<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Maximum_ranged_hit</id>
	<title>Maximum ranged hit - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Maximum_ranged_hit"/>
	<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Maximum_ranged_hit&amp;action=history"/>
	<updated>2026-07-18T09:10:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.darkan.org/index.php?title=Maximum_ranged_hit&amp;diff=51365&amp;oldid=prev</id>
		<title>imported&gt;80H-d: /* Maximum hit conditions */</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Maximum_ranged_hit&amp;diff=51365&amp;oldid=prev"/>
		<updated>2012-10-08T06:59:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Maximum hit conditions&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|a ranger&amp;#039;s maximum hit|other uses|Maximum hit}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Maximum ranged hit&amp;#039;&amp;#039;&amp;#039; is a term used to describe the highest amount of [[ranged]] damage that can be inflicted. Currently the maximum ranged hit is &amp;#039;&amp;#039;&amp;#039;3000&amp;#039;&amp;#039;&amp;#039;, on an [[enhanced ice titan]] or [[Ice demon (Ritual of the Mahjarrat)|ice demon]] during [[Ritual of the Mahjarrat]].&lt;br /&gt;
&lt;br /&gt;
==Maximum hit conditions==&lt;br /&gt;
&lt;br /&gt;
*Weapon: [[Adamant crossbow]], [[Rune crossbow]] or [[Chaotic crossbow]]&lt;br /&gt;
*Ammunition: [[Ruby bolts (e)]]&lt;br /&gt;
*Opponent: [[Enhanced ice titan]] or [[Ice demon (Ritual of the Mahjarrat)|ice demon]]&lt;br /&gt;
*Armour: None&lt;br /&gt;
*Other: Minimum Ranged level is 46. Target &amp;#039;&amp;#039;&amp;#039;must&amp;#039;&amp;#039;&amp;#039; be at full health.&lt;br /&gt;
The ruby bolts (e) have a special effect that removes 20% of the opponent&amp;#039;s current [[life points]] (at the cost of 10% of the player&amp;#039;s own health). Enhanced ice titans and ice demons both have 15,000 life points, and 20% of that is 3000. &amp;lt;span style=&amp;quot;font-style: normal; &amp;quot;&amp;gt;Note that the special effect of the bolts is not affected by equipment bonuses and Ranged level.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are several monsters that have more life points than enhanced ice titans and ice demons. In theory, ruby bolts (e) should be able to hit even higher than 3000 on those monsters. However, all damage done to them is limited to a certain amount. &lt;br /&gt;
The [[Corporeal Beast]] has 20,000 life points. One might expect ruby bolts (e) to be capable of hitting a 4000. However, the Corporeal beast&amp;#039;s initial health is only 5000, while it regenerates the rest of its 15,000 life points in a manner similar to [[revenants]]. Thus ruby bolts (e) deal do a maximum of 1000 damage.&lt;br /&gt;
&lt;br /&gt;
Previously the maximum hit was 2000 on an [[Avatar of Destruction]] or [[Avatar of Creation]] from [[Soul Wars]] (10,000 LP), but an update lowered it to 700. It is still possible to hit 2000 on the [[Decaying avatar]] during [[Nomad&amp;#039;s Requiem]]. the maximum hit ever in Runescape is 2000000 on a party demon. It is theoretically possible to hit up to 6000 on [[Nex]] (30,000 LP), but all damage against Nex is [[Damage cap|capped]] at 500. Finally, [[Har-Aken]] has 50,000 LP, but it isn&amp;#039;t possible to hit 10000 on him - damage done to it is also capped.&lt;br /&gt;
&lt;br /&gt;
==Calculating your maximum ranged hit==&lt;br /&gt;
With the addition of [[Ranged strength]] values, calculating a maximum ranged hit is now fairly easy.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; The &amp;#039;&amp;#039;floor&amp;#039;&amp;#039; function is used throughout the formula - this simply means round down the decimal to the nearest integer, e.g. &amp;lt;math&amp;gt;floor(1.9)=1&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Step one: Calculate the &amp;#039;&amp;#039;effective strength&amp;#039;&amp;#039; level===&lt;br /&gt;
&amp;lt;math&amp;gt;Effective\ Strength=floor((Ranged\ Level+Potion\ Bonus)\times Prayer\ Bonus\times Other\ Bonus)+Style\ Bonus+Void\ Bonus&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See the following table for the various bonuses values:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Bonus/Multiplier&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Potion (note: addition not multiplier)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranging potion]]&lt;br /&gt;
