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	<title>Primal rapier - Revision history</title>
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	<updated>2026-07-18T00:10:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.darkan.org/index.php?title=Primal_rapier&amp;diff=69885&amp;oldid=prev</id>
		<title>imported&gt;Spineweilder at 22:51, 14 November 2012</title>
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		<updated>2012-11-14T22:51:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name = Primal rapier&lt;br /&gt;
|image = [[File:Primal rapier.png]]&lt;br /&gt;
|release = [[12 April]] [[2010]]&lt;br /&gt;
|update = Dungeoneering Skill!&lt;br /&gt;
|members = Yes&lt;br /&gt;
|quest = No&lt;br /&gt;
|tradeable = Yes&lt;br /&gt;
|equipable = Yes&lt;br /&gt;
|stackable = No&lt;br /&gt;
|high = 120000&lt;br /&gt;
|low = 80000&lt;br /&gt;
|smuggler = 60000&lt;br /&gt;
|value = 200000&lt;br /&gt;
|destroy = &amp;#039;&amp;#039;Unbound&amp;#039;&amp;#039;: Drop&lt;br /&gt;
&amp;#039;&amp;#039;Bound&amp;#039;&amp;#039;: The only way to unbind an item is to destroy it.&lt;br /&gt;
|store = No&lt;br /&gt;
|exchange = No&lt;br /&gt;
|examine = A razor-sharp rapier. (Tier 11)&lt;br /&gt;
|weight = 2&lt;br /&gt;
}}&lt;br /&gt;
[[File:Primal_rapier_detail.png|left|100px]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Primal rapier&amp;#039;&amp;#039;&amp;#039; is a weapon used in the [[Dungeoneering]] skill and as such cannot be taken out of [[Daemonheim]]. It requires 99 [[Attack]] to wield.&lt;br /&gt;
This item cannot be made using the [[Smithing]] skill, and can only be obtained as a drop from [[Har&amp;#039;Lakk the Riftsplitter]].&lt;br /&gt;
&lt;br /&gt;
The stab bonus of a primal rapier is 2 lower than a [[Zamorakian spear]] and the slash bonus is same as a [[dragon scimitar]] but the strength bonus surpasses a [[chaotic rapier]] by 8. It should be noted that the difference between a primal rapier and a [[promethium rapier]] is unusually small, especially noticeable for the strength bonus. A primal rapier only beats the promethium rapier by 2 in strength bonus, while the latter beats a [[Gorgonite rapier]] by 11, which in turn beats a [[Katagon rapier]] by 17, and so on.&lt;br /&gt;
&lt;br /&gt;
{{Infobox Bonuses&lt;br /&gt;
|slot = weapon&lt;br /&gt;
|astab = +83&lt;br /&gt;
|aslash = +67&lt;br /&gt;
|acrush = -2&lt;br /&gt;
|amagic = 0&lt;br /&gt;
|arange = 0&lt;br /&gt;
|dstab = 0&lt;br /&gt;
|dslash = +2&lt;br /&gt;
|dcrush = +1&lt;br /&gt;
|dmagic = 0&lt;br /&gt;
|drange = 0&lt;br /&gt;
|dsummon = 0&lt;br /&gt;
|str = +109&lt;br /&gt;
|rangestr = 0&lt;br /&gt;
|prayer = 0&lt;br /&gt;
|magicdamage = 0&lt;br /&gt;
|aspeed = 6&lt;br /&gt;
| absorbmelee = 0%&lt;br /&gt;
| absorbmagic = 0%&lt;br /&gt;
| absorbranged = 0%&lt;br /&gt;
|image = Primal rapier equipped.png{{!}}240px&lt;br /&gt;
|caption = A player wielding the Primal rapier.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dropping monsters ==&lt;br /&gt;
&lt;br /&gt;
{{ItemDropsTableHead}}&lt;br /&gt;
{{ItemDropsLine|Monster=Har&amp;#039;Lakk the Riftsplitter|Combat=84, 117, 161, 205, 243, 283, 321, 359, 397, 433, 472, 508|Quantity=1|Rarity=Varies}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Styles==&lt;br /&gt;
&lt;br /&gt;
{{CombatStyles Sword}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*While rapiers made of other metals have partial [[wikipedia:Ricasso|ricassos]], the Primal rapier does not and instead sports a full knuckle guard.&lt;br /&gt;
*The [[Chaotic rapier]], surprisingly, is more accurate than the Primal rapier, but has a lower strength bonus.&lt;br /&gt;
*The Primal rapier is a good choice of bind if one wants a 1-handed weapon, due to its ability to dispose of low defence monsters quickly while still having the option for an off-hand item. However, as monsters in [[Daemonheim]] usually have high defence, the [[Primal battleaxe]] is generally preferred as a 1-handed bind.&lt;br /&gt;
*While this rapier by itself is rather inaccurate, when paired with accuracy-increasing binds, such as a [[Golden precision bracelet]] and [[Blood necklace]], as well as boosts from [[Turmoil]] or [[Overload]], its accuracy changes much more than a more accurate weapon, such as a [[Primal 2h sword]], would with the same boosts, making this weapon plausible as a melee bind.&lt;br /&gt;
*When trying to equip a Primal Rapier without the required 99 Attack level, the message &amp;quot;You need Attack 99 or higher to wield that item&amp;quot; appears.  This is overly wordy, as having an Attack level higher than 99 is impossible without boosting, but the boost will not affect the ability to wield the Rapier.&lt;br /&gt;
&lt;br /&gt;
{{Dungeoneering Melee}}&lt;br /&gt;
[[fi:Primal rapier]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Spineweilder</name></author>
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