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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Nex.png|thumb|200px|[[Nex]], the [[Zaros]]ian general in the [[God Wars Dungeon]], is the second most powerful boss in the game.]]&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;boss&amp;#039;&amp;#039;&amp;#039; is a powerful, usually unique [[monster]] that is fought to accomplish an objective, be it the advancement of a completion of a [[quest]] or [[minigame]], or as part of a team [[Monster killing|player versus monster]] event. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related to the main antagonist(s). Some monsters that are commonly referred to as bosses are very powerful monsters that reside in [[multicombat area]]s; these monsters are commonly fought by teams of players in search of highly valuable drops. Many bosses have extremely high [[combat level]]s, and most of the [[strongest monster]]s in the game are bosses.&lt;br /&gt;
&lt;br /&gt;
[[Dwarf multicannon]]s often cannot be set up in the areas of many bosses. Others may have different restrictions; for example, only [[black equipment]] may be used to fight the [[tormented wraith]], and [[Prayer]] cannot be used during the fights with the final bosses of [[Recipe for Disaster]].&lt;br /&gt;
&lt;br /&gt;
==Common PvM bosses==&lt;br /&gt;
The monsters included in this section are often killed by [[clan]]s or otherwise organised teams of players for PvM (player vs monster) events. Each is found in a multicombat area, allowing many players to engage them simultaneously, and are often killed for valuable and/or unique items that they drop. Most are extremely powerful, and some may require specific strategies to fight effectively. &lt;br /&gt;
&amp;lt;choose&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Corporeal Beast.png|thumb|300px|The [[Corporeal Beast]], one of the most powerful monsters in &amp;#039;&amp;#039;RuneScape&amp;#039;&amp;#039;]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Tormented Demon.png|thumb|150px|Summoned by [[Lucien]] and [[Daemonicas Abhoris|bound into perpetual agony]], [[tormented demon]]s are ready to annihilate anything that moves.]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:King Black Dragon.png|thumb|300px|The mighty [[King Black Dragon]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Chaos Elemental.png|thumb|300px|The wild and confusing [[Chaos Elemental]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Giant Mole.png|thumb|300px|The [[Giant Mole]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Tormented Wraith.png|thumb|100px|The [[tormented wraith]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;/choose&amp;gt;&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[tormented wraith]]&amp;#039;&amp;#039;&amp;#039; is the level 129 spirit of a being who was tortured and killed by the [[Kinshra|Black Knights]]. It roams the [[Dark Warriors&amp;#039; Fortress]] in the [[Spirit Realm]], eternally seeking revenge on the Black Knights who tortured it. Because of its extreme animosity towards the Black Knights, only [[black equipment]] may be used to fight it. The tormented wraith is one of the two monsters (the other being the [[Corporeal Beast]]) to drop [[holy elixir]]s, which are used to create [[blessed spirit shield]]s.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Giant Mole]]&amp;#039;&amp;#039;&amp;#039; is, true to its name, an enormous mole, level 230, that lives in [[Falador Mole Lair|its lair]] under [[Falador Park]]. A [[light source]] is required to fight it. During combat the Giant Mole attacks with melee and burrows around its rather large lair. Its chief drops, [[mole skin]] and [[mole claws]], may be given to [[Wyson the gardener]] in exchange for [[bird&amp;#039;s nest]]s.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[King Black Dragon]]&amp;#039;&amp;#039;&amp;#039; is an enormous, level 276, three-headed [[black dragon]] that resides in [[King Black Dragon Lair|its own lair]] beneath the [[Lava Maze]]. It has the ability to drain stats, freeze players, and poison with different forms of its dragon breath, all of which are unique among dragons to the King Black Dragon. Aside from [[King Black Dragon heads|its own heads]], which can be mounted in a [[player-owned house]], the King Black Dragon has two unique drops, dragonrider boots and gloves. It also drops valuable items, such as the [[draconic visage]].&lt;br /&gt;
