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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Bulwark_beast</id>
	<title>Bulwark beast - Revision history</title>
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	<updated>2026-07-17T19:48:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Bulwark_beast&amp;diff=69430&amp;oldid=prev</id>
		<title>imported&gt;5-x at 10:41, 9 November 2012</title>
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		<updated>2012-11-09T10:41:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{Otheruses|def=no|the music track|Bulwark Beast (music track)}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
|name = Bulwark beast&lt;br /&gt;
|image = [[File:Bulwark beast.png|250px]]&lt;br /&gt;
|release = [[12 April]] [[2010]]&lt;br /&gt;
|update = Dungeoneering Skill!&lt;br /&gt;
|level = Varies (19, 27, 40, 52, 70, 92, 115, 129, 148, 153, 169, 194, 229, 266, 304, 348, 374, 401)&lt;br /&gt;
|LP = Varies (Level 19: 280, Level 27: 440, Level 40: 680, Level 52: 940, Level 70: 1290, Level 92: 1730, Level 115: 2180, Level 129: 2510, Level 142: 2860, Level 153: 3140, Level 169: 3600)&lt;br /&gt;
|slaylvl = No&lt;br /&gt;
|members = No&lt;br /&gt;
|aggressive = Yes&lt;br /&gt;
|poisonous = No&lt;br /&gt;
|immune to poison = Yes&lt;br /&gt;
|attack style = Melee, Ranged, Magic&lt;br /&gt;
|max hit = Varies (Level 115: 180, Level 129: 199, Level 142: 217, Level 153: 239, Level 169: 282)&lt;br /&gt;
|weakness = Pickaxe, crush and stab attacks (when his armour breaks)&lt;br /&gt;
|always drops = Nothing&lt;br /&gt;
|examine = *&amp;#039;&amp;#039;Normally&amp;#039;&amp;#039;: Its armour is made of a hard stone.&lt;br /&gt;
*&amp;#039;&amp;#039;During [[Thok It To &amp;#039;Em]]&amp;#039;&amp;#039;: It hides in stone, cowardly beast. Thok hit through armour.&lt;br /&gt;
}}&lt;br /&gt;
[[File:Bulwark icon.png|left]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Bulwark beast&amp;#039;&amp;#039;&amp;#039; is a Dungeoneering boss that requires 23 Dungeoneering and the second of the Behemoths encountered in [[Daemonheim]], with the first being the [[Gluttonous Behemoth|gluttonous behemoth]]. This monster is covered in an armour plating which completely protects it from melee and ranged attacks. The armour can be broken using a [[pickaxe]](equipped in weapons slot or in the toolbelt), which you can find in a rock at a corner of the room, if you haven&amp;#039;t already brought one. If using a toolbelt pickaxe, it will look as if your weapon is breaking the armour. The plating does not block any magic attacks however, so players can directly use magic to fight the beast. This method is not recommended, as the beast seems resistant to magic attacks both before and after its armour is broken.        &lt;br /&gt;
[[File:Bulwark beast roar.png|left|150px|The beast roars.]]&lt;br /&gt;
&lt;br /&gt;
The Bulwark beast attacks with all three styles, including melee (crush attack), ranged (green breath attack) and mage (electrical attack). It may also make rocks fall from the ceiling, dealing typeless damage. The melee attack targets one player, but both the ranged and magic attacks are multi-targeted. Due to this, it is advised to take the best melee armour and food to help. The lightning attack is similar to the [[Kalphite queen]]&amp;#039;s magic attack. It bounces from player to player, and players behind the Bulwark beast will be damaged by this attack.&lt;br /&gt;
&lt;br /&gt;
The Bulwark Beast hits often and quite hard, but has surprisingly low defence after its armour is removed. If a player runs underneath the beast, they will be delivered a powerful, &amp;#039;&amp;#039;&amp;#039;unblockable &amp;#039;&amp;#039;&amp;#039;stomp attack. When this boss changes target, it will move and force players to move according. This will not count as stomping and players should continue attacking.        &lt;br /&gt;
[[File:Bulwark beast ranged.png|thumb|The behemoth&amp;#039;s ranged attack.]]&lt;br /&gt;
When soloing, it is best to fight the Bulwark beast with melee armour and the [[Protect from Magic|Protect from magic]]/[[Deflect Magic]] prayers as melee armour provides the best protection against the other two styles. He is weak to stab and crush attacks after his armour has been broken. Mages should not worry about the armour and use the best spells and food while keeping a distance of at least 2-3 spaces and using [[Protect from ranged]]/[[Deflect Missiles]].&lt;br /&gt;
&lt;br /&gt;
This boss &amp;#039;&amp;#039;&amp;#039;drains the Prayer of those he is not focused on if they are using the [[Protect from magic]]/[[Deflect Magic]] prayers.&amp;#039;&amp;#039;&amp;#039; This only occurs when they get hit by the recoil of a spark attack. Whoever the boss is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; focused on should pray [[Protect from ranged]] or [[Deflect Missiles]], otherwise they will have no prayer points left to pray anything with.&lt;br /&gt;
&lt;br /&gt;
