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		<id>https://wiki.darkan.org/index.php?title=Smithing&amp;diff=30859&amp;oldid=prev</id>
		<title>70.44.177.81: /* Forging items */</title>
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		<updated>2012-11-03T12:45:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Forging items&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the Smithing skill|information on training Smithing|Smithing training}} &amp;#039;&amp;#039;[[Free-to-play Smithing training|(F2P)]] [[Pay-to-play Smithing training|(P2P)]]&amp;#039;&amp;#039;&lt;br /&gt;
{{RSC page|Smithing}}&lt;br /&gt;
{{Infobox skill&lt;br /&gt;
|release   = [[4 January]] [[2001]]&lt;br /&gt;
|update    = Runescape beta is now online!&lt;br /&gt;
|members = No}}&lt;br /&gt;
[[File:Smithing.png|left|A detailed smithing logo]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Smithing&amp;#039;&amp;#039;&amp;#039; is a production [[skill]] through which players may create a wide variety of metal items from [[ore]] and metal [[bar]]s. It is the companion skill of [[Mining]], which generates all of the raw materials used in Smithing. Ores acquired from Mining are smelted into metal bars at [[furnace]]s, and then hammered into items at [[anvil]]s. Many smithable items are useful in [[combat]], [[quests]], and the training of a number of other skills such as [[Crafting]] and [[Fletching]].&lt;br /&gt;
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{{Skill minimum rank|Smithing}} {{Skill 99s|Smithing}}&lt;br /&gt;
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==Overview==&lt;br /&gt;
{{ToC|align=left}}&lt;br /&gt;
Smithing is divided into two distinct processes: smelting ores into bars, and working the bars into various items. Both processes give Smithing experience.&lt;br /&gt;
&lt;br /&gt;
===Smelting ores===&lt;br /&gt;
[[File:Smelting at Al-Kharid‎.gif|frame|A player smelting ore in a furnace.]]&lt;br /&gt;
Ores obtained from the [[Mining]] skill can be refined into metal bars at any [[furnace]] in RuneScape. The extreme heat exposure and pressure of a furnace is enough to melt the valuable metals contained within the various ores, separate them from the rock, and pool them into bars, which are extracted from the furnace as the final product.&lt;br /&gt;
&lt;br /&gt;
For [[free-to-play|free players]], the closest furnace to a [[bank]] is the furnace in [[Al Kharid]]. The [[Lumbridge]] furnace may also be used as there is an anvil right next to it. For [[pay-to-play|members]], the furnaces on [[Neitiznot]], in [[Port Phasmatys]], and in [[Edgeville]] are very close to banks, but each has a requirement. Access to the Neitiznot furnace requires you to be past a certain part of [[The Fremennik Isles]], the Port Phasmatys furnace requires [[Priest in Peril]], and the Edgeville furnace requires that the easy [[Varrock Tasks]] be completed. Of these, the Edgeville furnace is closest to a bank and most used by members (unofficial world 83).&lt;br /&gt;
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For most metals, the smelting success rate is 100%; it is impossible to &amp;quot;fail&amp;quot; a smelting attempt, and so a certain number of ores will always result in a certain number of bars. [[Iron]] is the only exception; since it takes only one [[iron ore]] to create an [[iron bar]], there is a chance that the iron ore will be too impure to refine, and will be lost, resulting in no bar or [[experience]] gained. The chance of a successful forging of iron is 50% at level 15 Smithing, the minimum level for smelting iron ores, and increases incrementally as Smithing levels rise until it reaches an 80% chance of success at 45 Smithing, its highest. The chance of successfully smelting iron can also be increased to 100% by wearing a [[ring of forging]], smelting the ore with the [[Superheat Item]] spell, or smelting the iron at the [[Blast Furnace]] [[minigame]].&lt;br /&gt;
====Smelting ores into bars - table====&lt;br /&gt;
&lt;br /&gt;
Take note that [[coal]] plays a significant part in the process of smelting ores, as it is required for all standard metals above iron in increasing quantity, in addition to the applicable metal ores.&lt;br /&gt;
&lt;br /&gt;
{{:Smithing/Bars table}}&lt;br /&gt;
&lt;br /&gt;
===Forging items===&lt;br /&gt;
[[File:Smithing2.gif|right|frame|A player forging metal bars into items at an anvil.]]&lt;br /&gt;
:&amp;#039;&amp;#039;For a comprehensive list of smithable items, see [[Smithing/Smithing tables|this article]].&amp;#039;&amp;#039;&lt;br /&gt;