* Three level 303 &amp;#039;&amp;#039;&amp;#039;[[Dagannoth Kings]]&amp;#039;&amp;#039;&amp;#039; lair deep under [[Waterbirth Island]]. Each uses a different combat style: &amp;#039;&amp;#039;&amp;#039;[[Dagannoth Supreme]]&amp;#039;&amp;#039;&amp;#039; attacks with [[Ranged]], &amp;#039;&amp;#039;&amp;#039;[[Dagannoth Rex]]&amp;#039;&amp;#039;&amp;#039; attacks with [[melee]], and &amp;#039;&amp;#039;&amp;#039;[[Dagannoth Prime]]&amp;#039;&amp;#039;&amp;#039; attacks with [[Magic]]. Altogether the Kings drop several unique items, such as [[Seercull]], [[dragon hatchet]]s, [[berserker ring]]s and [[mud battlestaff|mud battlestaves]]. They also drop a variety of Fremennik-related arms and armour, such as [[archer helm]]s and [[skeletal armour]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Chaos Elemental]]&amp;#039;&amp;#039;&amp;#039; is a level 305 creature of pure chaos that resides in deep [[Wilderness]], near the [[Rogue&amp;#039;s Castle]]. In addition to attacking with all three combat styles, it can teleport players around it and unequip their items. It drops the [[dragon 2h sword|dragon two-handed sword]], and various pieces of [[Ancient Warriors&amp;#039; Equipment]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Kalphite Queen]]&amp;#039;&amp;#039;&amp;#039; is the ruler of the [[kalphites]]; she can be found at the bottom of the [[Kalphite Hive]] in the [[Kharidian Desert]]. Unlike many other bosses, she has two forms, both of which are level 333, and she uses protection prayers to block different attack styles. Her attacks are extremely accurate and very deadly for players who are unprepared for them. She drops the [[dragon chainbody]] and [[dragon 2h sword|dragon two-handed sword]]; she also drops [[Kalphite Queen head|her head]], which can be mounted in a [[player-owned house]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Tormented demon]]s&amp;#039;&amp;#039;&amp;#039; prowl the [[Ancient Guthix Temple]], one of the former resting places of the [[Stone of Jas]]; they may be fought after completion of [[While Guthix Sleeps]]. They are level 450 and are the only monsters to drop [[dragon claws]] and the pieces of the [[dragon platebody]]; however, because they hit hard with all three attack styles, they are rather dangerous. In contrast to most boss monsters, which are unique, there are six tormented demons in the game, all within the same multicombat area. This increases the danger of fighting tormented demons, as multiple demons may attack a given player at once.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Glacor]]s&amp;#039;&amp;#039;&amp;#039; are demons of ice summoned by [[Lucien]]. They reside in the [[Glacor Cave]] and may be fought after completion of [[Ritual of the Mahjarrat]]. Glacors attack with all three combat styles, though they will only use Ranged and Magic on players who are out of melee range. They have a special icicle attack that can cut a player&amp;#039;s remaining life points in half. When damaged to half of their health, glacors will summon three glacytes, each with different properties, to aid them in battle. Glacors are weak to Magic attacks, and fire spells are extremely potent against them; [[Fire Surge]] is capable of hitting over 900 damage on glacors. They are the only monsters to drop [[shards of Armadyl]], which can be crafted into [[Armadyl rune]]s or combined into an [[Armadyl battlestaff]]; they also drop the valuable [[steadfast boots]], [[glaiven boots]], and [[ragefire boots]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Corporeal Beast]]&amp;#039;&amp;#039;&amp;#039; is an extremely powerful monster that may be fought after completion of [[Summer&amp;#039;s End]]. With a combat level of 785, it is the fourth strongest monster in the game, behind the Queen Black Dragon, [[Har-Aken]], and [[Nex]]. Although it is &amp;#039;&amp;#039;&amp;#039;extremely&amp;#039;&amp;#039;&amp;#039; dangerous to fight, players often team up to defeat the Corporeal Beast, as it is the only monster that drops sigils for [[spirit shields]], which are among the most valuable items in the game.&lt;br /&gt;
* The [[Queen Black Dragon]] is the highest level monster to be on Gilenor, with a combat level of 2100. The QBD is a monster which can only be soloed by members, often for its rare [[Dragon kiteshield]] drop, [[Dragonbone Upgrade Kit]], and pieces of the [[Royal crossbow]]. She is fought in four stages; at the end of each the player must activate an artefact. Once the fourth artefact is activated the fight is over and the player may enter the rewards room and open the chest. Though the Queen Black Dragon cannot be killed; the fight ends by putting her back to sleep.&lt;br /&gt;
&lt;br /&gt;
===God Wars Dungeon generals===&lt;br /&gt;
&amp;lt;choose&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Commander Zilyana.png|thumb|250px|[[Commander Zilyana]], holy champion of [[Saradomin]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:K&amp;#039;ril Tsutsaroth.png|thumb|300px|[[K&amp;#039;ril Tsutsaroth]], foul champion of [[Zamorak]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:General Graardor.png|thumb|300px|[[General Graardor]], powerful champion of [[Bandos]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Kree&amp;#039;arra.png|thumb|[[Kree&amp;#039;arra]], majestic champion of [[Armadyl]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;/choose&amp;gt;&lt;br /&gt;
