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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Nature_Spirit</id>
	<title>Nature Spirit - Revision history</title>
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	<updated>2026-07-18T05:35:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.darkan.org/index.php?title=Nature_Spirit&amp;diff=174220&amp;oldid=prev</id>
		<title>Jawarrior1 at 05:01, 13 February 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Nature_Spirit&amp;diff=174220&amp;oldid=prev"/>
		<updated>2024-02-13T05:01:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:01, 13 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go inside and search the grotto. Filliman will then appear. Talk to him and he will become a nature spirit. He will then ask you to get a [[Silver sickle]]. If you do not have one, you can make one by using a [[Silver bar]] on a [[furnace]] with a [[sickle mould]] in your inventory. Then go back to Filliman and give him the sickle. He will bless it and give you back a [[blessed sickle]]. He will then give you a [[druid pouch]] and tell you to kill three Ghasts.(Note: If you have the silver sickle already in your inventory you must exit the grotto and re-enter.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go inside and search the grotto. Filliman will then appear. Talk to him and he will become a nature spirit. He will then ask you to get a [[Silver sickle]]. If you do not have one, you can make one by using a [[Silver bar]] on a [[furnace]] with a [[sickle mould]] in your inventory. Then go back to Filliman and give him the sickle. He will bless it and give you back a [[blessed sickle]]. He will then give you a [[druid pouch]] and tell you to kill three Ghasts.(Note: If you have the silver sickle already in your inventory you must exit the grotto and re-enter.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enchanting The Sickle&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;png&lt;/del&gt;|thumb|left|Enchanting the silver sickle.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blessing_silver_sickle&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gif&lt;/ins&gt;|thumb|left|Enchanting the silver sickle.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Return to the swamp with the blessed silver sickle equipped and operate it to cast [[bloom]] (this costs a random number of prayer points). When you do it next to bushes, logs, and twigs in the swamp, you will be able to harvest [[Mort myre pear|pears]], [[Mort myre fungi|fungi]], and [[Mort myre stem|stems]] depending on your surroundings. Use them with your druid pouch to fill it up. 3 harvests are needed to fill up your druid pouch. &amp;#039;&amp;#039;&amp;#039;Note : It is best to fill your druid pouches once you are back inside of the Grotto as Ghast&amp;#039;s will attack them and you may find yourself in a small predicament when you have no prayer point left to harvest more fungi !&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Return to the swamp with the blessed silver sickle equipped and operate it to cast [[bloom]] (this costs a random number of prayer points). When you do it next to bushes, logs, and twigs in the swamp, you will be able to harvest [[Mort myre pear|pears]], [[Mort myre fungi|fungi]], and [[Mort myre stem|stems]] depending on your surroundings. Use them with your druid pouch to fill it up. 3 harvests are needed to fill up your druid pouch. &amp;#039;&amp;#039;&amp;#039;Note : It is best to fill your druid pouches once you are back inside of the Grotto as Ghast&amp;#039;s will attack them and you may find yourself in a small predicament when you have no prayer point left to harvest more fungi !&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jawarrior1</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkan.org/index.php?title=Nature_Spirit&amp;diff=33321&amp;oldid=prev</id>
		<title>71.230.25.58: /* Walkthrough */</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Nature_Spirit&amp;diff=33321&amp;oldid=prev"/>
