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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Sea_slug_%28species%29</id>
	<title>Sea slug (species) - Revision history</title>
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	<updated>2026-07-19T04:55:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Sea_slug_(species)&amp;diff=33224&amp;oldid=prev</id>
		<title>imported&gt;CookBot: /* Trivia */removing line breaks</title>
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		<updated>2012-07-08T12:13:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia: &lt;/span&gt;removing line breaks&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the sea slug species}}&lt;br /&gt;
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[[File:Sea slug detail.png|left|150px|A nasty sea slug.]]&lt;br /&gt;
[[File:Slugs concept art.jpg|thumb|Concept art for slugs.]]&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Sea slug&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;Opisthobranchia alucinor&amp;#039;&amp;#039;) is any one of a species of [[Wikipedia:Slug|slug]]-like creatures that are able to control the minds of [[human]]s and other living beings by latching onto them. However, they are not too fond of heat, and their victims will pass out if they&amp;#039;re exposed to enough heat. They are ruled by [[Mother Mallum]].&lt;br /&gt;
&lt;br /&gt;
[[Varrock Museum]] has some sea slugs on display in its Natural History department, which is in the basement. The [[Apothecary]] in southern [[Varrock]] also seems to have a sea slug pickled in a jar. Whether this will have any future importance is unknown.&lt;br /&gt;
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== History ==&lt;br /&gt;
[[File:Possesed Fisherman.png|thumb|left|100px|A victim on the fishing platform.]]&lt;br /&gt;
&lt;br /&gt;
===Fishing platform===&lt;br /&gt;
The sea slugs are first met in the [[Sea Slug]] quest, whilst investigating the disappearances of [[Kent]] and [[Kennith]].&lt;br /&gt;
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The sea slugs were somehow caught by the fishermen on the [[Fishing Platform]] and brought aboard. The sea slugs then attached themselves onto the fishermen and possessed them. Victims of sea slugs have a sickly yellow skin colour.&lt;br /&gt;
&lt;br /&gt;
Luckily, [[Kent]] and [[Kennith]] escaped before being possessed themselves.&lt;br /&gt;
&lt;br /&gt;
=== Witchaven ===&lt;br /&gt;
The next step in their plans was to free their leader from the prison in which the [[Temple Knights]] had sealed them thousands of years ago. They arrived at Witchaven when [[Kennith]] got mad at [[Kimberly]] for losing his toy train. [[Mayor Eustace Hobb]] announced he would be renovating the shrine to the west.[[File:Sea Slug Shrine.png|thumb|The Sea Slug shrine, called the [[Pillars of Zanash]] in RuneScape Classic.]]&lt;br /&gt;
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Soon villagers began to become possessed and the Temple Knights of [[Falador]] wanted to know why. Investigating, the adventurer discovered their plans of releasing Mother Mallum, but was tricked into assisting them. However, the adventurer managed to kill the [[slug Prince|slug prince]] before barely escaping Mother Mallum&amp;#039;s possession attempt.&lt;br /&gt;
&lt;br /&gt;
As for the rest of the population of Witchaven, they were possessed and the town became the first in &amp;#039;&amp;#039;RuneScape&amp;#039;&amp;#039; to fall to the sea slugs. The villagers are now mining for [[rubium]].&lt;br /&gt;
&lt;br /&gt;
It seems as though the [[Temple Knights]] did not wish the danger of the sea slugs to reach the public, as the display in [[Varrock Museum]] describes them as &amp;quot;harmless&amp;quot;. But if you ask for a lecture on the sea slugs, a natural historian will tell you that &amp;#039; Researchers kept vanishing and hence they could not research much about the sea slugs.&lt;br /&gt;
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As of Salt in the Wound, all of their victims are now free, although their exact fate is unknown.&lt;br /&gt;
&lt;br /&gt;
=== Penguins ===&lt;br /&gt;
It is revealed in the [[Hunt for Red Raktuber]] quest that the sea slugs are now also attempting to control the [[Penguin (race)|Penguins]]. [[Captain Marlin]], the Captain of the [[Red Raktuber]] submarine, has been taken over by a sea slug, resulting in his insanity and obsession with the sea. Captain Marlin tells the player that he plans to eventually plant a sea slug on the rest of his crew, followed by the entire Penguin species and the entirety of [[Gielinor]].&lt;br /&gt;
&lt;br /&gt;
==Known Victims==&lt;br /&gt;
*[[Captain Marlin]]&lt;br /&gt;
*[[Col. Jake O&amp;#039;Niall]]&lt;br /&gt;
*[[Brother Maledict]]&lt;br /&gt;
*Almost the entire population of [[Witchaven]]&lt;br /&gt;
*Almost all the fishermen at the [[Fishing Platform]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Sea Slugs&amp;#039; ability to take over a human&amp;#039;s mind, basically turning them into mindless zombies, is very similar to the [[w:c:halflife:Headcrab|headcrabs]] of the Half-Life series, the Yeerks of the Animorphs series, The [[w:c:halo:Flood|Flood]] from Halo, the brain slugs of Futurama, and the Goa&amp;#039;uld of Stargate (as all control people through their heads). Like the Goa&amp;#039;uld, they can prolong their victims&amp;#039; lifespan; [[Mother Mallum]] has been using the same &amp;quot;husk&amp;quot; for over 1,000 years.&lt;br /&gt;
*The sea slugs also feature in the FunOrb game: Armies of Gielinor, as a Zamorakian unit that can control an opponent&amp;#039;s units.&lt;br /&gt;
*The [[Sluglings]] encountered during [[Rum Deal]] are likely young sea slugs, as [[Captain Braindeath]] says they are related to them.&lt;br /&gt;
&lt;br /&gt;
{{wpalso|Nudibranch|Sea Slug}}&lt;br /&gt;
[[nl:Sea slug]]&lt;br /&gt;
[[fi:Sea slug]]&lt;br /&gt;
[[Category:Antagonists]]&lt;br /&gt;
[[Category:Quest monsters]]&lt;br /&gt;
[[Category:Participants in the God Wars]]&lt;/div&gt;</summary>
		<author><name>imported&gt;CookBot</name></author>
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