For each warring deity in the [[God Wars Dungeon]], there is a very powerful leader commonly referred to as a &amp;#039;general&amp;#039;. Each general also has three bodyguards, one of which uses each style of combat: Melee, Magic and Ranged. In addition to the 60 [[Strength]] or 60 [[Agility]] required to enter the God Wars Dungeon, each general&amp;#039;s encampment has further requirements to enter.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Commander Zilyana]]&amp;#039;&amp;#039;&amp;#039; is the level 596 [[Icyene]] general of [[Saradomin]], attacking rapidly and accurately with both melee and Magic. Her bodyguards are [[Starlight]], [[Growler]] and [[Bree]]. She drops the [[Saradomin hilt]], and she and her bodyguards drop the [[Saradomin sword]]. 70 [[Agility]] is required to enter the Saradomin encampment.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[K&amp;#039;ril Tsutsaroth]]&amp;#039;&amp;#039;&amp;#039; is the level 650 [[greater demon|demonic]] general of [[Zamorak]]. He is extremely [[poison]]ous and can hit through protection prayers with his powerful melee and Magic attacks. His bodyguards are the demons [[Tstanon Karlak]], [[Zakl&amp;#039;n Gritch]] and [[Balfrug Kreeyath]]. He drops the [[Zamorak hilt]], and he and his bodyguards also drop the [[Zamorakian spear]]. Entering the Zamorakian encampment requires 700 [[life points]], which implies but does not strictly require 70 [[Constitution]] (boosts such as [[rocktail]]s can be used).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[General Graardor]]&amp;#039;&amp;#039;&amp;#039; is one of the last known living [[ourg]]s, although he may very well be the only ourg in existence. He is the level 624 general of [[Bandos]] and is the most popular God Wars Dungeon general to kill, despite his devastating melee and Ranged attacks. His bodyguards are [[Sergeant Strongstack]], [[Sergeant Grimspike]] and [[Sergeant Steelwill]]. Along with the [[Bandos hilt]], General Graardor and his bodyguards drop pieces of [[Bandos armour]]. 70 [[Strength]] and a [[hammer]] are required to enter the Bandos encampment.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Kree&amp;#039;arra]]&amp;#039;&amp;#039;&amp;#039; the [[Aviansie]] is the level 580 general of [[Armadyl]]. Being a guardian and leader of the avainse, he cannot be attacked with melee weapons, though he uses all three styles himself. His bodyguards are [[Flight Kilisa]], [[Flockleader Geerin]] and [[Wingman Skree]]. Kree&amp;#039;arra himself drops the highly valuable [[Armadyl hilt]], and he and his bodyguards drops pieces of [[Armadyl armour]]. Enter Armadyl&amp;#039;s encampment requires 70 [[Ranged]] and a [[mithril grapple]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Nex]]&amp;#039;&amp;#039;&amp;#039; is the leader of the [[Zaros]]ian army trapped within the God Wars Dungeon by the forces of Saradomin, Zamorak, Bandos and Armadyl. She is level 1001, the first monster to have a combat level of over 1000, and she was the strongest monster in the game (not counting the unattackable [[Ferret of Doom]] found in the Fremennik saga, [[Thok It to &amp;#039;Em|Thok it to &amp;#039;Em]]), until the release of the [[Queen Black Dragon]]. She has a number of immensely powerful attacks in her arsenal, some of which can hit up to 700 damage. Rather than following the trend of other God Wars Dungeon bosses and having three bodyguards, Nex is assisted by four mages, each of which represents one of the main &amp;quot;elements&amp;quot; of the [[Ancient Magicks]]. Reaching her requires assembling [[frozen key|a key]] to bypass the frozen door, the four pieces of which may be dropped within the monsters of the Saradominist, Zamorakian, Bandosian and Armadylian encampments. Thusly, Nex effectively has all of the requirements of the other God Wars Dungeon bosses to reach. Among other valuable drops, Nex drops many unique items: [[Torva armour]], [[pernix armour]], [[virtus armour]], and the [[zaryte bow]]. Her minions in the Zarosian encampment drop [[ancient ceremonial robes]].&lt;br /&gt;
&lt;br /&gt;
==Minigame bosses==&lt;br /&gt;
&amp;lt;choose&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Bork.png|thumb|300px|left|[[Bork]], the big [[ork]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Big Birdy Phoenix.png|thumb|250px|left|The legendary [[Phoenix]], forever destined to rise from the ashes]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:TzTok Jad.png|thumb|300px|left|The fearsome and mighty [[TzTok-Jad]].]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Avatar of Creation.png|thumb|200px|left|The [[Avatar of Creation]] found in [[Soul Wars]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Avatar of Destruction.png|thumb|200px|left|The [[Avatar of Destruction]] found in [[Soul Wars]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:Penance Queen2.png|thumb|300px|left|The [[Penance Queen]], nemesis of the [[Barbarian Assault|Barbarians]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;option&amp;gt;[[File:SkeleHorror.png|thumb|250px|left|The [[skeletal horror]], cobbled together by the [[Odd Old Man|Rag and Bone Man]]]]&amp;lt;/option&amp;gt;&lt;br /&gt;
&amp;lt;/choose&amp;gt;&lt;br /&gt;
