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		<title>imported&gt;Mitchellcdck at 09:14, 3 October 2012</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox City&lt;br /&gt;
|name = Burgh de Rott&lt;br /&gt;
|image = [[File:Burgh de Rott.png|250px]]&lt;br /&gt;
|release = [[22 March]] [[2006]]&lt;br /&gt;
|update = In Aid of the Myreque&lt;br /&gt;
|kingdom = [[Morytania]]&lt;br /&gt;
|members = Yes&lt;br /&gt;
|bank = 1&lt;br /&gt;
|altar = 0&lt;br /&gt;
|obelisks = 1&lt;br /&gt;
|music = Distant Land&lt;br /&gt;
|leader = [[Elisabeta]]&lt;br /&gt;
|tele = {{*}} [[Burgh de Rott Ramble]]&amp;lt;br&amp;gt; {{*}} [[Games Necklace]]&amp;lt;br&amp;gt; {{*}} [[Drakan&amp;#039;s medallion]] (during and after [[Branches of Darkmeyer]])&lt;br /&gt;
|guild = None&lt;br /&gt;
|race = {{*}} [[Human]]s&amp;lt;br&amp;gt;{{*}} [[Vyrewatch]]&amp;lt;br&amp;gt;{{*}} [[Vampyre juvenile|Vampyres]]&lt;br /&gt;
|map = [[File:Burgh de Rott map.png|300px]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:Burgh de Rott2.png|right|thumb|The decaying eastern part of the village, near the [[Burgh de Rott Woods|woods]].]]&lt;br /&gt;
{{Relativelocation&lt;br /&gt;
|location = Burgh de Rott&lt;br /&gt;
|north = [[Mort&amp;#039;ton]]&lt;br /&gt;
|west = [[Abandoned Mine]]&lt;br /&gt;
|south = [[Uzer]]&lt;br /&gt;
|east = [[Meiyerditch]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Burgh de Rott&amp;#039;&amp;#039;&amp;#039; ([[Pronunciation|pronounced]] &amp;#039;&amp;#039;&amp;quot;Bur-der-rot&amp;quot;&amp;#039;&amp;#039;{{CitePostbag|url=http://services.runescape.com/m=rswiki/en/Postbag_35|title=But how do you pruh-nounce Rell-doh?|issue=35|letter=Letter 4|date=15:33, July 8, 2011 (UTC)}}) is a ramshackle town located in the southernmost part of [[Morytania]] that serves as the base for the [[Myreque]] rebels. It is a focal part of the [[In Aid of the Myreque]] quest and can only be accessed if you start the quest; however, any player (even free players) could formerly visit it during the period when [[Gnomecopter Tours]] was active. Places of interest include the [[bank]], the [[furnace]], the [[general store]], fishing spots, and the [[bar (location)|bar]]. The woods to the east of the town are full of [[Vampyre juvenile]]s, [[Vampyre juvinate]]s, and [[Vyrewatch]]. A boat on the east side of town can take players to [[Meiyerditch]] if they have reached a certain point in [[Darkness of Hallowvale]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Hallowvale]] was a city located in the south of the Hallowland, named in honour of the powerful [[Queen Efaritay]], an [[Icyene]]. Next to it, there was a small town known as The Burgh,&amp;lt;ref&amp;gt;[[w:c:funorb:Armies_of_Gielinor/Zamorak_Returns#The_Burgh|Armies of Gielinor, Zamorak Returns]]&amp;lt;/ref&amp;gt; now known as Burgh de Rott.&lt;br /&gt;
&lt;br /&gt;
At the early Third Age, Efaritay&amp;#039;s husband Ascertes was kidnapped by [[Lord Lowerniel Vergidiyad Drakan]], and she became Drakan&amp;#039;s servant to save her husband. As the legions of the [[Sanguinesti region]] descended upon the Hallowland, the citizens of Hallowvale fled to the northern parts. After they abandoned their town, refugees fleeing the Sanguinesti region found the abandoned settlement. Those who couldn&amp;#039;t flee inhabited it.&lt;br /&gt;
&lt;br /&gt;
Due to factual disputes about the Fourth Age in Morytania, it is not known if Burgh De Rott has been permanently or periodically inhabited by humans.&lt;br /&gt;
&lt;br /&gt;
Not seeing any life in the town, the [[Vyrewatch]] ignored Burgh De Rott, thus sparing the town from the blood tithe. In the year 169 of the [[Fifth Age]], the [[Myreque]] (a group of rebels hoping to free Morytania from the rule of the [[vampyres]]) noticed its convenient circumstances and chose to make it their base of operations. However, as they were cleaning up the town, the relighting of the village&amp;#039;s broken-down furnace alerted the blood tithe collector, [[Gadderanks]], to the town&amp;#039;s location. The Myreque managed to fight off Gadderanks and the vampyres accompanying him before word could reach the other vampyres, and at present Burgh de Rott is the only free settlement in [[Morytania]], though it is still now in danger of being noticed by vampyres.&lt;br /&gt;
