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	<title>Gluttonous behemoth - Revision history</title>
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	<updated>2026-07-17T15:23:48Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Gluttonous_behemoth&amp;diff=69190&amp;oldid=prev</id>
		<title>195.241.219.5 at 06:49, 6 July 2012</title>
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		<updated>2012-07-06T06:49:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{Otheruses|def=no|the music track|Gluttonous Behemoth (music track)}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
|name = Gluttonous behemoth&lt;br /&gt;
|image = [[File:Gluttonous behemoth.png|200px]]&lt;br /&gt;
|release = [[12 April]] [[2010]]&lt;br /&gt;
|update = Dungeoneering Skill!&lt;br /&gt;
|level = Varies (&amp;lt;!--Level 5 variant received with everything minimum--&amp;gt; 5, 8, 15, 25, 31, 41 &amp;lt;!--41 replaced 50--&amp;gt;, 63&amp;lt;!--63 replaced 76--&amp;gt;, 91&amp;lt;!--91 replaced 108--&amp;gt;, 132, 153, 170, 199, 206&amp;lt;!--?? replaced 209--&amp;gt;, 238, 312, 418, 525, 569, 613)&lt;br /&gt;
|LP = Varies (Level 5: 120, Level 108: 2450, Level 132: 3000, Level 156: 3960, Level 209: 5560&lt;br /&gt;
|slaylvl = No&lt;br /&gt;
|members = No&lt;br /&gt;
|aggressive = Yes&lt;br /&gt;
|poisonous = No&lt;br /&gt;
|immune to poison = Yes&lt;br /&gt;
|attack style = [[Melee]], [[Range]], [[Magic]]&lt;br /&gt;
|attack speed = 5&lt;br /&gt;
|max hit = Varies (Level 5: 16, Level 108: 135, Level 132: 169, Level 156: 169, Level 209: 221)&lt;br /&gt;
|weakness = [[Stab]], [[Crush]]&lt;br /&gt;
|always drops = Nothing&lt;br /&gt;
|examine = He looks hungry!}}&lt;br /&gt;
&lt;br /&gt;
[[File:Glut icon.png|left]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Gluttonous behemoth&amp;#039;&amp;#039;&amp;#039; is a boss monster that was released along with the [[Dungeoneering]] skill. It can only be encountered during Dungeoneering. After losing half of its [[life points]], it starts to rapidly heal itself by eating the carcass(es) on either side of it (there will only be one carcass on a single-player dungeon floor). The only way to prevent it from healing is by standing between the behemoth and its food source(s).&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
According to the notes that may be dropped on the beast&amp;#039;s death, there are more [[behemoths]] to be found throughout the dungeon. Only the ones with thick hides were sent to the top as guards. Due to the cold, there would barely be any food, making them more aggressive and able to fight for more. The other four behemoths that can be seen are the [[Bulwark beast]], [[Stomp (monster)|Stomp]], the [[Runebound behemoth]], and the [[Hope devourer]].&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:Block food.png|left|thumb|A player blocking the Gluttonous behemoth&amp;#039;s food source.]]&lt;br /&gt;
A good strategy would be equipping melee armour and using the crush style, while having the [[Protect from Magic]] prayer activated. Standing under it will cause the behemoth to stomp the player and deal damage through any prayer.&lt;br /&gt;
&lt;br /&gt;
If there are two or more people in the party, then there will be two carcasses which need to be blocked by one player each. If only one player is in the party at the start of the raid, then there will only be one carcass. If the carcasses are not blocked, the behemoth will begin eating to restore its lifepoints to maximum. As of [[15 March]] [[2011]], it can only do this &amp;#039;&amp;#039;&amp;#039;once&amp;#039;&amp;#039;&amp;#039; per dungeon, making fights less frustrating.&lt;br /&gt;
&lt;br /&gt;
