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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Minimap</id>
	<title>Minimap - Revision history</title>
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		<id>https://wiki.darkan.org/index.php?title=Minimap&amp;diff=31647&amp;oldid=prev</id>
		<title>imported&gt;Blaze fire12 at 19:13, 9 November 2012</title>
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		<updated>2012-11-09T19:13:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Controls worldmapview.jpg|left]][[File:Money Pouch.png|thumb|Current minimap.]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Minimap&amp;#039;&amp;#039;&amp;#039; (also called &amp;#039;&amp;#039;&amp;#039;mini-map&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;[[RuneScape]]&amp;#039;&amp;#039; documentation, or &amp;#039;&amp;#039;&amp;#039;radar&amp;#039;&amp;#039;&amp;#039; amongst players) is the area of the game [[interface]] in the upper-right of the screen. It shows a bird&amp;#039;s eye schematic of the player&amp;#039;s surrounding area, with the player at the centre.&lt;br /&gt;
&lt;br /&gt;
White lines represent walls, fences, etc., although a red marker indicates a [[door]] or other penetrable features. Coloured dots act as markers to identify nearby items, players, monsters and [[Non-player character|NPCs]] (see below for more details). Certain buildings and features (such as [[water source]]s) are marked by [[icon]]s. Quest start points are also shown on the minimap.&lt;br /&gt;
&lt;br /&gt;
The minimap appears as an approximately circular area with a 19 square-length radius (see below). It does not show the map in certain areas, such as in the [[Barrows]] and [[Puro-Puro]].&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
Players can navigate by clicking directly on the minimap itself. A red flag will appear to show that the server is moving the player to the area clicked on; however, if one tries to enter a location that is inaccessible (due to a door being closed, or some other obstruction) then either nothing will happen, or the game will move your red flag to the nearest point that you can travel to.&lt;br /&gt;
&lt;br /&gt;
==Compass==&lt;br /&gt;
:&amp;#039;&amp;#039;For the compass clues encountered during treasure trails, see [[Treasure Trails/Guide/Compass]].&amp;#039;&amp;#039;&lt;br /&gt;
[[File:OOO Compass.png|left]]&lt;br /&gt;
Near the top of the minimap there is a compass that can aid players as a navigation tool. The &amp;quot;N&amp;quot; arrow represents north, and the other (unlabelled) arrows represent the other directions, as with a standard [[wikipedia:compass|compass]]. The other directions used to be labelled, but that was taken off because in many languages the words for west, south and east don&amp;#039;t begin with &amp;quot;W&amp;quot;, &amp;quot;S&amp;quot; and &amp;quot;E&amp;quot; while &amp;quot;N&amp;quot; for north works for most languages. Clicking the compass faces the camera directly north and slightly elevated.&lt;br /&gt;
&lt;br /&gt;
Instead of showing the direction one&amp;#039;s character is facing, as could be expected, the compass shows the direction which the camera and minimap face. In order to throw off some [[macro]] programs, the compass and minimap are not aligned perfectly with each other and the camera.&lt;br /&gt;
&lt;br /&gt;
==Markers==&lt;br /&gt;
[[File:RuneScape Minimap Key.png|thumb|right|The minimap&amp;#039;s markers.]]&lt;br /&gt;
The following colour scheme denotes different things:&lt;br /&gt;
* The square white dot in the middle of the minimap marks your own position.&lt;br /&gt;
* A red dot indicates an [[Items|item]] or [[Stackable items|stack of items]] on the ground.&lt;br /&gt;
* A blue arrow shows the direction of your currently placed [[Waypoint]].&lt;br /&gt;
* A red arrow shows the direction of your target in [[Castle Wars]], etc.&lt;br /&gt;
* A yellow arrow shows the exact location of your target in [[Learning the Ropes]], [[Castle Wars]], etc.&lt;br /&gt;
* A white line marks a wall, usually with no effect.&lt;br /&gt;
* A red line marks a door, gate or stile, which can be open, closed or inaccessible.&lt;br /&gt;
* A red flag indicates the current destination of your character.&lt;br /&gt;
* A purple dot indicates a fellow friend chat member.&lt;br /&gt;
* A orange dot indcates a fellow clan chat member.&lt;br /&gt;
[[File:Minimap - player and npc dots.png|thumb|left|One possible random colour selection for player and NPC markers. The pink dots are players and the yellow-green are NPCs.]]&lt;br /&gt;
As of a hidden update in early December [[2011]], player and NPC/monster dots are assigned random colours different to their previous ones. This is to stop colour-recognition bots.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;There are no markers for followers.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Scale==&lt;br /&gt;
