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	<title>Mort Myre Swamp - Revision history</title>
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		<id>https://wiki.darkan.org/index.php?title=Mort_Myre_Swamp&amp;diff=34573&amp;oldid=prev</id>
		<title>imported&gt;Samba37 at 23:51, 25 October 2012</title>
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		<updated>2012-10-25T23:51:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Morth myre map.png|180px|left]]{{Relativelocation&lt;br /&gt;
|location = Mort Myre Swamp&lt;br /&gt;
|north = [[Canifis]]&lt;br /&gt;
|west = [[River Salve]]&lt;br /&gt;
|south = [[Mort&amp;#039;ton]]&lt;br /&gt;
|east = [[The Hollows]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:Mort Myre Swamp.png|thumb|right|200px|The Murky Swamps of Mort Myre]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mort Myre Swamp&amp;#039;&amp;#039;&amp;#039; is a swampland in western [[Morytania]]. It is plagued by [[Ghast]]s. Players must have started the [[Priest in Peril]] quest to access it. [[Dwarf multicannon]]s cannot be set up in this area.&lt;br /&gt;
&lt;br /&gt;
The swamp is divided into several parts. The main part of the swamp is on the west, [[The Hollows]] are to the east, and the path to [[Mort&amp;#039;ton]] is to the south.&lt;br /&gt;
&lt;br /&gt;
Currently, a glitch exists where if you open the world map while in Mort Myre Swamp, the graphic details are reduced and your screen is minimised. This can be fixed by refreshing the page.&lt;br /&gt;
&lt;br /&gt;
==The main part==&lt;br /&gt;
[[File:SwampEntrance.png|thumb|The entrance to Mort Myre.]][[File:Mort Myre Swamp2.png|thumb|left|An ideal place to fill a druid pouch.]]&lt;br /&gt;
The main part of the swamp is accessed by a gate west of [[Canifis]], guarded by [[Ulizius]], which is opened during the [[Nature Spirit]] quest. The first thing players will come across is the [[ghast]]s, as described below, but [[snail]]s also inhabit this region. In the far south-east is a bridge leading to the southern part of the swamp.&lt;br /&gt;
&lt;br /&gt;
The eastern part of the swamp, The Hollows, can be accessed by a small break in the swamp weed just to the west of the boat in that area (marked by a transportation symbol on the map in The Hollows). Players can also find:&lt;br /&gt;
&lt;br /&gt;
* [[Nature Grotto]] - In the south-west of this part of the swamp is a nature altar used during the [[Nature Spirit]] quest, where players can bless their [[silver sickle]] to make a [[silver sickle (b)]] and recharge their [[Prayer]] points. [[Filiman Tarlock]] is also found here.&lt;br /&gt;
* [[Fairy ring]] - Code &amp;#039;&amp;#039;&amp;#039;ALQ&amp;#039;&amp;#039;&amp;#039; for the ring in the northeast part of the swamp, code &amp;#039;&amp;#039;&amp;#039;CKS&amp;#039;&amp;#039;&amp;#039; for the ring just north of the gate to the swamp near Canifis, and code &amp;#039;&amp;#039;&amp;#039;BKR&amp;#039;&amp;#039;&amp;#039; for the ring in the swamp southeast of the gate. Additionally, after the [[In Search of the Myreque]] quest, code &amp;#039;&amp;#039;&amp;#039;DLS&amp;#039;&amp;#039;&amp;#039; can be used to access the [[Myreque Hideout]] which has an exit in the swamp at the Hollows and another behind the [[Hair of the Dog]] tavern in Canifis.&lt;br /&gt;
* Several [[swamp tar]] spawns.&lt;br /&gt;
* [[Slimy eel]]s are available at 5 fishing spots in the area.&lt;br /&gt;
* Several pieces of dead vegetation, which players can use with the aid of a [[silver sickle (b)]] to fill a [[druid pouch]] to protect them from the ghasts. As well as filling a [[druid pouch]], [[Mort Myre Fungi]] produced in this way is used in [[Herblore]].&lt;br /&gt;