These bosses are fought as parts of [[minigames]] or [[Distractions and Diversions]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Bork]]&amp;#039;&amp;#039;&amp;#039; is a level 267 [[ork]] who resides in the [[Chaos Tunnels]], and is loyal to the [[Dagon&amp;#039;hai]] faction of [[Zamorak]]ians. Bork is fought at the conclusion of the miniquest [[Chaos Tunnels: The Hunt for Surok]], and can be killed once per day thereafter. He gives 5,000 [[Slayer]] experience the first time he is killed, and 250 experience every time he is defeated afterwards. In addition to his powerful melee attacks, Bork can summon several [[Ork legion]]s to assist him, which use melee and Ranged. Additionally, [[Surok Magis]] (or an anonymous but functionally equivalent [[Dagon&amp;#039;hai Elite]] mage after the miniquest) will attack any players who challenge Bork with very powerful Magic attacks. Bork is often slain daily for his Slayer experience and his guaranteed drop of various [[charms]] and [[gems]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Phoenix]]&amp;#039;&amp;#039;&amp;#039; is a level 235 avian of fire that may be fought, once per day, after completion of the [[In Pyre Need]] quest. She uses powerful Magic attacks in combat, and once defeated, she must be set aflame on the pyre in her lair; she will rise from the ashes as a hatchling, and will have fully regrown by the next day. The first time she is defeated, she gives 5,000 Slayer experience, 7,500 [[Firemaking]] experience, and 3,000 [[Fletching]] experience; for each kill thereafter the Slayer experience is reduced to 500, but the other experience rewards do not change. Additionally, she will reward players with 5 [[phoenix quill]]s each time she is defeated.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[TzTok-Jad]]&amp;#039;&amp;#039;&amp;#039; is the final boss of the [[TzHaar Fight Cave]] minigame. It is level 702 and is extremely dangerous as all of its attacks, which hit from every side of the combat triangle, can each deal up to 980 damage. Additionally, TzTok-Jad summons [[Yt-HurKot]] to rapidly heal it once it reaches half health. The reward for defeating TzTok-Jad is 16,064 [[tokkul]] and the much-coveted [[fire cape]]. [[Kuradal]] the [[Slayer master]] will sometimes assign the entirety of the TzHaar Fight Cave minigame as a [[Slayer assignment]]; under these circumstances, another reward for defeating TzTok-Jad is 25,000 Slayer experience.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Har-Aken]]&amp;#039;&amp;#039;&amp;#039; is the final boss of the [[Fight Kiln]] minigame. It is the strongest of all lava creatures (TzHaars and TokHaars). It uses tentacles using magic and ranged attacks with those. It will pop up its head, which is the only point where it can be killed, every 72 seconds, staying up for only 27 seconds before disappearing again.&lt;br /&gt;
* The seven &amp;#039;&amp;#039;&amp;#039;[[Barrows brothers]]&amp;#039;&amp;#039;&amp;#039; can be thought of as bosses, as each is quite powerful and together they are fought during the [[Barrows]] minigame. The brothers and their combat styles and levels are &amp;#039;&amp;#039;&amp;#039;[[Ahrim the Blighted]]&amp;#039;&amp;#039;&amp;#039; (Magic, 130), &amp;#039;&amp;#039;&amp;#039;[[Dharok the Wretched]]&amp;#039;&amp;#039;&amp;#039; (melee, 196), &amp;#039;&amp;#039;&amp;#039;[[Guthan the Infested]]&amp;#039;&amp;#039;&amp;#039; (melee, 147), &amp;#039;&amp;#039;&amp;#039;[[Karil the Tainted]]&amp;#039;&amp;#039;&amp;#039; (Ranged, 121), &amp;#039;&amp;#039;&amp;#039;[[Torag the Corrupted]]&amp;#039;&amp;#039;&amp;#039; (melee, 146), &amp;#039;&amp;#039;&amp;#039;[[Verac the Defiled]]&amp;#039;&amp;#039;&amp;#039; (melee, 146) and [[Akrisae the Doomed]] (melee, 115). The Ritual of the Mahjarrat is required in order to fight Akrisae. Each is an undead spirit and wears a certain set of equipment that gives a certain set effect; this equipment, known as [[Barrows equipment]], can be obtained from the activity, and is highly popular as the sets are among the most powerful combat equipment in the game.&lt;br /&gt;
* In the [[Soul Wars]] minigame are two colossal avatars, the &amp;#039;&amp;#039;&amp;#039;[[Avatar of Creation]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Avatar of Destruction]]&amp;#039;&amp;#039;&amp;#039;. Both are level 525. Each avatar is on one team&amp;#039;s side, and the ultimate objective of Soul Wars is for each team to defeat its opposing team&amp;#039;s avatar. Each avatar has a certain Slayer level required to fight it; the level can be lowered by team members using soul fragments on soul obelisk , or rose by players burying bones on their grave. Chances to raise avatar&amp;#039;s level by burying bones is 50%.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Penance Queen]]&amp;#039;&amp;#039;&amp;#039; is the level 209 boss of the [[Barbarian Assault]] minigame; she is fought during the tenth and final wave. She uses rapid melee and Ranged attacks and can only be damaged with [[omega egg]]s fired from the egg launcher. Defeating her earns players 80 [[honour points]] in their chosen roles, and 5 points in the other roles.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[skeletal horror]]&amp;#039;&amp;#039;&amp;#039; is a level 320 amalgamation of bones gathered from various monsters across &amp;#039;&amp;#039;RuneScape&amp;#039;&amp;#039; [[Fur &amp;#039;n&amp;#039; Seek/Wish list|at the behest of the Odd Old Man]]. It may be fought once per week, giving 10,000 Slayer experience and 7,000 [[Prayer]] experience the first time it is defeated, and 1,250 Slayer experience and 1,000 Prayer experience each time thereafter. The skeletal horror uses melee and Magic attacks, and as the battle progresses, its limbs fall off.&lt;br /&gt;
