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	<id>https://wiki.darkan.org/index.php?action=history&amp;feed=atom&amp;title=Animated_Armour</id>
	<title>Animated Armour - Revision history</title>
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	<updated>2026-07-17T22:31:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.darkan.org/index.php?title=Animated_Armour&amp;diff=61862&amp;oldid=prev</id>
		<title>imported&gt;Karlis: Reverted edits by 63.152.120.216 (Talk) to last version by Atheist723</title>
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		<updated>2012-11-06T03:39:36Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/63.152.120.216&quot; title=&quot;Special:Contributions/63.152.120.216&quot;&gt;63.152.120.216&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:63.152.120.216&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:63.152.120.216 (page does not exist)&quot;&gt;Talk&lt;/a&gt;) to last version by &lt;a href=&quot;/Special:Contributions/Atheist723&quot; title=&quot;Special:Contributions/Atheist723&quot;&gt;Atheist723&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{beta}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
|name = Animated Armour&lt;br /&gt;
|release = [[12 June]] [[2006]]&lt;br /&gt;
|update = Warriors&amp;#039; Guild&lt;br /&gt;
|image = [[File:Animated Machine.gif]]&lt;br /&gt;
|level = 11, 23, 46, 69, 92, 113 or 138&lt;br /&gt;
|LP = 100, 200, 400, 600, 800, 990 or 1200&lt;br /&gt;
|slaylvl = No&lt;br /&gt;
|slayxp = No&lt;br /&gt;
|members = Yes&lt;br /&gt;
|aggressive = Yes&lt;br /&gt;
|poisonous = No&lt;br /&gt;
|immune to poison = Yes&lt;br /&gt;
|attack style = Melee&lt;br /&gt;
|attack speed = 6&lt;br /&gt;
|max hit = 25, 36, 57, 79, 100, 121, 114&lt;br /&gt;
|weakness = Crush&lt;br /&gt;
|always drops = Nothing&lt;br /&gt;
|examine = Animated &amp;#039;&amp;#039;[metal]&amp;#039;&amp;#039; armour.&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Animated armour&amp;#039;&amp;#039;&amp;#039; can be created and fought in the [[Warriors&amp;#039; Guild]] by using a [[platebody]], [[platelegs]], and a [[full helm]] of the same type of metal on one of the [[Magical Animator]]s. When brought to life, the armour shouts &amp;quot;I&amp;#039;m ALIVE!&amp;quot; and attacks the player that created it. When at low [[life points]], the armour may try to run away from the player, and so it is advised to have run turned on during the fight. Sometimes the armour will run to an Animator and become stuck. If this occurs, the armour will not fight you back, and will not run further. If the player kills the armour, they will usually get back the armour used to create it as well as a certain number of [[Warrior guild token]]s depending on the armour type. Sometimes the armour will &amp;quot;break&amp;quot; during combat, and the player will only receive some of the pieces back.&lt;br /&gt;
&lt;br /&gt;
The armour&amp;#039;s [[combat level]] can range from 11 for bronze to 138 for rune and can be deadly, especially the [[Animated Adamant Armour|adamant]] and [[Animated Rune Armour|rune]] varieties. Due to a Warriors&amp;#039; Guild rule, no ranged or magic is allowed, thus the armour can only be fought with melee. Unlike other monsters &amp;quot;weak&amp;quot; to crush, crush weapons really do hit significantly more often against the armour. Players should prepare accordingly.&lt;br /&gt;
&lt;br /&gt;
Players could easily use the magical animators or the fences around them to [[safespot]] animated armours. Halberds, preferably [[Dragon halberd|dragon]], must be used for safespotting.&lt;br /&gt;
[[File:Animated armour safespot.png|thumb|Using a fence as a safespot.]]&lt;br /&gt;
[[File:Animated armour safespot2.png|thumb|Using an animator as a safespot.]]&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
|+Armour Types&lt;br /&gt;
!&lt;br /&gt;
Metal&lt;br /&gt;
!&lt;br /&gt;
Combat Level&lt;br /&gt;
!&lt;br /&gt;
Life points&lt;br /&gt;
!&lt;br /&gt;
Tokens&lt;br /&gt;
!&lt;br /&gt;
Picture&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Animated Bronze Armour|Bronze]]&lt;br /&gt;
|&lt;br /&gt;
11&lt;br /&gt;
|&lt;br /&gt;
100&lt;br /&gt;
|&lt;br /&gt;
5&lt;br /&gt;
|&lt;br /&gt;
[[File:Bronze Animated armour.png|125px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Animated Iron Armour|Iron]]&lt;br /&gt;
|&lt;br /&gt;
23&lt;br /&gt;
|&lt;br /&gt;
200&lt;br /&gt;
|&lt;br /&gt;
10&lt;br /&gt;
|&lt;br /&gt;