&lt;br /&gt;
According to [[Armies of Gielinor]], Hellhounds that were not aligned with Zamorak had attacked Burgh de Rott repeatedly, before Drakan conquered both the Hellhounds and Burgh de Rott.&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
==== General Store ====&lt;br /&gt;
{{main|Aurel&amp;#039;s Supplies}}&lt;br /&gt;
&lt;br /&gt;
[[File:Aurel&amp;#039;s Supplies.png|thumb|The town&amp;#039;s General Store.]]&lt;br /&gt;
To use the general store you must repair it first using 6 planks and 24 nails. After repairing it you must stock it with 10 [[bronze hatchet]]s, 3 [[tinderbox]]es and either 10 [[Mackerel]] or 10 Snails.&lt;br /&gt;
&lt;br /&gt;
Stocks:&lt;br /&gt;
* [[Bronze hatchet]]&lt;br /&gt;
* [[Tinderboxes]]&lt;br /&gt;
* [[Raw mackerel]]&lt;br /&gt;
* [[Raw thin snail]]&lt;br /&gt;
&lt;br /&gt;
This store is notable as it is the fastest method for obtaining [[raw thin snail]]s for [[thorny snail pouch]]es.&lt;br /&gt;
&lt;br /&gt;
[[File:Burgh de Rott Docks.png|right|thumb|The docks south of Burgh de Rott, there are many fishing spots here.]]&lt;br /&gt;
&lt;br /&gt;
====Fishing====&lt;br /&gt;
All of the fishing spots along the coast of Burgh de Rott are net/harpoon fishing spots, where players can catch [[sharks]] or any fish caught with a [[big net]]. While not as close to a bank as other net/harpoon spots, the ones here are notable for their very close proximity to each other: a player fishing in Burgh de Rott will need to move only one or two spaces if their fishing spot moves or disappears.&lt;br /&gt;
&lt;br /&gt;
It is strange that, with such an abundant source of food in fishing, the community of Burgh de Rott is starving and has resorted to eating rats. It is possible that the Vyrewatch maintain more vigilant patrols of the coast than they do further inland. It may also be possible that they do not know about the fishing spots, or possible that they have a fear of large amounts of water.&lt;br /&gt;
&lt;br /&gt;
====Bank====&lt;br /&gt;
[[File:Burgh de Rott bank.png|left|thumb|The town&amp;#039;s bank. Or what is left of it...]]&lt;br /&gt;
Bank must be repaired before it is usable. 5 [[planks]], 1 [[swamp paste]], and 20 [[nails]] are required to do so.&lt;br /&gt;
&lt;br /&gt;
The Burgh de Rott bank is the closest bank for [[Tarn&amp;#039;s Lair]], [[Shades of Mort&amp;#039;ton]], the [[Barrows]] and the [[Abandoned Mine]].&lt;br /&gt;
&lt;br /&gt;
Directly south of the bank is a cave entrance marked with the dungeon symbol on the map. Its examine says &amp;quot;There are footprints leading to and from it.&amp;quot; It appeared there on 23 August 2011 as a hidden update, and is used in &amp;quot;The Branches of Darkmeyer&amp;quot; master quest.&lt;br /&gt;
&lt;br /&gt;
====Cooking====&lt;br /&gt;
There is a permanent fire in the closest building ruins east of the bank, making for a convenient location for a player to cook freshly caught sharks.&lt;br /&gt;
&lt;br /&gt;
[[File:Burgh de rott furnace.gif|left|thumb|114px|Burgh de Rott furnace]]&lt;br /&gt;
====Smithing====&lt;br /&gt;
The furnace must be repaired before using. The repair requires 2 [[steel bars]], a [[tinderbox]], a [[hammer]], and 1 [[coal]]. The furnace here is fairly close to a bank, although not as close as other furnaces, such as those in [[Port Phasmatys]], [[Neitiznot]], or [[Edgeville]]. It is common to be attacked by Vyrewatch while using this furnace, so it&amp;#039;s not advised to use it for training smithing.&lt;br /&gt;
&lt;br /&gt;
====Obelisk====&lt;br /&gt;
A [[small obelisk]] is located just outside the town gates, where players can recharge their summoning points.&lt;br /&gt;