* A [[deposit chest]] becomes available on the western coast near the [[fishing]] spots after completeing [[Deadliest Catch]].&lt;br /&gt;
&lt;br /&gt;
==The Hollows==&lt;br /&gt;
{{main|The Hollows}}&lt;br /&gt;
[[File:The Hollows.png|thumb|The Hollow tree.]]&lt;br /&gt;
The eastern part of the swamp is of the same character as the western part. It is itself cut in half, and players can only cross from one to the other via a rope bridge, which they mend during the [[In Search of the Myreque]] quest.&lt;br /&gt;
&lt;br /&gt;
*The Myreque Hideout entrance is found here during the In Search of the Myreque quest, guarded by [[Curpile Fyod]]. It contains a tunnel leading to a trapdoor south of the pub in Canifis, and can only be accessed for further use after the quest is complete, and is a quicker way to Mort&amp;#039;ton than walking through the main and southern parts of the swamp.&lt;br /&gt;
*A [[Hunter]] area, where players can catch [[swamp lizard]]s.&lt;br /&gt;
*A [[swamp boaty]], unlocked after the [[Nature Spirit]] quest, which can be taken to Mort&amp;#039;ton.&lt;br /&gt;
*A mysterious [[Graveyard]], just north of [[Castle Drakan]]. This is where [[Dessous]] resides during the Desert Treasure quest.&lt;br /&gt;
&lt;br /&gt;
==The southern part==&lt;br /&gt;
The southern part of the swamp is a long winding path between the main part and [[Mort&amp;#039;ton]]. There are no [[ghast]]s here, but plenty of [[snail]]s.&lt;br /&gt;
&lt;br /&gt;
Players will also find [[Zealot]] at the south of this section, at the entrance to the [[Abandoned Mine]]. It is here that players can start the [[Haunted Mine]] quest.&lt;br /&gt;
==Navigation through the swamp==&lt;br /&gt;
[[File:Navigation_through_the_swamp.jpg|thumb|Navigation through the swamp]]Directly on the right, there is a map that might be useful for navigation through the confusing swamp of [[Morytania]]. It can be used to get to/back from [[Canifis]], [[Mort&amp;#039;ton]], [[Burgh de Rott]], etc.&lt;br /&gt;
&lt;br /&gt;
Click [http://images2.wikia.nocookie.net/__cb20110916170742/runescape/images/3/38/Navigation_through_the_swamp.jpg here] to view the map at large.&lt;br /&gt;
&lt;br /&gt;
*The &amp;lt;span style=&amp;quot;color:DarkOrange;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Orange&amp;#039;&amp;#039;&amp;#039; path&amp;lt;/span&amp;gt; is the route for when using the [[swamp boaty]], without using the Canifis [[Myreque Hideout]] route.&lt;br /&gt;
*The &amp;lt;span style=&amp;quot;color:Red;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Red&amp;#039;&amp;#039;&amp;#039; path&amp;lt;/span&amp;gt; will use the Hideout underground tunnel. The entrance and exit of the hideout tunnel-network is shown with a red dot. Can also link in on the Orange path, to avoid a little run trough the swamp.&lt;br /&gt;
*The &amp;lt;span style=&amp;quot;color:Purple;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Purple&amp;#039;&amp;#039;&amp;#039; path&amp;lt;/span&amp;gt; leads though the swamp itself, this will take longer and you will suffer more [[Ghast]] attacks, but you do not need to do have completed the [[In Aid of the Myreque]] [[quest]] to use this path.&lt;br /&gt;
*Additionally, one may simply teleport from the north side of the swamp to the south side as a reward from [[Temple Trekking]]. There are two variants of this reward; one originates from the [[Trapdoor Shortcut|trapdoor]] behind the Canifis pub, and the other starts from the Northern Gate of Mort Myre.&lt;br /&gt;
&lt;br /&gt;
==The horrors within==&lt;br /&gt;
[[File:Attacking ghast.gif|frame|right|A player being attacked by a [[ghast]].]]&lt;br /&gt;