		<updated>2012-11-14T18:35:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Walkthrough&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the quest|the NPC|Nature Spirit (NPC)}}&lt;br /&gt;
{{Quick guide}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Quest&lt;br /&gt;
|name = Nature Spirit&lt;br /&gt;
|image = [[File:Nature Spirit.png|300px]]&lt;br /&gt;
|aka =&lt;br /&gt;
|release = [[13 July]] [[2004]]&lt;br /&gt;
|update = Nature Spirit Quest&lt;br /&gt;
|members = Yes&lt;br /&gt;
|series = Myreque&lt;br /&gt;
|difficulty = Novice&lt;br /&gt;
|length = Medium&lt;br /&gt;
|number = 52&lt;br /&gt;
|developer = Tytn H&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nature Spirit&amp;#039;&amp;#039;&amp;#039; is a quest where you must restore the [[Nature Grotto]] deep in [[Mort Myre Swamp]] to its previous glory.&lt;br /&gt;
&lt;br /&gt;
==Official description==&lt;br /&gt;
{{Cquote2|After saving the holy man Drezel, he&amp;#039;s seeking some assistance again.&lt;br /&gt;
&lt;br /&gt;
This time he has a special request for any adventurous sorts to search for the Druid &amp;#039;Filliman Tarlock&amp;#039; and brave the terrors that infest the swamp of Mort Myre. |Runescape Game Guide}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{Quest details&lt;br /&gt;
|start = Speak to [[Drezel]] under the [[Saradomin]] temple near the [[River Salve]].&lt;br /&gt;
|difficulty = Novice&lt;br /&gt;
|wdifficulty = 2&lt;br /&gt;
|length = Medium&lt;br /&gt;
|members = Yes&lt;br /&gt;
|requirements =&lt;br /&gt;
{{Questreq|Nature Spirit}}&lt;br /&gt;
{{Skillreq|Crafting|18}} (For making the [[Silver sickle]] if not bought).&lt;br /&gt;
{{Skillreq|Prayer|10}} (Or a couple of [[prayer potion]]s to restore Prayer Points).&lt;br /&gt;
|items =&lt;br /&gt;
*A [[Silver sickle]] (Can be made from a [[Silver bar]] and a [[Sickle mould]], but much cheaper to buy from the Grand Exchange.)&lt;br /&gt;
*A [[Ghostspeak amulet]]&lt;br /&gt;
*[[Washing bowl]] (obtained during quest)&lt;br /&gt;
*[[Mirror]] (obtained during quest)&lt;br /&gt;
Recommended:&lt;br /&gt;
*Food, if you are a low-levelled player.&lt;br /&gt;
*A weapon to kill the ghasts if you are a low-levelled player.&lt;br /&gt;
*A [[Super energy]] potion might be helpful if you&amp;#039;re wearing a lot of armour.&lt;br /&gt;
*A [[Prayer potion]] incase the ghast&amp;#039;s attack your druid pouches and you have to re-harvest fungus.&lt;br /&gt;
[[Canafis teleport]] if you have completed Desert Treasure, for faster teleports to Canafis.&lt;br /&gt;
|kills=&lt;br /&gt;
*3 [[Ghast]]s (level 30)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Drezel chathead.png|left]]&lt;br /&gt;
===Mort Myre Swamp===&lt;br /&gt;
To start this quest, speak to [[Drezel]]. He is located in the passageway bordering Morytania and the forest east of Varrock (underground, beneath Paterdomus) When you talk to [[Drezel]], he will give you six [[pie]]s (3 [[meat pie|meat]] and 3 [[apple pie|apple]]) to take to [[Filliman Tarlock]], a friend of his who lives in [[Mort Myre]]. He&amp;#039;ll warn you about [[ghast]]s in the swamp that will rot your food. Do not worry about them, since you do not actually end up giving Filliman the food (do not feel guilty about using it for yourself). Put on your [[Ghostspeak Amulet]] now, and make sure you have it on throughout the quest. If the amulet has been lost, a player can always speak with Father Urhney in the Lumbridge Swamp to retrieve it. Go through the barrier south of Drezel into Morytania.&lt;br /&gt;
&lt;br /&gt;
[[File:Ghastinvisible.png|thumb|right|Ghasts.]]&lt;br /&gt;
Journey out of the temple and into Morytania, then south-east. When you reach a fence, look for a gate. Ignore the warning you will receive and go through gate to reach [[Mort Myre]]. You must use this gate. If you go east of Canifis and then south, Filliman won&amp;#039;t appear when you try to enter his grotto. You will find [[Ghast]]s in this swamp, near-invisible NPCs who cannot be attacked and will attempt to rot your food. They often miss, but if you run out of food, they will hit damage on you. You also lose about 30 life points at random times when in the swamp. This will not happen in Filliman&amp;#039;s Grotto.&lt;br /&gt;
