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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Lockpick</id>
	<title>Lockpick - Revision history</title>
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	<updated>2026-07-17T06:12:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Lockpick&amp;diff=33503&amp;oldid=prev</id>
		<title>imported&gt;HairyBot: Fixing file name (requested by @wikia/Hairr)</title>
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		<updated>2012-10-06T14:20:19Z</updated>

		<summary type="html">&lt;p&gt;Fixing file name (requested by @wikia/Hairr)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{RSC page|Lockpick}}&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name = Lockpick&lt;br /&gt;
|image = [[File:Lockpick.png]]&lt;br /&gt;
|release = [[30 April]] [[2002]]&lt;br /&gt;
&lt;br /&gt;
|update = Latest RuneScape News (30 April 2002)&lt;br /&gt;
|members = Yes&lt;br /&gt;
|quest = Yes&lt;br /&gt;
|tradeable = Yes&lt;br /&gt;
|equipable = No&lt;br /&gt;
|stackable = No&lt;br /&gt;
|high = 12&lt;br /&gt;
|low = 8&lt;br /&gt;
|destroy = Drop&lt;br /&gt;
|store = 20&lt;br /&gt;
|exchange = gemw&lt;br /&gt;
|examine = For picking tough locks.&lt;br /&gt;
|weight = 0&lt;br /&gt;
}}&lt;br /&gt;
[[File:Lockpick detail.png|left|70px]]&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Lockpick&amp;#039;&amp;#039;&amp;#039; is an item that [[members]] can use via the [[Thieving]] skill to open locked [[door]]s more easily. Some locked doors even require a lockpick to open them.&lt;br /&gt;
&lt;br /&gt;
Players can obtain a lockpick by picking [[rogue]]s&amp;#039; pockets (with level 32 Thieving), by picking [[bandit]]s&amp;#039; pockets (with level 53 Thieving), or by buying it from another player. They can also buy one from [[Martin Thwait]] in the [[Rogues&amp;#039; Den (location)|Rogues&amp;#039; Den]], but they must have at least 50 Thieving and 50 [[Agility]] to do so. Many players in the Rogues&amp;#039; Den are willing to buy lockpicks for others. After completing [[Buyers and Cellars]] (and the capers [[From Tiny Acorns]] and [[Lost Her Marbles]]), they may also be bought from [[Dodgy Derek]] in the [[Thieving Guild]]. They can also be obtained by looting a [[Young impling jar]]. There is a spawn near the end of [[Yanille Agility Dungeon]] in the small room containing the pile of rubble that has to be climbed before fighting [[Salarin the Twisted]]. To access this room, a player must have either 67 [[Agility]] to cross the [[monkey bar]], or 82 [[Thieving]] and a lockpick to open the door in the basement of the house beside Yanille bank.&lt;br /&gt;
&lt;br /&gt;
The lockpick may also break when used (only in some cases), so it is advised to bring a number of lockpicks when picking on locks in which can break the lockpick.&lt;br /&gt;
&lt;br /&gt;
== Dropping monsters ==&lt;br /&gt;
&lt;br /&gt;
{{ItemDropsTableHead}}&lt;br /&gt;
{{ItemDropsLine|Monster=Young Impling|Combat=Hunter|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{ItemDropsLine|Monster=Unicorn|Combat=15, 22|Quantity=1|Rarity=Rare}}&lt;br /&gt;
{{ItemDropsLine|Monster=Rogue|Combat=15|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Uses of lockpicks==&lt;br /&gt;
Doors:&lt;br /&gt;
*A triplet of doors that lead to the training chests in the thieves&amp;#039; guild.&lt;br /&gt;
*A gate leading to a small mining area in Ardougne Sewers.&lt;br /&gt;
*A door in the second floor of Ardougne Castle.&lt;br /&gt;
*Two doors near the [[East Ardougne]] marketplace.&lt;br /&gt;
*[[Pirates&amp;#039; Hideout]] in deep (level 55-56) [[Wilderness]].&lt;br /&gt;
*Entrance to Yanille Agility Dungeon from the basement of the house beside Yanille bank, requires 82 Thieving.&lt;br /&gt;
*Entrance to Castle Wars (teleportation only).&lt;br /&gt;
*Entrance to the [[Ghostly warrior]] hut (level 55 wilderness, only after [[Spirit of Summer]])&lt;br /&gt;
*A door in [[Legend&amp;#039;s Quest]].&lt;br /&gt;
*A chest in [[Desert Treasure]].&lt;br /&gt;
&lt;br /&gt;
Thieving:&lt;br /&gt;
*The [[Hemenster]] arrow chest requires a lockpick to open.&lt;br /&gt;
*All chests in Dorgesh-Kaan require lockpicks to open.&lt;br /&gt;
*Increases success when thieving from Zogre Coffins.&lt;br /&gt;
*The 3 Southern Chests in the New Thieving Guild in Lumbridge.&lt;br /&gt;
*Since Ogre Coffin keys are around 10 times more expensive, you can pick the lock of the coffin with one of these. &amp;#039;&amp;#039;&amp;#039;Be warned, this is very likely to break your lockpick&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
*Only one Lockpick is required for the [[Desert Treasure]] quest, but most players will fail so the lockpick breaks. Many players needs 30+ lockpicks to open the chest.&lt;br /&gt;
&lt;br /&gt;
Activities:&lt;br /&gt;
*Easier door opening in Pyramid Plunder but less experience gained when doing so.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The lockpick is shaped like a real-life [http://en.wikipedia.org/wiki/Lock_picking#Torsion_wrench torsion wrench] , which without another tool, cannot be used to pick locks.&lt;br /&gt;
&lt;br /&gt;
{{WP also}}&lt;br /&gt;
[[nl:Lockpick]]&lt;br /&gt;
[[fi:Lockpick]]&lt;br /&gt;
[[Category:Thieving]]&lt;/div&gt;</summary>
		<author><name>imported&gt;HairyBot</name></author>
	</entry>
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