[[File:Swamp decayment.png|thumb|right|Decayment.]]&lt;br /&gt;
*[[Ghast]]s - these souls of the dead are the most dangerous part of the swamp. Players cannot attack them unless they have a filled [[Druid pouch]], which will use one charge to make them visible. If players do not have a pouch, the ghasts will turn their [[food]] into [[rotten food]]. If the player has no food, the ghasts will hit them for 10-30 life points. If the player has a filled [[druid pouch]] or [[Ouroboros pouch]], the ghasts will become visible and the player can fight them. [[Ghast]]s can also reduce [[Prayer]] points.&lt;br /&gt;
&lt;br /&gt;
*[[Snail]]s- there are many species of these snails in the swamp. They all drop different coloured shells, and players can use a [[chisel]] on the shells to [[Crafting|craft]] a [[snelm]] (snail helmet). Players will also receive [[fat snail meat]], [[thin snail meat]] or [[lean snail meat]], which they can [[Cooking|cook]]. The snails attack with what appears to be a spell but Protect from Missiles is the only prayer that seems to have any effect. The snails are:&lt;br /&gt;
** [[Myre blamish snail]]&lt;br /&gt;
** [[Ochre blamish snail]]&lt;br /&gt;
** [[Blood blamish snail]]&lt;br /&gt;
** [[Bark blamish snail]]&lt;br /&gt;
** [[Bruise blamish snail]]&lt;br /&gt;
&lt;br /&gt;
*Players must bring a [[silver sickle (b)]], [[Rod of Ivandis]], or a [[Ivandis flail]] or else they will occasionally be dealt 2-40 life points by swamp decay.&lt;br /&gt;
*Occasionally, the swamp decays you and you lose some hitpoints. Recently, a short animation has been added.&lt;br /&gt;
&lt;br /&gt;
==Mysterious teleporting squares==&lt;br /&gt;
[[File:Squares.png|thumb|left|This is the spot where you must stand. To be teleported, walk north.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Teleport map.png|thumb|right|The area on the world map.]]&lt;br /&gt;
&lt;br /&gt;
In Mort Myre Swamp, on the shore north of the temple in [[Mort&amp;#039;ton]], there is an area that, if walked on, teleports the player south-west of the [[swamp boaty]].&lt;br /&gt;
&lt;br /&gt;
It is suspected that this is a teaser of some sort. When the player gets teleported, a message appears in the chatbox saying, &amp;quot;A mysterious force whisks you out of the area.&amp;quot; This does not currently seem to have any purpose other than entertainment.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Ulizius still alive statement.png|thumb|right|Oh my! You&amp;#039;re still alive!]]&lt;br /&gt;
*If a player exits Mort Myre through the gate to Canifis, [[Ulizius]], the guard to the swamp, exclaims &amp;quot;Oh my! You&amp;#039;re still alive!&amp;quot;&lt;br /&gt;
*&amp;quot;Mort Myre&amp;quot; may be derived the French word for death, &amp;quot;Mort&amp;quot;, and &amp;quot;Myre&amp;quot;, an uncommon French word for leech. &amp;quot;Myre&amp;quot; may also simply be a slight alteration of the English word &amp;quot;mire&amp;quot;, which would translate &amp;quot;Mort Myre&amp;quot; to &amp;quot;dead swamp.&amp;quot;&lt;br /&gt;
*The Swamp and most of [[Morytania]] got a Graphical update in [[August 17]] [[2011]]. There is a picture on the website.&amp;lt;br /&amp;gt;[[File:RuneScape_site_media_17.jpg|thumb|left|400px|Mort Myre Swamp after its 17 August 2011 graphical update.]]&lt;br /&gt;
&lt;br /&gt;
[[fi:Mort Myre Swamp]]&lt;br /&gt;
[[pl:Mort Myre Swamp]]&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Quest Locations]]&lt;br /&gt;
[[Category:Morytania]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Samba37</name></author>
	</entry>
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