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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Objective_system</id>
	<title>Objective system - Revision history</title>
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	<updated>2026-07-17T04:54:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Objective_system&amp;diff=79440&amp;oldid=prev</id>
		<title>imported&gt;The Fizzbuzzler: Removed protection from &quot;Objective system (Historical)&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Objective_system&amp;diff=79440&amp;oldid=prev"/>
		<updated>2012-07-20T07:43:05Z</updated>

		<summary type="html">&lt;p&gt;Removed protection from &amp;quot;&lt;a href=&quot;/index.php?title=Objective_system_(Historical)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Objective system (Historical) (page does not exist)&quot;&gt;Objective system (Historical)&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Historical article|The objective system|update = Tasks and Skill Targets}} &lt;br /&gt;
[[File:Objective.gif|right|An example of an objective: a player trying to raise their [[Fletching]] level.]]&lt;br /&gt;
&amp;#039;&amp;#039;As of the November 24, 2010 update, there will no longer be Random Objectives&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Objective Icon.png|left|The objective system icon.]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Objective system&amp;#039;&amp;#039;&amp;#039; is an [[interface]] released on [[17 September]] [[2009]]&amp;lt;ref&amp;gt;[[Update:Advisors and Objectives]]&amp;lt;/ref&amp;gt;. Players were able to choose a random objective from a list or choose a goal by right-clicking on a skill or quest. The objectives system was designed to help new players decide what to do when they are overcome by the large amount of things to do, but also to help higher levelled players keep themselves motivated when faced with a massive amount of experience to train.&lt;br /&gt;
&lt;br /&gt;
Players would also be notified of what possible quests they are enabled to do, actions they may perform, and items they can wield/use/make after the objective is completed. No reward is given for completing an objective (minus any new item the players can create/use upon levelling-up).&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
The system was useful for showing how many more experience points a player needs to achieve a particular level in a skill.&lt;br /&gt;
&lt;br /&gt;
The objective system marked a player&amp;#039;s progress at 0% when the goal was set, and only went up as the player obtained more experience from the experience at the time of setting the goal, and &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; based on the experience to the next level. The information on the benefits received from gaining more levels, such as new quests, new features of skills, etc. was shown.&lt;br /&gt;
&lt;br /&gt;
==Random objectives==&lt;br /&gt;
[[File:Objectivelist.png|thumb|The Random Objective System, found to the left of the Friends Tab.]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Random Objective&amp;#039;&amp;#039;&amp;#039; option provided players a selection of different stats to have a goal in. This helped with deciding what stat you wish to train. When clicked, the option will then transfer into the &amp;quot;Objective&amp;quot; tab next to the [[Friends List]].&lt;br /&gt;
&lt;br /&gt;
===Maxed-out messages===&lt;br /&gt;
Players who had completed all goals (skills, quests, etc.) are typically called &amp;#039;&amp;#039;&amp;#039;maxed-out players&amp;#039;&amp;#039;&amp;#039;. When these players used this &amp;quot;Random objective&amp;quot; feature, they would get a message saying: &amp;#039;&amp;#039;&amp;quot;You have completed the game! GO OUTSIDE! ~Love, Jagex.&amp;quot;&amp;#039;&amp;#039; It would say: &amp;#039;&amp;#039;&amp;quot;But don&amp;#039;t forget to come back for the next update ;-)&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
:[[File:Go Outside.png|thumb|left|Message for maxed-out players.]]&lt;br /&gt;
:[[File:Maxed F2P Objective.png|thumb|left|Message for maxed-out free players.]]&lt;br /&gt;
:[[File:Demomaxed.png|thumb|left|350px|Message for maxed-out [[Demo]] players.]]&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