* The [[Champions&amp;#039; Challenge]] Distraction and Diversion features combat against sixteen champions of different races found throughout &amp;#039;&amp;#039;RuneScape&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Cliff]]&amp;#039;&amp;#039;&amp;#039; is a mighty troll encountered during the final wave of the [[Troll Invasion]] minigame. He attacks with all three combat styles, hits very hard, and can teleport players around. He may be fought once a month for an experience reward, or unlimited times for fun.&lt;br /&gt;
&lt;br /&gt;
==Quest bosses==&lt;br /&gt;
[[File:Balance Elemental.png|thumb|The [[Balance Elemental]], guardian of the [[Stone of Jas]]]]&lt;br /&gt;
A large number of quests involve and/or conclude with a battle against a powerful monster, which often is or is related to the quest&amp;#039;s main antagonist. Except where otherwise noted, these bosses cannot be fought once their respective quests have been completed. However, many of them could be fought after in the [[Dominion Tower]], after some other requirements have been met.&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;sub-boss&amp;#039;&amp;#039;&amp;#039; is a powerful or semi-powerful monster fought as a prelude to the actual boss fight.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Agrith Naar]]&amp;#039;&amp;#039;&amp;#039;, a demon summoned to Gielinor by a group of [[Zamorak]]ians, is fought at the end of [[Shadow of the Storm]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Arzinian Avatar]]&amp;#039;&amp;#039;&amp;#039; is the boss of [[Between a Rock...]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Arrg]]&amp;#039;&amp;#039;&amp;#039; is the strongest [[mountain troll]] in the game, and is the boss monster of [[Troll Romance]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Balance Elemental]]&amp;#039;&amp;#039;&amp;#039; is a Guthixian avatar that guards the [[Stone of Jas]]. It is one of the final boss monsters of the Grandmaster quest [[While Guthix Sleeps]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Bandos Avatar]]&amp;#039;&amp;#039;&amp;#039; is the final boss of [[The Chosen Commander]]. He is the [[High Priest (Goblin)|Goblin High Priest]] under the control of the god [[Bandos]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Banshee Mistress]]&amp;#039;&amp;#039;&amp;#039; is the boss of [[Smoking Kills]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Barrelchest]]&amp;#039;&amp;#039;&amp;#039;, a hulking artificial construct controlled by [[Mi-Gor]], is the boss of [[The Great Brain Robbery]].&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Barrelchest Mk II]]&amp;#039;&amp;#039;&amp;#039;, an improved version of the original Barrelchest, is fought at the beginning of [[A Clockwork Syringe]].&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;[[Black Demon]]&amp;#039;&amp;#039;&amp;#039; controlled by [[Glough]] is the final challenge in [[The Grand Tree]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Black Knight Titan]]&amp;#039;&amp;#039;&amp;#039; is the scourge of the [[Fisher Realm]] and is fought during [[Holy Grail]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Bouncer]]&amp;#039;&amp;#039;&amp;#039; is a powerful [[hellhound]], the pet of [[General Khazard]], and is fought during [[Fight Arena]].&lt;br /&gt;
** Its &amp;#039;&amp;#039;&amp;#039;[[Bouncer (ghost)|ghost]]&amp;#039;&amp;#039;&amp;#039; is fought during the [[Shadow Sword (miniquest)|Shadow Sword miniquest]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Char (monster)|Char]]&amp;#039;&amp;#039;&amp;#039; is a powerful [[Auspah]] fought at the end of the Master quest, [[The Firemaker&amp;#039;s Curse]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Chronozon]]&amp;#039;&amp;#039;&amp;#039; is a demon who is the boss of [[Family Crest]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Count Draynor]]&amp;#039;&amp;#039;&amp;#039; is a notorious vampyre who is the boss of [[Vampyre Slayer]]. He is one of the few [[free-to-play]] bosses.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Culinaromancer]]&amp;#039;&amp;#039;&amp;#039; is a powerful sorcerer who draws his power from [[food]]. He is the main antagonist of the [[Recipe for Disaster]] quest series, and is the final boss of its conclusion, [[Recipe for Disaster/Defeating the Culinaromancer|Defeating the Culinaromancer]].&lt;br /&gt;
[[File:Culinaromancer.png|thumb|The [[Culinaromancer]], the evil culinary sorcerer, and main antagonist of [[Recipe for Disaster]].]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Dad]]&amp;#039;&amp;#039;&amp;#039; is a mountain troll who is fought during [[Troll Stronghold]].&lt;br /&gt;
* There are a few [[Dagannoth]] bosses:&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Dagannoth Mother (Horror From The Deep)|The original Dagannoth Mother]]&amp;#039;&amp;#039;&amp;#039; is the boss of [[Horror From The Deep]].&lt;br /&gt;
