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	<title>Clothes - Revision history</title>
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	<updated>2026-07-17T20:48:45Z</updated>
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		<id>https://wiki.darkan.org/index.php?title=Clothes&amp;diff=50714&amp;oldid=prev</id>
		<title>imported&gt;Karlis: /* Clothing as a requirement */clean up, typos fixed: untill → until</title>
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		<updated>2012-08-16T06:26:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Clothing as a requirement: &lt;/span&gt;clean up, typos fixed: untill → until&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Clothes&amp;#039;&amp;#039;&amp;#039; are garments that players can wear. They are a subset of [[equipment]]. Most clothes are worn for aesthetic reasons only, although some items that may be considered clothes do offer defence bonuses (see below).&lt;br /&gt;
&lt;br /&gt;
Players define a default outfit for their character when they create their [[account]]s, which ensures that avatars never appear naked or in their underwear. Players can change their default outfit at any stage of the game by visiting [[Thessalia&amp;#039;s Fine Clothes]] in [[Varrock]], and [[Pay-to-play|members]] can change the armbands by visiting [[Reinald&amp;#039;s Smithing Emporium]] in [[Keldagrim]] after completing [[The Giant Dwarf]] [[quest]]. After completing [[The Fremennik Trials]], [[Pay-to-play|members]] can change their shoes by visiting [[Yrsa]] in [[Rellekka]].&lt;br /&gt;
&lt;br /&gt;
Most [[non-player character]]s (NPCs) also wear clothes. All [[human]] NPCs do, but some other species may not, especially animals such as [[Ping &amp;amp; Pong]], who are [[penguin (race)|penguins]]. Most NPCs never change their clothes, with exceptions including [[Molly]], [[Sigmund]], [[Gudrun]], [[Cyrisus]] and [[Zanik]].&lt;br /&gt;
&lt;br /&gt;
Players can obtain other clothing in the form of [[items]] that they can equip. These may replace the default outfit, or may be worn over the top. For example, a player&amp;#039;s bare legs are visible when wearing [[shorts]], even if the default outfit includes long trousers. However, a [[stripy pirate shirt]] is a sleeveless garment that allows the sleeves of the default top to show.&lt;br /&gt;
&lt;br /&gt;
Novelty clothes may be given as a reward from [[random events]] (such as [[mime clothing]]) or from holiday events (such as [[bunny ears]]). These are likely to be non-tradeable, especially those from recent holiday events.&lt;br /&gt;
&lt;br /&gt;
==Clothes versus armour==&lt;br /&gt;
&lt;br /&gt;
Some players may consider [[armour]] to be a subset of clothes, whilst others may contend that clothes and armour are two distinct groups.&lt;br /&gt;
&lt;br /&gt;
If clothes and armour are separate classifications then it may be sensible to define armour as garments that offer a decent [[Defence]] bonus. Clothes could then be defined as any garment that provides no significant Defence bonus, and is worn mainly for looks .&lt;br /&gt;
&lt;br /&gt;
This distinction would classify different parts of an outfit in separate categories. For example a [[Ham shirt]] would be classified as armour, and a [[H.a.m logo]] would be classified as clothes.&lt;br /&gt;
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==Clothing as a requirement==&lt;br /&gt;
&lt;br /&gt;
Some clothes are required to enter certain places. For example, players must be wearing either a [[chef&amp;#039;s hat]], The [[Cooking cape]] or [[Varrock armour 3]] to enter the [[Cooks&amp;#039; Guild]]. They must wear a [[brown apron]] to enter the [[Crafting Guild]] (until the Hard [[Falador tasks]] are completed).&lt;br /&gt;
&lt;br /&gt;
Some [[quests]] require the player to wear particular clothes, usually as a disguise. For example, players must be wearing [[H.A.M. robes]] for parts of [[Death to the Dorgeshuun]]. They must wear a [[desert disguise]] (composed of a [[Karidian headpiece]] and a [[fake beard]]) for part of [[The Feud]]. In [[Shadow of the storm]], players must wear three pieces of &amp;quot;evil clothing&amp;quot; in order for [[Evil Dave]] to allow them into the group.&lt;br /&gt;
&lt;br /&gt;
Players may even be required to provide clothes as a disguise for [[non-player character]]s in quests. In Death to the Dorgeshuun, they must provide H.A.M. robes for [[Zanik]]. In [[Prince Ali Rescue]], they must provide a [[pink skirt]] for [[Prince Ali]].&lt;br /&gt;
&lt;br /&gt;
==Assistance in skills==&lt;br /&gt;
&lt;br /&gt;
[[File:HAM robes.png|right|thumb|Wearing [[H.A.M. robes]] can facilitate [[Thieving]].]]&lt;br /&gt;
&lt;br /&gt;
Some [[skills]] are more easily trained whilst wearing certain clothes. For example, whilst picking the pockets of [[H.A.M.]] members to train [[Thieving]], wearing a complete set of [[H.A.M. robes]] means that the player has a greater chance of success.&lt;br /&gt;
Whilst training [[Hunter]] (at least when using pitfall trap methods), players can ask the fancy dress shop owner in [[Varrock]] to make clothes out of animal fur. This can be [[larupia hunter gear]], [[graahk hunter gear]] or [[kyatt hunter gear]], and each one can include a top, legs, and a hat.&lt;br /&gt;
&lt;br /&gt;
Wearing the right fur clothes increases the chance of successfully hunting animals.&lt;br /&gt;
==Significance==&lt;br /&gt;
&lt;br /&gt;
===Players===&lt;br /&gt;
&lt;br /&gt;
[[File:Clan Team Cape.png|thumb|right|[[Team cape]]s may be useful for [[clan]] members.]]&lt;br /&gt;
&lt;br /&gt;
[[Clan]] members may prefer all to wear the same clothes, or at least one common item of clothing. [[Team cape]]s are particularly popular, since they make any other player wearing the same type of team cape appear as a blue marker on the [[minimap]]. This can be a useful way of keeping track of allies in [[player killing]] activities, as well as providing a clan with a kind of uniform. However, with the recent clan update many simply wear a [[Clan Cloak]], which is given to them by being a member of the clan and features the clans design and colours.&lt;br /&gt;
&lt;br /&gt;
Clothes are also symbolic in [[riot]]s. Players may wear a [[pink skirt]] to show support for the rioters, a [[blue skirt]] to show support for [[Jagex]], or green or black [[skirt]] to show neutrality. Players wear these regardless of their [[gender]].&lt;br /&gt;
&lt;br /&gt;
Also notable is the difference in clothing&amp;#039;s appearance when on male or female players/NPCs. When on female characters, clothes will reveal more of the player&amp;#039;s body than when on a male character. This is likely intentional, due to the fact that female styles are more body revealing than male styles in the western world and many other different societies.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
&lt;br /&gt;
[[H.A.M.]] members wear distinctive clothes to show their allegiance with the organisation. Other NPCs wear clothes to display their status, for example [[monarchs]] will usually be found wearing crowns.&lt;br /&gt;
&lt;br /&gt;
{{wpalso|Clothing}}&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothes|*]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Karlis</name></author>
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