<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Charge_Air_Orb</id>
	<title>Charge Air Orb - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Charge_Air_Orb"/>
	<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Charge_Air_Orb&amp;action=history"/>
	<updated>2026-07-18T08:17:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.darkan.org/index.php?title=Charge_Air_Orb&amp;diff=32757&amp;oldid=prev</id>
		<title>imported&gt;Michabotbot: Added {{beta}} template</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkan.org/index.php?title=Charge_Air_Orb&amp;diff=32757&amp;oldid=prev"/>
		<updated>2012-06-25T21:18:48Z</updated>

		<summary type="html">&lt;p&gt;Added {{beta}} template&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{RSC page|Charge air orb}}&lt;br /&gt;
[[File:Air Obelisk.gif|left|frame|A player charging an air orb.]]&lt;br /&gt;
{{Infobox spell&lt;br /&gt;
|name = Charge Air Orb&lt;br /&gt;
|image = [[File:Charge Air Orb icon.png]]&lt;br /&gt;
|members = Yes&lt;br /&gt;
|level = 66&lt;br /&gt;
|cost = 30 [[Air runes|Airs]]&amp;lt;br&amp;gt; 3 [[Cosmic runes|Cosmics]]&lt;br /&gt;
|spellbook = Normal&lt;br /&gt;
|exp = 76&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Charge Air Orb&amp;#039;&amp;#039;&amp;#039; is cast on the [[Air Obelisk]] above [[Edgeville Dungeon]], turning an [[unpowered orb]] into an [[air orb]].&lt;br /&gt;
&lt;br /&gt;
Using an [[air orb]] on a [[battlestaff]] makes an [[air battlestaff]].&lt;br /&gt;
&lt;br /&gt;
This is a known method for making profit with magic and a gain of 2052 Magic experience is given per load (27 orbs charged). To charge an entire inventory of 27 Air Orbs, one must bring 81 cosmic runes.&lt;br /&gt;
&lt;br /&gt;
If buying the unpowered orb and cosmic runes on the GE and wielding an air staff and then selling the created Air orb, you will make {{#expr:{{:Exchange:Air orb|View=price}} - ({{:Exchange:Unpowered orb|View=price}} + ({{:Exchange:Cosmic rune|View=price}} * 3))}} coins per orb or {{#expr:({{:Exchange:Air orb|View=price}} - ({{:Exchange:Unpowered orb|View=price}} + ({{:Exchange:Cosmic rune|View=price}} * 3))) * 27}} coins for an inventory of 27 orbs.&lt;br /&gt;
&lt;br /&gt;
It is possible to gain up to 40,000 Magic experience per hour using the charge air orb spell, making this one of the best training methods, since you gain fast experience and profits at the same time. However, with the reinstatement of [[player killing]] in the [[Wilderness]], this method is far more dangerous than it previously was.&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
{{Spell cost table&lt;br /&gt;
|Rune1 = Air&lt;br /&gt;
|Rune1num = 30&lt;br /&gt;
|Rune2 = cosmic&lt;br /&gt;
|Rune2num = 3&lt;br /&gt;
|Rune3 = &lt;br /&gt;
|Rune3num = &lt;br /&gt;
|Staff1 = air&lt;br /&gt;
|Staff2 = }}&lt;br /&gt;
&lt;br /&gt;
{{Enchant}}&lt;br /&gt;
[[fi:Charge Air Orb]]&lt;br /&gt;
[[es:Magic/Charge Air Orb]]&lt;br /&gt;
[[nl:Charge Air Orb]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Michabotbot</name></author>
	</entry>
</feed>