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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Skavid_caves</id>
	<title>Skavid caves - Revision history</title>
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	<updated>2026-07-18T16:54:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Skavid_caves&amp;diff=56086&amp;oldid=prev</id>
		<title>imported&gt;Leon Art: /* Skavid caves &#039;transport system&#039; */</title>
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		<updated>2011-05-05T08:14:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Skavid caves &amp;#039;transport system&amp;#039;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Skavid_caves.png|right|frame|The Skavid caves]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Skavid caves&amp;#039;&amp;#039;&amp;#039; are a set of six caves around the ogre city of [[Gu&amp;#039;Tanoth]]. The caves are inhabited by the [[Skavid]], a race of creatures enslaved by the [[Ogre]]s. The caves are an important feature of the [[Watchtower]] quest. Also, two caves each have a slow spawn of [[Cave nightshade]] (also known as nightshade or belladonna).&lt;br /&gt;
&lt;br /&gt;
Players need [[Light sources]] and [[Skavid map]]s to enter any of the caves. Neither a Skavid map nor a light source is needed when using a resource [[Locator]] that teleports the player to a cave with a nightshade spawn.&lt;br /&gt;
&lt;br /&gt;
== Skavid caves &amp;#039;transport system&amp;#039; ==&lt;br /&gt;
If players attempt to enter a Skavid cave without having a Skavid map in their inventory, they become confused and end up outside another Skavid cave. In some cases, this feature can actually be exploited as a transport system since it follows a fixed route, as shown by the arrows on the map. For example, a player running from [[Castle Wars]] to [[Gu&amp;#039;Tanoth]] could attempt to enter the north-west cave (ending up at the north-central one), attempt to enter the north-central one (ending up at the north-east one), and then run up the hill to the city gates. The player does not need to have a light source to use this feature.&lt;br /&gt;
&lt;br /&gt;
Using the Skavid caves as a transport system is faster than walking from cave to cave. While it seems no faster than running, run energy is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; used up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039; This feature cannot be used if the player has a [[Skavid map]] in inventory.&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Gu&amp;#039;Tanoth]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Leon Art</name></author>
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