&lt;br /&gt;
==== Myreque Hideout ====&lt;br /&gt;
&lt;br /&gt;
[[File:MyrequeMap2.png|right]]&lt;br /&gt;
[[File:HideoutMap3.png|left]] During the [[In Aid of the Myreque]] quest, [[The Myreque]] move their [[Myreque Hideout|hideout]] to an old cellar in a ruined and derelict inn in Burgh De Rott. Several members of the Myreque can then be found here during and after In Aid of the Myreque.&lt;br /&gt;
&lt;br /&gt;
====Eastern Woods====&lt;br /&gt;
{{main|Burgh de Rott Woods}}&lt;br /&gt;
The woods to the east of the town are infested with [[Vampyre Juveniles]], [[Vampyre Juvinates]] and [[Vyrewatch]]. This area was used to be called the [[Hallowglade]] before the [[Fall of Hallowvale]]. The close proximity of the bank in Burgh the Rott effectively makes this the best spot to kill these creatures. If you set out to kill them however, be sure to bring appropriate weaponry to combat them, such as: [[Silver sickle|Silver Sickle]] [[Silver Sickle (b)|(b)]], other [[Silver weapons]], [[Guthix balance|Guthix Balance Potions]] or the [[Ivandis flail]]. This is also the ideal location for upgrading the Ivandis Flail.&lt;br /&gt;
[[File:Hallowvale gate.png|right|thumb|250px|Gate-like remains in the Meiyerditch wall.]]&lt;br /&gt;
Notable landmarks include the four rockslides, which appear to be depleted ore deposits (a [[Bronze pickaxe]] spawn near one of them further confirms this). Also, what appears to have been the gate to [[Hallowvale]] (now [[Meiyerditch]]) can be seen in the north-east part of the woods (part of the wall). There is also a road-like clearing leading to it.&lt;br /&gt;
&lt;br /&gt;
In the top north-east corner of the area is a broken fence which can be crossed to access the [[Barrows]], however the path through [[Mort&amp;#039;ton]] is a much shorter and safer route.&lt;br /&gt;
&lt;br /&gt;
====Amelia and Rory====&lt;br /&gt;
Amelia and Rory are two children, standing near the town&amp;#039;s well. When spoken to, they will tell you about the events that occurred during the [[Myreque quest series]]. However, they don&amp;#039;t know that it was you who did those things, so they will speak of &amp;#039;the hero&amp;#039;. They also give some information about the various characters and groups encountered during the series. These are the Drakans, the Myreque and Vanstrom Klause. They were added to the game in the activity rewards update on 23 August 2011. Both may be references to Doctor Who, as is one of Rory&amp;#039;s lines, &amp;quot;bowties are cool&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Activities====&lt;br /&gt;
[[Temple Trekking]] is a Members-only activity in which the player must escort victims of vampyre rule from Burgh de Rott through Morytania to Paterdomus, the temple on River Salve, on the way guiding them through bogs and over rivers and defending them from dangerous packs of monsters, some unique to this activity. This activity is unlocked after completion of [[In Aid of the Myreque]] quest.&lt;br /&gt;
&lt;br /&gt;
[[Burgh de Rott Ramble]] is the reverse route in which the player escorts potential Myreque recruits from Paterdomus to Burgh de Rott. This route is unlocked by completing [[Darkness of Hallowvale]].&lt;br /&gt;
&lt;br /&gt;
====Strange Entrance====&lt;br /&gt;
[[File:Cave Entrance.png|thumb|A strange entrance found near the bank.]]A strange entrance south of the town&amp;#039;s bank leads to a small underground tomb. This area is used as part of the quest &amp;#039;&amp;#039;[[The Branches of Darkmeyer]]&amp;#039;&amp;#039;, and cannot be accessed beforehand. Inside is a sarcophagus, with the floor nearby marked with the symbol of [[Drakan]]. This tomb is where [[Drakan&amp;#039;s medallion]] is originally found, and the medallion can be recharged by dipping it into the pool of blood found within the tomb.&lt;br /&gt;
&lt;br /&gt;
==The Inhabitants==&lt;br /&gt;
[[File:Elisabeta.png|frame|right|Elisabeta, leader of Burgh de Rott]]&lt;br /&gt;