These messages were rumoured to be fake, but was confirmed by a [[Jagex Moderator]], &amp;#039;&amp;#039;&amp;#039;Mod Mark H&amp;#039;&amp;#039;&amp;#039;, on the [[RuneScape Forums]]{{CiteGeneral |url=http://www.webcitation.org/5krwN5Aiv |title=NOW GO OUTSIDE! ~Love Jagex |author=Mod Mark H |work=RuneScape Forums }}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note: If any player tried to set an objective on any skill, other than Dungeoneering, that is already 99 a message would say &amp;quot;Your skill level is 99. You cannot set objectives for this skill&amp;quot;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Objective system congratulations bug.jpg|thumb|right|Players are congratulated before they reach their goal.]]&lt;br /&gt;
&lt;br /&gt;
*Before the Objective system was released, the image of the &amp;quot;Objective system&amp;quot; icon was leaked with two images showcasing the effects of [[tweening|&amp;amp;quot;Animation tweening&amp;amp;quot;]] &amp;lt;ref&amp;gt;[[Update:Blog - Animation Update: Pack 1]]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Some players got a message they have completed their goals before they actually do.&lt;br /&gt;
*If you set a Member Objective and log on to a Free world, you will still have a Member Objective.[[File:Memobjectivefreeworld.png|thumb|What players get when they log on to a Free world with a Member&amp;#039;s skill set]]&lt;br /&gt;
*When completing the free game and receiving the message there is no comma after Love in &amp;quot;Love Jagex&amp;quot; but after completion of the full game there is one.&lt;br /&gt;
*If there are multiple things that the player will be able to do after completing their objective, the Objective screen will change what it says, from one unlockable to the other&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;br /&gt;
*The objective is to reach a certain level in a skill and the objective window says &amp;quot;Not Started&amp;quot; (used for [[Quest]] objectives) and the bar&amp;#039;s background is green.&lt;br /&gt;
*At Level 99, the experience counter remains stuck on the objectives tab.&lt;br /&gt;
*Starting from somewhere in April 2010, if a player put 99 attack as their objective, at times the description would say &amp;#039;You will be able to wield White warhammers.&amp;#039; This glitch has been fixed.&lt;br /&gt;
*After the Dungeoneering skill was released, if a player tried to set an objective for Dungeoneering while in an F2P world they would be unable to do so. The player would instead receive an error message stating that it was members&amp;#039; only. This was fixed on [[13 May]] [[2010]] in [[Update:Patch Notes (13 May 2010)|a large patch update]] with other Dungeoneering bug fixes.&lt;br /&gt;
*If you set your objective for 70 agility, it may say you can use the Dorgesh-Kaan cave with 70 strength and 70 ranged. However in the in-game level guide it says you need 80 agility, ranged, and strength.&lt;br /&gt;
*There is a glitch where in the Random Objectives where it says &amp;quot;You only need a small amount of xp in X to get to level Z&amp;quot; when there is a lot of xp X being the skill and Z being the level.&lt;br /&gt;
*If setting a Dungeoneering goal, and the screen turns up blank, that means it is hiding a new update. An example is 84, this could be a new reward.&lt;br /&gt;
*On the Random Objectives screen for non-members, the description for the new skill level can mention members&amp;#039; quests. For example, it could say &amp;quot;Level 31 Prayer is the only skill requirement you do not have for the quest [[Scorpion Catcher]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;gallery widths=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Construction Not Started.png|Construction not started.&lt;br /&gt;
File:Objective 99 glitch.png|The objectives messing up at level 99&lt;br /&gt;
File:AttackObjGlitch.png|Attack Objective Glitch&lt;br /&gt;
Objective Test Sentence.png|Objective Test Sentence&lt;br /&gt;
File:Blue text objectives.png|Blue Text, at level 50 Dungeoneering.&lt;br /&gt;
File:Objective glitch negative.png|A glitch after completing an objective&lt;br /&gt;
DungeoneerObjGlitch.png|The interface showing incorrect level information.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Interface}}&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>imported&gt;The Fizzbuzzler</name></author>
	</entry>
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