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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Multicombat_area</id>
	<title>Multicombat area - Revision history</title>
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	<updated>2026-07-17T11:04:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Multicombat_area&amp;diff=31836&amp;oldid=prev</id>
		<title>imported&gt;-MattBot: Removing Template:Checkftw</title>
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		<updated>2012-09-24T05:34:02Z</updated>

		<summary type="html">&lt;p&gt;Removing Template:Checkftw&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;multicombat area&amp;#039;&amp;#039;&amp;#039;, also known as a &amp;#039;&amp;#039;&amp;#039;Multiway Combat area&amp;#039;&amp;#039;&amp;#039; is an area of the &amp;#039;&amp;#039;[[RuneScape]]&amp;#039;&amp;#039; world where a [[player]] or [[monster]] can be attacked by more than one player or monster at a time.&lt;br /&gt;
&lt;br /&gt;
Multicombat areas are identified upon entering by two crossed swords ([[File:Multicombat.png|This icon indicates that a player is in a multicombat area]]) which appear in the bottom right hand corner of the [[interface]] or under the mini [[world map]]. Anywhere else is a [[Single-way combat]] area, also known as a single combat area.&lt;br /&gt;
&lt;br /&gt;
Multicombat areas are especially dangerous in the [[Wilderness]], as a player can be attacked by more than one monster or player at a time. It is very useful, though, to be in a multicombat area while monster slaying with friends, as lone players can be killed easily.&lt;br /&gt;
&lt;br /&gt;
Notice, when you are using [[Magic]]/[[Ranged]] on an enemy behind a [[Physical boundary|barrier]], such as ranging [[goblin]]s behind a fence, even though it&amp;#039;s not a multicombat area, as long as you aren&amp;#039;t under attack, you can attack more than one enemy.&lt;br /&gt;
&lt;br /&gt;
Multicombat is also required for a [[Summoning]] familiar to assist in combat, since a player and their familiar both fight one enemy. However, [[dreadnip]]s could fight the same opponent as the player without being in a multicombat area.&lt;br /&gt;
&lt;br /&gt;
Some multicombat areas include:&lt;br /&gt;
* The [[Abyss]]&lt;br /&gt;
* [[Al Kharid palace]] in [[Al Kharid]]&lt;br /&gt;
* [[Ape Atoll]]&lt;br /&gt;
* [[Bandit Camp (Kharidian Desert)|Bandit Camp]] in the [[Kharidian Desert]].&lt;br /&gt;
* [[Barbarian Assault]]&lt;br /&gt;
* [[Barbarian Village]]&lt;br /&gt;
* [[Battlefield]] south of [[West Ardougne]]&lt;br /&gt;
* [[Burthorpe]]&lt;br /&gt;
* [[Chaos Tunnel]]s&lt;br /&gt;
* The [[clay]] [[Draynor Mine|mine]] northeast of [[Draynor Village]] (which is weird because there aren&amp;#039;t any monsters in that area)&lt;br /&gt;
* The [[Corporeal Beast]] lair&lt;br /&gt;
* [[Castle Wars]]&lt;br /&gt;
* The entirety of the dungeons of [[Daemonheim]]&lt;br /&gt;
* Jail area in [[Draynor Village]]&lt;br /&gt;
* [[Duel Arena]]&lt;br /&gt;
* Most sections of [[Falador]], including the [[White Knight&amp;#039;s Castle]]&lt;br /&gt;
* [[Falador Mole Lair]]&lt;br /&gt;
* [[Fight Pits]] in [[TzHaar City]]&lt;br /&gt;
* [[Glacor Cave]] (however, only one player could attack a [[Glacor]] at the same time)&lt;br /&gt;
* [[God Wars Dungeon]]&lt;br /&gt;
* [[Jatizso]] [[Ice troll]] area&lt;br /&gt;
* [[Kalphite Lair]]&lt;br /&gt;
* [[Lighthouse Dungeon]]&lt;br /&gt;
* [[Neitiznot]] ice troll area&lt;br /&gt;
* West of [[Oo&amp;#039;glog]]&lt;br /&gt;
* [[Ork&amp;#039;s Rift]]&lt;br /&gt;
* [[Ourania Cave]]&lt;br /&gt;
* [[Pest Control]]&lt;br /&gt;
* [[Phoenix Lair]]&lt;br /&gt;
* [[Player-owned house]] dungeons and fight arenas&lt;br /&gt;
* [[Pollnivneach Slayer Dungeon]]&lt;br /&gt;
* [[Ranging Guild]]&lt;br /&gt;
* The northern coast of the [[Fremennik Province]]&lt;br /&gt;
* [[Soul Wars]]&lt;br /&gt;
* [[Stealing Creation]]&lt;br /&gt;
* The [[Stronghold of Player Safety]]&lt;br /&gt;
* The first level of the [[Stronghold of Security]]&lt;br /&gt;
