Void Knights' Outpost

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For other outposts, see Outpost (disambiguation)

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Template:Relativelocation The Void Knights' Outpost is a small island in the very south of the current map, just south-west of Ape Atoll. There are two ways to reach the Void Knights' Outpost. The first one is by talking to the Squire (Void Knights) on the pier at Port Sarim (The player can get a charged Amulet of Glory and 30gp). Then with the Glory, teleport to Karamja, pay the 30gp fee at the Customs Officer, or for free if you are using the Ring of Charos (You need to finish the first part of the Garden of Tranquility quest). Lastly, run to the area on Port Sarim with the Squire. The second one is by using a Call to Arms scroll, with a summoned Void ravager, Void shifter, Void torcher or a Void spinner. This island is nearly abandoned on non-pest control worlds, but still is popular with players seeking to repair Barrows armour. (see below)

Features

However, the main feature of the island is Pest Control (The bottom island in the picture), a co-operative multiplayer combat activity. See the Pest Control article for more information. The landers at the south side of the island brings players to the Pest Control island when there are 5-25 players in them.

Quests

Music Unlocked

Trivia

  • As of 9 November 2009 some roofing on the Void Knights’ Outpost was corrected.
  • With the Introduction of the Void Knight quest series as of 24 June 2010, a major graphical extension took place on the island, with additions on the northwestern and eastern ends. There are now a number of new buildings and houses in addition to the Conquest area.
  • Oddly enough, after its re-release, a bug was accidentally discovered when a player was clicking towards another NPC while there were a lot of people rushing for the quest, which caused some player to end up in front of the other side of the bank.
  • As of the 1 July you may step off of the land next to the north-east corner of the dock and stand on the water. This only works for the single square shown on the image below. Note that the character shadows, which can be very vaguely seen under the closest void knight, is not visible under the player standing on the water. This has been fixed.
  • There was once a typo seen while talking to the Banker Squire. When you select the option, 'I'm fine, thanks.', you instead reply, 'Im fine thanks'. This has since been fixed.
  • During the cutscene where you travel on a ship to the outpost, the ship is shown docking in the western part of the island, however, the dock is to the north.

See also

Gallery

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