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	<title>Guthix wizard - Revision history</title>
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	<updated>2026-07-17T18:02:33Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Guthix_wizard&amp;diff=73653&amp;oldid=prev</id>
		<title>imported&gt;Rich Farmbrough at 19:39, 27 September 2012</title>
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		<updated>2012-09-27T19:39:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
|name = Guthix wizard&lt;br /&gt;
|image = [[File:Guthix wizard.png|150px|Guthix wizard]]&lt;br /&gt;
|release = [[4 August]] [[2010]]&lt;br /&gt;
|update = Elite Treasure Trails and New Rewards&lt;br /&gt;
|level = 125, 110&lt;br /&gt;
|slaylvl = No&lt;br /&gt;
|slayxp = 0&lt;br /&gt;
|members = Yes&lt;br /&gt;
|aggressive = Yes&lt;br /&gt;
|poisonous = Yes (68)&lt;br /&gt;
|immune to poison = No&lt;br /&gt;
|attack style = Ranged, Melee, and Magic&lt;br /&gt;
|attack speed = 6&lt;br /&gt;
|max hit = 200 (approx.) (melee), 250 (magic)&lt;br /&gt;
|weakness = [[Ranged]], Slash&lt;br /&gt;
|always drops = [[Bones]]&lt;br /&gt;
|examine = Follower of [[Guthix]].&lt;br /&gt;
}}&lt;br /&gt;
{{redirect3|Guthix mage|For the [[Guthixian]] mages inside [[Mage Arena]], see [[Battle mage]]}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Guthix wizard&amp;#039;&amp;#039;&amp;#039; is encountered during an elite treasure trail clue. He may appear if a player digs at a [[Treasure Trails guide/Scans|scan]] or [[Treasure Trails guide/Compass|compass]] location. He uses all three combat styles (melee/magic/ranged), and will almost always cause poison with melee. It has been &amp;#039;&amp;#039;&amp;#039;confirmed&amp;#039;&amp;#039;&amp;#039; that they are &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; immune to poison, contrary to popular belief. When encountered in the [[Wilderness]], the wizard is level 110; elsewhere, he is level 125.&lt;br /&gt;
&lt;br /&gt;
With the Magic attack, he uses [[Claws of Guthix]] to attack, which lowers [[Defence]] and hits up to 250. This attack is very accurate and may usually hit hard, even with high mage defence armour.&lt;br /&gt;
&lt;br /&gt;
With the Melee attack, the level 125 wizard uses a [[Dragon dagger (p++)]] to attack, much like the [[Saradomin wizard]]. The level 110 wizard encountered in the [[Wilderness]] instead uses a [[Mithril dagger(p++)]]. The melee attack will cause poison nearly 100% of the time, whether it does damage or not (similar to [[Cave slime]]s), so some form of antipoison &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; an [[Anti-poison totem]] is recommended.&lt;br /&gt;
&lt;br /&gt;
With the Ranged attack, he throws Rune knives, with a speed of that on accurate stance (7).&lt;br /&gt;
&lt;br /&gt;
The Guthix Wizard adapts his attack style according to the stats of your armour, similar to Revenants. Maging or ranging him is not recommended, as his magic attack can hit very high, and his ranged/melee attacks are also very deadly. Meleeing him is recommended, as his magic attack will be disabled, and he will be forced to use ranged and melee attacks, which will not hit most of the time.&lt;br /&gt;
&lt;br /&gt;
Some players have reported experiencing glitches when encountering Guthix Wizards in multi-way combat zones while a combat familiar is following. The player may receive a chat message saying &amp;quot;It&amp;#039;s not after you...&amp;quot; if the wizard targets the familiar; the player is then rendered unable to attack the wizard, and must dig again and fight a new wizard.&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
The wizard has somewhat similar drops to that of the Saradomin/Zamorak wizards.&lt;br /&gt;
&lt;br /&gt;
===100% drop===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Bones|Quantity=1|Rarity=Always}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons and armour===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Air battlestaff|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Water battlestaff|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Earth battlestaff|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Fire battlestaff|Quantity=1|Rarity=Uncommon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Runes===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Earth rune|Quantity=79, 86|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Fire rune|Quantity=51|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Nature rune|Quantity=30|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Death rune|Quantity=45|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name=Blood rune|Quantity=8|Rarity=Uncommon}}&lt;br /&gt;
{{DropsLine|Name = Law rune|Quantity = 9, 10|Rarity = Uncommon}}&lt;br /&gt;
{{DropsLine|Name = Water rune|Quantity = 42, 146|Rarity = Uncommon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Coins|Quantity=77, 89|Rarity=Uncommon|gemw=no|Image=Coins 25.png}} {{DropsLine&lt;br /&gt;
|Name = Spin ticket&lt;br /&gt;
|Quantity = 1&lt;br /&gt;
|Rarity = Rare|gemw = no|Image = Spin ticket.png}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The level 125 and 110 Guthix wizards are similar in appearance to their [[Saradomin wizard]] and [[Zamorak Wizard]] counterparts, respectively. The only difference is that they wear a green cloak and robe, and the level 110 wizard wields a mithril dagger (p++) instead of a god staff.&lt;br /&gt;
*Despite being level 110 in the Wilderness, it is also possible to encounter a level 110 Guthix mage in places such as Zanaris. It is unknown if this is a mistake or oversight from Jagex.&lt;br /&gt;
*Unlike the other two god wizards, the Guthix wizards have sound effects when attacking (a &amp;#039;stab&amp;#039; sound effect for the dagger and a &amp;#039;throw&amp;#039; effect for their rune knives) and receiving damage (similar sound effects to [[forgotten mage]]s). This is unusual, as the other wizards do not have any sort of sound when being inflicted with damage, and the Saradomin wizard doesn&amp;#039;t have a sound effect when using melee.&lt;br /&gt;
*There is an &amp;#039;&amp;#039;&amp;#039;extremely&amp;#039;&amp;#039;&amp;#039; rare glitch that enables the wizard to sometimes inflict poison when using Claws of Guthix, even if he does not use melee at all throughout the fight. This is actually caused by the routine that the wizard uses to poison the player. If the wizard is in melee range and the player is not using [[Protect from Melee]] or [[Deflect Melee]], the wizard has about a 95% chance of causing poison for each game tick that passes. The first game tick could fail, for example, but the poison might be inflicted on the second or third tick. Activating Protect from Melee or Deflect Melee prevents this from happening by causing the wizard to instead use his non-poisonous ranged and/or magic attacks. The same glitch also affects [[Saradomin wizard]]s.&lt;br /&gt;
*When using his ranged attack, there is a graphical error that makes the wizard appear as if he is throwing dragon dagger/mithril daggers at the player. It does not poison the player and it has not been fixed.&lt;br /&gt;
[[fi:Guthix wizard]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Rich Farmbrough</name></author>
	</entry>
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