt;br /&gt;
|[[Bones to Peaches]]&lt;br /&gt;
|60&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Nature=2|Earth=2|Water=4}}&lt;br /&gt;
|65&lt;br /&gt;
|N/A&lt;br /&gt;
|Must be unlocked at the [[Mage Training Arena]]. Converts all [[bones]] up to and including [[big bones]] in the caster&amp;#039;s inventory into [[peach]]es.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saradomin Strike icon.png]]&lt;br /&gt;
|[[Saradomin Strike]]&lt;br /&gt;
|60&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=2|}Fire=2|Air=4}}&lt;br /&gt;
|61+&lt;br /&gt;
|200&lt;br /&gt;
|Must be unlocked at the [[Mage Arena]]; additionally, a [[Saradomin staff]] is required to cast it. Lowers the target&amp;#039;s [[Prayer]] by 5 points. Maximum hit increases to 300 with [[Charge]] active, which requires a [[Saradomin cape]] to be equipped.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Claws of Guthix icon.png]]&lt;br /&gt;
|[[Claws of Guthix]]&lt;br /&gt;
|60&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=2|Fire=1|Air=4}}&lt;br /&gt;
|61+&lt;br /&gt;
|200&lt;br /&gt;
|Must be unlocked at the [[Mage Arena]]; additionally, a [[Guthix staff]] or a [[Void knight mace]] are required to cast it. Lowers the target&amp;#039;s [[Defence]] by 5%. Maximum hit increases to 300 with [[Charge]] active, which requires a [[Guthix cape]] to be equipped.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flames of Zamorak icon.png]]&lt;br /&gt;
|[[Flames of Zamorak]]&lt;br /&gt;
|60&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=2|Fire=4|Air=1}}&lt;br /&gt;
|61+&lt;br /&gt;
|200&lt;br /&gt;
|Must be unlocked at the [[Mage Arena]]; additionally, a [[Zamorak staff]] is required to cast it. Lowers the target&amp;#039;s [[Magic]] by 5%. Maximum hit increases to 300 with [[Charge]] active, which requires a [[Zamorak cape]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Trollheim Teleport icon.png]]&lt;br /&gt;
|[[Trollheim Teleport]]&lt;br /&gt;
|61&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Law=2|Fire=2}}&lt;br /&gt;
|68&lt;br /&gt;
|N/A&lt;br /&gt;
|Requires completion of [[Eadgar&amp;#039;s Ruse]]. Teleports the caster to the top of [[Trollheim]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind Wave icon.png]]&lt;br /&gt;
|[[Wind Wave]]&lt;br /&gt;
|62&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=1|Air=5}}&lt;br /&gt;
|36+&lt;br /&gt;
|170&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charge Fire Orb icon.png]]&lt;br /&gt;
|[[Charge Fire Orb]]&lt;br /&gt;
|63&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=3|Fire=30|Orb=1}}&lt;br /&gt;
|73&lt;br /&gt;
|N/A&lt;br /&gt;
|Turns an [[unpowered orb]] into a [[fire orb]] when cast at the [[Obelisk of Fire|Fire Obelisk]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleport to Ape Atoll icon.png]]&lt;br /&gt;
|[[Teleport to Ape Atoll]]&lt;br /&gt;
|64&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Law=2|Fire=2|Water=2|Banana=1}}&lt;br /&gt;
|74&lt;br /&gt;
|N/A&lt;br /&gt;
|Requires completion of the [[Freeing King Awowogei]] subsection of [[Recipe for Disaster]]. Teleports the caster to a safe area in the church on [[Ape Atoll]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water Wave icon.png]]&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|65&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=1|Water=7|Air=5}}&lt;br /&gt;
|37.5+&lt;br /&gt;
|180&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charge Air Orb icon.png]]&lt;br /&gt;
|[[Charge Air Orb]]&lt;br /&gt;
|66&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=3|Air=30|Orb=1}}&lt;br /&gt;
|76&lt;br /&gt;
|N/A&lt;br /&gt;
|Turns an [[unpowered orb]] into an [[air orb]] when cast at the [[Obelisk of Air|Air Obelisk]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vulnerability icon.png]]&lt;br /&gt;
|[[Vulnerability]]&lt;br /&gt;
|66&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Soul=1|Earth=5|Water=5}}&lt;br /&gt;
|76&lt;br /&gt;
|N/A&lt;br /&gt;
|Lowers the target&amp;#039;s [[Defence]] by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enchant Level 5 Jewellery icon.png]]&lt;br /&gt;
|[[Enchant Level 5 Jewellery]]&lt;br /&gt;
|68&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=1|Earth=15|Water=15}}&lt;br /&gt;
|78&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[jewellery]] items made with [[dragonstone]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragon bolts 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Dragonstone)]]&lt;br /&gt;
|68&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Soul=1|Cosmic=1|Earth=12}}&lt;br /&gt;
|78&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[dragonstone bolt]]s into [[dragonstone bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earth Wave icon.png]]&lt;br /&gt;
|[[Earth Wave]]&lt;br /&gt;
|70&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=1|Earth=7|Air=5}}&lt;br /&gt;
|40+&lt;br /&gt;
|190&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enfeeble icon.png]]&lt;br /&gt;
|[[Enfeeble]]&lt;br /&gt;
|73&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Soul=1|Earth=8|Water=8}}&lt;br /&gt;
|83&lt;br /&gt;