* The [[Tormented Wraith]] room in the spirit realm&lt;br /&gt;
* [[TzHaar City]]&lt;br /&gt;
* [[Varrock Sewers]]&lt;br /&gt;
* [[Waterbirth Island Dungeon]]&lt;br /&gt;
* [[White Wolf Mountain]]&lt;br /&gt;
* Several places in the [[Wilderness]] including the areas at or around:&lt;br /&gt;
** The [[Ruins (east)|Abandoned Farm]]&lt;br /&gt;
** The [[Bandit Camp (Wilderness)|Wilderness Bandit Camp]]&lt;br /&gt;
** The [[Chaos Temple (hut)|Chaos Temple hut]] in the western Wilderness (not the [[Chaos Temple (Wilderness)|Chaos Temple]] in the eastern Wilderness)&lt;br /&gt;
** The [[Dark Warriors&amp;#039; Fortress]]&lt;br /&gt;
** The [[Deadly red spider]]s&lt;br /&gt;
** The [[Deep Wilderness Castle Ruins]]&lt;br /&gt;
** The [[Demonic Ruins]]&lt;br /&gt;
** The [[Graveyard of Shadows]]&lt;br /&gt;
** The [[Lava Maze]]&lt;br /&gt;
** [[Red Dragon Isle]]&lt;br /&gt;
** [[Rogues&amp;#039; Castle]]&lt;br /&gt;
** The [[Scorpion Pit]]&lt;br /&gt;
** The southern part of the [[Wilderness Agility Course]]&lt;br /&gt;
** [[Wilderness North Volcano]]&lt;br /&gt;
* [[Wizards&amp;#039; Tower]]&lt;br /&gt;
&lt;br /&gt;
==Multi-hitting attacks==&lt;br /&gt;
Some weapons, spells or equipment are capable of hitting multiple opponents in a single hit. Most of them could still be used in single-combat areas, but they could only hit multiple opponents while in a multi-combat area. They include:&lt;br /&gt;
*Some [[Ancient Magicks]]&lt;br /&gt;
**[[Burst spells]][[File:Ice Burst on Mummies.png|right|thumb|Ice Burst is a multi-hitting attack.]]&lt;br /&gt;
**[[Barrage spells]]&lt;br /&gt;
*[[Chinchompa (item)|Chinchompas]] and [[Red chinchompa]]s&lt;br /&gt;
*The [[special attack]]s of some weapons:&lt;br /&gt;
**[[Dragon halberd]]&lt;br /&gt;
**[[Vesta&amp;#039;s spear]]&lt;br /&gt;
**[[Dragon 2h sword]]&lt;br /&gt;
**[[Korasi&amp;#039;s sword]]&lt;br /&gt;
**[[Rune thrownaxe]]&lt;br /&gt;
*The [[Special moves]] of some [[summoning familiars]]:&lt;br /&gt;
**[[Spirit Tz-Kih]]&amp;#039;s &amp;#039;&amp;#039;Fireball assault&amp;#039;&amp;#039;&lt;br /&gt;
**[[Spirit kalphite]]&amp;#039;s &amp;#039;&amp;#039;Sandstorm&amp;#039;&amp;#039;&lt;br /&gt;
**[[Phoenix (familiar)|Phoenix]]&amp;#039;s &amp;#039;&amp;#039;Rise from the ashes&amp;#039;&amp;#039;&lt;br /&gt;
**[[Smoke devil]]&amp;#039;s &amp;#039;&amp;#039;Dust cloud&amp;#039;&amp;#039;&lt;br /&gt;
**[[Giant chinchompa]]&amp;#039;s &amp;#039;&amp;#039;Explode&amp;#039;&amp;#039;, and it also randomly explode on its own accord hitting multiple opponents&lt;br /&gt;
*Prayers that deal damage to surrounding opponents on the player&amp;#039;s death&lt;br /&gt;
**[[Retribution]]&lt;br /&gt;
**[[Wrath]]&lt;br /&gt;
*The special effect of the [[Goliath gloves]] also hit multiple opponents.&lt;br /&gt;
*The [[Void seal]] deals damage to all nearby pests when operated.&lt;br /&gt;
Technically, the [[Dwarf multicannon]] is not a multi-hitting weapon; it simply shoots at many opponents very rapidly given that the player is not under attack or is in a multi-combat area.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Usually, when fighting a single monster with other players, the player that applied the most total damage at the end of the battle gets the monster&amp;#039;s item/coin drop.&lt;br /&gt;
* Players can aggrivate multiple enemies by simply attacking all of them without killing them then running to a farther location. The aggressive monsters will follow the player causing the monsters to pile the player.&lt;br /&gt;
* What determines if you are in able to attack someone else is based on the zone they are currently in, which means one could attack multiple from a single-combat zone as long as they are in a multicombat area. This will also mean that only one person can attack you if you are in a single-combat area.&lt;br /&gt;
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[[Category:Mechanics]]&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>imported&gt;-MattBot</name></author>
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