** Her offspring grows up to be &amp;#039;&amp;#039;&amp;#039;[[Dagannoth Mother|the second Dagannoth Mother]]&amp;#039;&amp;#039;&amp;#039;, which is the final boss of [[Blood Runs Deep]].&lt;br /&gt;
** Two &amp;#039;&amp;#039;&amp;#039;[[Dagannoth Sentinel]]s&amp;#039;&amp;#039;&amp;#039; are fought near the end of [[Blood Runs Deep]]. They guard the lair of [[Dagannoth Mother|the new Dagannoth Mother]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[decaying avatar]]&amp;#039;&amp;#039;&amp;#039;, a failing [[Soul Wars]] avatar, is the sub-boss of the Grandmaster quest [[Nomad&amp;#039;s Requiem]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Delrith]]&amp;#039;&amp;#039;&amp;#039; is an ancient demon who was summoned to destroy [[Varrock]]; he is the boss of [[Demon Slayer]]. He is one of the few [[free-to-play]] bosses.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Dramen Tree Spirit]]&amp;#039;&amp;#039;&amp;#039; guards the [[dramen tree]] within [[Entrana Dungeon]], and is the boss of [[Lost City]]. Because of the restrictions on Entrana, no weapons or armour may be used to fight the tree spirit.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Draugen]]&amp;#039;&amp;#039;&amp;#039; is a spirit fought as part of [[The Fremennik Trials]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Elvarg]]&amp;#039;&amp;#039;&amp;#039; is a [[green dragon]] who has decimated the island of [[Crandor]], where she roosts. She is the final boss of [[Dragon Slayer]], and is one of the few [[free-to-play]] bosses.&lt;br /&gt;
* An &amp;#039;&amp;#039;&amp;#039;[[Evil Spirit]]&amp;#039;&amp;#039;&amp;#039; is the boss monster of [[Rum Deal]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Fairy Godfather]]&amp;#039;&amp;#039;&amp;#039;, along with his army of [[ork]]s, is the final boss of [[Fairy Tale III - Orks Rift]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Gadderanks]]&amp;#039;&amp;#039;&amp;#039; is a human supporter of the vampyric regime in [[Morytania]]. He is fought during [[In Aid of the Myreque]].&lt;br /&gt;
[[File:Nomad.png|thumb|[[Nomad (monster)|Nomad]], the scourge of souls, and the final boss of [[Nomad&amp;#039;s Requiem]].]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[General Khazard]]&amp;#039;&amp;#039;&amp;#039; can be optionally fought during [[Fight Arena]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Giant Roc]]&amp;#039;&amp;#039;&amp;#039; is a large avian fought atop [[Trollheim]] during [[My Arm&amp;#039;s Big Adventure]]. He has the uncommon ability to knock players around the area with his massive wings.&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;[[Giant scarab (Contact!)|giant scarab]]&amp;#039;&amp;#039;&amp;#039; is fought at the end of [[Contact!]]. &amp;#039;&amp;#039;&amp;#039;[[Giant scarab (Dealing with Scabaras)|Another, weaker scarab]]&amp;#039;&amp;#039;&amp;#039; is fought close to the end of [[Dealing with Scabaras]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Giant Sea Snake]]&amp;#039;&amp;#039;&amp;#039; is the boss of [[Royal Trouble]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Glod]]&amp;#039;&amp;#039;&amp;#039; is an enormous [[giant]] who resides in the cloud world above the magic beanstalk that players plant during [[Grim Tales]]; he is the quest&amp;#039;s boss. He can disable prayers and force players towards or away from him.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[ice demon]]&amp;#039;&amp;#039;&amp;#039; prowls the halls of the fortress at [[Ghorrock]] and is the boss of [[The Temple at Senntisten]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Ice Troll King]]&amp;#039;&amp;#039;&amp;#039;, leader of the [[ice troll]]s, is the boss of [[The Fremennik Isles]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Jungle demon]]&amp;#039;&amp;#039;&amp;#039; is a powerful demon who serves as the final boss of [[Monkey Madness]].&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;[[Khazard Ogre]]&amp;#039;&amp;#039;&amp;#039; is one of the bosses of [[Fight Arena]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Koschei the Deathless]]&amp;#039;&amp;#039;&amp;#039; is a [[Fremennik]] warrior who cannot be truly killed. He must be defeated in battle three times in a row as part of [[The Fremennik Trials]].&lt;br /&gt;
* While &amp;#039;&amp;#039;&amp;#039;[[Lucien]]&amp;#039;&amp;#039;&amp;#039; is present at the final battle during [[The Ritual of the Mahjarrat]], players do not directly defeat him. Rather, he summons two &amp;#039;&amp;#039;&amp;#039;[[enhanced ice titan]]s&amp;#039;&amp;#039;&amp;#039; and two &amp;#039;&amp;#039;&amp;#039;[[ice demon]]s&amp;#039;&amp;#039;&amp;#039; that players battle.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Me]]&amp;#039;&amp;#039;&amp;#039;, who takes the form of players who fight him or her, is fought at the end of [[Lunar Diplomacy]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Melzar the Mad]]&amp;#039;&amp;#039;&amp;#039; is the keeper of [[Melzar&amp;#039;s Maze]]. He is a sub-boss of [[Dragon Slayer]].&lt;br /&gt;
