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	<title>Brimhaven Dungeon - Revision history</title>
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		<title>imported&gt;TIMMMO: Undid revision 6563935 by 80.221.89.54 (Talk) - Metal dragons include steel dragons</title>
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		<updated>2012-11-16T16:28:49Z</updated>

		<summary type="html">&lt;p&gt;Undid revision 6563935 by &lt;a href=&quot;/Special:Contributions/80.221.89.54&quot; title=&quot;Special:Contributions/80.221.89.54&quot;&gt;80.221.89.54&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:80.221.89.54&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:80.221.89.54 (page does not exist)&quot;&gt;Talk&lt;/a&gt;) - Metal dragons include steel dragons&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Dungeon&lt;br /&gt;
| name = Brimhaven Dungeon&lt;br /&gt;
|image = [[File:Brimhaven Dungeon.png|300px]]&lt;br /&gt;
| kingdom = [[Karamja]]&lt;br /&gt;
| members = Yes&lt;br /&gt;
| music = [[7th Realm]]&lt;br /&gt;
| level = 2&lt;br /&gt;
| monster = [[Steel dragon]] (level 246)&lt;br /&gt;
| quests = No&lt;br /&gt;
| race = Various&lt;br /&gt;
| multicb = No&lt;br /&gt;
| map = [[File:Brimhaven dungeon map.png|200px|link=Map:Brimhaven Dungeon]]&amp;lt;br /&amp;gt;Click the map to view a larger version (opens on a new page). &lt;br /&gt;
}}&lt;br /&gt;
[[File:Brimhaven dungeon location.png|thumb|right|The location of Brimhaven Dungeon on the world map.]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Brimhaven Dungeon&amp;#039;&amp;#039;&amp;#039; is an area of [[Dragonkin]] ruins{{CiteForum |author=Mod Mike |url=http://www.webcitation.org/6C5FPriFK |title=RuneScape Lore Q&amp;amp;A Transcript|forum=General |postdate=8 November 2012 |notes= |date=01:44, November 11, 2012 (UTC) |name= }} located south-west of [[Brimhaven]] on the member&amp;#039;s portion of the island of [[Karamja]]. The dungeon is the third largest on [[Gielinor]], surpassed only by the [[God Wars Dungeon]] and the [[Chaos Tunnels]].&lt;br /&gt;
&lt;br /&gt;
To enter the dungeon, players must pay [[Saniboch]], who is outside the entrance, 875 [[Coins]] each time they wish to enter the dungeon. Players with [[Karamja gloves 3]], earned from the [[Karamja Tasks]], can enter for free, with [[Update:Elite Achievement Diaries|an update]] on [[7 September]] [[2010]] you may enter free even if the gloves are in your bank.&lt;br /&gt;
&lt;br /&gt;
Once inside, players need any [[hatchet]] (other than a [[blessed hatchet]]) to hack their way through hanging vines at various points in the dungeon (Players do not need to worry about bringing a hatchet anymore, due to the introduction of the [[toolbelt]] and the hatchet that it has). The bronze hatchet on your tool belt will work on the vines. Players may grab a bronze hatchet from the table of the pirate pub to the east of the entrance. They can also be purchased at the general store to the south of the dungeon. Some, but not all, vines require 27 and 34 woodcutting to cut through.&lt;br /&gt;
&lt;br /&gt;
There are also stepping stones in the dungeon that require level 12 [[Agility]] to pass. If you fail it (which is quite rare), you will get hit by a low amount of damage.&lt;br /&gt;
&lt;br /&gt;
There is a level 80 [[Brimhaven Dungeon resource dungeon]] containing [[Steel dragon]]s, [[Iron dragon]]s, [[Anvil]]s, and [[Hammer]]s. It is in the Steel and Iron dragon room.&lt;br /&gt;
&lt;br /&gt;
The cost of entering the dungeon can often be easily recouped, from the drops of the many powerful monsters in the dungeon like demons, giants, and dragons. The dungeon is a popular destination for players seeking to fight [[Greater Demon]]s, [[Black demon]]s, [[Red dragon]]s, or [[Metal Dragons]].&lt;br /&gt;
&lt;br /&gt;
The dungeon is a single combat area, and many areas are infested with aggressive [[Wild dog]]s. These have poor drops (just bones and, rarely, charms) and can easily interfere with players seeking to fight a certain creature. Most players thus prefer not to fight the dogs. One tactic to avoid one if it attacks is to run through the monster you want to attack, like a demon, and then stand so the monster is between you and the dog. After a few seconds, the dog will lose interest, allowing you to attack your intended target. If a player has a combat level of 127 or higher, the dogs may be ignored, as they become non-aggressive. The single way combat also negates the use of most summoning creatures, besides creatures like [[bunyips]] which are very helpful to lengthen your stay in the dungeon.&lt;br /&gt;
&lt;br /&gt;
Players can drop their hatchet if they are running on the ground floor after cutting the vines that take you to the Red Dragons, but only if you have 33 Agility, though if they have low defence they can be killed by the Black Demons on the other side of the pipe.&lt;br /&gt;
&lt;br /&gt;
The [[Wise Old Man]] travelled to Karamja and ventured into Brimhaven Dungeon, which few people at the time dared to enter. Afterwards, he advised the locals to charge any adventurer who wished to enter the dungeon, which is why Saniboch charges a fee of 875 coins for any player to enter.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