[[File:Animated iron warrior.png|125px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Animated Steel Armour|Steel]]&lt;br /&gt;
|&lt;br /&gt;
46&lt;br /&gt;
|&lt;br /&gt;
400&lt;br /&gt;
|&lt;br /&gt;
15&lt;br /&gt;
|&lt;br /&gt;
[[File:Animated steel armour.png|125px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Animated Black Armour|Black]]&lt;br /&gt;
|&lt;br /&gt;
69&lt;br /&gt;
|&lt;br /&gt;
600&lt;br /&gt;
|&lt;br /&gt;
40&lt;br /&gt;
|&lt;br /&gt;
[[File:Animatedblackarmour.png|125px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Animated Mithril Armour|Mithril]]&lt;br /&gt;
|&lt;br /&gt;
92&lt;br /&gt;
|&lt;br /&gt;
800&lt;br /&gt;
|&lt;br /&gt;
50&lt;br /&gt;
|&lt;br /&gt;
[[File:Animated mithril armour.png|125px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Animated Adamant Armour|Adamant]]&lt;br /&gt;
|&lt;br /&gt;
113&lt;br /&gt;
|&lt;br /&gt;
990&lt;br /&gt;
|&lt;br /&gt;
60&lt;br /&gt;
|&lt;br /&gt;
[[File:Addy Animated armour.png|125px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Animated Rune Armour|Rune]]&lt;br /&gt;
|&lt;br /&gt;
138&lt;br /&gt;
|&lt;br /&gt;
1200&lt;br /&gt;
|&lt;br /&gt;
80&lt;br /&gt;
|&lt;br /&gt;
[[File:Runite Animated armour.png|125px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Habitat==&lt;br /&gt;
&lt;br /&gt;
*[[Warriors&amp;#039; Guild]]&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
&lt;br /&gt;
===Bronze animated armour===&lt;br /&gt;
&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Bronze full helm|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Bronze platelegs|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Bronze platebody|Quantity=1|Rarity=Common}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iron animated armour===&lt;br /&gt;
&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Iron full helm|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Iron platelegs|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Iron platebody|Quantity=1|Rarity=Common}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Steel animated armour===&lt;br /&gt;
&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Steel full helm|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Steel platelegs|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Steel platebody|Quantity=1|Rarity=Common}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black animated armour===&lt;br /&gt;
&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Black full helm|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Black platelegs|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Black platebody|Quantity=1|Rarity=Common}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mithril animated armour===&lt;br /&gt;
&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Mithril full helm|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Mithril platelegs|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Mithril platebody|Quantity=1|Rarity=Common}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Adamant animated armour===&lt;br /&gt;
&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Adamant full helm|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Adamant platelegs|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Adamant platebody|Quantity=1|Rarity=Common}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rune animated armour===&lt;br /&gt;
&lt;br /&gt;
{{DropsTableHead}}&lt;br /&gt;
{{DropsLine|Name=Rune full helm|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Rune platelegs|Quantity=1|Rarity=Common}}&lt;br /&gt;
{{DropsLine|Name=Rune platebody|Quantity=1|Rarity=Common}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*When used against animated armour, the second hit of the [[Saradomin sword]]&amp;#039;s special attack, [[Korasi&amp;#039;s sword]]&amp;#039;s special attack, and [[Dragonfire shield]]&amp;#039;s [[dragonfire]] will always miss, because they are not melee-based.&lt;br /&gt;
*If you log out or return to lobby while the armour is animated, you &amp;#039;&amp;#039;&amp;#039;WILL NOT&amp;#039;&amp;#039;&amp;#039; receive your armour upon logging in.&lt;br /&gt;
*All animated armour&amp;#039;s helmet plumes are in the same colour as the armour, rather than how they look like normally on the metal helmet.&lt;br /&gt;
* Animated armour has not received the graphical update that came with [[Troll Warzone]].&lt;br /&gt;
{{Animated armour}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Karlis</name></author>
	</entry>
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