* A powerful &amp;#039;&amp;#039;&amp;#039;[[Moss giant]]&amp;#039;&amp;#039;&amp;#039; must be fought, without weapons, armour, or [[Prayer]], to obtain the [[Consecration seed]] in [[Roving Elves]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Nezikchened]]&amp;#039;&amp;#039;&amp;#039; is a [[black demon]] who is fought three times during [[Legends&amp;#039; Quest]], including at the quest&amp;#039;s climax.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Nial Swiftfling]]&amp;#039;&amp;#039;&amp;#039; is a [[Fremennik]] warrior who was cursed and turned into a yeti. He is fought during [[Glorious Memories]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Nomad (monster)|Nomad]]&amp;#039;&amp;#039;&amp;#039;, the mysterious warden of the [[Soul Wars]] activity, is also the final boss of the Grandmaster quest [[Nomad&amp;#039;s Requiem]]. He is extremely powerful and is widely regarded as one of the most difficult quest bosses to defeat in the game.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Pest Queen]]&amp;#039;&amp;#039;&amp;#039; is the mother of all pests, the scourges of the [[Void Knights]]. She is the final boss of the Grandmaster quest [[The Void Stares Back]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Possessed Priest]]&amp;#039;&amp;#039;&amp;#039; is the boss of [[Icthlarin&amp;#039;s Little Helper]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Sea Troll Queen]]&amp;#039;&amp;#039;&amp;#039;, ruler of the sea trolls, is the final boss of [[Swan Song]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Sigmund]]&amp;#039;&amp;#039;&amp;#039; is a supporter of [[H.A.M.]] who is fought in three quests: [[Death to the Dorgeshuun]], [[Another Slice of H.A.M.]], and [[The Chosen Commander]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Sir Leye]]&amp;#039;&amp;#039;&amp;#039; is a [[Temple Knight]] who cannot be defeated by any man alive. Thusly, he must be fought as a woman during [[Recruitment Drive]].&lt;br /&gt;
[[File:Spirit Beast 717.png|thumb|The [[Spirit Beast]], terror of the [[Spirit Realm]].]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Sir Mordred]]&amp;#039;&amp;#039;&amp;#039; is the leader of the [[Renegade Knight]]s and is fought during [[Merlin&amp;#039;s Crystal]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Slagilith]]&amp;#039;&amp;#039;&amp;#039; is an animated golem of rock who is fought during [[One Small Favour]]. It can be fought after the quest is complete.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Slash Bash]]&amp;#039;&amp;#039;&amp;#039; is a strong [[zogre]] who is the boss of [[Zogre Flesh Eaters]].&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[Spirit Beast]]&amp;#039;&amp;#039;&amp;#039; is the terror of the [[Spirit Realm]]. It cannot be fought by conventional means, but nonetheless serves as the bosses for [[Spirit of Summer]] and [[Summer&amp;#039;s End]]. During Summer&amp;#039;s End, the Spirit Beast has a combat level of 752; it is technically the strongest quest monster in the game.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Tarn Razorlor]]&amp;#039;&amp;#039;&amp;#039; is a necromancer and is the boss of the miniquest [[The Lair of Tarn Razorlor]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Tolna]]&amp;#039;&amp;#039;&amp;#039; is a young boy who succumbed to the evils of what later became known as the [[Dungeon of Tolna]]. He is the boss of [[A Soul&amp;#039;s Bane]], taking the form of a three-headed monster.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Treus Dayth]]&amp;#039;&amp;#039;&amp;#039;, now a ghost, was a follower of [[Drakan]] who was sealed within the [[Abandoned Mine]]. He is the boss of [[Haunted Mine]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Ulfric]]&amp;#039;&amp;#039;&amp;#039; is an undead [[Fremennik]] who is the boss of [[Olaf&amp;#039;s Quest]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Vanstrom Klause]]&amp;#039;&amp;#039;&amp;#039;, an elite [[vampyre]], is the boss of [[The Branches of Darkmeyer]].&lt;br /&gt;
&lt;br /&gt;
===Quests with multiple bosses===&lt;br /&gt;
Some quests have several boss monsters that must be defeated, usually one after the other.&lt;br /&gt;
&lt;br /&gt;
* [[Do No Evil]] features three powerful bosses: &amp;#039;&amp;#039;&amp;#039;[[Leeuni]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Ayuni]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Eruni]]&amp;#039;&amp;#039;&amp;#039;. Each uses different combat styles and have unique powers.&lt;br /&gt;
