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	<title>Gravite rapier - Revision history</title>
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	<updated>2026-07-18T02:09:17Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Gravite_rapier&amp;diff=69174&amp;oldid=prev</id>
		<title>77.160.32.204: /* Trivia */ little error</title>
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		<updated>2012-07-24T23:44:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia: &lt;/span&gt; little error&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name = Gravite rapier&lt;br /&gt;
|image = [[File:Gravite rapier.png]]&lt;br /&gt;
|release = [[12 April]] [[2010]]&lt;br /&gt;
|update = Dungeoneering Skill!&lt;br /&gt;
|members = No&lt;br /&gt;
|quest = No&lt;br /&gt;
|tradeable = No&lt;br /&gt;
|equipable = Yes&lt;br /&gt;
|stackable = No&lt;br /&gt;
|value = 13600&lt;br /&gt;
|destroy = Drop&lt;br /&gt;
|high=8,160&lt;br /&gt;
|low=5,440&lt;br /&gt;
|store = 40,000&lt;br /&gt;
|currency = [[Dungeoneering tokens]]&lt;br /&gt;
|seller = Rewards trader&lt;br /&gt;
|examine = A razor-sharp rapier.&lt;br /&gt;
|weight = 1.8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Gravite rapier detail.png|100px|left]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Gravite rapier&amp;#039;&amp;#039;&amp;#039; is a melee weapon released with the [[Dungeoneering]] update, on [[12 April]] [[2010]]. It is currently the third strongest free-to-play stab weapon, behind the [[Corrupt dragon longsword]] and the [[Corrupt dragon spear]]. It requires 45 [[Attack]] and [[Dungeoneering]] level.&lt;br /&gt;
&lt;br /&gt;
This item cannot be made by the [[Smithing]] skill. It can only be bought as a Dungeoneering reward, costing 40,000 tokens. Realistically, one would need to achieve at least level 64 Dungeoneering before one can accumulate enough tokens to purchase the rapier.&lt;br /&gt;
&lt;br /&gt;
The Gravite rapier is generally used like a [[shortsword]], using both stab and slash to advantage as well as quick attacking. However the combat bonuses are very similar to those of a [[rune scimitar]], except a small bonus is added to its strength and attack bonus along with having stab as its main attack style. &lt;br /&gt;
&lt;br /&gt;
{{Infobox Bonuses&lt;br /&gt;
|slot = weapon&lt;br /&gt;
|astab = +50&lt;br /&gt;
|aslash = +9&lt;br /&gt;
|acrush = -3&lt;br /&gt;
|amagic = 0&lt;br /&gt;
|arange = 0&lt;br /&gt;
|dstab = 0&lt;br /&gt;
|dslash = +1&lt;br /&gt;
|dcrush = 0&lt;br /&gt;
|dmagic = 0&lt;br /&gt;
|drange = 0&lt;br /&gt;
|dsummon = 0&lt;br /&gt;
|absorbmelee = 0%&lt;br /&gt;
|absorbmagic = 0%&lt;br /&gt;
|absorbranged = 0%&lt;br /&gt;
|str = +48&lt;br /&gt;
|rangestr = 0&lt;br /&gt;
|prayer = 0&lt;br /&gt;
|magicdamage = 0%&lt;br /&gt;
|aspeed = 6&lt;br /&gt;
|image =Gravite_rapier_equipped.png{{!}}200px&lt;br /&gt;
|caption = A player wielding a gravite rapier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Repair costs ==&lt;br /&gt;
When first bought, the weapon is 20% charged. Repair costs come in 1% increments; you can repair them whenever there&amp;#039;s at least 1% charge missing.&lt;br /&gt;
* 100% charged (&amp;#039;&amp;#039;Fully charged&amp;#039;&amp;#039;) – no cost.&lt;br /&gt;
* 99% charged – 10,000 coins &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; 1,000 coins and 65 [[Dungeoneering/Rewards|tokens]].&lt;br /&gt;
* 90% charged – 100,000 coins &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; 10,000 coins and 650 tokens.&lt;br /&gt;
* 20% charged (After buying) – 800,000 coins &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; 80,000 coins and 5,200 tokens&lt;br /&gt;
* 0% charged (&amp;#039;&amp;#039;No charge&amp;#039;&amp;#039;) – 1,000,000 coins &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; 100,000 coins and 6,500 tokens.&lt;br /&gt;
&lt;br /&gt;
==Degrading==&lt;br /&gt;
The Gravite rapier is special compared to its other gravite counterparts. While it is true for the ever popular [[free-to-play]] weapon, the [[Gravite 2h sword]], to degrade after 10 hours of combat, it isn&amp;#039;t exactly true for the rapier. Many free-to-play players buy the rapier as a replacement to the rune scimitar for training. In a multicombat situation, the rapier may degrade faster, as dungeoneering weapons degrade for every hit dealt and received (by receiving more hits, the weapon degrades faster) {{fact}}. However, in a 1v1 situation, which the rapier is commonly used for, the rapier is able to last slightly over 15 hours of continual combat, degrading 1% every ~10 minutes. Therefore, the cost for the maintenance of the rapier is greatly reduced, it may well be an excellent replacement for the [[rune scimitar]] for those willing to save up for it. It is currently unknown whether this is an intentional feature of the Gravite rapier, or a glitch.&lt;br /&gt;
&lt;br /&gt;
== Max hit ==&lt;br /&gt;
In F2P, the maximum hit of this weapon is 281 with a Strength Potion, Ultimate Strength, 99 Strength and a weapon strength bonus of +64 (Gravite Rapier, Amulet of strength, Rune Berserker Shield (charged) and Rune gauntlets), while fighting in an aggressive stance.&lt;br /&gt;
&lt;br /&gt;
==Combat styles==&lt;br /&gt;
{{CombatStyles Sword}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The Gravite Rapier used to cost 90,000 Dungeoneering Tokens before the [[Update:Slayer Challenges|21 April 2010]] update.&lt;br /&gt;
&lt;br /&gt;
{{Dungeoneering rewards}}&lt;br /&gt;
[[fi:Gravite rapier]]&lt;/div&gt;</summary>
		<author><name>77.160.32.204</name></author>
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