The bars created from smelting ores can be taken to any of the many [[anvil]]s scattered across RuneScape, and with a [[hammer]], worked into a variety of items. Depending on the item in question, multiple bars of the same metal may be needed to create the item, up to five bars at once for [[platebody|platebodies]]. Other more mundane items, such as [[hatchet]]s, require only one bar.&lt;br /&gt;
&lt;br /&gt;
A set amount of Smithing experience is awarded per bar, regardless of the item created. For example, a [[mithril dagger]] only requires one [[mithril bar]] to make, and gives 50 Smithing experience. [[Mithril platelegs]] require three bars and give 150 experience when smithed, three times that of a mithril dagger. Therefore, with respect to experience earned, the specific items created from certain bars do not matter. However, since all items take the same amount of time to smith, concentrating on items which use multiple bars will result in faster experience.&lt;br /&gt;
&lt;br /&gt;
For both free players and members, the closest anvils to a bank are the three anvils just south of [[Varrock]]&amp;#039;s west bank.&lt;br /&gt;
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Using a [[Golden hammer]] will free up an extra inventory space and so can be used to smith items faster. This is no longer neccessary due to the Toolbelt update, with which a player may store a hammer in the belt to free up space.&lt;br /&gt;
&lt;br /&gt;
==Smithing and other skills==&lt;br /&gt;
===Mining===&lt;br /&gt;
The [[Mining]] skill can be used to gather all the resources required to train Smithing, including metal ores and [[coal]]. This can significantly increase the amount of time required to train Smithing, but could also result in significant profit, along with Mining experience. (By contrast, simply buying all the ores and/or bars needed to train Smithing will save time, but can be very expensive depending on the resources purchased and their quantity.)&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Smithing is used to create [[silver bar]]s and [[gold bar]]s, both of which can be used to train the [[Crafting]] skill. One popular way of training Smithing is to smelt [[gold ore]] into gold bars with [[goldsmithing gauntlets]], which leads to a large supply of leftover gold bars which can be made into [[jewellery]] for Crafting experience.&lt;br /&gt;
&lt;br /&gt;
===Fletching===&lt;br /&gt;
Several items created through Smithing can be used to train [[Fletching]], such as [[dart]]s, [[arrowtips]], [[crossbow limb]]s, and [[unfinished bolts|unfinished crossbow bolts]].&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
At 43 [[Magic]], the [[Superheat Item]] spell becomes available, which allows players to smelt ores into bars without need of a furnace. This spell could potentially make Smithing training more efficient, as travel to and from a furnace becomes unnecessary. Superheat Item grants full Smithing experience for smelting the ores, as well as Magic experience, making it a possible way to simultaneously train both skills. The downside is the [[nature rune]] requirement for the spell, which increases the overall cost of training using Superheat Item.&lt;br /&gt;
&lt;br /&gt;
It is possible to combine Mining, Magic and Smithing by mining ores, casting Superheat Item to turn them into bars (thus freeing up inventory space for more ores), [[bank]]ing the bars, and repeating.&lt;br /&gt;
&lt;br /&gt;
Another spell frequently used in conjunction with Smithing is [[High Level Alchemy]], which converts items into coins. Players will often &amp;quot;alch&amp;quot; items smithed from metal bars for Magic experience or profit. When training in this manner, it is generally best to smith items with higher High Alchemy values, as dictated by the table below.&lt;br /&gt;
&lt;br /&gt;
{{:Smithing/High alchemy values}}&lt;br /&gt;
&lt;br /&gt;
===Dungeoneering===&lt;br /&gt;
{{main|Dungeoneering/Smithing}}&lt;br /&gt;
With the release of the [[Dungeoneering]] skill, Smithing experienced a boost in popularity, as all but the very strongest melee weapons and armour of [[Daemonheim]] can be created with a high enough Smithing level. Melee is widely used in Dungeoneering, leading to a demand for players with high Smithing levels who can create powerful equipment for use in dungeons. Some players have gathered together to form Dungeoneering Smithing clans who are willing to assist others in acquiring specific items.&lt;br /&gt;
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==Blast Furnace==&lt;br /&gt;
{{main|Blast Furnace}}&lt;br /&gt;
The Blast Furnace is a [[minigame]] located in [[Keldagrim]] that closely involves the Smithing skill. Players work together to operate a large furnace with which to smelt ores. While using the Blast Furnace, all bars [[steel]] and up have their [[coal]] requirements halved, and [[iron ore]] has a 100% chance of smelting into [[iron bar]]s. The official Blast Furnace server is World 58.&lt;br /&gt;