[[File:Burgh De Rott Homes.png|thumb|400px|right|A few Burgh De Rott residents in their homes.]]&lt;br /&gt;
*[[Vasile]]&lt;br /&gt;
*[[Florin]]&lt;br /&gt;
*[[Elisabeta]]&lt;br /&gt;
*[[Razvan]]&lt;br /&gt;
*[[Luscion]]&lt;br /&gt;
*[[Luminata]]&lt;br /&gt;
*[[Simona]]&lt;br /&gt;
*[[Calin]]&lt;br /&gt;
*[[Teodor]]&lt;br /&gt;
*[[Sorin]]&lt;br /&gt;
*[[Aurel]]&lt;br /&gt;
*[[Ileana]]&lt;br /&gt;
*[[Sergiu]]&lt;br /&gt;
*[[Radu]]&lt;br /&gt;
*[[Catalina]]&lt;br /&gt;
*[[Grigore]]&lt;br /&gt;
*[[Nicoleta]]&lt;br /&gt;
*[[Mihail]]&lt;br /&gt;
*[[Gabriela]]&lt;br /&gt;
*[[Marius]]&lt;br /&gt;
*[[Ivan]]&lt;br /&gt;
*[[Valeria]]&lt;br /&gt;
*[[Cornelius]]&lt;br /&gt;
*[[Helena]]&lt;br /&gt;
*[[Victor]]&lt;br /&gt;
*[[Emilia]]&lt;br /&gt;
*[[Dean Vellio]]&lt;br /&gt;
*[[Jayene Kliyn]]&lt;br /&gt;
*[[Smiddi Ryak]]&lt;br /&gt;
*[[Gadderanks]] (During [[In Aid of the Myreque]])&lt;br /&gt;
*[[Ivan Strom]] (After [[Legacy of Seergaze]])&lt;br /&gt;
*[[Polmafi Ferdygris]] (After In Aid of the Myreque)&lt;br /&gt;
*[[Veliaf Hurtz]] (After In Aid of the Myreque)&lt;br /&gt;
*[[Radigad Ponfit]] (After In Aid of the Myreque)&lt;br /&gt;
The names of the inhabitants are Romanian names.&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
*[[Distant Land]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
*[[Darkness of Hallowvale]]&lt;br /&gt;
*[[In Aid of the Myreque]] is heavily involved with Burgh de Rott.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The examine info for the fires in Burgh De Rott is &amp;quot;Come bask in the fire&amp;#039;s warm glowing warming glow.&amp;quot; This is a reference to the book, The Shining, by Stephen King.&lt;br /&gt;
*All of the inhabitants have Romanian names.&lt;br /&gt;
[[File:Burgh_de_Rott_fence_jump.png|thumb|262px|an update allowing you to jump over the fence.]]&lt;br /&gt;
*In the FunOrb game [[w:c:funorb:Armies of Gielinor|Armies of Gielinor]], Burgh de Rott is called &amp;quot;The Burgh&amp;quot;, which may be seen as the official name of Burgh de Rott, even though Armies of Gielinor is often not considered [[canon]]. The Burgh could translate to &amp;quot;The City&amp;quot;, as it may have been before the [[Fall of Hallowvale]].&lt;br /&gt;
*In French, &amp;quot;Burgh de Rott&amp;quot; means &amp;quot;City of Rot&amp;quot;, a proper name for the town.&lt;br /&gt;
*Most of the villagers are carrying rats on a stick, of which they periodically take a bite.&lt;br /&gt;
[[File:Burgh_De_Rott_-_Bloom_bug.jpg|thumb|200px|Burgh de Rott bank booth bloom bug]]&lt;br /&gt;
*Some of the kids have stretched arms.&lt;br /&gt;
*There is a sign in the north-west part of Burgh de Rott near the north gate. When read, it lists the &amp;#039;total number&amp;#039; of &amp;#039;souls&amp;#039; rescued from Burgh de Rott in the Temple Trekking activity. The sign remains the same even if the player switches worlds and seems to list the number of people successfully taken to Paterdomus in the activity by the player (rather than all players). It is not known whether the sign resets itself occasionally.&lt;br /&gt;
*Rory states the [[Lord Drakan]] probably smells of rotten potatoes. This might be a reference to the recent [[rotten potato]] incident.&lt;br /&gt;
*Somehow Amelia knows about [[Zaros]], despite the fact that he was forgotten by almost the entire world, except for the Mahjarrat and the gods. Amelia mentions Zaros when asked who the Drakans are.&lt;br /&gt;
&lt;br /&gt;
*The bank booth&amp;#039;s window glows brightly when bloom is switched on. This is probably a bug.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[[fi:Burgh de Rott]]&lt;br /&gt;
[[nl:Burgh de Rott]]&lt;br /&gt;
[[pl:Burgh de Rott]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
[[Category:Morytania]]&lt;br /&gt;
[[Category:Quest Locations]]&lt;br /&gt;
[[Category:In Aid of the Myreque]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Mitchellcdck</name></author>
	</entry>
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