&lt;br /&gt;
Go south in the swamp a ways until you see a grotto tree (the round island with the Summoning icon on the Minimap). Jump across the broken bridge to the [[Druid&amp;#039;s grotto|grotto]]. Successfully crossing it will give you 15 exp for agility.If you fail you will swim straight across, you will lose a small amount of health. You will only receive 2 exp for agility if you fail.&lt;br /&gt;
&lt;br /&gt;
===The Nature Grotto===&lt;br /&gt;
[[File:Nature Grotto.png|left|thumb|The Nature Grotto.]]&lt;br /&gt;
If you try to enter the grotto, [[Filliman Tarlock]] will come out. Only the black hole (entrance) on a tree has the enter option to appear on the grotto. It turns out that he has died and is now a [[ghost]], so make sure you have an [[Amulet of Ghostspeak]] equipped and talk to him. He won&amp;#039;t believe that he&amp;#039;s dead, so take the [[washing bowl]] off the nearby table to find a [[mirror]] underneath. Take the mirror and use it on him. He will now believe that he is a ghost. After this he tells you to find his [[Journal (Filliman Tarlock)|journal]]. Search the grotto tree to find it and give it to him.&lt;br /&gt;
&lt;br /&gt;
Filliman will tell you that he wishes to become a Nature Spirit, but needs your help to complete the transformation. He will give you a [[druidic spell]] that you can use to cast [[bloom]].&lt;br /&gt;
&lt;br /&gt;
You can drop your scroll to obtain a new one from Filliman for prayer-free casts afterwards. Now you need to go back to Drezel and ask him to bless you.&lt;br /&gt;
&lt;br /&gt;
You now need to get three things:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Something with faith&amp;#039;&amp;#039;&amp;#039; - Get Drezel to bless you.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Something of nature&amp;#039;&amp;#039;&amp;#039; - After Drezel has blessed you, find a rotting log in the swamp and use the druidic spell next to it to make a mushroom grow. There is a small group of logs north-west of the Grotto. Pick it up and show it to Filliman.&lt;br /&gt;
[[File:Nature spirit transform.png|thumb|right|The ritual to transform into a Nature Spirit.]]&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Something with the spirit-to-become freely given&amp;#039;&amp;#039;&amp;#039; - The used spell card.&lt;br /&gt;
&lt;br /&gt;
Now you need to go back to Filliman and do the following:&lt;br /&gt;
*Use the Mushroom on the brown stone.&lt;br /&gt;
*Use the Used spell card on the grey stone.&lt;br /&gt;
*Stand on the orange stone.&lt;br /&gt;
&lt;br /&gt;
Tell Filliman you solved the puzzle. Don&amp;#039;t drop the objects, use it with each stone. Filliman will ask you to come inside the grotto.&lt;br /&gt;
&lt;br /&gt;
Go inside and search the grotto. Filliman will then appear. Talk to him and he will become a nature spirit. He will then ask you to get a [[Silver sickle]]. If you do not have one, you can make one by using a [[Silver bar]] on a [[furnace]] with a [[sickle mould]] in your inventory. Then go back to Filliman and give him the sickle. He will bless it and give you back a [[blessed sickle]]. He will then give you a [[druid pouch]] and tell you to kill three Ghasts.(Note: If you have the silver sickle already in your inventory you must exit the grotto and re-enter.)&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting The Sickle.png|thumb|left|Enchanting the silver sickle.]]&lt;br /&gt;
&lt;br /&gt;