Therefore, if the party starts with more than one player, and all but one drop out, the remaining player will not be able to defeat the beast without it healing. One strategy for solo mages/rangers is to put their gatestone between the beast and the food, then running back and activating prayer opposite the armour they&amp;#039;re wearing. Therefore the only weakness would be that which can be blocked by their current armour. Unfortunately, if one player [[Death|dies]] in duo mode, the beast will be able to regain health while the player comes back to the boss room. To prevent this, you should drop a [[gatestone]] on the spot between the beast and the carcass. When approaching death, open the [[magic]] [[spellbook]] [[Interface|tab]], and be ready to teleport to your gatestone as soon as you die. Do not forget to create and drop another stone as soon as possible in the boss room. If soloing, having a gatestone on you is a great choice in the case you die. It will automatically be dropped, so by teleporting back you will automatically be in between the behemoth and the carcass, preventing him from restoring any health.[[File:Glut stomping.png|thumb|The Gluttonous behemoth using it stomp attack.]]&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Novite boots|Quantity=1|Rarity=Random|gemw=no|Image=Novite Boots.png}}&lt;br /&gt;
{{DropsLine|Name=Bathus boots|Quantity=1|Rarity=Random|gemw=no|Image=Bathus boots.png}}&lt;br /&gt;
{{DropsLine|Name=Marmaros boots|Quantity=1|Rarity=Random|gemw=no|Image=Marmaros Boots.png}}&lt;br /&gt;
{{DropsLine|Name=Kratonite boots|Quantity=1|Rarity=Random|gemw=no|Image=Kratonite boots.png}}&lt;br /&gt;
{{DropsLine|Name=Fractite boots|Quantity=1|Rarity=Random|gemw=no|Image=Fractite boots.png}}&lt;br /&gt;
{{DropsLine|Name=Zephyrium boots|Quantity=1|Rarity=Random|gemw=no|Image=Zephyrium boots.png}}&lt;br /&gt;
{{DropsLine|Name=Argonite boots|Quantity=1|Rarity=Random|gemw=no|Image=Argonite_boots.png}}&lt;br /&gt;
{{DropsLine|Name=Katagon boots|Quantity=1|Rarity=Random|gemw=no|Image=Katagon boots.png}}&lt;br /&gt;
{{DropsLine|Name=Gorgonite boots|Quantity=1|Rarity=Random|gemw=no|Image=Gorgonite boots.png}}&lt;br /&gt;
{{DropsLine|Name=Promethium boots|Quantity=1|Rarity=Random|gemw=no|Image=Promethium boots.png}}&lt;br /&gt;
{{DropsLine|Name=Primal boots|Quantity=1|Rarity=Random|gemw=no|Image=Primal boots.png}}&lt;br /&gt;
{{DropsLine|Name=Dungeoneering journals|Quantity=1|Rarity=Random|gemw=no|Image=Mysterious chronicle (part 3).png}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Occasionally, the Gluttonous behemoth disappears while attacking it with [[Soul Split]] activated. This has not been fixed.&lt;br /&gt;
*On a 5:5 floor, the Gluttonous Behemoth is the highest levelled boss that can be faced in free-to-play, at level 238. It is followed by [[Icy Bones]] at level 220.&lt;br /&gt;
*The experience gained from attacking the Gluttonous behemoth was similar to that of a sandbag found in Lumbridge, to discourage players training their combat skills with no risk against a monster with potentially infinite lifepoints. This was changed when the behemoth was limited to healing once per floor.&lt;br /&gt;
*Before Dungeoneering was updated to ignore [[Summoning]] levels on a player, it was possible to fight Gluttonous behemoths of combat level 613.&lt;br /&gt;
&lt;br /&gt;
[[nl:Gluttonous Behemoth]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Dungeoneeringbosses}}&lt;br /&gt;
[[fi:Gluttonous behemoth]]&lt;br /&gt;
[[Category:Unique monsters]]&lt;br /&gt;
[[Category:Dungeoneering boss monsters]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Weak to stab attacks]]&lt;br /&gt;
[[Category:Weak to crush attacks]]&lt;br /&gt;
[[Category:Dungeoneering]]&lt;br /&gt;
[[Category:Bestiary]]&lt;/div&gt;</summary>
		<author><name>195.241.219.5</name></author>
	</entry>
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