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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Runic_staff</id>
	<title>Runic staff - Revision history</title>
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	<updated>2026-07-17T22:28:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Runic_staff&amp;diff=134784&amp;oldid=prev</id>
		<title>82.47.81.38: Updated with new information</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Runic_staff&amp;diff=134784&amp;oldid=prev"/>
		<updated>2012-08-16T13:12:54Z</updated>

		<summary type="html">&lt;p&gt;Updated with new information&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name = Runic staff&lt;br /&gt;
|release = [[30 April]] [[2012]]&lt;br /&gt;
|update = The Runespan&lt;br /&gt;
|image = [[File:Runic staff.png]]&lt;br /&gt;
|quest = No&lt;br /&gt;
|members = Yes&lt;br /&gt;
|equipable = Yes&lt;br /&gt;
|tradeable = No&lt;br /&gt;
|stackable = No&lt;br /&gt;
|high = No&lt;br /&gt;
|low = No&lt;br /&gt;
|store = 12,500&lt;br /&gt;
|currency = points&lt;br /&gt;
|seller = Wizard Finix&lt;br /&gt;
|destroy = Yes&lt;br /&gt;
|examine = It&amp;#039;s a magical staff bound together by runic energy.&lt;br /&gt;
|weight = 1.8 kg&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;runic staff&amp;#039;&amp;#039;&amp;#039; is a reward from [[Runespan]]. It can hold 500 spell charges and absorb hostile spells. It is the medium version of the staff that can be acquired from runespan. 60 [[Runecrafting]] and 50 [[Magic]] are required to wield this Staff.&lt;br /&gt;
&lt;br /&gt;
It costs 12,500 points, and can only be bought from [[Wizard Finix&amp;#039;s Runecrafting Shop]] inside [[Wizards&amp;#039; Tower]] near the entrance to runespan and the [[Runecrafting Guild]].&lt;br /&gt;
&lt;br /&gt;
The staff can be aligned to any spell (combat or not) on any [[spellbook]] up to level 75 (you may also re-align the staff as long as it is uncharged). You can charge all, or charge-x and discharge the staff at any time without loss of any remaining runes. The staff only holds runes, so casting the spell is like normal, using either the regular cast, or autocast method (you must be on the same spell book). This staff &amp;#039;&amp;#039;&amp;#039;does not&amp;#039;&amp;#039;&amp;#039; autocast on its own like a [[polypore staff]]. Staff runes &amp;#039;&amp;#039;&amp;#039;may not&amp;#039;&amp;#039;&amp;#039; be used in conjunction with any other spell than the one it is aligned to. For example, it is not possible to cast [[Crumble Undead]] if the staff is charged with runes for [[Earth Bolt]].&lt;br /&gt;
&lt;br /&gt;
Potential uses for the staff might be for inventory space efficiency for to store any runes dropped from a monster temporarily. For example, one could carry the staff where inventory space may be a concern such as Slaying. The staff could be charged up with runes for [[Bones to Peaches]] or [[Blood Burst]] without having to waste additional inventory slots for the runes for spells up to achieve level 75. This makes the staff a potential 1-slot healing item for slayer tasks, which should be able to replenish lost life points.&lt;br /&gt;
&lt;br /&gt;
If the need arrives, the staff could also be charged up a potential (albeit expensive) almost endless method of curing poisons with the spell [[Cure Me]]. This does not provide immunity, however, an [[anti-poison totem]] may be a better choice for players with 70 [[Herblore]] if the shield slot is not needed for anything else.&lt;br /&gt;
&lt;br /&gt;
Other subtle uses include for skilling such as charging up the staff for [[Cure Plant]] for farm runs or charging the staff with [[Repair Rune Pouch]] for Runecrafting.&lt;br /&gt;