Return to the swamp with the blessed silver sickle equipped and operate it to cast [[bloom]] (this costs a random number of prayer points). When you do it next to bushes, logs, and twigs in the swamp, you will be able to harvest [[Mort myre pear|pears]], [[Mort myre fungi|fungi]], and [[Mort myre stem|stems]] depending on your surroundings. Use them with your druid pouch to fill it up. 3 harvests are needed to fill up your druid pouch. &amp;#039;&amp;#039;&amp;#039;Note : It is best to fill your druid pouches once you are back inside of the Grotto as Ghast&amp;#039;s will attack them and you may find yourself in a small predicament when you have no prayer point left to harvest more fungi !&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When a Ghast attacks, it will use up one of your pouch&amp;#039;s blooms, causing the Ghast to become fully visible and, attackable. Kill three Ghasts by using your druid pouch on the Ghast, then talk to the Nature Spirit again. If you can&amp;#039;t find him, search the branch inside the grotto and he will appear. He will redecorate the grotto and reward you. You do not need to use the blessed silver sickle to kill the Ghasts.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Nature Spirit Reward.png|Nature Spirit Reward|center]]&lt;br /&gt;
*2 quest points&lt;br /&gt;
*3,000 {{Skill clickpic|Crafting}} Experience&lt;br /&gt;
*2,000 {{Skill clickpic|Defence}} Experience&lt;br /&gt;
*2,000 {{Skill clickpic|Constitution}} Experience&lt;br /&gt;
*2 extra spins on the [[Squeal of Fortune]]&lt;br /&gt;
*Access to Mort Myre swamp through the gate, which also allows easier access to [[Mort&amp;#039;ton]] and the [[Barrows]] activity as well as most of Southern [[Morytania]], without having to cross the more dangerous [[Haunted Woods]].&lt;br /&gt;
*3 [[apple pie]]s and 3 [[meat pie]]s unless they were rotted by the Ghasts.&lt;br /&gt;
*Access to Nature Spirit altar, where you can replenish and temporarily boost your prayer points by twenty.&lt;br /&gt;
*Ability to fight Ghasts by using druid pouches.&lt;br /&gt;
*If you lose your blessed sickle you can regain it by dipping a sickle in the prayer altar.&lt;br /&gt;
*You will also gain 90 {{Skill clickpic|Prayer}} Experience, through killing the ghasts, which gain 30 {{Skill clickpic|Prayer}} Experience each.&lt;br /&gt;
&lt;br /&gt;
==Music unlocked==&lt;br /&gt;
*[[Dead Quiet]]&lt;br /&gt;
*[[Natural]]&lt;br /&gt;
*[[Stillness]]&lt;br /&gt;
*[[Waterlogged]]&lt;br /&gt;
*[[Stagnant]]&lt;br /&gt;
*[[Grotto (music track)|Grotto]]&lt;br /&gt;
*[[Bone Dance]]&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
Completion of Nature Spirit is required for the following:&lt;br /&gt;
*[[Fairytale I - Growing Pains]]&lt;br /&gt;
*[[In Search of the Myreque]]&lt;br /&gt;
*[[Recipe for Disaster/Freeing the Lumbridge Sage]]&lt;br /&gt;
*[[Legacy of Seergaze]]&lt;br /&gt;
*[[Morytania Tasks]]:&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;[[Morytania Tasks#Easy Tasks|Easy]]:&amp;#039;&amp;#039;&amp;#039; &amp;quot;Fortified Spirit&amp;quot;, &amp;quot;Struck A-Ghast&amp;quot; and &amp;quot;Blooming Marvellous&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*All the blessing effects in the quest, including [[Drezel]]&amp;#039;s blessing on the player, Filliman becoming a Nature spirit, turning the cave into the Nature grotto, Blessing the sickle and using the pouches on the ghasts are very similar to the [[Earth Blast]] effect before the spell update. When Filliman transforms into a Nature spirit, four &amp;quot;Earth Blasts&amp;quot; hit him with the visual effect like [[Earth Wave]].&lt;br /&gt;
*Upon completing this quest one&amp;#039;s [[Adventurer&amp;#039;s Log]] will read: &amp;quot;I braved the ghasts of Mort Myre and aided the ghost of Filliman Tarlock to become a nature spirit.&amp;quot;&lt;br /&gt;
*This quest seems to be a reference to Tom Bombadil of the Lord of the Rings. He was known for being a very powerul hermit who guided the Hobbits out of the Barrow-Downs.&lt;br /&gt;
&lt;br /&gt;
{{MyrequeQuests}}&lt;br /&gt;
[[nl:Nature Spirit]]&lt;br /&gt;
[[fi:Nature Spirit]]&lt;br /&gt;
[[Category:Nature Spirit| ]]&lt;br /&gt;
[[Category:Wikia Game Guides quests]]&lt;/div&gt;</summary>
		<author><name>71.230.25.58</name></author>
	</entry>
</feed>