&lt;br /&gt;
==Artisans Workshop==&lt;br /&gt;
{{main|Artisans Workshop}}&lt;br /&gt;
The Artisans Workshop is an area located in [[Falador]] where players can train Smithing in different ways. All Smithing in the workshop requires [[Ingots]], which are similar to [[Bars]] but are not interchangeable. Items such as [[Burial armour]], [[Ceremonial Sword]]s and [[Cart Tracks]]. Players can also earn [[Respect (Artisans Workshop)|Respect]], a type of currency used to buy rewards including cosmetic changes to the [[Dwarf multicannon]].&lt;br /&gt;
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==Other uses of Smithing==&lt;br /&gt;
[[File:Smithdragplate.gif|frame|A player using the Smithing skill to forge a [[dragon platebody]].]]&lt;br /&gt;
* Smithing is used to repair [[Barrows equipment]] or [[Ancient armour]] at an [[armour stand]] in a [[player-owned house]]. The cost of repairing the equipment is lowered by a percentage determined by Smithing level divided by 2. For example, at 50 Smithing, Barrows equipment will cost 25% less to repair on an armour stand, as opposed to [[Bob (smith)|Bob]] of [[Bob&amp;#039;s Axes]] or the [[squire]] at the [[Void Knight Outpost]], both of whom charge full price. A Smithing level of 100 (obtained by using boosts such operating a [[Smithing cape]]) reduces the repair cost by 50%.&lt;br /&gt;
* Levels 20, 40, 60 and 80 Smithing are required to make class 2, 3, 4 and 5 equipment and tools in [[Stealing Creation]], respectively.&lt;br /&gt;
* 60 Smithing and completion of [[Legends Quest]] are required to combine a [[shield left half]] and [[shield right half]] into a [[dragon sq shield|dragon square shield]].&lt;br /&gt;
* 70 Smithing is needed to repair the ladder in level 38 [[Wilderness]] that leads to the Burthope beacon, used in the [[All Fired Up (minigame)|All Fired Up minigame]].&lt;br /&gt;
* 80 Smithing is required to combine the three [[godsword shard]]s into a [[godsword blade]].&lt;br /&gt;
* 85 Smithing is required to attach sigils to [[blessed spirit shield]]s, along with 90 [[Prayer]] and completion of [[Summer&amp;#039;s End]].&lt;br /&gt;
* 90 Smithing is required to combine a [[draconic visage]] and [[anti-dragon shield]] to produce a [[dragonfire shield]].&lt;br /&gt;
* 92 Smithing and completion of [[While Guthix Sleeps]] are required to forge the [[ruined dragon armour lump]], [[ruined dragon armour slice]] and [[ruined dragon armour shard]] into a [[dragon platebody]], using a [[blast fusion hammer]] at the [[Dragon Forge]].&lt;br /&gt;
* Smithing is one of the skills used in the [[ancient effigies]] [[Distraction and Diversion]]. Additionally, as the [[assist system]] can be used with Smithing, players can earn up to 30,000 Smithing experience per day assisting others with their effigies.&lt;br /&gt;
* Smithing has become more useful as a skill due to its implementations into minigames such as Stealing Creation and skills such as Dungeoneering.&lt;br /&gt;
&lt;br /&gt;
==Money making==&lt;br /&gt;
:&amp;#039;&amp;#039;Main articles: Money making guides for [[Money making guide/Smithing(F2P)|free players]] and for [[Money making guide/Smithing(P2P)|members]]&amp;#039;&amp;#039;&lt;br /&gt;
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==Temporary boosts==&lt;br /&gt;
[[File:Dwarven stout.png|right]]&lt;br /&gt;
* A [[dwarven stout]] will raise Mining and Smithing by 1 level&lt;br /&gt;
* A [[mature dwarven stout]] will raise Mining and Smithing by 2 levels&lt;br /&gt;
* An orange [[spicy stew]] can temporarily raise Smithing by up to 6; however, it can also decrease it by up to 6.&lt;br /&gt;
* Using the &amp;#039;Boost&amp;#039; option on a [[Smithing cape]] will boost Smithing by 1 level, although 99 Smithing is required.&lt;br /&gt;
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==Cape of Accomplishment==&lt;br /&gt;
[[File:Smithing Emote.gif|frame|A player wearing a [[Smithing cape]] (t) and performing the Skillcape emote.]]&lt;br /&gt;
Upon reaching 99 Smithing, players may buy the [[Smithing cape|Smithing Cape of Accomplishment]] from [[Thurgo]] in his house near [[Mudskipper Point]] for 99,000 coins.&lt;br /&gt;
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Smithing is currently ranked #17 out of 25 among skills in which players have level 99. This makes it somewhat rare, possibly due to the large investment of time and/or money required to train the skill.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