[[File:Brimhaven Dungeon entrance.png|thumb|The entrance to Brimhaven Dungeon.]]The dungeon can be reached by sailing from [[East Ardougne]] to [[Brimhaven]], for a fee of 30 coins, 15 with [[Karamja Gloves]] 1 or for free when using the [[Ring of charos]]. Another sea route can be taken from [[Port Sarim]] to [[Musa Point]], again requiring 30 coins, 15 with Karamja gloves or the Ring of Charos for a free trip. However, it is a much longer walk to the dungeon entrance from Musa Point than from Brimhaven. Alternatively, you can [[Charter ship|charter]] a ship to get to Brimhaven (e.g. the Port Sarim-Brimhaven charter ship ride costs 1600 coins). The nearest bank, although the quest [[Shilo Village (quest)|Shilo Village]] and 10 extra coins are required, is Shilo Village Bank by using Hajedy&amp;#039;s cart.&lt;br /&gt;
&lt;br /&gt;
Teleportation is also practical:&lt;br /&gt;
* [[Teleport to House]] if the [[Player-owned house]] is on Karamja or a [[Brimhaven tablet]] if the player has completed [[Love Story]]. This is by far the quickest way to get to the dungeon, and best to get your items back if you die. Before, it was practically impossible to get the items back unless you were very fast or if someone had blessed the grave. Due to the fact that an update has allowed gravestones to last twice as long, it is now possible.&lt;br /&gt;
* Teleport to the Catherby lodestone, and charter a ship (480 coins) to Brimhaven, then run south&lt;br /&gt;
* [[Spirit Tree]] if the player can plant a Spirit Tree behind the [[Brimhaven Agility Arena]].&lt;br /&gt;
* [[Amulet of glory]] to Karamja, then run west then south.&lt;br /&gt;
* [[Fairy ring]] CKR and then north to the dungeon.&lt;br /&gt;
* [[Karamja gloves 3]] to Shilo Village and then the [[Shilo Village cart system]] to Brimhaven. Using a cart costs 10 coins.&lt;br /&gt;
* Teleport to Ardougne. Take boat to Brimhaven (costs 30 gp). Walk south to dungeon.&lt;br /&gt;
* Cabbageport to Port Sarim. Take the charter ship to Brimhaven (costs 1600 gp). Walk south to dungeon.&lt;br /&gt;
* Use of Tai Bwo Wannai Teleport scrolls, a reward from any difficulty of Clue Scrolls.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
Click the image to the right to see monster spawns.&lt;br /&gt;
&lt;br /&gt;
The metal dragons are popular since they drop both [[Dragon platelegs]] and [[Dragon plateskirt]]s, and the [[iron dragons]] and [[steel dragons]] also drop the very rare [[Draconic visage]].&lt;br /&gt;
&lt;br /&gt;
Note that players who experience &amp;quot;issues&amp;quot; with lost connections should turn on the [[Protect from Melee]] prayer when crossing the black demon room. If your connection drops, you will not be able to eat food while the system continues combat, and could find yourself dead in the time it takes for the system to log you out.&lt;br /&gt;
&lt;br /&gt;
== Personalities ==&lt;br /&gt;
*[[Saniboch]] - The guard to the entrance of this dungeon. Players must pay him 875 coins to enter if they have not received the [[Karamja gloves 3]] or [[Karamja gloves 4|4]] from the [[Karamja Tasks]].&lt;br /&gt;
&lt;br /&gt;
== Karamja Tasks ==&lt;br /&gt;
[[File:Log Balance.png|thumb|The Log Balance to access the Red Dragons.]]&lt;br /&gt;
Several tasks in the [[Karamja Tasks]] involve Brimhaven Dungeon:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Medium tasks:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Chop the vines to gain deeper access to Brimhaven Dungeon.&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Cross the lava using the stepping stones in Brimhaven Dungeon.&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Climb the stairs within Brimhaven Dungeon.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hard tasks:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Kill a [[Metal Dragons|Metal dragon]] in Brimhaven Dungeon.&amp;#039;&amp;#039; (A [[Bronze dragon]] is the easiest dragon to kill.)&lt;br /&gt;
&lt;br /&gt;
As noted above, the Karamja gloves 3, a reward from the Hard tasks, give free access to the dungeon. In addition, the Karamja gloves 4, a reward from the Elite tasks, give access to a shortcut to the red dragons, and allow the wearer to do double damage to wild dogs in the dungeon. The shortcut is in the room to the south, after passing the first roots. You will need to be wearing the karamja gloves in order to jump down the hole.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;gallery widths=&amp;quot;300&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Brimhaven dungeon entrance.png|Entering the dungeon...&lt;br /&gt;
Brimhaven Dungeon levels.png|Different levels in the dungeon.&lt;br /&gt;
Brimhaven Dungeon demons.png|Demons and dogs in the dungeon...&lt;br /&gt;
Steel dragon hatchery.png|The Steel and Iron Dragons&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Music ==&lt;br /&gt;
Tracks unlocked:&lt;br /&gt;
* [[7th Realm]]&lt;br /&gt;
* [[Pathways]]&lt;br /&gt;
* [[Karamja Jam]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[nl:Brimhaven Dungeon]]&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Karamja]]&lt;br /&gt;
[[Category:Brimhaven]]&lt;br /&gt;
[[Category:Areas inhabited by the Dragonkin]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TIMMMO</name></author>
	</entry>
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