|N/A&lt;br /&gt;
|Lowers the target&amp;#039;s [[Strength]] by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleother Lumbridge icon.png]]&lt;br /&gt;
|[[Teleother Lumbridge]]&lt;br /&gt;
|74&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Soul=1|Law=1|Earth=1}}&lt;br /&gt;
|84&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports another player, who must have [[Accept Aid]] on, to the courtyard of [[Lumbridge Castle]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire Wave icon.png]]&lt;br /&gt;
|[[Fire Wave]]&lt;br /&gt;
|75&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=1|Fire=7|Air=5}}&lt;br /&gt;
|42.5+&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Storm of Armadyl.png]]&lt;br /&gt;
|[[Storm of Armadyl]]&lt;br /&gt;
|77&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Armadyl=1}}&lt;br /&gt;
|70+&lt;br /&gt;
|270&lt;br /&gt;
|Maximum hit scales with the caster&amp;#039;s Magic level. Each hit will deal a minimum amount of damage. Lowers the target&amp;#039;s [[Defence]] by 1 point per cast, whether a hit or a miss. Requires completion of [[The Ritual of the Mahjarrat]] to use.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Entangle icon.png]]&lt;br /&gt;
|[[Entangle]]&lt;br /&gt;
|79&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Nature=4|Earth=5|Water=5}}&lt;br /&gt;
|89&lt;br /&gt;
|50&lt;br /&gt;
|Prevents the target from moving for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun icon.png]]&lt;br /&gt;
|[[Stun]]&lt;br /&gt;
|80&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Soul=1|Earth=12|Water=12}}&lt;br /&gt;
|90&lt;br /&gt;
|N/A&lt;br /&gt;
|Lowers the target&amp;#039;s [[Attack]] by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charge icon.png]]&lt;br /&gt;
|[[Charge]]&lt;br /&gt;
|80&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=3|Air=3|Fire=3}}&lt;br /&gt;
|180&lt;br /&gt;
|N/A&lt;br /&gt;
|Increases the maximum hits of [[Saradomin Strike]], [[Claws of Guthix]] and [[Flames of Zamorak]] to 300 for about seven minutes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind Surge icon.png]]&lt;br /&gt;
|[[Wind Surge]]&lt;br /&gt;
|81&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=1|Death=1|Air=7}}&lt;br /&gt;
|75+&lt;br /&gt;
|220&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleother Falador icon.png]]&lt;br /&gt;
|[[Teleother Falador]]&lt;br /&gt;
|82&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Soul=1|Law=1|Water=1}}&lt;br /&gt;
|92&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports another player, who must have [[Accept Aid]] on, to the middle of [[Falador]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleport Block icon.png]]&lt;br /&gt;
|[[Teleport Block]]&lt;br /&gt;
|85&lt;br /&gt;
|No&lt;br /&gt;
|{{RuneReq|Death=1|Law=1|Chaos=1}}&lt;br /&gt;
|80&lt;br /&gt;
|30&lt;br /&gt;
|Can only be cast on another player in the [[Wilderness]]. Prevents the target from using any form of [[teleportation]] for five minutes (two and a half minutes if the target has [[Protect from Magic]] or [[Deflect Magic]] active at the time of the casting). This is the highest-level spell that [[free-to-play|free players]] may cast.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water Surge icon.png]]&lt;br /&gt;
|[[Water Surge]]&lt;br /&gt;
|85&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=1|Death=1|Air=7|Water=10}}&lt;br /&gt;
|80&lt;br /&gt;
|240&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enchant Level 6 Jewellery icon.png]]&lt;br /&gt;
|[[Enchant Level 6 Jewellery]]&lt;br /&gt;
|87&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Cosmic=1|Fire=20|Earth=20}}&lt;br /&gt;
|97&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[jewellery]] items made with [[onyx]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onyx bolts (e) 5.png|23px]]&lt;br /&gt;
|[[Enchant Crossbow Bolt (Onyx)]]&lt;br /&gt;
|87&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Death=1|Cosmic=1|Fire=20}}&lt;br /&gt;
|97&lt;br /&gt;
|N/A&lt;br /&gt;
|Enchants [[onyx bolts]] into [[onyx bolts (e)]], 10 at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earth Surge icon.png]]&lt;br /&gt;
|[[Earth Surge]]&lt;br /&gt;
|90&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Death=1|Blood=1|Air=7|Earth=10}}&lt;br /&gt;
|85+&lt;br /&gt;
|260&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleother Camelot icon.png]]&lt;br /&gt;
|[[Teleother Camelot]]&lt;br /&gt;
|90&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Soul=2|Law=1}}&lt;br /&gt;
|100&lt;br /&gt;
|N/A&lt;br /&gt;
|Teleports another player, who must have [[Accept Aid]] on, to the gates of [[Camelot]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire Surge icon.png]]&lt;br /&gt;
|[[Fire Surge]]&lt;br /&gt;
|95&lt;br /&gt;
|Yes&lt;br /&gt;
|{{RuneReq|Blood=1|Death=1|Air=7|Fire=10}}&lt;br /&gt;
|90+&lt;br /&gt;
|280&lt;br /&gt;
|This is the strongest single spell in the standard spellbook.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magic]]&lt;br /&gt;
[[Category:Standard spells|*]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Liquidmetalrob</name></author>
	</entry>
</feed>