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	<title>Burgh de Rott Woods - Revision history</title>
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	<updated>2026-07-18T13:23:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Burgh_de_Rott_Woods&amp;diff=89010&amp;oldid=prev</id>
		<title>imported&gt;Fswe1: /* Fishing */</title>
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		<updated>2012-08-16T06:03:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Fishing&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{otheruses|the modern day woods|the woods before the Fall of Hallowvale|Hallowglade}}&lt;br /&gt;
{{Relative location&lt;br /&gt;
|north=[[Barrows Town]]&lt;br /&gt;
|south=[[Eastern Sea]]&lt;br /&gt;
|west=[[Burgh de Rott]]&lt;br /&gt;
|east=[[Meiyerditch]]}}&lt;br /&gt;
[[File:Burgh de Rott Woods.png|left|thumb|Vampyres wandering the woods.|300px]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Burgh de Rott Woods&amp;#039;&amp;#039;&amp;#039;, formerly known as [[Hallowglade]], is the unofficial name given to the small piece of woodland between [[Burgh de Rott]] and [[Meiyerditch]]. After the [[Fall of Hallowvale]] [[Lord Drakan]] and his troops destroyed the woods and turned it into a swampy, dead area, like the rest of [[Morytania]]. A bit to the north is the [[Barrows Town]], where the [[Barrows Brothers]] have been buried, mercenaries who tried to reclaim [[Hallowland]] from [[Zamorak]]. Nowadays, the woods only contain [[swamp tree]]s and small plants and bushes, infested by [[Vampyre]]s. There is an open hill in the western part of the woods, where many aggressive [[Vyrewatch]] are flying, waiting for prey.&lt;br /&gt;
&lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Vampyres===&lt;br /&gt;
These woods are an excellent place for killing vampyres, if one has a [[Silver weapons|silver weapon]]. Level 45 [[Vampyre Juvenile]]s roam the area, accompanied by level 54 [[Vampyre Juvinates]]. If a [[Guthix Balance Potion]] is not taken, the vampyres will transform into a mist instead of dying when on low health. Level 110, 120, 130 and 140 Vyrewatch patrol the woods. These can only be killed using an [[Ivandis flail]] after [[Legacy of Seergaze]]. They drop their [[vyre corpse]]s, which can be cremated in the [[Paterdomus]] temple for a variety of rewards.&lt;br /&gt;
&lt;br /&gt;
===Boat===&lt;br /&gt;
During [[Darkness of Hallowvale]], the small boat to Meiyerditch is repaired. It can be found on the dock in the south-western part of the woods. This is usually vampyre-free, although vyrewatch tend to follow one there if they are attacking them already. After the quest, it can be freely used to go from the woods to Meiyerditch and back.&lt;br /&gt;
&lt;br /&gt;
===Fishing===&lt;br /&gt;
[[File:Burgh de Rott Woods hill.png|thumb|Vyrewatch above the hill.]]&lt;br /&gt;
Along the southern coastline, there are numerous net and harpoon fishing spots. Due to the remote location, these are always unused. The attacking vampyres can be quite annoying and dangerous, but the two spots on the dock should be safe, most of the time. There are also a few fishing spots south of Burgh de Rott itself, where there are no vampyres whatsoever. All the fish can be banked in Burgh de Rott, possibly making it a better place to fish than [[Musa Point]]. There also is a [[Fish Flingers]] [[fisherman]] there.&lt;br /&gt;
&lt;br /&gt;
===Other features===&lt;br /&gt;
In the very north-eastern corner of the woods is the gate broken, resulting in a climbable stile. This requires no [[Agility]] level and can be used to go from the woods to the Barrows and vice versa. A [[bronze pickaxe]] spawns on the aforementioned, vyrewatch-infested hill. Unlike those in Meiyerditch, the vyrewatch in the woods will never stop you to demand a [[Blood tithe]], but will only attack, albeit rather slow.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Before [[17 August]] [[2011]], the [[Vampyre Juvenile]]s in the woods looked a lot like [[vampyre]]s and did not resemble the [[Vampyre juveniles]] in Meiyerditch at all.&lt;br /&gt;
*Before that same update, the swamp trees used to be normal trees, only dead, and could not be chopped down.&lt;br /&gt;
[[Category:Morytania]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Fswe1</name></author>
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