* [[Spirits of the Elid]] has three bosses: The &amp;#039;&amp;#039;&amp;#039;[[black golem]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[grey golem]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[white golem]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* [[Desert Treasure]] has four Zamorakian warriors as bosses: &amp;#039;&amp;#039;&amp;#039;[[Dessous]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Kamil]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Fareed]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Damis]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* During [[Land of the Goblins]], five undead goblin priests must be defeated: &amp;#039;&amp;#039;&amp;#039;[[Snothead]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Snailfeet]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Mosschin]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Redeyes]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Strongbones]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* The [[Recipe for Disaster]] quest series culminates in the final subquest, [[Recipe for Disaster/Defeating the Culinaromancer|Defeating the Culinaromancer]]. Six bosses must be defeated: &amp;#039;&amp;#039;&amp;#039;[[Agrith Na-Na]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Flambeed]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Karamel]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Dessourt]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Gelatinnoth Mother]]&amp;#039;&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;&amp;#039;[[Culinaromancer]]&amp;#039;&amp;#039;&amp;#039; himself. Each of these bosses except for the Culinaromancer is a play on another boss of one of the quests required to finish Recipe for Disaster.&lt;br /&gt;
* During [[Dream Mentor]], four boss monsters are fought, in order: &amp;#039;&amp;#039;&amp;#039;[[The Inadequacy]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[The Everlasting]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[The Untouchable]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[The Illusive]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* There is a miniquest, titled the [[Desert Slayer Dungeon (miniquest)|Desert Slayer Dungeon miniquest]], that is available after completing [[Smoking Kills]]. Four boss versions of Slayer monsters are fought: The &amp;#039;&amp;#039;&amp;#039;[[monstrous cave crawler]]&amp;#039;&amp;#039;&amp;#039;, the &amp;#039;&amp;#039;&amp;#039;[[basilisk boss]]&amp;#039;&amp;#039;&amp;#039;, the &amp;#039;&amp;#039;&amp;#039;[[mightiest turoth]]&amp;#039;&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;&amp;#039;[[kurask overlord]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
*During [[Ritual of the Mahjarrat]], &amp;#039;&amp;#039;&amp;#039;[[General Khazard]]&amp;#039;&amp;#039;&amp;#039; must be first defeated, and then the player battles two &amp;#039;&amp;#039;&amp;#039;[[Enhanced ice titan]]s&amp;#039;&amp;#039;&amp;#039; together and then two &amp;#039;&amp;#039;&amp;#039;[[Ice demon (Ritual of the Mahjarrat)|ice demons]]&amp;#039;&amp;#039;&amp;#039; at once.&lt;br /&gt;
*During [[The Elder Kiln]], a very large number of monsters must be defeated, though not all at once: &amp;#039;&amp;#039;&amp;#039;[[Odischamp]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[LolthenKILL]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[FightpitPKer]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Firecapezorz]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[NoRemorse77]]&amp;#039;&amp;#039;&amp;#039;, two &amp;#039;&amp;#039;&amp;#039;[[TzHaar-Ket (Hardened)]]&amp;#039;&amp;#039;&amp;#039;, two &amp;#039;&amp;#039;&amp;#039;[[TzHaar-Xil (Hardened)]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[TzHaar-Ket-Yit&amp;#039;tal]]&amp;#039;&amp;#039;&amp;#039;, twelve &amp;#039;&amp;#039;&amp;#039;[[Lava monster (Elder Kiln)|lava monsters]]&amp;#039;&amp;#039;&amp;#039;, three &amp;#039;&amp;#039;&amp;#039;[[TokTz-Ket-Dill]]&amp;#039;&amp;#039;&amp;#039;, two &amp;#039;&amp;#039;&amp;#039;[[Ket-Zek]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Yt-MejKot]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[TokHaar-Hur]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[TokHaar-Xil]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[TokHaar-Ket]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[TokHaar-Mej]]&amp;#039;&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;&amp;#039;[[TokHaar-Ket Champion]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Dominion Tower==&lt;br /&gt;
{{main|Dominion Tower}}&lt;br /&gt;
On [[1 November]] [[2011]], Jagex released the Dominion Tower, a minigame that allows players to fight bosses from quests they have completed. Players can fight [[Dominion Tower#Monsters|up to 60 unique boss monsters]] from previous quests, including [[Nomad (monster)|Nomad]], the [[Pest Queen]], [[Zenevivia]], the [[Balance Elemental]], and many others.&lt;br /&gt;
&lt;br /&gt;
==Dungeoneering bosses==&lt;br /&gt;
{{main|Dungeoneering/Bosses}}[[File:Gluttonous behemoth.png|thumb|The [[gluttonous behemoth]], a boss found during Dungeoneering.]]&lt;br /&gt;
At the end of each [[floor]] of [[Daemonheim]] is a powerful boss monster that must be defeated in order to complete the dungeon. The levels and strengths of these bosses vary according to a combination of factors, including the dungeon&amp;#039;s size and complexity rating, but otherwise they will always have the same qualities.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[[Wikipedia:Boss (video games)|Boss (video games)]] - Wikipedia&lt;br /&gt;
[[fi:Boss]]&lt;br /&gt;
[[Category:Bosses|*]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Blaze fire12</name></author>
	</entry>
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