&lt;br /&gt;
{{Infobox Bonuses&lt;br /&gt;
|slot = weapon&lt;br /&gt;
|image = Runic staff equipped.png{{!}}220px&lt;br /&gt;
|caption = A player wielding a runic staff.&lt;br /&gt;
|aspeed = 5&lt;br /&gt;
|astab = 0&lt;br /&gt;
|aslash = 0&lt;br /&gt;
|acrush = 0&lt;br /&gt;
|amagic = +15&lt;br /&gt;
|arange = 0&lt;br /&gt;
|dstab = 0&lt;br /&gt;
|dslash = 0&lt;br /&gt;
|dcrush = 0&lt;br /&gt;
|dmagic = +17&lt;br /&gt;
|drange = 0&lt;br /&gt;
|dsummon = 0&lt;br /&gt;
|absorbmelee = 0%&lt;br /&gt;
|absorbmagic = 0%&lt;br /&gt;
|absorbranged = 0%&lt;br /&gt;
|str = 0&lt;br /&gt;
|rangestr = 0&lt;br /&gt;
|prayer = 0&lt;br /&gt;
|magicdamage = 0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
On the inventory or equip screen, right clicking &amp;quot;Select spell&amp;quot; brings the player to the spell menu, from which the player can select any spell (including noncombat spells, such as [[Teleportation|teleports]]) to use for the staff. The runic staff can cast up to level 75 spells. All spells for level 76 and beyond, along with spells that require an item other than a rune (such as [[Iban Blast]]) are simply not listed. However, the spell [[Magic Dart]] is an exception to this. If the user wields a [[slayer&amp;#039;s staff]] while setting the spell, they will be able to prepare the spell and then use it without requiring the Slayer&amp;#039;s staff to cast it.&lt;br /&gt;
&lt;br /&gt;
Right click &amp;quot;uncharge&amp;quot; remove &amp;#039;&amp;#039;&amp;#039;all&amp;#039;&amp;#039;&amp;#039; runes from the staff. For example, uncharging a runic staff which has been charged with 500 casts of [[Fire Wave]] will result in 3500 [[fire rune]]s, 2500 [[air rune]]s, and 500 [[blood rune]]s being removed from the staff and being placed directly into the player&amp;#039;s inventory.&lt;br /&gt;
&lt;br /&gt;
In order to use the spell a runic staff is charged with, players &amp;#039;&amp;#039;&amp;#039;must&amp;#039;&amp;#039;&amp;#039; be on the same spellbook as the charged spells. Players &amp;#039;&amp;#039;&amp;#039;cannot&amp;#039;&amp;#039;&amp;#039; use a charged lunars spell on the ancient/standard book, nor a charged ancients spell on the lunars/standard book, etc.&lt;br /&gt;
&lt;br /&gt;
The runic staff does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; absorb [[Ancient Magicks]], whether the spell was selected or deselected.&lt;br /&gt;
&lt;br /&gt;
It is kept as default for normal death circumstances (while not in [[Wilderness]]), which means that if the player dies without a skull, they will keep this staff and two of their most valuable items (this can be changed in the death screen). If, however the player chooses not to protect the staff upon death, it will &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; appear under their gravestone and is lost. there is currently no way to reclaim it except to earn enough runespan points to purchase it again.&lt;br /&gt;
&lt;br /&gt;
Any runes bound by the player into the staff are &amp;#039;&amp;#039;&amp;#039;lost&amp;#039;&amp;#039;&amp;#039; upon destruction of the staff. If a player dies and drops the staff, &amp;#039;&amp;#039;&amp;#039;the runes inside it will be destroyed&amp;#039;&amp;#039;&amp;#039;. Neither the player who died nor any other player can recover the runes.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Lesser runic staff]]&lt;br /&gt;
*[[Greater runic staff]]&lt;br /&gt;
{{staff}}&lt;br /&gt;
{{Runespan}}&lt;br /&gt;
[[Category:Runespan]]&lt;/div&gt;</summary>
		<author><name>82.47.81.38</name></author>
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