* In the early days, Smithing was considered one of the best skills for making money. As such, Jagex kept anvils and furnaces far away from each other in an attempt to prevent people from levelling Smithing too quickly. However, this practice has often been considered obsolete ever since banks were able to hold items.&lt;br /&gt;
* For a time after the release of &amp;#039;&amp;#039;RuneScape 2&amp;#039;&amp;#039; through around 2006, the in-game skill guide for Smithing had a tab for smithing [[black equipment]], although this is not possible.&lt;br /&gt;
* On [[5 November]] [[2007]], the Smith-X option was released. This allowed more than 10 items to be forged on an anvil at a time.&lt;br /&gt;
* The dwarven city of [[Keldagrim]] is recognised as the capital of Mining and Smithing. Because of its large number of Smithing features, it is a popular destination for players to smith, particularly in World 58. Inside Keldagrim, there are five anvils, the [[Blast Furnace]], a [[bank]], armour shops, several mines, a pickaxe shop, the [[Lava Flow Mine]], and the [[mine cart]] transportation network.&lt;br /&gt;
* In one Q&amp;amp;A session, it was said that [[Upcoming_updates#Dragon_ore_.2F_dragon_bar|dragon ore]] may be released.&lt;br /&gt;
{{Listen&lt;br /&gt;
| title     = Smithing Level up&lt;br /&gt;
| desc      = The sound that plays after gaining a Smithing level.&lt;br /&gt;
| format    = ogg&lt;br /&gt;
| filename  = Smithing.ogg&lt;br /&gt;
}}&lt;br /&gt;
* Smithing is one of only 4 noncombat skills wherein reaching level 99 offers more rewards and abilities outside of Daemonheim than simply wearing the [[Cape of Accomplishment]]. (The other 3 such skills are [[Construction]], [[Runecrafting]] and [[Dungeoneering]].)&lt;br /&gt;
* In 2010, an update placed an anvil in Lumbridge, intended to be useful for new players who want to train Smithing. It marks the first time Jagex placed a furnace, anvil and bank reasonably close to one another.&lt;br /&gt;
*  Firing a furnace with extra coal can serve up to 2 purposes. Some types of alloy, such as adamant or runite, require extreme temperatures to melt the ore, and this can be achieved by burning large amounts of coal, which raises the forge&amp;#039;s temperature. The other reason is more complex, and related to the molecular structure of the metal itself. For example, iron and steel are both created from the iron ore. Steel, however, is not simply iron which should melt at the same temperature anyway. Steel is actually a crystalline structure made from both carbon and iron; without carbon, it is just an iron bar. The carbon component comes from the coal added to the firing of the iron. In this situation the coal does not simply function to increase the forge&amp;#039;s overall temperature, but also acts as an ingredient of the bar. The other higher level types of metal may actually require both functions of coal, similar to steel. This may explain large number of coal used to smith a [[rune bar]].&lt;br /&gt;
*  On 8 March 2011, Smithing had a large update which presented ceremonial swords, burial armour, cannon repair and track making.{{CiteForum|author=Mod Mark H|url=http://www.webcitation.org/5xEcz9v9y|title=Smithing skill revamp!|postdate=1 February 2010|date=16:24, May 4, 2012 (UTC)}}&lt;br /&gt;
*  During the January 2011 RuneFest meet Mod Mark stated that the long waited Smithing skill revamp had not been started, and most probably would not start development for quite some time due to the busy development schedules for the development team. Smithing did have a large update on 8 March 2011, but was not the expected revamp.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{WP also}}&lt;br /&gt;
*[[Quest experience rewards#Smithing|Quest experience rewards - Smithing]]&lt;br /&gt;
*[[Free-to-play Smithing training]], a guide to training Smithing for free-to-play players&lt;br /&gt;
*[[Pay-to-play Smithing training]], a guide to training Smithing for pay-to-play players&lt;br /&gt;
*[[Grand Exchange Market Watch/Smithing]]&lt;br /&gt;
*[[Smithing/Level up table]]&lt;br /&gt;
*[[Smithing/Smithing tables]]&lt;br /&gt;
*[[Calculators#Smithing|Smithing Calculators]]&lt;br /&gt;
*[[Wikipedia:Metalworking]]&lt;br /&gt;
*[[Wikipedia:Smelting]]&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
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{{skills}}&lt;br /&gt;
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[[de:Schmieden]]&lt;br /&gt;
[[no:Smithing]]&lt;br /&gt;
[[zh:Smithery]]&lt;br /&gt;
[[nl:Smithing]]&lt;br /&gt;
[[fi:Smithing]]&lt;br /&gt;
[[lt:Smithing]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Smithing|*]]&lt;br /&gt;
[[Category:Wikia Game Guides skills]]&lt;/div&gt;</summary>
		<author><name>70.44.177.81</name></author>
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