Once the armour has been removed with pickaxes, players should switch to more powerful weapons. It is suggested to take down its armour unarmed, as the damage done to its armour is unaffected by the weapon you are currently wielding and most weapons have a slower attack rate than punching.&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Novite hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Novite hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Bathus hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Bathus hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Marmaros hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Marmaros hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Kratonite hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Kratonite hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Fractite hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Fractite hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Zephyrium hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Zephyrium hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Argonite hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Argonite_hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Katagon hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Katagon hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Gorgonite hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Gorgonite hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Promethium hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Promethium hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Primal hatchet|Quantity=1|Rarity=Random|gemw=no|Image=Primal hatchet.png}}&lt;br /&gt;
{{DropsLine|Name=Novite pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Novite pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Bathus pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Bathus pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Marmaros pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Marmaros pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Kratonite pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Kratonite pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Fractite pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Fractite pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Zephyrium pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Zephyrium pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Argonite pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Argonite pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Katagon pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Katagon pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Gorgonite pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Gorgonite pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Promethium pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Promethium_pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Primal pickaxe|Quantity=1|Rarity=Random|gemw=no|Image=Primal pickaxe.png}}&lt;br /&gt;
{{DropsLine|Name=Dungeoneering journals|Quantity=Various parts|Rarity=Common|gemw=no|Image=Mysterious chronicle (part 3).png}}&lt;br /&gt;
|}        &lt;br /&gt;
[[File:Bulwark_Beast.png|thumb|Players engaging in combat with the Bulwark beast. The blue hitsplat indicates the amount of damage the armour has received, with the total progress being shown in the bar above.]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If you hit the beast with melee after the armour has been broken off, it may appear as reflected damage instead of melee damage. It is the Bulwark Beast hitting himself with his falling rocks attack.&lt;br /&gt;
*The word &amp;quot;bulwark&amp;quot; means the same as &amp;quot;rampart&amp;quot;, which is &amp;quot;a wall of earth or other material built for defence&amp;quot;.&lt;br /&gt;
*The sound effect for the Bulwark Beast&amp;#039;s lightning attack is the same as the one for a player&amp;#039;s &amp;#039;Idea&amp;#039; emote.&lt;br /&gt;
*There was once a glitch where magic attacks would do no damage unless the armour was removed. This has been fixed.&lt;br /&gt;
*You can occasionally hit through its armour with a crush weapon, but this is very rare, and may be a glitch. In addition, it would still be a better tactic to use a pickaxe to destroy the armour first.&lt;br /&gt;
*This is the only Dungeoneering boss who drops more than one type of equipment.&lt;br /&gt;
*Sometimes when using a pickaxe to break its armour some melee damage would be dealt to the Bulwark beast. In addition, after the armour is destroyed, the Bulwark beast may also take deflect damage, even if the player is not using [[Deflect curses]] or [[Vengeance]]. This is because his attack in which he drops a rock on the player hurts him too.&lt;br /&gt;
*It appears that the Bulwark beast slowly lowers its own defence over time.&lt;br /&gt;
{{Dungeoneeringbosses}}&lt;br /&gt;
[[fi:Bulwark beast]]&lt;br /&gt;
[[nl:Bulwark beast]]&lt;br /&gt;
[[Category:Dungeoneering boss monsters]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Unique monsters]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Dungeoneering]]&lt;br /&gt;
[[Category:Weak to crush attacks]]&lt;br /&gt;
[[Category:Weak to stab attacks]]&lt;/div&gt;</summary>
		<author><name>imported&gt;5-x</name></author>
	</entry>
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