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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Damage_cap</id>
	<title>Damage cap - Revision history</title>
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	<updated>2026-07-17T15:20:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.darkan.org/index.php?title=Damage_cap&amp;diff=120245&amp;oldid=prev</id>
		<title>imported&gt;Fswe1 at 18:59, 5 October 2012</title>
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		<updated>2012-10-05T18:59:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damage cap&amp;#039;&amp;#039;&amp;#039; is a mechanism of how damage dealt against certain monsters in a single [[hitsplat]] is limited. Monsters with a damage cap are quite rare, and most of them are high level [[bosses]], but there are exceptions. The capping effect is calculated after all other damage modifiers. Damage caps are usually most easily seen with [[Ruby bolts (e)]], as their random special effect, when activated always reduces the target&amp;#039;s current [[life points]] by 20%.&lt;br /&gt;
&lt;br /&gt;
It is believed that damage caps are made as damage control when a [[bug]] causes players to deal abnormal amounts of damage to the monsters in question.&lt;br /&gt;
&lt;br /&gt;
For [[special attacks]] that hit multiple times, such as [[Dragon claws]]&amp;#039; &amp;#039;&amp;#039;Slice and dice&amp;#039;&amp;#039;, the damage cap is applied separately to all the hits, making them more effective to deal damage than special attacks that does one high hit, such as [[Armadyl godsword]]&amp;#039;s &amp;#039;&amp;#039;The Judgement&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The [[Corporeal Beast]] is thought to be the first creature to have a damage cap, though the juvinates in In Aid of Myreque have a damage cap as well, making them the first ever capped monsters.&lt;br /&gt;
&lt;br /&gt;
The following monsters are known to have damage caps:&lt;br /&gt;
&lt;br /&gt;
*[[Corporeal Beast]] - capped at 1000&lt;br /&gt;
*[[Vampyre Juvinate]]s during [[In Aid of the Myreque]] - capped at 100&lt;br /&gt;
*[[Pest Queen]] - capped at 450&lt;br /&gt;
*[[Nex]] - capped at 500&lt;br /&gt;
*[[Fumus]], [[Umbra]], [[Cruor]] and [[Glacies]] - capped at 600&lt;br /&gt;
*[[Sköll]] - capped at 600&lt;br /&gt;
*[[Hati]] - capped at 500&lt;br /&gt;
*[[Kal&amp;#039;Ger the Warmonger]] - capped at 500&lt;br /&gt;
*[[Nomad]] - capped at 750&lt;br /&gt;
*[[Sunfreet]] - capped at 500&lt;br /&gt;
*[[Queen Black Dragon]] - capped at 1000&lt;br /&gt;
*[[Apep]] and [[Heru]] - capped at 50&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Fswe1</name></author>
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