|4 + floor(level/10)&lt;br /&gt;
|-&lt;br /&gt;
|[[Extreme ranging|Extreme ranging potion]]&lt;br /&gt;
|4 + floor(level/5.2)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Prayer&lt;br /&gt;
|-&lt;br /&gt;
|[[Sharp Eye]]&lt;br /&gt;
|1.05&lt;br /&gt;
|-&lt;br /&gt;
|[[Hawk Eye]]&lt;br /&gt;
|1.1&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Eye]]&lt;br /&gt;
|1.15&lt;br /&gt;
|-&lt;br /&gt;
|[[Rigour]]&lt;br /&gt;
|1.2&lt;br /&gt;
|-&lt;br /&gt;
|[[Leech Ranged]]&lt;br /&gt;
|1.05 (minimum) - 1.1 (maximum)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Other&lt;br /&gt;
|-&lt;br /&gt;
|[[Focus sight]] or&amp;lt;br /&amp;gt;[[Full slayer helm]] (Slayer task only)&lt;br /&gt;
|1.15&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Style (note: addition not multiplier)&lt;br /&gt;
|-&lt;br /&gt;
|Accurate&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rapid&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Longranged&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you are using Void armour, then &amp;lt;math&amp;gt;Void\ Bonus=floor\left (\frac{Ranged\ level}{5}+1.6\right )&amp;lt;/math&amp;gt;, otherwise &amp;lt;math&amp;gt;Void\ Bonus=0&amp;lt;/math&amp;gt;&lt;br /&gt;
If you are using the Amulet of Zealot, add 0.05 to your prayer multiplier.&lt;br /&gt;
&lt;br /&gt;
===Step two: Calculate the &amp;#039;&amp;#039;base damage&amp;#039;&amp;#039;===&lt;br /&gt;
&amp;lt;math&amp;gt;Base\ Damage=5+\frac{(Effective\ Strength+8)\times (Ranged\ Strength+64)}{64}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are not using a special attack or effect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;Max\ Hit=floor(Base\ Damage)&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, continue to step three.&lt;br /&gt;
&lt;br /&gt;
===Step three: Calculate the &amp;#039;&amp;#039;bonus damage&amp;#039;&amp;#039;===&lt;br /&gt;
&amp;lt;math&amp;gt;Max\ Hit=floor(Base\ Damage\times Special\ Bonus)&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following special attack/effect bonuses apply (note: the various bolts bonuses only apply when the special effect activates):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attack/Effect&lt;br /&gt;
!Multiplier&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Special attacks&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark bow]] ([[dragon arrows]])&lt;br /&gt;
|1.5&lt;br /&gt;
|-&lt;br /&gt;
|Dark bow (other arrows)&lt;br /&gt;
|1.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Morrigan&amp;#039;s throwing axe]]&lt;br /&gt;
|1.2&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bolts&amp;#039; Special effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Diamond bolts (e)]]&lt;br /&gt;
|1.15&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon bolts (e)]]&lt;br /&gt;
|1.45&lt;br /&gt;
|-&lt;br /&gt;
|[[Onyx bolts (e)]]&lt;br /&gt;
|1.15&lt;br /&gt;
|-&lt;br /&gt;
|[[Opal bolts (e)]]&lt;br /&gt;
|1.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In the case of [[Zanik&amp;#039;s crossbow]], the maximum hit is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;Max\ Hit_{Zanik&amp;#039;s}=floor(Base\ Damage)+150&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How to Achieve the Free-to-Play Maximum Ranged Hit===&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
&lt;br /&gt;
*99 [[Ranged]]&lt;br /&gt;
*48 [[Prayer]]&lt;br /&gt;
*48 [[Dungeoneering]] (&amp;#039;&amp;#039;de facto&amp;#039;&amp;#039; level required is 63, see [[Dungeoneering/Rewards]])&lt;br /&gt;
&lt;br /&gt;
*Weapon: [[Maple longbow (sighted)]], [[Maple longbow]], [[Maple shortbow]] or [[Gravite shortbow]]&lt;br /&gt;
*Ammunition: [[Adamant arrow]]s&lt;br /&gt;
*Other equipment: [[Amulet of zealots]]&lt;br /&gt;
*Prayer: [[Eagle Eye]]&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*{{CiteGeneral&lt;br /&gt;
|url = http://www.webcitation.org/5juGAjDv5&lt;br /&gt;
|title = The Max Hit Formula&lt;br /&gt;
|author = Oblivion590, Legend Z5, Recklusfire1, Reaper X13, Eawgarywb, Shandlar, W I L M O T, Th3 Sun G0d, and Paleas&lt;br /&gt;
|work = RuneScape Forums&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Ranged]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;80H-d</name></author>
	</entry>
</feed>