The scale of the Minimap is equal to that of the official [[Java]]-based [[World Map]] at 100% zoom, or exactly 16 pixel-lengths&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 1 square. Alternatively, the conversion 4 pixel-lengths = 1 square-length may be used. When perfectly aligned along the horizontal and vertical axes, the Minimap displays a circular area with a radius of exactly 19 square-lengths.&lt;br /&gt;
&lt;br /&gt;
==User interface icons==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[RuneScape]]&amp;#039;&amp;#039; minimap&amp;#039;&amp;#039;&amp;#039; includes four icons, also referred to as &amp;#039;&amp;#039;&amp;#039;Status Globes&amp;#039;&amp;#039;&amp;#039;, representing from top to bottom: [[Life Points]], [[Prayer]], [[Energy]] and [[Summoning]] points. To the left of each icon is a number representing the player&amp;#039;s remaining points in that category. Only the first three icons will appear to all players; [[Members]] can unlock the [[Summoning]] icon with the right conditions.&lt;br /&gt;
&lt;br /&gt;
[[File:Minimap_area.png|frame|Summoning icon appears at lower left]]&lt;br /&gt;
&lt;br /&gt;
[[File:Minimap orbs lp.gif|left]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Life Points icon&amp;#039;&amp;#039;&amp;#039; shows the player&amp;#039;s remaining [[Life Points]]. The background of the icon will drain in colour as the players Life Points are reduced. Also, the colour of the numbers next to the icon will change from green, to yellow, to red, then begin to flash as a player loses more life points, and you will hear a soft heart beating noise. The background will turn green if the player is poisoned or yellow if the player is diseased. If the player has cure for poison/disease in their inventory, they can click on the icon and will use up one dose of the [[antipoison]] or [[Relicym&amp;#039;s balm]]. If the player has different kinds of antipoison (such as regular antipoison and [[super antipoison]]), the highest level will be used (so in the above example, super antipoison would be used if the Life Points icon is clicked). If the player has the [[Prayer book]] from [[The Great Brain Robbery]], the icon will not cure the poison; the player has to manually use the prayer book.&lt;br /&gt;
&lt;br /&gt;
[[File:Minimap orbs prayer.gif|left]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Prayer icon&amp;#039;&amp;#039;&amp;#039; shows the player&amp;#039;s remaining [[Prayer]] points. As with the Life Points icon, the background will drain and the numbers will change colours as the player&amp;#039;s [[Prayer]] is reduced. This now has the option to toggle quick prayers on and off. These quick prayers can be set by right-clicking the Prayer icon and choosing &amp;quot;select quick prayers&amp;quot; this opens a menu which a player can choose which prayers they want activated when enabling quick prayer. If the player already has prayers on, toggling the quick prayers on will turn them off and turn on the quick prayers. If a player toggles the icon again, the prayers turn off. If a player turns on prayers without toggling the prayer icon, he or she can turn the prayers off completely by toggling the icon two times quickly. This is a good strategy to reduce prayer point usage.&lt;br /&gt;
&lt;br /&gt;
[[File:Minimap orbs run.gif‎|left]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Energy icon&amp;#039;&amp;#039;&amp;#039; shows the player&amp;#039;s remaining [[energy]], or how long one can run before walking. A player can also click on it to toggle running on or off. The background will also drain as energy is reduced. The option to [[rest]] is accessed by right-clicking the Energy icon.&lt;br /&gt;
&lt;br /&gt;
[[File:Resting Status Globe.gif]]&lt;br /&gt;
When you right click on the running bar you can rest, this enables you to charge both your life points and run energy at the same time (twice as normal). Resting in front of a musician charges life points and run energy three times as fast.&lt;br /&gt;
&lt;br /&gt;
[[File:Summoning Status Globe.gif|left]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Summoning icon&amp;#039;&amp;#039;&amp;#039; shows the player&amp;#039;s remaining [[Summoning points]]. Clicking it brings up the summoning screen. As with the Life Points, [[Prayer]], and [[Energy|Run Energy]] icons, the background drains and the numbers will change colour as the player&amp;#039;s [[Summoning points]] are reduced. It formerly was only visible while one is a member and had completed the [[Wolf Whistle]] quest, which is required for the [[Summoning]] skill. It is unusable if one is a free player.&lt;br /&gt;
&lt;br /&gt;
[[File:XP Counter icon.png|left]]&lt;br /&gt;
{{Main|XP Counter}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;XP Counter&amp;#039;&amp;#039;&amp;#039; shows the total amount of [[experience]], or XP, that a player has received since they last reset it. It is located to the left of the compass. Logging in and out does not affect the counter whatsoever. When opened, a small box appears to the left of the icon. It shows the amount of experience received when performing skills.&lt;br /&gt;
