Deep Wilderness Dungeon
- "Wilderness Dungeon" redirects here. For the dungeon under low-level Wilderness, see Edgeville Dungeon.
Kingdom | Wilderness |
---|---|
Members Area | Yes |
Main Music | Cavern |
Levels | 1 |
Strongest Monster | Fire giant |
Quests | No |
Inhabitants/Race | Various |
Multicombat? | No |
File:Deep wilderness dungeon map.png |
The Deep Wilderness Dungeon can be found in the level 50 Wilderness. It can be entered from an abandoned house in deep Wilderness by going down a set of stairs. As this area is in the Wilderness, players may enter the dungeon and attack other players. This is a non-multi-combat area so slayers who seek to use this place as a training location will find that bringing a cannon won't help very much.
The dungeon can only be traversed in a clockwise direction, as at the end of the dungeon there is a dead end. There are gates separating each monster. A grimy guam and a single-dose attack potion spawn in the dungeon.
When the dungeon was released, players could teleport out of it, despite it being deep in the Wilderness. Jagex quickly fixed this.
Monsters
- Hill giants, found in the first room.
- Chaos dwarves, found In the second room.
- Shadow spiders, found in the third room, although they may also wander into the final room.
- Fire giants, found in the final room.