&lt;br /&gt;
[[File:World map icon.png|left]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;World Map icon&amp;#039;&amp;#039;&amp;#039;, when clicked, will bring up the [[World map]]. When clicked in an un-mapped dungeon or during a [[Random event]], the view will default to the [[Lumbridge Swamp]]. It was added with the [[RuneScape High Detail]] update.&lt;br /&gt;
&lt;br /&gt;
[[File:Money Pouch.png|30px]] The &amp;#039;&amp;#039;&amp;#039;Money Pouch icon&amp;#039;&amp;#039;&amp;#039; is used to store coins so they do not use up inventory space. It is located below the minimap. When left clicked, it also has the option price checker and can be used to check the prices of items. When withdrawing coins from the bank, they will automatically be stored into the money pouch and have to be manually withdrawn by the player into their inventory.&lt;br /&gt;
&lt;br /&gt;
===Historical PvP icons===&lt;br /&gt;
{{main|PvP worlds}}&lt;br /&gt;
&lt;br /&gt;
Note that these icons used to appeared while players were in [[PvP worlds]]. [[PvP worlds]] no longer exist due to an update.&lt;br /&gt;
&lt;br /&gt;
[[File:Safe zone icon.png|left]]&lt;br /&gt;
[[File:PvP level range.png|frame|right|Level range for a player with Combat level of 95+6.]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Safe zone icon&amp;#039;&amp;#039;&amp;#039; appeared when players entered &amp;quot;safe zones&amp;quot; while on [[PvP worlds]]. This indicated that the player could not be attacked by other players. The &amp;#039;&amp;#039;&amp;#039;Level range&amp;#039;&amp;#039;&amp;#039; (located just below the &amp;quot;Safe zone icon&amp;quot; showed a particular level range of Combat level, where any player within that range could be attacked by the player.&lt;br /&gt;
&lt;br /&gt;
[[File:Hot zone icon.png|left]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Hot zone icon&amp;#039;&amp;#039;&amp;#039; appeared when players entered &amp;quot;hot zones&amp;quot; while on PvP worlds. See [[Hot zone]]s for more information.  &lt;br /&gt;
[[File:Timer icon.png|left]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Countdown timer icon&amp;#039;&amp;#039;&amp;#039; appeared when players entered &amp;quot;safe zones&amp;quot; while in combat. When the 10-second timer is still active, the player could still be attacked and killed even while in a &amp;quot;safe zone&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;br /&gt;
* On [[21 November]] [[2009]], players have reported experiencing a [[glitch]] with the graphical interface of the minimap.&lt;br /&gt;
* The minimap has been appearing with a white background for some lately.&lt;br /&gt;
* Sometimes, a &amp;quot;Blackout&amp;quot; [[glitch]] will occur, either when a player has a slow connection to the server or the game is not completely loaded yet. It disappears when you move away so that a new map is loaded. This glitch has not yet been fixed. Another blackout glitch has the same cause, and the entire map will turn black, except for still showing colored dots. This glitch has not been fixed.&lt;br /&gt;
* While having a summoning pet out, right-clicking the summoning icon will sometimes show an &amp;quot;Attack&amp;quot; or &amp;quot;Cast Spell&amp;quot; option. This glitch has not yet been fixed.&lt;br /&gt;
* There is a glitch that if you log into the game and the player is experiencing lag, the prayer, run, and life points counters will show up as 0 until the player has recovered from lag, when the counters will be the number they&amp;#039;re supposed to be.&lt;br /&gt;
* Players sometimes experience a glitch where only half of the minimap shows, or is grainy and scrambled. The origin of these glitches are the same and can sometimes be solved by switching the Display Mode in the custom graphics settings.&lt;br /&gt;
* A current glitch extends the minimap outside the circular frame when using directX and the resizeable version of the game.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* [[File:Oldnew.png|thumb|150px|Old to New minimaps: left-right, top-floor]]The minimap has been graphically changed, most noticeably the Logout icon in the top right corner and a globe-based icon in the bottom left, featuring the [[World]] map.&lt;br /&gt;
*The minimap shown in Jagex&amp;#039;s test/private servers are comparably different to the minimap players see in the RuneScape java client.&lt;br /&gt;
*Every minute or so the map&amp;#039;s orientation (along with the actual world) will rotate slightly. This is most likely to prevent certain types of bots, such as autoclickers, from working for extended periods of time.&lt;br /&gt;
[[File:Jagex_displayed_minimap.png|thumb|150px|How the minimap is displayed in Jagex&amp;#039;s screenshots.]]&lt;br /&gt;
{{Interface}}&lt;br /&gt;
[[no:Minimap]]&lt;br /&gt;
[[nl:Minimap]]&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Blaze fire12</name></author>
	</entry>
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